Vacuum Field VII (Grandmaster)
Reduces target encounter's poison and disease resist.
FABLED
Target
Enemy
Range
Up to 35.0 meters
Power
108
Casting
1 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
36 seconds
Resistability
35.4% Easier
Level
79
Warlock
Effects:
• Decreases Combat Mitigation of target encounter by 2.0.
• Decreases Mitigation of target encounter vs noxious damage by 1,498.
Shackle II (Grandmaster)
Roots the wizard's target in place, preventing them from movement. Any damage received by the target has a chance at breaking the effect. When the root effect expires, the target's movement speed is reduced for a short duration.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
39
Casting
2 seconds
Recovery
0.5 seconds
Recast
6 seconds
Duration
15 seconds
Resistability
24.0% Easier
Level
19
Wizard
Effects:
• Applies Root on termination. Lasts for 10.0 seconds.
• Decreases Combat Mitigation of target by 0.3.
• Slows target by 56.8%.
• 5% chance to dispel when target receives hostile action
• 5% chance to dispel when target takes damage
• Decreases Combat Mitigation of target by 0.3.
• Roots target
• 15% chance to dispel when target takes damage
• Epic targets gain an immunity to Root effects of 45.0 seconds and duration is reduced to 5.0 seconds.
• Resistibility increases against targets higher than level 38.
Construct's Sacrifice III (Grandmaster)
Consumes some of your construct's health to allow you to inflict additional damage with your next attacks.
FABLED
Target
Caster's Pet
Recovery
0.5 seconds
Recast
5 seconds
Level
39
Channeler
Effects:
• Applies Construct's Sacrifice. Lasts for 20.0 seconds.
• On any combat or spell hit this spell will cast Construct's Sacrifice on target of attack.
• Inflicts 163 - 272 poison damage on target.
• Grants a total of 5 triggers of the spell.
• Requires and consumes 25% of the construct's maximum health. This spell will fail if the construct's health is too low!
Favor of the Wild (Grandmaster)
A group augmentation that increases the agility, base avoidance, wisdom, and spell resistance of the warden's group.
FABLED
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
43200 seconds
Level
18
Warden
Effects:
• Increases AGI and WIS of group members (AE) by 24.5.
• Adds 2.5% to base avoidance.
• Increases Mitigation of group members (AE) vs elemental, noxious and arcane damage by 69.
Jael's Dreadful Deprivation (Grandmaster)
Two ranged attacks that deal disease damage. If one of these attacks misses, the successive ones will miss automatically. If every attack hits, the target is rooted for a short duration. This requires a ranged weapon.
FABLED
Target
Enemy
Range
2.0 - 25.0 meters
Power
24
Casting
1 seconds
Recovery
0.5 seconds
Recast
25 seconds
Duration
6 seconds
Resistability
24.0% Easier
Level
16
Dirge
Effects:
• Inflicts 46 - 77 disease damage on target
• Inflicts 46 - 77 disease damage on target
• Roots target
• If weapon equipped in Ranged
• Epic targets gain an immunity to Root effects of 18.0 seconds and duration is reduced to 2.0 seconds.
• Resistibility increases against targets higher than level 35.
Spinechiller Blood IV (Grandmaster)
Deals medium damage and poisons the target, dealing additional poison damage over time.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
39
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
24 seconds
Resistability
24.0% Easier
Level
27
Beastlord
Effects:
• Inflicts 72 - 121 poison damage on target
• Inflicts 18 - 30 poison damage on target instantly and every 4 seconds.
Photosynthesis (Grandmaster)
Heals a large amount of target ally's health over time for a short duration.
FABLED
Target
Raid or Group Friend
Range
Up to 20.0 meters
Power
42
Casting
2 seconds
Recovery
0.5 seconds
Recast
6 seconds
Duration
10 seconds
Level
12
Warden
Effects:
• Heals target for 64 - 78 instantly and every 2 seconds.
Manhandle VI (Grandmaster)
Increases your chance at an additional attack with increased hate every time you strike in melee.
FABLED
Target
Caster
Power
115
Casting
1 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
43200 seconds
Level
86
Bruiser
Effects:
• On a melee hit this spell may cast Roughhousing on target of attack. Triggers about 5.0 times per minute.
• Inflicts 122 - 204 melee damage on target
• Increases Threat to target by 3,435
Tranquil Vision II (Grandmaster)
Grants the monk a chance to shield an ally from melee attacks, by allowing the target a chance to use the monk's avoidance check after their own avoidance check. This also increases the monk's deflection skill.
FABLED
Target
Raid or Group Friend
Range
Up to 20.0 meters
Power
45
Recovery
0.5 seconds
Recast
2 seconds
Duration
60 seconds
Level
32
Monk
Effects:
• Grants target a 35% chance of making an additional attempt to avoid being hit by a melee attack using the caster's avoidance.
• Increases Deflection of caster by 8.1.
Silence V (Grandmaster)
Stifles and damages the coercer's target for a medium amount initially and a smaller amount over time.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
198
Casting
2 seconds
Recovery
0.5 seconds
Recast
25 seconds
Duration
16.2 seconds
Resistability
35.4% Easier
Level
72
Coercer
Effects:
• Inflicts 423 - 517 mental damage on target.
• Inflicts 141 - 172 mental damage on target every 2.7 seconds.
• Stifles target
• Epic targets gain an immunity to Stifle effects of 48.6 seconds and duration is reduced to 5.4 seconds.
• Resistibility increases against targets higher than level 91.
Rising Phoenix III (Grandmaster)
A powerful kick attack that knocks the target down on a successful hit.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
54
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Resistability
24.0% Easier
Level
39
Monk
Effects:
• Applies Knockdown on termination. Lasts for 2.4 seconds.
• Throws target back
• Blurs vision of target.
• Stuns target
• Epic targets gain an immunity to Stun effects of 7.2 seconds and duration is reduced to 0.8 seconds.
• Inflicts 217 - 363 melee damage on target
Daring Advance IV (Grandmaster)
Increases offensive skills at the cost of the rogue's defense skill. This ability also grants the rogue a chance to interrupt with additional melee damage with each successful attack. This is the rogue's primary offensive stance.
FABLED
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
36 seconds
Level
55
Brigand, Swashbuckler
Effects:
• On a melee hit this spell may cast Interrupt on target of attack. Triggers about 6.0 times per minute.
• Interrupts target
• Inflicts 101 melee damage on target
• Increases Fervor of caster by 5.0.
• Decreases Defense of caster by 16.5.
• Increases Piercing, Slashing, Ranged and Crushing of caster by 41.6.
Involuntary Gift (Grandmaster)
An impairment that causes the enemy to sometimes replenish the health of the target and nearby allies that they are attacking. When this effect triggers, it also cures trauma impairments of the target they are attacking.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
49
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
9 seconds
Duration
72 seconds
Resistability
24.0% Easier
Level
35
Templar
Effects:
• On any combat or spell hit this spell may cast Involuntary Cure on target of attack. Triggers about 4.0 times per minute.
• Dispels 67 levels of physical hostile effects on target
• Heals targets in Area of Effect for 115 - 140.
• You cannot cast this spell while under the effects of something that suppresses the use of group cures!
Sign of Pacification III (Grandmaster)
Places an impairment on the target that dazes them, preventing them from making auto attacks.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
67
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
7.5 seconds
Resistability
24.0% Easier
Level
35
Templar
Effects:
• Decreases Combat Mitigation of target by 1.1.
• Dazes target
• Epic targets gain an immunity to Daze effects of 22.5 seconds and duration is reduced to 2.5 seconds.
• Resistibility increases against targets higher than level 54.
Mana Cloak IV (Grandmaster)
Augmentation, placed upon you and your group, which provides the chance to gain power back when receiving any damage.
FABLED
Target
Group (AE)
Casting
2 seconds
Recovery
0.5 seconds
Recast
180 seconds
Duration
30 seconds
Level
81
Coercer, Illusionist
Effects:
• When any damage is received this spell will cast Mana Breeze on target.
• Increases power of caster by 616.
• Grants a total of 3 triggers of the spell.
Zander's Choral Rebuff III (Grandmaster)
Decreases spell resistance of target encounter. This song has a recurrent power cost.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
38
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
60 seconds
Resistability
35.4% Easier
Level
71
Dirge, Troubador
Effects:
• Increases noxious damage done to target encounter by 1.68%.
• Increases arcane damage done to target encounter by 1.68%.
• Decreases Combat Mitigation of target by 4.0.
• Decreases Mitigation of target encounter vs elemental, noxious and arcane damage by 1,210.
Disheartening Descant IV (Grandmaster)
Reduces the strength and agility of target encounter. This song requires a recurrent power cost to maintain.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
33
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
60 seconds
Resistability
35.4% Easier
Level
61
Dirge, Troubador
Effects:
• Decreases STR and AGI of target encounter by 160.6.
Nimble Shoulderpads of Antipathy
1/1 purple malice gem slots filled.
FABLED
384 Primary Attributes
1,029 Stamina
32.9 Crit Bonus
32.9 Potency
48.1 Reuse Speed
4,816 Ability Mod
Leather Armor (Shoulders)
Mitigation
729
Level
100
Bruiser, Channeler, Fury, Monk, Warden
Adornment Slots:
White, Purple
HEIRLOOM ATTUNEABLE
Instinct VII (Grandmaster)
Augmentation cast by the warden that greatly increases all offensive skills of an ally and grants them a chance to do additional damage. This spell does not require any concentration, but can only be maintained on a single ally.
FABLED
Target
Group Friend
Range
Up to 35.0 meters
Power
132
Casting
2 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
900 seconds
Level
99
Warden
Effects:
• Increases Crushing, Piercing, Slashing and Ranged of target by 115.9.
• On a combat hit this spell may cast Primal Instincts on target of attack. Lasts for 6.0 seconds. Triggers about 2.4 times per minute.
• Inflicts 833 - 1,018 piercing damage on target.
• Inflicts 417 - 509 piercing damage on target every 3 seconds.
• If target is a player or a mercenary
Lockdown (Grandmaster)
Roots the illusionist's target in place, preventing them from movement. This also stifles and blurs their vision until they are struck by any damage. Upgrades to this spell reduce the target's resistance to the full duration of the root effect.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
12
Casting
1 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
18 seconds
Resistability
24.0% Easier
Level
5
Illusionist
Effects:
• Applies Stifle. Lasts for 3.0 seconds.
• Blurs vision of target.
• Stifles target
• Dispelled when target takes damage
• Epic targets gain an immunity to Stifle effects of 9.0 seconds and duration is reduced to 1.0 second.
• Resistibility increases against targets higher than level 24.
• Roots target
• 5% chance to dispel when target takes damage
• Epic targets gain an immunity to Root effects of 54.0 seconds and duration is reduced to 6.0 seconds.
• Resistibility increases against targets higher than level 24.
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Item Discoveries |
Hallann was first to discover 3,222 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).