Heathen's Choker
LEGENDARY
15 Stamina
15 Primary Attributes
6 Combat Skills
Slots
Neck
Level
40
Adornment Slots:
White, Green
HEIRLOOM LORE-EQUIP ATTUNEABLE NO-VALUE
Ancient Gemmed Band
TREASURED
30 Primary Attributes
30 Stamina
11 Combat Skills
0.3 Crit Bonus
1 Crit Chance
1.6 Potency
2.2 Haste
Slots
Finger
Level
64
Adornment Slots:
White, Turquoise, Green
LORE NO-TRADE
Into the Hive
This item may be placed on the floor of all house types.
This is a mastery tome. Use the knowledge contained within to gain a basic understanding of the tactics to use against the chosen foe.
NO-TRADE
Hard Scale Gussets
Plate Armor (Forearms)
Mitigation
262
Level
60
Berserker, Guardian, Inquisitor, Paladin, Shadowknight, Templar
Adornment Slots:
White
Hoo'Loh's Coercing Hat
LEGENDARY
31 Primary Attributes
31 Stamina
12 Combat Skills
0.3 Crit Bonus
1.1 Casting Speed
1.2 Crit Chance
1.7 Potency
Cloth Armor (Head)
Mitigation
149
Level
60
Coercer
Effects:
Hooluk in a Hat
Applies Hooluk in a Hat when Activated.
• Summons a pet Hooluk
• The casting time of Hooluk in a Hat is 4.0 seconds and the reuse time of the spell is 2.0 seconds
Adornment Slots:
White, Turquoise
NO-TRADE
Strong Scale Slippers
LEGENDARY
32 Primary Attributes
32 Stamina
13 Combat Skills
0.4 Crit Bonus
1.2 Casting Speed
1.3 Crit Chance
1.8 Potency
44 Ability Mod
Cloth Armor (Feet)
Mitigation
145
Level
70
All Mages
Adornment Slots:
White, Turquoise
LORE ATTUNEABLE
Mail of Souls III (Adept)
Cures impairments on the defiler's group.
TREASURED
Target
Group (AE)
Power
380
Casting
2 seconds
Recovery
0.5 seconds
Recast
20 seconds
Level
70
Defiler
Effects:
• Dispels 156 levels of any hostile effects on group members (AE)
• You cannot cast this spell while under the effects of something that suppresses the use of group cures!
Holy Intercession V (Adept)
A group augmentation that heals an ally when they are attacked, and has a limited number of heals before expiring.
TREASURED
Target
Group (AE)
Power
356
Casting
5 seconds
Recovery
0.5 seconds
Recast
15 seconds
Duration
30 seconds
Level
70
Templar
Effects:
• When any damage is received this spell will cast Divine Prayer on target.
• Heals target for 336 - 411.
• Grants a total of 3 triggers of the spell.
• This reactive heal will only trigger if the target is below 99% health before the heal applies.
Eye Gouge IV (Adept)
An extra attack that decreases the target's accuracy on a successful hit.
TREASURED
Target
Enemy
Range
Up to 5.0 meters
Power
142
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
45 seconds
Duration
36 seconds
Resistability
12.0% Easier
Level
70
Bruiser
Effects:
• Inflicts 241 - 725 piercing damage on target
• Decreases Slashing, Crushing, Piercing and Ranged of target by 37.8.
Malice VI (Adept)
Inflicts instant disease damage to the target.
TREASURED
Target
Enemy
Range
Up to 30.0 meters
Power
84
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Resistability
25.2% Easier
Level
69
Shadowknight
Effects:
• Inflicts 297 - 495 disease damage on target.
Geotic Rune V (Adept)
A group augmentation that increases resistance to all types for the conjuror's group and their pets. Pets in the conjuror's group receive an additional bonus to their defense.
TREASURED
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
43200 seconds
Level
68
Conjuror
Effects:
• Increases Defense of group members' pets (AE) by 15.3.
• Increases Mitigation of group members (AE) vs all damage by 245.
Breeze IV (Adept)
Increases in-combat power replenishment of the coercer's group. This ability does stack with the bard's concentration group power replenishment song.
"I recall taking a break from my studies, allowing the cool ocean air on the docks of Erudin to rejuvenate my mind." -Ellonialis
TREASURED
Target
Group (AE)
Power
169
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
6 seconds
Level
61
Coercer
Effects:
• Increases Combat Power Regen of group members (AE) by 31.8.
Ro's Blade V (Adept)
Places an augmentation that engulfs an ally's weapon in flames, that grants the chance to strike for additional heat damage with each successful attack.
TREASURED
Target
Group Friend
Range
Up to 35.0 meters
Power
123
Casting
2 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
900 seconds
Level
67
Wizard
Effects:
• On a combat hit this spell may cast Flametongue on target of attack. Lasts for 3.0 seconds. Triggers about 5.0 times per minute.
• Inflicts 32 - 39 heat damage on target instantly and every second.
Personae Reflection VI (Adept)
The illusionist summons a replica illusion that inherits some of the illusionist's spells. Although not as powerful as the illusionist's spell damage, the illusionary replica retains the power of their control spells.
TREASURED
Target
Caster
Power
8077
Casting
10 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
2100 seconds
Level
61
Illusionist
Effects:
• Summons a pet Illusion Ally
Deadly Focus III (Adept)
Increases the Multi-Attack Chance and melee offensive skills of the assassin.
TREASURED
Target
Caster
Power
136
Casting
1 seconds
Recovery
0.5 seconds
Recast
300 seconds
Duration
36 seconds
Level
67
Assassin
Effects:
• Increases Crit Bonus of caster by 62.6.
• Increases Accuracy of caster by 6.0%.
• Increases Multi Attack of caster by 51.4.
• Increases Piercing, Slashing and Crushing of caster by 24.1.
Disarming Grin IV (Adept)
Mesmerizes a single target and removes them from being affected by area of effect spells for a short duration.
TREASURED
Target
Enemy
Range
Up to 5.0 meters
Power
115
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
20 seconds
Resistability
12.0% Easier
Level
68
Swashbuckler
Effects:
• Mesmerizes target
• Prevents AOE (except when direct)
• Dispelled when target takes damage
• Epic targets gain an immunity to Mesmerize effects of 1 minute and duration is reduced to 6.7 seconds.
• Resistibility increases against targets higher than level 87.
Rob VI (Adept)
A stealth attack that deals great damage and decreases the target's strength. This can only be used while in stealth.
TREASURED
Target
Enemy
Range
Up to 5.0 meters
Power
57
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
20 seconds
Resistability
12.0% Easier
Level
63
Brigand
Effects:
• Inflicts 379 - 631 melee damage on target
• Decreases STR of target by 59.3.
• You must be sneaking to use this ability.
Kidney Stab V (Adept)
An attack made from the side that deals moderate damage and decreases Trauma (crushing, slashing, and piercing) mitigation on the target.
TREASURED
Target
Enemy
Range
Up to 5.0 meters
Power
55
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
20 seconds
Resistability
12.0% Easier
Level
61
Swashbuckler
Effects:
• Inflicts 328 - 401 melee damage on target
• Decreases Mitigation of target vs physical damage by 366.
• Must be flanking or behind
Netherous Bind V (Adept)
Roots the warlock's target in place, preventing them from movement. Any damage received by the target has a chance at breaking the effect. When the root effect expires, the target has a chance of running away in fear with a movement penalty for a short duration.
TREASURED
Target
Enemy
Range
Up to 25.0 meters
Power
112
Casting
2 seconds
Recovery
0.5 seconds
Recast
6 seconds
Duration
30 seconds
Resistability
12.0% Easier
Level
61
Warlock
Effects:
• Applies Element of Fear on termination. Lasts for 5.0 seconds.
• Slows target by 48.5%.
• Makes target afraid
• 30% chance to dispel when target takes damage
• Resistibility increases against targets higher than level 80.
• Roots target
• 15% chance to dispel when target takes damage
• Epic targets gain an immunity to Root effects of 1 minute 30 seconds and duration is reduced to 10.0 seconds.
• Resistibility increases against targets higher than level 80.
Knee Break V (Adept)
A kick attack that deals crushing damage to the target.
TREASURED
Target
Enemy
Range
Up to 5.0 meters
Power
49
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Resistability
12.0% Easier
Level
61
Berserker
Effects:
• Inflicts 91 - 273 crushing damage on target
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Item Discoveries |
Daermonzz was first to discover 329 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).