You are viewing EQ2U as a guest.

Log in or Register
How to become a EQ2U Scholar (Patreon)
APRIL 11, 2024 -- EQ2U now has official Ballads of Zimara and Darkpaw Rising Quest and Collection data!
Thanks to Tune, we now have Vendor Item Lists for The Shadow Odyssey in preparation for the next TLE server unlock!
You can help support continued development by becoming an EQ2U Scholar (Patreon). Mercenaries are NOW AVAILABLE for EQ2U Scholars (Patreon supporters). Already a subscriber? Add your Patreon e-mail address.

Holy Salvation (Grandmaster)
If target ally receives damage that would be fatal, instead that ally is healed and their physical resistance is increased. This spell cannot be interrupted, does not require any power and has a very fast casting time.
FABLED
Target
Group Friend
Range
Up to 20.0 meters
Casting
0.25 seconds
Recovery
0.5 seconds
Recast
600 seconds
Duration
20 seconds
Level
41

Templar
Effects:
  On death this spell will cast Salvation on target. Lasts for 36.0 seconds.
  Heals target for 955.
  Increases Mitigation of target vs physical damage by 689.
  Grants a total of 1 trigger of the spell.

Unyielding Benediction (Grandmaster)
An augmentation that grants an ally the chance to absorb a physical damage attack whenever they are struck in combat. This spell does not require any concentration, but can only be maintained on a single ally.
FABLED
Target
Group Friend
Range
Up to 35.0 meters
Power
84
Casting
2 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
900 seconds
Level
45

Templar
Effects:
  When damaged with a melee weapon this spell has a 9% chance to cast Divine Shield on caster. Lasts for 10.0 seconds.
  Will absorb physical damage. This spell will absorb a total of 1 attack.
  Will trigger off of crush, pierce or slash abilities.

Sign of Pacification III (Grandmaster)
Places an impairment on the target that dazes them, preventing them from making auto attacks.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
67
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
7.5 seconds
Resistability
24.0% Easier
Level
35

Templar
Effects:
  Decreases Combat Mitigation of target by 1.1.
  Dazes target
  Epic targets gain an immunity to Daze effects of 22.5 seconds and duration is reduced to 2.5 seconds.
  Resistibility increases against targets higher than level 54.

Divine Strike IV (Grandmaster)
Deals instant divine damage to target enemy. If the target is Undead, it receives additional divine damage.
FABLED
Target
Enemy
Range
Up to 30.0 meters
Power
65
Casting
2 seconds
Recovery
0.5 seconds
Recast
8 seconds
Resistability
35.4% Easier
Level
38

Templar
Effects:
  Inflicts 318 - 389 divine damage on target.
  Inflicts 318 - 389 divine damage on target.
  If target is undead

Shield of Faith II (Grandmaster)
A group augmentation that places a protective barrier over the templar's group, that increases arcane resistance and wards arcane sources of damage for a limited duration.
FABLED
Target
Group (AE)
Power
59
Casting
2 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
36 seconds
Level
43

Templar
Effects:
  Wards group members (AE) against 1,087 points of arcane damage
  Increases Mitigation of group members (AE) vs arcane damage by 722.

Meliorate VI (Grandmaster)
Instantly heals some of target ally's health.
FABLED
Target
Friend
Range
Up to 20.0 meters
Power
131
Casting
2 seconds
Recovery
0.5 seconds
Recast
6 seconds
Level
43

Templar
Effects:
  Heals target for 689 - 843.

Harmony III (Grandmaster)
Dazes all enemies near the templar, preventing them from auto attacking, and reduces their hate towards the templar. Any hostile actions taken on them will break the daze effect.
FABLED
Target
Caster
Power
116
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
300 seconds
Duration
6 seconds
Level
41

Templar
Effects:
  Decreases threat priority of targets in Area of Effect by 1 position
  Decreases Threat to targets in Area of Effect by 7,974
  Decreases Combat Mitigation of targets in Area of Effect by 1.1.
  Dazes targets in Area of Effect
  Dispelled when target receives hostile action
  Dispelled when target takes damage
  Epic targets gain an immunity to Daze effects of 18.0 seconds and duration is reduced to 2.0 seconds.

Aegolism IV (Grandmaster)
An augmentation that increases the stamina and melee offensive skills of the templar's ally.
FABLED
Target
Group Friend
Range
Up to 35.0 meters
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
900 seconds
Level
44

Templar
Effects:
  Increases STA of target by 74.1.
  Increases Crushing, Piercing, Slashing and Ranged of target by 11.1.

Divine Smite V (Grandmaster)
Deals instant divine damage to target enemy.
FABLED
Target
Enemy
Range
Up to 30.0 meters
Power
59
Casting
2 seconds
Recovery
0.5 seconds
Recast
2.5 seconds
Resistability
35.4% Easier
Level
45

Templar
Effects:
  Inflicts 275 - 336 divine damage on target.

Rebuke IV (Grandmaster)
Impairment that interrupts the target and reduces the physical damage resistance of the target.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
53
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
9 seconds
Duration
72 seconds
Resistability
35.4% Easier
Level
38

Templar
Effects:
  Interrupts target
  Decreases Combat Mitigation of target by 0.8.
  Decreases Mitigation of target vs physical damage by 638.

Symbol of Marzin II (Grandmaster)
A group augmentation that increases the arcane resistance and stamina of the templar's group.
FABLED
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
43200 seconds
Level
30

Templar
Effects:
  Increases STA of group members (AE) by 14.5.
  Increases Mitigation of group members (AE) vs arcane damage by 630.

Shield of Faith (Grandmaster)
A group augmentation that places a protective barrier over the templar's group, that increases arcane resistance and wards arcane sources of damage for a limited duration.
FABLED
Target
Group (AE)
Power
41
Casting
2 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
36 seconds
Level
29

Templar
Effects:
  Wards group members (AE) against 741 points of arcane damage
  Increases Mitigation of group members (AE) vs arcane damage by 487.

Holy Intercession II (Grandmaster)
A group augmentation that heals an ally when they are attacked, and has a limited number of heals before expiring.
FABLED
Target
Group (AE)
Power
154
Casting
5 seconds
Recovery
0.5 seconds
Recast
15 seconds
Duration
30 seconds
Level
28

Templar
Effects:
  When any damage is received this spell will cast Divine Prayer on target.
  Heals target for 157 - 191.
  Grants a total of 3 triggers of the spell.
  This reactive heal will only trigger if the target is below 99% health before the heal applies.

Harmony II (Grandmaster)
Dazes all enemies near the templar, preventing them from auto attacking, and reduces their hate towards the templar. Any hostile actions taken on them will break the daze effect.
FABLED
Target
Caster
Power
79
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
300 seconds
Duration
6 seconds
Level
27

Templar
Effects:
  Decreases threat priority of targets in Area of Effect by 1 position
  Decreases Threat to targets in Area of Effect by 4,841
  Decreases Combat Mitigation of targets in Area of Effect by 0.7.
  Dazes targets in Area of Effect
  Dispelled when target receives hostile action
  Dispelled when target takes damage
  Epic targets gain an immunity to Daze effects of 18.0 seconds and duration is reduced to 2.0 seconds.

Rebuke III (Grandmaster)
Impairment that interrupts the target and reduces the physical damage resistance of the target.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
35
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
9 seconds
Duration
72 seconds
Resistability
35.4% Easier
Level
24

Templar
Effects:
  Interrupts target
  Decreases Combat Mitigation of target by 0.5.
  Decreases Mitigation of target vs physical damage by 403.

Blaze of Faith (Grandmaster)
Deals instant divine damage to the target and nearby encounter members.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
77
Casting
3 seconds
Recovery
0.5 seconds
Recast
10 seconds
Resistability
24.0% Easier
Level
32

Templar
Effects:
  Inflicts 234 divine damage on target encounter.

Mark of Divinity II (Grandmaster)
Impairment that is cast on an opponent that decreases their Arcane resistance and has a chance to heal over time an ally that successfully attacks this opponent in melee.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
45
Casting
2 seconds
Recovery
0.5 seconds
Recast
9 seconds
Duration
72 seconds
Resistability
24.0% Easier
Level
32

Templar
Effects:
  Decreases Combat Mitigation of target by 0.5.
  Decreases Mitigation of target vs arcane damage by 538.
  When damaged with a melee weapon this spell has a 20% chance to cast Mark of Nobility on target's attacker. Lasts for 8.0 seconds.
  Heals target for 23 instantly and every 2 seconds.

Divine Smite IV (Grandmaster)
Deals instant divine damage to target enemy.
FABLED
Target
Enemy
Range
Up to 30.0 meters
Power
42
Casting
2 seconds
Recovery
0.5 seconds
Recast
2.5 seconds
Resistability
35.4% Easier
Level
31

Templar
Effects:
  Inflicts 178 - 218 divine damage on target.

Awestruck (Grandmaster)
Stuns an opponent for a short duration.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
92
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
45 seconds
Duration
6.1 seconds
Resistability
24.0% Easier
Level
39

Templar
Effects:
  Decreases Combat Mitigation of target by 1.2.
  Stuns target
  Epic targets gain an immunity to Stun effects of 18.4 seconds and duration is reduced to 2.0 seconds.
  Resistibility increases against targets higher than level 58.

Holy Armor III (Grandmaster)
A group augmentation which increases max health of the fighters in the templar's group and physical mitigation of the non-fighters in the templar's group.
FABLED
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
43200 seconds
Level
33

Templar
Effects:
  Increases Max Health of group members (AE) by 334.5.
  If fighter
  Increases Mitigation of group members (AE) vs physical damage by 319.
  If not fighter
Jannes
92 Wizard
Item Discoveries
Jannes was first to discover 27 items* on their server**.
Item Discovery Date
Holy Salvation (Grandmaster)2015-01-06 12:55:21 AM   
Unyielding Benediction (Grandmaster)2015-01-10 07:42:11 PM
Sign of Pacification III (Grandmaster)2015-01-08 09:32:36 AM
Divine Strike IV (Grandmaster)2015-01-07 02:23:31 AM
Shield of Faith II (Grandmaster)2015-01-10 07:45:58 PM
Meliorate VI (Grandmaster)2015-01-10 07:45:24 PM
Harmony III (Grandmaster)2015-01-07 02:21:38 AM
Aegolism IV (Grandmaster)2015-01-10 07:43:52 PM
Divine Smite V (Grandmaster)2015-01-10 07:43:19 PM
Rebuke IV (Grandmaster)2015-01-08 09:33:13 AM
Symbol of Marzin II (Grandmaster)2015-01-09 08:13:31 PM
Shield of Faith (Grandmaster)2015-01-09 08:03:41 PM
Holy Intercession II (Grandmaster)2015-01-09 08:04:16 PM
Harmony II (Grandmaster)2015-01-09 08:05:26 PM
Rebuke III (Grandmaster)2015-01-09 08:07:55 PM
Blaze of Faith (Grandmaster)2015-01-05 07:27:27 PM
Mark of Divinity II (Grandmaster)2015-01-05 07:33:00 PM
Divine Smite IV (Grandmaster)2015-01-05 07:25:52 PM
Awestruck (Grandmaster)2015-01-06 12:52:29 AM
Holy Armor III (Grandmaster)2015-01-09 08:13:58 PM

*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).