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Slothful Spirit II (Grandmaster)
Impairment that causes pain to target opponent each time they successfully cast a spell or combat art. This impairment drains their power each time they use a spell or combat art and deals divine damage to them. This effect can trigger up to 3 times.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
203
Casting
2 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
36 seconds
Resistability
24.0% Easier
Level
74

Mystic
Effects:
  Target will lose 83% more power when power is consumed.
  On a spell cast this spell will cast Sloth's Habitat on target.
  Inflicts 441 - 539 divine damage on target.
  Grants a total of 3 triggers of the spell.

Frostbite VII (Grandmaster)
Deals cold damage over time and decreases the elemental resistance of the target.
FABLED
Target
Enemy
Range
Up to 30.0 meters
Power
219
Casting
1 seconds
Recovery
0.5 seconds
Recast
24 seconds
Duration
24 seconds
Resistability
35.4% Easier
Level
97

Warden
Effects:
  Inflicts 360 - 440 cold damage on target instantly and every 4 seconds.
  Decreases Combat Mitigation of target by 1.5.
  Decreases Mitigation of target vs elemental damage by 1,956.

Symbol of Marzin (Grandmaster)
A group augmentation that increases the arcane resistance and stamina of the templar's group.
FABLED
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
43200 seconds
Level
16

Templar
Effects:
  Increases STA of group members (AE) by 5.7.
  Increases Mitigation of group members (AE) vs arcane damage by 363.

Rock Skin III (Grandmaster)
Snares the bruiser and reduces their weapon damage while greatly increasing trauma mitigation.
FABLED
Target
Caster
Power
138
Casting
1 seconds
Recovery
0.5 seconds
Recast
180 seconds
Duration
30 seconds
Level
68

Bruiser
Effects:
  Decreases Weapon Damage of caster by 50.0.
  Slows caster by 47.6%.
  Increases Mitigation of caster vs physical damage by 2,285.

Vital Transfer VI (Grandmaster)
Converts some of the wizard's health into power.
FABLED
Target
Caster
Health
691
Casting
2 seconds
Recovery
0.5 seconds
Recast
20 seconds
Level
79

Wizard
Effects:
  Increases power of caster by 3.8 - 4.2% of caster's max power.
  This effect cannot be critically applied.

Gushing Wound II (Grandmaster)
A penetrating attack that deals significant damage over time. If untreated, it deals additional damage when the effect expires.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
18
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
24 seconds
Resistability
24.0% Easier
Level
12

Assassin
Effects:
  Applies Untreated Bleeding on termination.
  Inflicts 55 - 91 piercing damage on target.
  Inflicts 7 - 13 melee damage on target
  Inflicts 12 - 20 piercing damage on target instantly and every 4 seconds.

Abuse VI (Grandmaster)
Interrupts and increases the hate of all enemies in an encounter towards the bruiser.
FABLED
Target
Enemy
Range
Up to 15.0 meters
Power
95
Casting
0.25 seconds
Recovery
0.5 seconds
Recast
20 seconds
Resistability
43.0% Easier
Level
76

Bruiser
Effects:
  Interrupts target encounter
  Increases Threat to target encounter by 5,793 - 6,938

Nullify VII (Grandmaster)
Interrupts and dazes target encounter for a brief duration. All nearby encounter members have their hate slightly reduced towards the warlock. This spell has a short cast time and a small power cost.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
79
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
25 seconds
Duration
3.6 seconds
Resistability
24.0% Easier
Level
87

Warlock
Effects:
  Interrupts target encounter
  Decreases Threat to target encounter by 6,403 - 7,826
  Dazes target encounter
  Epic targets gain an immunity to Daze effects of 10.8 seconds and duration is reduced to 1.2 seconds.
  Resistibility increases against targets higher than level 106.

Deadly Focus (Grandmaster)
Increases the Multi-Attack Chance and melee offensive skills of the assassin.
FABLED
Target
Caster
Power
84
Casting
1 seconds
Recovery
0.5 seconds
Recast
300 seconds
Duration
36 seconds
Level
40

Assassin
Effects:
  Increases Crit Bonus of caster by 51.0.
  Increases Accuracy of caster by 8.4%.
  Increases Multi Attack of caster by 54.1.
  Increases Piercing, Slashing and Crushing of caster by 20.2.

Frostbite IV (Grandmaster)
Deals cold damage over time and decreases the elemental resistance of the target.
FABLED
Target
Enemy
Range
Up to 30.0 meters
Power
149
Casting
1 seconds
Recovery
0.5 seconds
Recast
24 seconds
Duration
24 seconds
Resistability
35.4% Easier
Level
65

Warden
Effects:
  Inflicts 217 - 265 cold damage on target instantly and every 4 seconds.
  Decreases Combat Mitigation of target by 1.0.
  Decreases Mitigation of target vs elemental damage by 1,092.

Head Crush V (Grandmaster)
A melee attack that interrupts the target and decreases their focus skill on a successful hit.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
89
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
20 seconds
Resistability
24.0% Easier
Level
73

Berserker
Effects:
  Interrupts target
  Inflicts 239 - 719 crushing damage on target

Battle Cry VII (Grandmaster)
Increases the physical defense of the guardian's group against slashing, piercing, and crushing attacks for a short duration. Defense versus slashing and piercing attacks is improved.
FABLED
Target
Group (AE)
Power
119
Casting
2 seconds
Recovery
0.5 seconds
Recast
90 seconds
Duration
30 seconds
Level
89

Guardian
Effects:
  Increases Mitigation of group members (AE) vs physical damage by 1,310.

Dark Pact IV (Grandmaster)
A group augmentation that increases the effectiveness of all casting and taunting techniques of the warlock's group. Increases to casting technique makes it more difficult for enemies to outright resist your group's spells and reduces the power cost of beneficial spells.
FABLED
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
43200 seconds
Level
54

Warlock
Effects:
  Increases Disruption, Subjugation, Ordination, Ministration and Aggression of group members (AE) by 27.2.

Unflinching Will VI (Grandmaster)
Greatly increases defense, parry, aggression, physical and cold damage mitigation at the cost of offensive melee skills. This is the berserker's primary defensive stance.
FABLED
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
60 seconds
Level
72

Berserker
Effects:
  Reduces physical damage done to caster by 5%.
  Decreases Slashing, Piercing and Crushing of caster by 21.8.
  Increases Aggression of caster by 18.3.
  Increases Defense and Parry of caster by 36.6.
  Increases Mitigation of caster vs elemental damage by 2,540.
  Increases the caster's effectiveness of worn armor vs physical damage by 15%.

Mastercraft Rune: Reuse Speed
Level
100

Adorning (500)
Recipes:
Mastercraft Rune: Reuse Speed
NO-VALUE  LORE  

Mastercraft Rune: Damage Per Second
Level
100

Adorning (500)
Recipes:
Mastercraft Rune: Damage Per Second
NO-VALUE  LORE  

Darksong Blade VI (Grandmaster)
Two quick attacks that deal disease damage. If one of these attacks misses, the successive ones will miss automatically. If all attacks hit, the target suffers additional disease damage over time.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
102
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
24 seconds
Resistability
24.0% Easier
Level
76

Dirge
Effects:
  Inflicts 235 - 392 disease damage on target
  Inflicts 235 - 392 disease damage on target
  Inflicts 102 disease damage on target instantly and every 6 seconds.

Aneurysm IV (Grandmaster)
Dazes the target and deals instant mental damage. Daze prevents the target from making normal auto attacks.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
148
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
9 seconds
Resistability
24.0% Easier
Level
53

Illusionist
Effects:
  Inflicts 387 - 473 mental damage on target.
  Dazes target
  Epic targets gain an immunity to Daze effects of 27.0 seconds and duration is reduced to 3.0 seconds.
  Resistibility increases against targets higher than level 72.

Entrance V (Grandmaster)
Mesmerizes the target and removes them from being affected by area of effect spells for a short duration. Mesmerization breaks if the target receives any damage. This spell cannot be interrupted.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
145
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
6 seconds
Duration
35 seconds
Resistability
24.0% Easier
Level
52

Illusionist
Effects:
  Mesmerizes target
  Prevents AOE (except when direct)
  Dispelled when target takes damage
  Epic targets gain an immunity to Mesmerize effects of 1 minute 45 seconds and duration is reduced to 11.7 seconds.
  Resistibility increases against targets higher than level 71.

Aqueous Swarm III (Grandmaster)
Summons a pack of inhabitants from the Plane of Water which attack an opponent specified by the conjuror. Once this opponent is slain or the duration of the summoning expires, the summoned minions will return to their native plane.
FABLED
Target
Enemy
Range
Up to 35.0 meters
Power
8077
Casting
2 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
6 seconds
Level
52

Conjuror
Effects:
  Summons 3 limited pets to aid the caster
Hallann
130 Warden
Item Discoveries
Hallann was first to discover 3,222 items* on their server**.
Item Discovery Date
Slothful Spirit II (Grandmaster)2017-05-27 05:49:47 PM
Frostbite VII (Grandmaster)2015-01-27 04:44:10 AM
Symbol of Marzin (Grandmaster)2018-10-20 06:26:46 PM
Rock Skin III (Grandmaster)2016-10-05 06:44:28 AM
Vital Transfer VI (Grandmaster)2017-02-20 06:30:05 PM
Gushing Wound II (Grandmaster)2018-06-25 06:26:22 PM
Abuse VI (Grandmaster)2017-03-26 08:19:51 PM
Nullify VII (Grandmaster)2016-04-13 08:21:31 PM
Deadly Focus (Grandmaster)2016-06-10 11:31:52 PM
Frostbite IV (Grandmaster)2015-02-27 06:01:07 PM
Head Crush V (Grandmaster)2017-06-07 06:05:37 PM
Battle Cry VII (Grandmaster)2016-03-31 07:34:21 PM
Dark Pact IV (Grandmaster)2016-03-31 07:05:02 PM
Unflinching Will VI (Grandmaster)2016-04-13 06:25:33 AM
Mastercraft Rune: Reuse Speed2014-11-14 08:02:10 AM
Mastercraft Rune: Damage Per Second2014-11-14 09:03:09 AM
Darksong Blade VI (Grandmaster)2016-03-23 05:30:00 AM
Aneurysm IV (Grandmaster)2016-06-02 03:58:16 AM
Entrance V (Grandmaster)2016-06-02 03:26:13 AM
Aqueous Swarm III (Grandmaster)2016-03-23 06:30:40 AM

*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).