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June 19, 2024 -- The new Anashti Sul server on the 2006 "Origins" EQ2 ruleset is now live. Sadly, there are no plans for it to support Census.
Adventure Report (on some pages called Kunark Ascending Report) has been updated to cover 16 of the 21 expansions AND now has tooltips you can hover over each expansion's quest count like 11 / 17 and it will show you which quests are done or not!
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Villainy V (Grandmaster)
Increases agility, base avoidance, resistances, and Multi-Attack Chance of the assassin.
FABLED
Target
Caster
Power
93
Casting
1 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
900 seconds
Level
69

Assassin
Effects:
  Increases AGI of caster by 91.1.
  Adds 26.2% to base avoidance.
  Increases Multi Attack of caster by 73.2.
  Increases Mitigation of caster vs physical damage by 464.
  Increases Mitigation of caster vs elemental, noxious and arcane damage by 1,808.

Head Shot IV (Grandmaster)
A ranged attack for the head that deals great damage. A ranged weapon is required and this must be performed to the side or behind the target.
FABLED
Target
Enemy
Range
2.0 - 25.0 meters
Power
92
Casting
2 seconds
Recovery
0.5 seconds
Recast
60 seconds
Resistability
24.0% Easier
Level
68

Assassin
Effects:
  Inflicts 1,118 - 1,864 ranged damage on target
  If weapon equipped in Ranged
  Must be flanking or behind

Mortal Blade IV (Grandmaster)
Launches an attack that deals extreme damage. Assassins must be in stealth to perform this combat art.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
179
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
180 seconds
Resistability
24.0% Easier
Level
66

Assassin
Effects:
  Inflicts 2,472 - 4,121 melee damage on target
  You must be sneaking to use this ability.

Death Mark II (Grandmaster)
Creates an extremely vulnerable point on the target. If any melee attacks strike that point, the target is inflicted by Agonizing Pain for up to 5 attacks.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
32
Casting
0.25 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
72 seconds
Resistability
62.0% Easier
Level
34

Assassin
Effects:
  When damaged with a melee weapon this spell has a 5% chance to cast Marked on target. Lasts for 36.0 seconds.
  When damaged with a melee weapon this spell will cast Agonizing Pain on target.
  Inflicts 154 - 258 piercing damage on target
  Grants a total of 5 triggers of the spell.
  Grants a total of 1 trigger of the spell.

Head Shot II (Grandmaster)
A ranged attack for the head that deals great damage. A ranged weapon is required and this must be performed to the side or behind the target.
FABLED
Target
Enemy
Range
2.0 - 25.0 meters
Power
56
Casting
2 seconds
Recovery
0.5 seconds
Recast
60 seconds
Resistability
24.0% Easier
Level
40

Assassin
Effects:
  Inflicts 574 - 957 ranged damage on target
  If weapon equipped in Ranged
  Must be flanking or behind

Crippling Strike (Grandmaster)
An attack that severely lowers target's defense on a successful hit from flanking or behind.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
91
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
72 seconds
Resistability
24.0% Easier
Level
44

Assassin
Effects:
  Inflicts 508 - 847 melee damage on target
  Decreases Defense of target by 33.3.
  Must be flanking or behind

Assassinate II (Grandmaster)
The most lethal stealthed attack in the assassin's arsenal.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
285
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
300 seconds
Level
70

Assassin
Effects:
  Inflicts 5,639 - 9,399 melee damage on target
  You must be sneaking to use this ability.

Ambush V (Grandmaster)
A stealthed attack that deals great damage. It can only be used while in stealth.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
45
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Resistability
24.0% Easier
Level
49

Assassin
Effects:
  Inflicts 428 - 713 melee damage on target
  You must be sneaking to use this ability.

Torture IV (Grandmaster)
Decreases target's defense and trauma resistance.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
69
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
36 seconds
Level
50

Assassin
Effects:
  Decreases Combat Mitigation of target by 3.4.
  Decreases Defense of target by 25.2.
  Decreases Mitigation of target vs physical damage by 420.

Paralyzing Strike II (Grandmaster)
An attack that roots the target on successful hit. Subsequent attacks have a small chance at breaking the root effect.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
95
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
12 seconds
Resistability
24.0% Easier
Level
46

Assassin
Effects:
  Inflicts 539 - 898 melee damage on target
  Roots target
  5% chance to dispel when target takes damage
  Epic targets gain an immunity to Root effects of 36.0 seconds and duration is reduced to 4.0 seconds.
  Resistibility increases against targets higher than level 65.
Joboth
113 Assassin
Item Discoveries
Joboth was first to discover 10 items* on their server**.
Item Discovery Date
Villainy V (Grandmaster)2016-07-09 02:21:02 AM
Head Shot IV (Grandmaster)2016-06-11 02:22:11 AM
Mortal Blade IV (Grandmaster)2016-06-05 03:44:50 AM
Death Mark II (Grandmaster)2015-10-25 06:45:23 PM
Head Shot II (Grandmaster)2016-01-07 01:32:00 AM
Crippling Strike (Grandmaster)2016-01-07 01:32:56 AM
Assassinate II (Grandmaster)2016-06-05 03:52:42 AM
Ambush V (Grandmaster)2016-04-03 12:02:48 AM
Torture IV (Grandmaster)2016-03-26 08:10:56 PM
Paralyzing Strike II (Grandmaster)2016-03-26 08:10:08 PM

*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).