Sigil of the War Prince
MASTERCRAFTED FABLED
717 Stamina
370 Primary Attributes
38 Crit Chance
30 Potency
30 Crit Bonus
6 Block Chance
12.5 Reuse Speed
Slots
Charm
Level
100
Effects:
Warring Protector
Applies Warring Protector when Activated.
• Increases Max Health of raid and group members (AE) by 5.0%.
• Cannot be modified except by direct means
• The casting time of Warring Protector is 0.5 seconds and the reuse time of the spell is 2.0 seconds
Adornment Slots:
White
LORE-EQUIP ATTUNEABLE
Malice of Lanys
MASTERCRAFTED FABLED
717 Stamina
370 Primary Attributes
3.9 AE Auto
38 Crit Chance
30 Potency
6 Mitigation Increase
30 Crit Bonus
Slots
Charm
Level
100
Effects:
Circle of Intimidation
Applies Circle of Intimidation when Activated. Lasts for 8.0 seconds.
• Applies Circle of Intimidation.
• Increases threat priority of targets in Area of Effect by 3 positions
• Increases Threat to targets in Area of Effect by 31,929 - 38,883
• Reduces all damage done to caster by 40%.
• Shares a reuse with Warforce and Sacred Knight
• Cannot be modified except by direct means
• The casting time of Circle of Intimidation is 0.25 seconds and the reuse time of the spell is 3 minutes
Adornment Slots:
White
LORE-EQUIP ATTUNEABLE
Phantom Outrider Symbol
HANDCRAFTED
275 Primary Attributes
446 Stamina
16.5 Crit Bonus
91.7 Crit Chance
16.5 Potency
18.3 Casting Speed
18.3 Reuse Speed
Type
Symbols
Slots
Secondary, Ranged
Level
98
All Mages, All Priests
Adornment Slots:
White, Purple, Cyan
ATTUNEABLE
Phantom Lodaka Symbol
HANDCRAFTED
275 Primary Attributes
446 Stamina
16.5 Crit Bonus
91.7 Crit Chance
16.5 Potency
45.8 Haste
11.5 Casting Speed
Type
Symbols
Slots
Secondary, Ranged
Level
98
All Mages, All Priests
Adornment Slots:
White, Purple, Cyan
ATTUNEABLE
Tranquil Windjammer Symbol
HANDCRAFTED
270 Primary Attributes
438 Stamina
16.2 Crit Bonus
31.5 DPS
90.1 Crit Chance
16.2 Potency
45 Multi Attack
Type
Symbols
Slots
Secondary, Ranged
Level
95
All Mages, All Priests
Adornment Slots:
White, Purple, Cyan
ATTUNEABLE
Wail of the Banshee V (Journeyman)
Target and nearby encounter members suffer from disease damage overtime. This spell deals additional disease damage if it is not dispelled before it expires.
HANDCRAFTED
Target
Enemy
Range
Up to 25.0 meters
Power
362
Casting
2 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
16 seconds
Resistability
25.2% Easier
Level
100
Dirge
Effects:
• Applies Banshee's Scream on termination.
• Inflicts 549 - 915 disease damage on target.
• Inflicts 183 disease damage on target encounter instantly and every 4 seconds.
Triple Shot VII (Journeyman)
Three precise arrow attacks, with each successive arrow dealing additional damage. If one of these attacks misses, the successive ones will miss automatically. This requires a bow.
HANDCRAFTED
Target
Enemy
Range
2.0 - 25.0 meters
Power
201
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Resistability
12.0% Easier
Level
100
Ranger
Effects:
• Inflicts 301 - 332 ranged damage on target
• Inflicts 602 - 665 ranged damage on target
• Inflicts 903 - 998 ranged damage on target
• Requires bow or aim
Tap Essence VII (Journeyman)
Drains health from the target encounter, returning a portion of the drained health as power to the troubador's group.
HANDCRAFTED
Target
Enemy
Range
Up to 30.0 meters
Power
153
Casting
1 seconds
Recovery
0.5 seconds
Recast
10 seconds
Resistability
25.2% Easier
Level
100
Troubador
Effects:
• Inflicts 171 - 286 mental damage on target encounter.
• Increases power of group members (AE) by 155 - 258.
Storm of Arrows V (Journeyman)
A ranged area attack centered at the target that deals great damage to the target and nearby encounter members.
HANDCRAFTED
Target
Enemy
Range
2.0 - 25.0 meters
Power
201
Casting
2 seconds
Recovery
0.5 seconds
Recast
180 seconds
Resistability
12.0% Easier
Level
100
Ranger
Effects:
• Inflicts 2,229 - 3,715 ranged damage on target encounter
• Requires bow or aim
Stealth Assault VII (Journeyman)
A stealthed attack that strikes all nearby enemies surrounding the assassin. It inflicts additional piercing damage over time on anyone that it hits. The assassin must be stealthed to use this ability.
HANDCRAFTED
Target
Caster
Power
201
Casting
1 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
12 seconds
Resistability
12.0% Easier
Level
100
Assassin
Effects:
• Inflicts 653 - 1,089 melee damage on targets in Area of Effect
• Inflicts 152 piercing damage on targets in Area of Effect instantly and every 2 seconds.
• You must be in stealth or have Bloody Assault.
Stalk VIII (Journeyman)
Lowers target's hate towards the predator and places the predator into stealth.
HANDCRAFTED
Target
Enemy
Range
Up to 35.0 meters
Power
134
Casting
1 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
180 seconds
Level
100
Assassin, Ranger
Effects:
• Decreases Threat to target by 5,732 - 9,554
• Grants stealth to caster
• Suspends caster's movement speed enhancements
Sleight of Hand III (Journeyman)
Tricks an ally's targeted enemy by swapping your hate position and your ally's against that enemy. Sleight of Hand cannot be used on an ally that has recently had this ability cast on them.
HANDCRAFTED
Target
Friend
Range
Up to 50.0 meters
Power
83
Casting
0.25 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
2 seconds
Level
100
Swashbuckler
Effects:
• Applies Sleight of Hand Immunity on termination. Lasts for 2 minutes.
• Target of this spell cannot have Sleight of Hand used on them
• Cannot be modified except by direct means
• Decreases Threat to target by 2,650
• If profession other than Fighter
• Increases Threat to target by 3,290
• If Fighter
• Increases Fervor of caster by 1.1.
• Swaps your current hate position with your target's hate position.
• Must be engaged in combat
• Cannot cast this on a player who has recently had Sleight of Hand used on them.
Riana's Relentless Tune VIII (Journeyman)
Increases the Multi-Attack Chance of the dirge's group.
HANDCRAFTED
Target
Group (AE)
Power
201
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
600 seconds
Level
100
Dirge
Effects:
• Increases Multi Attack of group members (AE) by 29.7.
• Increases damage and healing of Combat Arts by 11.66.
Lucky Gambit IX (Journeyman)
An attack that strikes all enemies surrounding the swashbuckler.
HANDCRAFTED
Target
Caster
Power
201
Casting
1 seconds
Recovery
0.5 seconds
Recast
30 seconds
Level
100
Swashbuckler
Effects:
• Inflicts 653 - 1,089 melee damage on targets in Area of Effect
Inspired Daring V (Journeyman)
Grants the swashbuckler an opportunity to strike for additional piercing damage with every melee attack for 13 seconds.
HANDCRAFTED
Target
Caster
Power
201
Casting
2 seconds
Recovery
0.5 seconds
Recast
180 seconds
Duration
15.6 seconds
Level
100
Swashbuckler
Effects:
• On a melee hit this spell will cast Daring Attack on target of attack.
• Inflicts 297 - 495 piercing damage on target
Howl of Death VII (Journeyman)
A short range spell that deals disease damage, and returns a portion of this damage as health to the dirge.
HANDCRAFTED
Target
Enemy
Range
Up to 10.0 meters
Power
153
Casting
1 seconds
Recovery
0.5 seconds
Recast
10 seconds
Resistability
25.2% Easier
Level
100
Dirge
Effects:
• Inflicts 343 - 572 disease damage on target.
• Heals caster for 248 - 413.
Flurry of Blades VII (Journeyman)
Three quick attacks. If one of these attacks misses, the successive ones will miss automatically. If all attacks hit, target's physical damage resistance is decreased.
HANDCRAFTED
Target
Enemy
Range
Up to 5.0 meters
Power
134
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
30 seconds
Resistability
12.0% Easier
Level
100
Swashbuckler
Effects:
• Inflicts 297 - 495 melee damage on target
• Inflicts 297 - 495 melee damage on target
• Inflicts 297 - 495 melee damage on target
• Decreases Mitigation of target vs physical damage by 990.
Fatal Followup III (Journeyman)
This attack can only be used after a combat art strike that required stealth. The damage of Fatal Followup increases for each stealth attack that was executed in the previous 10 seconds of combat.
HANDCRAFTED
Target
Enemy
Range
Up to 5.0 meters
Power
134
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Level
100
Assassin
Effects:
• Inflicts 1,180 - 1,442 melee damage on target
• You must execute certain stealthed combat arts before you can use this ability.
Debilitate V (Journeyman)
A debilitating attack from flanking or behind that cripples target's defenses, greatly decreases their crushing, piercing, and slashing mitigation.
HANDCRAFTED
Target
Enemy
Range
Up to 5.0 meters
Power
201
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
72 seconds
Level
100
Brigand
Effects:
• Inflicts 891 - 1,486 melee damage on target
• Decreases Mitigation of target vs physical damage by 2,640.
• Must be flanking or behind
Barroom Negotiation VIII (Journeyman)
An attack that strikes all enemies surrounding the brigand. Anyone hit by this attack gets interrupted.
HANDCRAFTED
Target
Caster
Power
201
Casting
1 seconds
Recovery
0.5 seconds
Recast
30 seconds
Level
100
Brigand
Effects:
• Interrupts targets in Area of Effect
• Inflicts 594 - 990 melee damage on targets in Area of Effect
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Item Discoveries |
Descord was first to discover 46 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).