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Vampire Bats II (Expert)
Deals piercing damage over time to target enemy and decreases their defense.
MASTERCRAFTED LEGENDARY
Target
Enemy
Range
Up to 35.0 meters
Power
100
Casting
2 seconds
Recovery
0.5 seconds
Recast
12 seconds
Duration
24 seconds
Resistability
28.6% Easier
Level
35

Conjuror, Necromancer
Effects:
  Inflicts 52 - 78 piercing damage on target instantly and every 4 seconds.
  Decreases Defense of target by 16.2.

Absolution II (Expert)
Deals instant disease damage to the target and surrounding encounter members.
MASTERCRAFTED LEGENDARY
Target
Enemy
Range
Up to 25.0 meters
Power
245
Casting
4 seconds
Recovery
0.5 seconds
Recast
12 seconds
Resistability
16.0% Easier
Level
34

Warlock
Effects:
  Inflicts 542 - 1,007 disease damage on target encounter.

Antagonize III (Apprentice)
An augmentation cast on the conjuror's minion that places them into an offensive stance, increasing their offensive melee skills, attack speed, and potency, at the cost of decreased defense and parry. This augmentation cannot be stacked with a defensive stance.
HANDCRAFTED
Target
Caster
Power
74
Casting
3 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
900 seconds
Level
39

Conjuror
Effects:
  Applies Antagonize to qualifying pets.
  Increases Potency of target by 2.6.
  Increases Haste of target by 27.7.
  Decreases Defense and Parry of target by 17.5.
  Increases Slashing, Piercing and Crushing of target by 11.7.

Dark Siphoning II (Expert)
Drains health and power from an enemy and surrounding encounter members, and converts a portion of this damage into health and power over time replenishment for the party.
MASTERCRAFTED LEGENDARY
Target
Enemy
Range
Up to 25.0 meters
Power
145
Casting
3 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
36 seconds
Resistability
16.0% Easier
Level
38

Warlock
Effects:
  Decreases power of target encounter by 30 - 34 instantly and every 3 seconds.
  Inflicts 68 - 126 poison damage on target encounter instantly and every 3 seconds.
  Heals group members (AE) for 34 - 62 instantly and every 3 seconds.
  Increases power of group members (AE) by 30 - 34 instantly and every 3 seconds.

Forced Hesitation IV (Apprentice)
Roots the coercer's target in place, preventing them from movement. This also blurs their vision and prevents them from normal combat attacks until they are struck by any damage. Upgrades to this spell reduce the target's resistance to the full duration of the root effect.
HANDCRAFTED
Target
Enemy
Range
Up to 25.0 meters
Power
88
Casting
1 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
39 seconds
Resistability
12.0% Easier
Level
47

Coercer
Effects:
  Applies Blind. Lasts for 7.0 seconds.
  Blurs vision of target.
  Dazes target
  Dispelled when target takes damage
  Epic targets gain an immunity to Daze effects of 21.0 seconds and duration is reduced to 2.3 seconds.
  Roots target
  5% chance to dispel when target takes damage
  Epic targets gain an immunity to Root effects of 1 minute 57 seconds and duration is reduced to 13.0 seconds.
  Resistibility increases against targets higher than level 66.

Chains of Torment IV (Apprentice)
Roots the necromancer's target in place, preventing them from movement. Any damage received by the target has a chance at breaking the effect. When the root effect expires, the target will run away in fear with a movement penalty for a short duration.
HANDCRAFTED
Target
Enemy
Range
Up to 25.0 meters
Power
88
Casting
2 seconds
Recovery
0.5 seconds
Recast
6 seconds
Duration
25 seconds
Resistability
12.0% Easier
Level
47

Necromancer
Effects:
  Applies Chains of Torment on termination. Lasts for 5.0 seconds.
  Slows target by 19.7%.
  Makes target afraid
  30% chance to dispel when target takes damage
  Resistibility increases against targets higher than level 66.
  Roots target
  15% chance to dispel when target takes damage
  Epic targets gain an immunity to Root effects of 1 minute 15 seconds and duration is reduced to 8.3 seconds.
  Resistibility increases against targets higher than level 66.

Theorems II (Apprentice)
An impairment on the target that deals mental damage whenever they are struck by a damaging spell.
HANDCRAFTED
Target
Enemy
Range
Up to 35.0 meters
Power
173
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
40 seconds
Resistability
12.0% Easier
Level
46

Illusionist
Effects:
  When damaged with a spell this spell will cast Theorems on target. This effect normalizes based off of a three second triggering event.
  Inflicts 248 - 303 mental damage on target.
  Grants a total of 3 triggers of the spell.

Armor of Nature IV (Apprentice)
A group augmentation that increases the physical mitigation to the fury's non-fighter allies and the health of the fury's fighter allies.
HANDCRAFTED
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
43200 seconds
Level
47

Fury
Effects:
  Increases Max Health of group members (AE) by 319.5.
  Increases Mitigation of group members (AE) vs physical damage by 270.
  If not fighter

Litany II (Apprentice)
Interrupts and deals instant divine damage to the target and nearby encounter members.
HANDCRAFTED
Target
Enemy
Range
Up to 25.0 meters
Power
108
Casting
2 seconds
Recovery
0.5 seconds
Recast
10 seconds
Resistability
12.0% Easier
Level
46

Inquisitor
Effects:
  Interrupts target encounter
  Inflicts 168 - 206 divine damage on target encounter.

Vehemence III (Apprentice)
A group augmentation that increases the strength and maximum health of the defiler's group.
HANDCRAFTED
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
900 seconds
Level
46

Defiler
Effects:
  Increases STA of group members (AE) by 31.1.
  Increases STR of group members (AE) by 35.8.

Noxious Efflux III (Apprentice)
A group augmentation that increases the noxious resistance and stamina of the defiler's group.
HANDCRAFTED
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
43200 seconds
Level
44

Defiler
Effects:
  Increases STA of group members (AE) by 14.7.
  Increases Mitigation of group members (AE) vs noxious damage by 550.

Firestorm III (Apprentice)
Deals great amounts of heat damage to all enemies surrounding the wizard.
HANDCRAFTED
Target
Caster
Power
178
Casting
2 seconds
Recovery
0.5 seconds
Recast
10 seconds
Resistability
12.0% Easier
Level
42

Wizard
Effects:
  Inflicts 239 - 444 heat damage on targets in Area of Effect.

Shield of Faith II (Apprentice)
A group augmentation that places a protective barrier over the templar's group, that increases arcane resistance and wards arcane sources of damage for a limited duration.
HANDCRAFTED
Target
Group (AE)
Power
59
Casting
2 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
36 seconds
Level
43

Templar
Effects:
  Wards group members (AE) against 647 points of arcane damage
  Increases Mitigation of group members (AE) vs arcane damage by 430.

Ward of the Untamed II (Apprentice)
A group augmentation that places a protective barrier over the warden's group, that increases elemental resistance and wards elemental sources of damage for a limited duration.
HANDCRAFTED
Target
Group (AE)
Power
59
Casting
2 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
36 seconds
Level
43

Warden
Effects:
  Wards group members (AE) against 647 points of elemental damage
  Increases Mitigation of group members (AE) vs elemental damage by 430.

Wild Accretion III (Apprentice)
Heals all allies near the defiler.
HANDCRAFTED
Target
Group (AE)
Power
249
Casting
3 seconds
Recovery
0.5 seconds
Recast
9 seconds
Level
42

Defiler
Effects:
  Heals group members (AE) for 423 - 517.

Carrion Warding III (Apprentice)
Applies a powerful ward for a short duration on the defiler's group that prevents damage to them until the ward has absorbed its maximum amount of damage.
HANDCRAFTED
Target
Group (AE)
Power
221
Casting
5 seconds
Recovery
0.5 seconds
Recast
15 seconds
Duration
30 seconds
Level
42

Defiler
Effects:
  Wards group members (AE) collectively against 990 total points of all damage

Redemption (Apprentice)
If target ally receives damage that would be fatal, that ally is healed instead and their maximum health is increased. This spell cannot be interrupted, does not require any power and has a very fast casting time.
HANDCRAFTED
Target
Group Friend
Range
Up to 20.0 meters
Casting
0.25 seconds
Recovery
0.5 seconds
Recast
600 seconds
Duration
20 seconds
Level
41

Inquisitor
Effects:
  On death this spell will cast Redemption on caster. Lasts for 36.0 seconds.
  Heals target for 569.
  Increases Max Health of target by 402.8.
  Grants a total of 1 trigger of the spell.

Stupefy III (Apprentice)
Stuns the target and nearby encounter members.
HANDCRAFTED
Target
Enemy
Range
Up to 25.0 meters
Power
186
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
45 seconds
Duration
5.6 seconds
Resistability
14.4% Harder
Level
44

Coercer
Effects:
  Stuns target encounter
  Epic targets gain an immunity to Stun effects of 16.9 seconds and duration is reduced to 1.9 seconds.
  Resistibility increases against targets higher than level 63.

Harmony III (Apprentice)
Dazes all enemies near the templar, preventing them from auto attacking, and reduces their hate towards the templar. Any hostile actions taken on them will break the daze effect.
HANDCRAFTED
Target
Caster
Power
116
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
300 seconds
Duration
6 seconds
Level
41

Templar
Effects:
  Decreases threat priority of targets in Area of Effect by 1 position
  Decreases Threat to targets in Area of Effect by 4,747
  Decreases Combat Mitigation of targets in Area of Effect by 0.6.
  Dazes targets in Area of Effect
  Dispelled when target receives hostile action
  Dispelled when target takes damage
  Epic targets gain an immunity to Daze effects of 18.0 seconds and duration is reduced to 2.0 seconds.

Gloom (Journeyman)
Deals mental damage over time to the target and decreases their arcane resistance.
HANDCRAFTED
Target
Enemy
Range
Up to 35.0 meters
Power
19
Casting
1 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
24 seconds
Resistability
12.0% Easier
Level
14

Coercer, Illusionist
Effects:
  Inflicts 14 - 17 mental damage on target instantly and every 6 seconds.
  Decreases Mitigation of target vs arcane damage by 172.
Skye
62 Conjuror
Item Discoveries
Skye was first to discover 27 items* on their server**.
Item Discovery Date
Vampire Bats II (Expert)2005-03-23 09:54:31 PM
Absolution II (Expert)2005-03-17 06:23:04 AM
Antagonize III (Apprentice)2005-03-12 05:51:16 AM
Dark Siphoning II (Expert)2005-03-17 06:29:15 AM
Forced Hesitation IV (Apprentice)2005-04-19 11:36:57 PM
Chains of Torment IV (Apprentice)2005-04-18 10:04:22 PM
Theorems II (Apprentice)2005-04-11 09:39:02 PM
Armor of Nature IV (Apprentice)2005-04-15 11:59:19 PM
Litany II (Apprentice)2005-04-18 09:41:28 PM
Vehemence III (Apprentice)2005-04-18 10:47:26 PM
Noxious Efflux III (Apprentice)2005-04-11 11:00:51 PM
Firestorm III (Apprentice)2005-04-01 07:20:32 AM
Shield of Faith II (Apprentice)2005-03-28 08:34:10 AM
Ward of the Untamed II (Apprentice)2005-04-07 10:55:33 PM
Wild Accretion III (Apprentice)2005-03-23 11:17:41 PM
Carrion Warding III (Apprentice)2005-04-01 08:13:14 AM
Redemption (Apprentice)2005-03-17 05:50:50 AM
Stupefy III (Apprentice)2005-03-18 04:56:38 AM
Harmony III (Apprentice)2005-03-18 12:47:27 AM
Gloom (Journeyman)2005-01-07 08:22:14 AM

*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).