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Bodyguard XII (Celestial)
CELESTIAL
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
60 seconds
Level
126

Bruiser
Effects:
  Reduces physical damage done to caster by 5%.
  Adds 3.1% to base avoidance.
  Caster will deflect 20.7% of incoming attacks.
  Increases Parry of caster by 117.1.
  Decreases Slashing, Piercing and Crushing of caster by 53.7.
  Increases Aggression of caster by 87.8.
  Increases Defense and Deflection of caster by 117.1.
  Increases Mitigation of caster vs noxious damage by 107,997.
  Increases the caster's effectiveness of worn armor vs physical damage by 30%.
HEIRLOOM  NO-VALUE  

Reactive Shell (Master)
FABLED
Target
Caster
Power
7320
Casting
2.2 seconds
Recovery
0.5 seconds
Recast
330 seconds
Duration
46.5 seconds
Level
120

Bruiser
Effects:
  On avoiding an attack this spell will cast Deadly Reaction on caster. Lasts for 30.0 seconds. This effect normalizes based off of a three second triggering event.
  Increases Flurry of Target by 1.5, multiplied by increment stacks.
  Increases Weapon Damage of target by 17.3, multiplied by increment stacks.
  Increases Weapon Damage Overcap of target by 17.3, multiplied by increment stacks.
  This ability may increment up to 10 times.
  This effect can only trigger once every 1.0 - 5.0 seconds.
  When any damage is received this spell will cast Deadly Reaction on caster. Lasts for 30.0 seconds. This effect normalizes based off of a three second triggering event.
  Increases Flurry of Target by 1.5, multiplied by increment stacks.
  Increases Weapon Damage of target by 17.3, multiplied by increment stacks.
  Increases Weapon Damage Overcap of target by 17.3, multiplied by increment stacks.
  This ability may increment up to 10 times.
  This effect can only trigger once every 1.0 - 5.0 seconds.

Combatant's Technique: Feet
FABLED
Adds the following to an item:
Type:
Turquoise Adornment
Slots:
Feet
Level
80

Bruiser, Monk
Combatant's Technique 1/5
Item Set Details:
(2)  +100 str 
(3)  Applies Nerve Pinch.
  Must be in front of
  Increases Threat to target by 2,640
  Must be flanking or behind
  Decreases Threat to target by 2,000
  On a combat hit this spell may cast Nerve Pinch on target of attack. Triggers about 2.0 times per minute.
(5)  +3% Extra Riposte Chance 
NO-VALUE  

Combatant's Technique: Hands
FABLED
Adds the following to an item:
Type:
Turquoise Adornment
Slots:
Hands
Level
80

Bruiser, Monk
Combatant's Technique 1/5
Item Set Details:
(2)  +100 str 
(3)  Applies Nerve Pinch.
  Must be in front of
  Increases Threat to target by 2,640
  Must be flanking or behind
  Decreases Threat to target by 2,000
  On a combat hit this spell may cast Nerve Pinch on target of attack. Triggers about 2.0 times per minute.
(5)  +3% Extra Riposte Chance 
NO-VALUE  

Bob and Weave X (Ancient)
Increases the bruiser's strength, base avoidance and spell resistance.
MYTHICAL
Target
Caster
Power
6880
Casting
2 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
600 seconds
Level
119

Bruiser
Effects:
  Increases STR of caster by 3,070.6.
  Adds 7.8% to base avoidance.
  Increases Mitigation of caster vs elemental, noxious and arcane damage by 53,123.

Lightning Fists IX (Ancient)
The bruiser's fists become energized with static, unleashing magic damage with every successful melee hit for up to 5 attacks.
MYTHICAL
Target
Caster
Power
2244
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
30 seconds
Level
111

Bruiser
Effects:
  On a melee hit this spell will cast Thunder Fist on target of attack.
  Inflicts 7,456 magic damage on target.
  Grants a total of 5 triggers of the spell.

Python Leather Gauntlets of Destruction
FABLED
1,315 Primary Attributes
2,705 Stamina
40,481 Power
255,466 Health
170 Resolve
2009.1 Potency
372.4 Haste
29 Weapon Damage
119 Overcap Crit Bonus
16,372 Ability Mod
Leather Armor (Hands)

Mitigation
753

Level
120

Bruiser, Channeler, Fury, Monk, Warden
Adornment Slots:
White, Red
HEIRLOOM  ATTUNEABLE  INFUSABLE  

Supernus Leather Breastplate of the Deathless
FABLED
1,516 Primary Attributes
3,363 Stamina
38,641 Power
250,553 Health
165 Resolve
145.1 Casting Speed
2209.5 Potency
33.9 Mitigation Increase
29.4 Max Health
149 Overcap Crit Bonus
Leather Armor (Chest)

Mitigation
799

Level
120

Bruiser, Channeler, Fury, Monk, Warden
Adornment Slots:
White, Red
HEIRLOOM  ATTUNEABLE  INFUSABLE  

Lucidus Leather Boots of the Deathless
FABLED
1,302 Primary Attributes
2,695 Stamina
36,801 Power
245,641 Health
165 Resolve
1826.5 Potency
26.4 Mitigation Increase
22.6 Max Health
115 Overcap Crit Bonus
15,593 Ability Mod
Leather Armor (Feet)

Mitigation
739

Level
120

Bruiser, Channeler, Fury, Monk, Warden
Adornment Slots:
White, Red
HEIRLOOM  ATTUNEABLE  INFUSABLE  

Empyral Adornment of Defense
FABLED
Adds the following to an item:
372 Combat Skills
Type:
White Adornment
Slots:
Chest, Finger, Charm
Level
110

NO-VALUE  NO-TRADE  

Empyral Transmuter's Nail
Requires level 110 tradeskill.
MASTERCRAFTED FABLED
Adds the following to an item:
22 Transmuting
Type:
White Adornment
Slots:
Head, Chest, Shoulders, Forearms, Hands, Legs, Feet
NO-TRADE  

Empyral Nail of Experimental Progress
Requires level 110 tradeskill.
MASTERCRAFTED FABLED
Adds the following to an item:
Type:
White Adornment
Slots:
Forearms
Effects:
Pinned Experimental Progress
Applies Pinned Experimental Progress when Equipped.
  Increases the amount of experimental progress gained by 6.6%.
NO-VALUE  

Empyral Nail of the Crafter
Requires level 110 tradeskill.
MASTERCRAFTED FABLED
Adds the following to an item:
22 Crafting Skills
Type:
White Adornment
Slots:
Primary, Secondary, Head, Chest, Shoulders, Forearms, Hands, Legs, Feet, Finger, Ear, Neck, Wrist, Ranged, Waist, Cloak, Charm
NO-VALUE  

Empyral Nail of Criticals
Requires level 110 tradeskill.
MASTERCRAFTED FABLED
Adds the following to an item:
Type:
White Adornment
Slots:
Head, Chest, Shoulders, Forearms, Hands, Charm
Effects:
Pinned Criticals
Applies Pinned Criticals when Equipped.
  Increases critical success chance by 6.6%.
NO-VALUE  

Empyral Nail of Durability
Requires level 110 tradeskill.
MASTERCRAFTED FABLED
Adds the following to an item:
Type:
White Adornment
Slots:
Head, Charm
Effects:
Pinned Durability
Applies Pinned Durability when Equipped.
  Increases the durability gain by 6.6%.
NO-VALUE  

Sambata Ring of Tension
LEGENDARY
1,040 Primary Attributes
1,266 Stamina
47,342 Power
105,243 Health
143,880 Resistances
299 Combat Skills
270.8 Crit Bonus
155 Resolve
30.9 Casting Speed
6352.9 Potency
24.2 Block
45,026 Ability Mod
Slots
Finger

Level
115

Adornment Slots:
White, Red, Green
HEIRLOOM  LORE-EQUIP  ATTUNEABLE  INFUSABLE  

Adumbrated Steel Lined Shoulders
LEGENDARY
1,248 Primary Attributes
2,582 Stamina
35,328 Power
235,815 Health
155 Resolve
107.3 Casting Speed
1701.4 Potency
159.4 Reuse Speed
108 Overcap Crit Bonus
14,525 Ability Mod
Leather Armor (Shoulders)

Mitigation
694

Level
115

Bruiser, Channeler, Fury, Monk, Warden
Adornment Slots:
White, Red
HEIRLOOM  ATTUNEABLE  INFUSABLE  

Bodyguard X (Celestial)
Greatly increases defense, deflection, aggression, base avoidance, physical damage mitigation, and poison damage mitigation at the cost of offensive melee skills. This is the bruiser's primary defensive stance.
CELESTIAL
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
60 seconds
Level
112

Bruiser
Effects:
  Reduces physical damage done to caster by 5%.
  Adds 3.1% to base avoidance.
  Caster will deflect 20.7% of incoming attacks.
  Increases Parry of caster by 77.6.
  Decreases Slashing, Piercing and Crushing of caster by 35.5.
  Increases Aggression of caster by 58.2.
  Increases Defense and Deflection of caster by 77.6.
  Increases Mitigation of caster vs noxious damage by 60,277.
  Increases the caster's effectiveness of worn armor vs physical damage by 30%.
NO-VALUE  NO-TRADE  

Frostbite IX (Adept)
Deals cold damage over time and decreases the elemental resistance of the target.
TREASURED
Target
Enemy
Range
Up to 30.0 meters
Power
1839
Casting
1 seconds
Recovery
0.5 seconds
Recast
24 seconds
Duration
24 seconds
Resistability
25.2% Easier
Level
117

Warden
Effects:
  Inflicts 428 - 524 cold damage on target instantly and every 4 seconds.
  Decreases Combat Mitigation of target by 24.1.

One Hundred Hand Punch VIII (Celestial)
Launches a flurry of attacks that cause high damage to the enemy. If any one attack misses the series stops at that attack.
CELESTIAL
Target
Enemy
Range
Up to 5.0 meters
Power
1170
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Resistability
30.0% Easier
Level
104

Bruiser
Effects:
  Inflicts 209 - 629 melee damage on target
  Inflicts 209 - 629 melee damage on target
  Inflicts 209 - 629 melee damage on target
  Inflicts 209 - 629 melee damage on target
  Inflicts 209 - 629 melee damage on target
  Inflicts 209 - 629 melee damage on target
  Inflicts 209 - 629 melee damage on target
  Inflicts 209 - 629 melee damage on target
NO-VALUE  NO-TRADE  
Ichygo
128 Bruiser
Item Discoveries
Ichygo was first to discover 81 items* on their server**.
Item Discovery Date
Bodyguard XII (Celestial)2024-01-02 05:57:52 AM
Reactive Shell (Master)2020-10-18 08:52:48 AM
Combatant's Technique: Feet2020-08-26 03:25:31 AM
Combatant's Technique: Hands2020-08-26 03:25:31 AM
Bob and Weave X (Ancient)2020-04-13 09:40:33 PM   
Lightning Fists IX (Ancient)2020-04-12 06:42:55 AM
Python Leather Gauntlets of Destruction2020-04-24 05:29:52 AM
Supernus Leather Breastplate of the Deathless2020-02-23 08:31:34 AM
Lucidus Leather Boots of the Deathless2020-02-15 06:37:30 AM
Empyral Adornment of Defense2020-03-28 08:27:52 PM
Empyral Transmuter's Nail2020-03-12 04:18:54 AM
Empyral Nail of Experimental Progress2020-02-14 10:11:18 PM
Empyral Nail of the Crafter2020-02-29 08:47:37 AM
Empyral Nail of Criticals2020-02-18 05:52:06 AM
Empyral Nail of Durability2020-02-18 11:31:25 PM
Sambata Ring of Tension2019-12-27 08:12:18 PM
Adumbrated Steel Lined Shoulders2019-12-20 07:33:15 AM
Bodyguard X (Celestial)2019-12-19 08:24:47 AM   
Frostbite IX (Adept)2019-12-24 06:38:37 AM
One Hundred Hand Punch VIII (Celestial)2019-12-13 09:25:06 AM   

*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).