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June 19, 2024 -- The new Anashti Sul server on the 2006 "Origins" EQ2 ruleset is now live. Sadly, there are no plans for it to support Census.
Adventure Report (on some pages called Kunark Ascending Report) has been updated to cover 16 of the 21 expansions AND now has tooltips you can hover over each expansion's quest count like 11 / 17 and it will show you which quests are done or not!
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Verdant Whisper VI (Grandmaster)
FABLED
Target
Group (AE)
Power
23913
Casting
2 seconds
Recovery
0.5 seconds
Recast
20 seconds
Level
130

Warden
Effects:
  Dispels 252 levels of any hostile effects on group members (AE)
  You cannot cast this spell while under the effects of something that suppresses the use of group cures!
NO-VALUE  NO-TRADE  

Shadow Coil XI (Adept)
TREASURED
Target
Enemy
Range
Up to 30.0 meters
Power
9516
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
20 seconds
Resistability
25.2% Easier
Level
128

Shadowknight
Effects:
  Inflicts 3,973 - 5,960 disease damage on target.
  Inflicts 1,656 - 2,483 disease damage on target every 4 seconds.

Survival Instincts XI (Master)
FABLED
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
36 seconds
Level
127

Ranger
Effects:
  Increases AGI of caster by 3,761.5.
  Adds 3.2% to base avoidance.
  Gives caster an extra 26.5% mitigation to their worn armor.
  Decreases Slashing and Piercing of caster by 56.2.
  Increases Parry of caster by 144.7.
  Increases Defense of caster by 192.9.

Obsidian Mind III (Journeyman)
Stone does as it will. While a Geomancer can call forth the ah, power and energies of the world, we do so with the grace and acquiescence of the stone. This is a property that we, as Geomancers, can master as well. You can turn your mind as unmoving as the rock, and ah... ward off the tricks of those who might look to control or influence you.
HANDCRAFTED
Target
Group (AE)
Power
51979
Casting
8 seconds
Recovery
1.2 seconds
Recast
540 seconds
Duration
8.8 seconds
Level 22 Geomancer

Effects:
  Reduces physical damage done to group members (AE) by 11%.
  Increases Fervor of group members (AE) by 62.7.
  Increases Crit Bonus Overcap of group members (AE) by 205.9.
  Makes group members (AE) immune to Root effects
  Makes group members (AE) immune to Fear effects
  Makes group members (AE) immune to Stifle effects
  Makes group members (AE) immune to Stun effects
  Makes group members (AE) immune to Daze effects
  Makes group members (AE) immune to Mesmerize effects
  Makes group members (AE) immune to strikethrough attacks.
  Grants immunity to most knockback effects
  Allows group members (AE) to hit all abilities for maximum damage.
  Allows group members (AE) to hit all melee based attacks for maximum damage.
Meig
130 Warden
Item Discoveries
Meig was first to discover 4 items* on their server**.
Item Discovery Date
Verdant Whisper VI (Grandmaster)2023-12-22 09:39:50 PM   
Shadow Coil XI (Adept)2024-01-13 08:34:20 PM
Survival Instincts XI (Master)2023-12-20 08:58:17 PM
Obsidian Mind III (Journeyman)2023-02-28 06:51:06 PM   

*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).