Shadow Slip II (Grandmaster)
Lowers the target's hate towards the rogue and places the rogue into stealth.
FABLED
Target
Enemy
Range
Up to 10.0 meters
Power
70
Casting
1 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
0.1 seconds
Level
33
Brigand, Swashbuckler
Effects:
• Applies Lie Low on termination. Lasts for 12 hours.
• Grants stealth to caster
• Suspends caster's movement speed enhancements
• Decreases threat priority of target by 1 position
• Decreases Threat to target by 3,685
Fancy Footwork II (Grandmaster)
Increases defense, parry, aggression, and physical damage mitigation while reducing the offensive melee skills. This is the swashbuckler's primary defensive stance.
FABLED
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
36 seconds
Level
32
Swashbuckler
Effects:
• Decreases Slashing, Piercing and Crushing of caster by 16.3.
• Increases Aggression of caster by 8.1.
• Increases Defense and Parry of caster by 16.1.
• Increases the caster's effectiveness of worn armor vs physical damage by 18%.
Befuddle IV (Grandmaster)
Allows the brigand to concentrate on drawing attention to other allies when the brigand is in combat. Each time a brigand damages an enemy, there's a chance that their hate towards the brigand is reduced.
FABLED
Target
Caster
Casting
3 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
43200 seconds
Level
59
Brigand
Effects:
• On a melee hit this spell may cast Baffle on target of attack. Triggers about 4.0 times per minute.
• Decreases Threat to target by 1,323
Roundhouse III (Grandmaster)
A kick attack that deals moderate crushing damage.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
31
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Resistability
24.0% Easier
Level
33
Bruiser
Effects:
• Inflicts 72 - 217 crushing damage on target
Glacial Lance IV (Grandmaster)
The beastlord launches a frigid lance at their target, inflicting cold damage. This requires a ranged weapon.
FABLED
Target
Enemy
Range
2.0 - 25.0 meters
Power
35
Casting
1 seconds
Recovery
0.5 seconds
Recast
20 seconds
Resistability
24.0% Easier
Level
24
Beastlord
Effects:
• Inflicts 133 - 222 cold damage on target
• If weapon equipped in Ranged
Ancestral Avatar (Grandmaster)
An augmentation which increases strength, stamina, agility, and base avoidance.
FABLED
Target
Group Friend
Range
Up to 35.0 meters
Power
46
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
900 seconds
Level
47
Mystic
Effects:
• Increases AGI, STR and STA of target by 61.5.
• Adds 2.5% to base avoidance.
Stunning Roar II (Grandmaster)
A shout that releases the berserker's anger in a stunning cry. It damages and stuns the target and all nearby encounter members for a short duration.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
114
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
2.5 seconds
Resistability
24.0% Easier
Level
46
Berserker
Effects:
• Inflicts 269 - 449 melee damage on target encounter
• Stuns target encounter
• Epic targets gain an immunity to Stun effects of 7.5 seconds and duration is reduced to 0.8 seconds.
• Resistibility increases against targets higher than level 65.
Wall of Rage V (Grandmaster)
Increases the physical mitigation of the berserker in exchange for decreased attack speed. Also grants a chance to snare nearby opponents whenever the berserker strikes in melee.
FABLED
Target
Caster
Power
46
Casting
1 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
30 seconds
Level
69
Berserker
Effects:
• Decreases Haste of caster by 16.9.
• Increases Mitigation of caster vs physical damage by 1,159.
• On a melee hit this spell may cast Cripple on target of attack. Lasts for 10.0 seconds. Triggers about 5.0 times per minute.
• Slows targets in Area of Effect by 68.5%.
• 5% chance to dispel when target receives hostile action
• 5% chance to dispel when target takes damage
Flash of Steel IV (Grandmaster)
A quick attack that lowers the target's combat attack damage.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
27
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
10 seconds
Level
29
Swashbuckler
Effects:
• Inflicts 126 - 154 melee damage on target
• Decreases DPS of target by 26.3.
Hangman's Noose II (Grandmaster)
Severely decreases target's resistance to magic, divine and slows target's movement speed for a short time. The slow effect has a chance to break each time the target is attacked.
FABLED
Target
Enemy
Range
Up to 15.0 meters
Power
16
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
24 seconds
Level
23
Swashbuckler
Effects:
• Applies Snare. Lasts for 24.0 seconds.
• Slows target by 58.1%.
• 5% chance to dispel when target receives hostile action
• 5% chance to dispel when target takes damage
• Decreases Combat Mitigation of target by 3.6.
• Decreases Mitigation of target vs arcane damage by 773.
Incarcerate II (Grandmaster)
Prevents your enemy from movement and stifles them in place for a short duration. Further hostile actions taken against this enemy have a chance to break this spell.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
148
Casting
2 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
12 seconds
Resistability
24.0% Easier
Level
53
Inquisitor
Effects:
• Roots target
• Stifles target
• 20% chance to dispel when target takes damage
• Epic targets gain an immunity to Root and Stifle effects of 36.0 seconds and duration is reduced to 4.0 seconds.
• Resistibility increases against targets higher than level 72.
Penitent Kick IV (Grandmaster)
A melee attack that deals divine damage and knocks the target down.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
43
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Resistability
24.0% Easier
Level
47
Paladin
Effects:
• Applies Knockdown. Lasts for 2.4 seconds.
• Throws target back
• Blurs vision of target.
• Stuns target
• Epic targets gain an immunity to Stun effects of 7.2 seconds and duration is reduced to 0.8 seconds.
• Inflicts 138 - 230 divine damage on target
Quicksand III (Grandmaster)
Immobilizes the conjuror's target in place, preventing them from movement. Any damage received by the target has a chance at breaking the effect. When the immobilize effect expires, the target's movement speed is reduced for a short duration.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
63
Casting
2 seconds
Recovery
0.5 seconds
Recast
6 seconds
Duration
20 seconds
Resistability
24.0% Easier
Level
33
Conjuror
Effects:
• Applies Quicksand on termination. Lasts for 10.0 seconds.
• Slows target by 61.5%.
• 5% chance to dispel when target receives hostile action
• 5% chance to dispel when target takes damage
• Roots target
• 15% chance to dispel when target takes damage
• Epic targets gain an immunity to Root effects of 1 minute and duration is reduced to 6.7 seconds.
• Resistibility increases against targets higher than level 52.
Bloodbath IV (Grandmaster)
A melee attack that strikes nearby enemies surrounding the berserker, and knocks them down for a short duration if this attack hits.
FABLED
Target
Caster
Power
91
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Resistability
24.0% Easier
Level
49
Berserker
Effects:
• Applies Knockdown on termination. Lasts for 2.4 seconds.
• Throws target back
• Blurs vision of target.
• Stuns target
• Epic targets gain an immunity to Stun effects of 7.2 seconds and duration is reduced to 0.8 seconds.
• Inflicts 253 - 759 melee damage on targets in Area of Effect
Bruising Spirit III (Grandmaster)
Increases the bruiser's physical mitigation at the cost of health over time.
FABLED
Target
Caster
Health
364
Casting
1 seconds
Recovery
0.5 seconds
Recast
180 seconds
Duration
180 seconds
Level
54
Bruiser
Effects:
• Increases Mitigation of caster vs physical damage by 635.
Harl's Rousing Tune IV (Grandmaster)
Increases the strength, agility, and base avoidance of the dirge's group.
FABLED
Target
Group (AE)
Power
80
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
600 seconds
Level
38
Dirge
Effects:
• Increases STR and AGI of group members (AE) by 49.4.
• Adds 2.6% to base avoidance.
Crippling Arrow II (Grandmaster)
A precise ranged attack that cripples target's parry and deflection skills.
FABLED
Target
Enemy
Range
2.0 - 25.0 meters
Power
72
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
72 seconds
Resistability
24.0% Easier
Level
34
Ranger
Effects:
• Inflicts 341 - 568 ranged damage on target
• Decreases Deflection and Parry of target by 34.3.
• Requires bow or aim
Shenanigans II (Grandmaster)
A cunning attempt to trick the target into believing the brigand is bleeding to death, increasing its hate towards the brigand. The brigand launches a powerful surprise attack if the target strikes within the next few seconds.
FABLED
Target
Enemy
Range
Up to 15.0 meters
Recovery
0.5 seconds
Recast
60 seconds
Duration
9 seconds
Level
34
Brigand
Effects:
• Increases threat priority of target by 2 positions
• Stuns caster
• When damaged with a melee weapon this spell will cast Surprise Attack on target's attacker.
• Inflicts 819 - 1,366 piercing damage on target.
• Grants a total of 1 trigger of the spell.
Reckless Aide II (Grandmaster)
Grants the berserker a chance to shield an ally from melee attacks, by allowing the target a chance to use the berserker's avoidance check after their own avoidance check. This also increases the berserker's base avoidance.
FABLED
Target
Raid or Group Friend
Range
Up to 20.0 meters
Power
45
Recovery
0.5 seconds
Recast
2 seconds
Duration
180 seconds
Level
32
Berserker
Effects:
• Grants target a 35% chance of making an additional attempt to avoid being hit by a melee attack using the caster's avoidance.
• Adds 1.5% to base avoidance.
Fuliginous Whip II (Grandmaster)
Deals disease damage over time and decreases the attack speed of the target.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
88
Casting
2 seconds
Recovery
0.5 seconds
Recast
15 seconds
Duration
16 seconds
Resistability
35.4% Easier
Level
37
Defiler
Effects:
• Inflicts 105 - 128 disease damage on target instantly and every 4 seconds.
• Decreases Haste of target by 11.5.
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Item Discoveries |
Vivonne was first to discover 40 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).