Archer's Fury (Apprentice)
Grants the ranger a chance to strike for additional damage with each successful ranged attack and increase offensive skills, at the cost of defense. This is the ranger's primary offensive stance.
HANDCRAFTED
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
43200 seconds
Level
17
Ranger
Effects:
• Decreases Defense of caster by 5.1.
• Increases Crushing, Piercing, Ranged and Slashing of caster by 7.6.
• On a ranged hit this spell has a 30% chance to cast Quick Shot on target of attack.
• Inflicts 52 ranged damage on target
Song of Magic II (Apprentice)
Grants increased focus and improves effectiveness of all casting and taunting skills of the troubador's group. Increases to those skills makes it more difficult for enemies to outright resist your group's spells and reduces their power cost if they are a beneficial spell.
HANDCRAFTED
Target
Group (AE)
Power
38
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
600 seconds
Level
17
Troubador
Effects:
• Increases Disruption, Subjugation, Ordination, Ministration and Aggression of group members (AE) by 5.1.
• Increases Focus of group members (AE) by 10.2.
Power Cleave (Apprentice)
A powerful melee attack that strikes for divine damage.
HANDCRAFTED
Target
Enemy
Range
Up to 5.0 meters
Power
15
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Resistability
12.0% Easier
Level
15
Paladin
Effects:
• Inflicts 27 - 46 divine damage on target
Avoid Blame (Apprentice)
Allows the swashbuckler to concentrate on not drawing attention from enemies, granting a chance to lower an enemy's hate towards the swashbuckler with each hit.
HANDCRAFTED
Target
Caster
Casting
3 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
43200 seconds
Level
17
Swashbuckler
Effects:
• On a melee hit this spell may cast Evade Blame on target of attack. Lasts for 1.8 seconds. Triggers about 4.0 times per minute.
• Decreases Threat to target by 174
• Decreases Combat Mitigation of target by 0.2.
• On a hostile ability cast this spell will cast Evade Blame on target of spell. Lasts for 1.8 seconds. This effect normalizes based off of a three second triggering event.
• Decreases Threat to target by 174
• Decreases Combat Mitigation of target by 0.2.
• This effect can only trigger once every 1.0 - 6.0 seconds.
Whirling Blades (Apprentice)
Grants the assassin a chance to strike for an additional attack with each successful melee hit and increases offensive combat skills, at the cost of decreased defense. This is the assassin's primary offensive stance.
HANDCRAFTED
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
43200 seconds
Level
17
Assassin
Effects:
• Increases Fervor of caster by 0.7.
• Decreases Defense of caster by 5.1.
• Increases Slashing, Piercing, Ranged and Crushing of caster by 7.6.
• On a melee hit this spell may cast Swipe on target of attack. Triggers about 2.0 times per minute.
• Inflicts 39 - 65 melee damage on target
Arctic Blast (Apprentice)
Two precise ranged attacks that deal cold damage. If one of these attacks misses, the successive ones will miss automatically. If all attacks hit, the target becomes snared. This requires a ranged weapon.
HANDCRAFTED
Target
Enemy
Range
2.0 - 25.0 meters
Power
24
Casting
1 seconds
Recovery
0.5 seconds
Recast
30 seconds
Resistability
12.0% Easier
Level
16
Swashbuckler
Effects:
• Applies Snare on termination. Lasts for 24.0 seconds.
• Slows target by 33.2%.
• 5% chance to dispel when target receives hostile action
• 5% chance to dispel when target takes damage
• Inflicts 35 - 59 cold damage on target
• Inflicts 35 - 59 cold damage on target
• If weapon equipped in Ranged
Fancy Footwork (Journeyman)
Increases defense, parry, aggression, and physical damage mitigation while reducing the offensive melee skills. This is the swashbuckler's primary defensive stance.
HANDCRAFTED
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
36 seconds
Level
18
Swashbuckler
Effects:
• Decreases Slashing, Piercing and Crushing of caster by 13.8.
• Increases Aggression of caster by 3.0.
• Increases Defense and Parry of caster by 5.9.
• Increases the caster's effectiveness of worn armor vs physical damage by 18%.
Fate's Whisper
NO-TRADE LORE
courier's pouch
Slots
5
NO-VALUE NO-TRADE LORE
Sneak Attack II (Apprentice)
An attack made from the side that deals moderate damage and stealths the ranger.
HANDCRAFTED
Target
Enemy
Range
Up to 10.0 meters
Power
19
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
0.1 seconds
Resistability
12.0% Easier
Level
19
Ranger
Effects:
• Applies Shroud on termination. Lasts for 36.0 seconds.
• Grants stealth to caster
• Suspends caster's movement speed enhancements
• Inflicts 64 - 106 melee damage on target
• Must be flanking or behind
Double Blast (Apprentice)
Two precise ranged attacks. If one of these attacks misses, the successive ones will miss automatically. If all attacks hit, the target becomes knocked down. This requires a ranged weapon.
HANDCRAFTED
Target
Enemy
Range
2.0 - 25.0 meters
Power
24
Casting
1 seconds
Recovery
0.5 seconds
Recast
30 seconds
Resistability
12.0% Easier
Level
16
Brigand
Effects:
• Applies Knockdown on termination. Lasts for 2.5 seconds.
• Throws target back
• Blurs vision of target.
• Stuns target
• Does not affect Epic targets
• Inflicts 35 - 59 ranged damage on target
• Inflicts 35 - 59 ranged damage on target
• If weapon equipped in Ranged
Fancy Footwork (Apprentice)
Increases defense, parry, aggression, and physical damage mitigation while reducing the offensive melee skills. This is the swashbuckler's primary defensive stance.
HANDCRAFTED
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
36 seconds
Level
18
Swashbuckler
Effects:
• Decreases Slashing, Piercing and Crushing of caster by 13.8.
• Increases Aggression of caster by 2.7.
• Increases Defense and Parry of caster by 5.4.
• Increases the caster's effectiveness of worn armor vs physical damage by 18%.
Cunning Defense (Apprentice)
Increases defense, parry, agility, and base avoidance of the assassin, while reducing the offensive melee skills and combat attack damage of the assassin. This is the assassin's primary defensive stance.
HANDCRAFTED
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
36 seconds
Level
18
Assassin
Effects:
• Increases AGI of caster by 14.6.
• Adds 1.5% to base avoidance.
• Decreases Slashing and Piercing of caster by 13.8.
• Increases Parry of caster by 8.1.
• Increases Defense of caster by 10.8.
Survival Instincts (Apprentice)
Increases defense, parry, agility, and base avoidance while reducing the offensive melee skills of the ranger. This is the ranger's primary defensive stance.
HANDCRAFTED
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
36 seconds
Level
18
Ranger
Effects:
• Increases AGI of caster by 14.6.
• Adds 1.5% to base avoidance.
• Decreases Slashing and Piercing of caster by 13.8.
• Increases Parry of caster by 8.1.
• Increases Defense of caster by 10.8.
Befuddle (Apprentice)
Allows the brigand to concentrate on drawing attention to other allies when the brigand is in combat. Each time a brigand damages an enemy, there's a chance that their hate towards the brigand is reduced.
HANDCRAFTED
Target
Caster
Casting
3 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
43200 seconds
Level
17
Brigand
Effects:
• On a melee hit this spell may cast Baffle on target of attack. Triggers about 4.0 times per minute.
• Decreases Threat to target by 174
Singing Shot (Apprentice)
Two ranged attacks that deal mental damage. If one of these attacks misses, the successive ones will miss automatically. If every attack hits, the target becomes stifled for a short time. This requires a ranged weapon.
HANDCRAFTED
Target
Enemy
Range
2.0 - 25.0 meters
Power
24
Casting
1 seconds
Recovery
0.5 seconds
Recast
25 seconds
Duration
6 seconds
Resistability
12.0% Easier
Level
16
Troubador
Effects:
• Inflicts 27 - 46 mental damage on target
• Inflicts 27 - 46 mental damage on target
• Stifles target
• If weapon equipped in Ranged
• Requires bow or aim
• Epic targets gain an immunity to Stifle effects of 18.0 seconds and duration is reduced to 2.0 seconds.
• Resistibility increases against targets higher than level 35.
Songster's Luck II (Apprentice)
Increases the combat skills of the dirge's group.
HANDCRAFTED
Target
Group (AE)
Power
38
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
600 seconds
Level
17
Dirge
Effects:
• Increases Slashing, Crushing, Piercing and Ranged of group members (AE) by 5.1.
Jael's Mysterious Mettle (Apprentice)
Increases the parry skill of the dirge's group.
HANDCRAFTED
Target
Group (AE)
Power
27
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
30 seconds
Level
18
Dirge
Effects:
• Increases Parry of group members (AE) by 8.1.
Painful Lamentations (Apprentice)
Does a medium amount of mental damage to the target encounter and interrupts them.
HANDCRAFTED
Target
Enemy
Range
Up to 35.0 meters
Power
48
Casting
2.5 seconds
Recovery
0.5 seconds
Recast
12 seconds
Resistability
12.0% Easier
Level
15
Troubador
Effects:
• Interrupts target encounter
• Inflicts 69 - 116 mental damage on target encounter.
Graceful Avoidance (Apprentice)
Increases the defense skill of the troubador's group.
HANDCRAFTED
Target
Group (AE)
Power
27
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
30 seconds
Level
18
Troubador
Effects:
• Increases Defense of group members (AE) by 5.4.
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Item Discoveries |
Octazw was first to discover 28 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).