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Thorny Trap III (Expert)
Places a trap in front of the ranger. When triggered, it deals piercing damage to nearby encounter members of the creature that triggered it and roots them in place. When the root effect expires, they become snared for a short duration.
MASTERCRAFTED LEGENDARY
Target
Caster
Power
110
Casting
5 seconds
Recovery
0.5 seconds
Recast
120 seconds
Duration
180 seconds
Level
82

Ranger
Effects:
  Sets a trap

Survival Instincts VI (Expert)
Increases defense, parry, agility, and base avoidance while reducing the offensive melee skills of the ranger. This is the ranger's primary defensive stance.
MASTERCRAFTED LEGENDARY
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
36 seconds
Level
83

Ranger
Effects:
  Increases AGI of caster by 106.7.
  Adds 2.4% to base avoidance.
  Decreases Slashing and Piercing of caster by 29.2.
  Increases Parry of caster by 61.2.
  Increases Defense of caster by 81.6.

Brown Spotted Warg with Red Saddle
This item may be placed on the floor of all house types.
This mount can be removed by its owner from your home to ride outdoors.
TREASURED
Rent Status Reduction
55
NO-VALUE  NO-TRADE  

Explorer's Great Spear of Prophets
TREASURED
60 Primary Attributes
60 Stamina
22 Combat Skills
0.6 Crit Bonus
2 Crit Chance
3.2 Potency
64 Ability Mod
Great Spear

Two-Handed Piercing

Damage
64 - 193
(64.26 Rating)
Delay
4.0 seconds
Level
56

Berserker, Defiler, Guardian, Mystic, Paladin, Shadowknight
Adornment Slots:
White, Turquoise
ATTUNEABLE  

Emperor's Pouch of Elements
TREASURED
34 Stamina
Thrown Weapon

Ranged

Damage
82 - 247
(82.42 Rating)
Delay
4.0 seconds
Range
2 - 35 meters
Level
71

All Scouts, Berserker, Bruiser, Guardian, Monk
Adornment Slots:
White
ATTUNEABLE  

Arcane Shoulder Pads of the Knight
TREASURED
30 Primary Attributes
213 Resistances
Chain Armor (Shoulders)

Mitigation
295

Level
71

Assassin, Berserker, Brigand, Defiler, Dirge, Guardian, Inquisitor, Mystic, Paladin, Ranger, Shadowknight, Swashbuckler, Templar, Troubador
Adornment Slots:
White
ATTUNEABLE  

Opulent Mantle of Clouds
TREASURED
30 Primary Attributes
30 Stamina
11 Combat Skills
0.3 Crit Bonus
1 Crit Chance
1.6 Potency
32 Ability Mod
Leather Armor (Shoulders)

Mitigation
225

Level
66

All Fighters, Assassin, Brigand, Defiler, Dirge, Fury, Inquisitor, Mystic, Ranger, Swashbuckler, Templar, Troubador, Warden
Adornment Slots:
White, Turquoise
ATTUNEABLE  

Overking's Shoulder Pads of the Nimble
TREASURED
31 Primary Attributes
31 Stamina
231 Resistances
12 Combat Skills
0.3 Crit Bonus
1.1 Crit Chance
1.7 Potency
2 Combat Health Regen
33 Ability Mod
Chain Armor (Shoulders)

Mitigation
276

Level
66

Assassin, Berserker, Brigand, Defiler, Dirge, Guardian, Inquisitor, Mystic, Paladin, Ranger, Shadowknight, Swashbuckler, Templar, Troubador
Adornment Slots:
White, Turquoise
ATTUNEABLE  

Rejuvenation VIII (Apprentice)
Instantly heals some of target ally's health. This also temporarily increases target ally's maximum health for a short duration.
Target
Friend
Range
Up to 20.0 meters
Power
180
Casting
2 seconds
Recovery
0.5 seconds
Recast
5 seconds
Duration
6 seconds
Level
71

Mystic
Effects:
  Heals target for 669 - 818.
  Increases Max Health of target by 94.4.

Plague VII (Apprentice)
Deals disease damage over time to the enemy. Additional damage is dealt if the enemy is a being of shadow.
Target
Enemy
Range
Up to 30.0 meters
Power
106
Casting
1 seconds
Recovery
0.5 seconds
Recast
8 seconds
Duration
24 seconds
Resistability
25.2% Easier
Level
78

Mystic
Effects:
  Inflicts 119 disease damage on target instantly and every 4 seconds.
  Inflicts 119 disease damage on target instantly and every 4 seconds.
  If target is nightblood
  Inflicts 119 disease damage on target instantly and every 4 seconds.
  If target is shadowed folk

Velium Winds VII (Apprentice)
Deals instant cold damage and reduces the movement speed of the target.
Target
Enemy
Range
Up to 30.0 meters
Power
99
Casting
2 seconds
Recovery
0.5 seconds
Recast
3 seconds
Resistability
25.2% Easier
Level
72

Mystic
Effects:
  Applies Touch of the Grey. Lasts for 10.0 seconds.
  Slows target by 40.9%.
  5% chance to dispel when target receives hostile action
  5% chance to dispel when target takes damage
  Inflicts 279 - 341 cold damage on target.

Torpor II (Apprentice)
Places a regenerating ward over target ally and replenishes their health over time. While this spell is in effect, that ally has reduced movement and attack speed. This spell also has a recurring power cost.
Target
Raid or Group Friend
Range
Up to 20.0 meters
Power
109
Casting
2 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
14 seconds
Level
72

Mystic
Effects:
  Wards target against 524 points of all damage
  Heals target for 163 - 199 every 2 seconds.
  Decreases Haste of target by 25.0.
  Slows target by 50.0%.

Spirits VI (Apprentice)
Mesmerizes all enemies near the mystic and reduces their hate towards the shaman. Any hostile actions taken on them will break the mesmerize effect.
Target
Caster
Power
216
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
300 seconds
Duration
5 seconds
Level
79

Mystic
Effects:
  Decreases threat priority of targets in Area of Effect by 1 position
  Decreases Threat to targets in Area of Effect by 11,447
  Decreases Combat Mitigation of targets in Area of Effect by 0.7.
  Mesmerizes targets in Area of Effect
  Prevents AOE (except when direct)
  Dispelled when target takes damage
  Epic targets gain an immunity to Mesmerize effects of 15.0 seconds and duration is reduced to 1.7 seconds.

Spirit of the Mammoth V (Apprentice)
A group augmentation that increases the strength and stamina of the mystic's group.
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
43200 seconds
Level
73

Mystic
Effects:
  Increases STR and STA of group members (AE) by 55.4.

Slothful Spirit II (Apprentice)
Impairment that causes pain to target opponent each time they successfully cast a spell or combat art. This impairment drains their power each time they use a spell or combat art and deals divine damage to them. This effect can trigger up to 3 times.
Target
Enemy
Range
Up to 25.0 meters
Power
203
Casting
2 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
36 seconds
Resistability
12.0% Easier
Level
74

Mystic
Effects:
  Target will lose 47% more power when power is consumed.
  On a spell cast this spell will cast Sloth's Habitat on target.
  Inflicts 249 - 305 divine damage on target.
  Grants a total of 3 triggers of the spell.

Runic Armor VI (Apprentice)
A group augmentation that increases physical mitigation to the mystic's non-fighter allies, health to the mystic's fighter allies (when the mystic is level 94 or above), and a replenishing ward against physical damage to the entire group.
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
180 seconds
Level
74

Mystic
Effects:
  Wards group members (AE) against 90 points of physical damage
  Increases Mitigation of group members (AE) vs physical damage by 424.
  If not fighter

Ritual Healing VII (Apprentice)
Replenishes a large amount of target ally's health. This also temporarily increases target ally's maximum health for a short duration.
Target
Friend
Range
Up to 20.0 meters
Power
325
Casting
3 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
12 seconds
Level
73

Mystic
Effects:
  Heals target for 1,248 - 1,525.
  Increases Max Health of target by 196.5.

Wrath of the Ancients IV (Apprentice)
Deals instant disease damage to the enemy and surrounding encounter members.
Target
Enemy
Range
Up to 25.0 meters
Power
203
Casting
3 seconds
Recovery
0.5 seconds
Recast
12 seconds
Resistability
12.0% Easier
Level
74

Mystic
Effects:
  Inflicts 382 - 467 disease damage on target encounter.

Prophetic Ward IV (Apprentice)
A group augmentation that places a protective barrier over the mystic's group, that increases noxious resistance and wards noxious sources of damage for a limited duration.
Target
Group (AE)
Power
96
Casting
2 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
36 seconds
Level
71

Mystic
Effects:
  Wards group members (AE) against 1,289 points of noxious damage
  Increases Mitigation of group members (AE) vs noxious damage by 708.

Premonition VI (Apprentice)
An augmentation that increases the health and power of the mystic's ally.
Target
Group Friend
Range
Up to 35.0 meters
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
900 seconds
Level
72

Mystic
Effects:
  Increases STA of target by 48.2.
  Increases Max Power of target by 531.5.
Charris
120 Mystic
Item Discoveries
Charris was first to discover 40 items* on their server**.
Item Discovery Date
Thorny Trap III (Expert)2010-02-23 12:13:23 AM
Survival Instincts VI (Expert)2010-02-23 12:16:22 AM
Brown Spotted Warg with Red Saddle2009-09-07 10:19:50 PM
Explorer's Great Spear of Prophets2010-12-22 02:46:59 AM
Emperor's Pouch of Elements2007-11-16 10:54:08 PM
Arcane Shoulder Pads of the Knight2007-11-15 06:07:27 AM
Opulent Mantle of Clouds2007-11-15 03:41:30 AM   
Overking's Shoulder Pads of the Nimble2007-11-15 03:25:55 AM   
Rejuvenation VIII (Apprentice)2007-11-16 04:47:33 AM
Plague VII (Apprentice)2007-11-16 04:49:14 AM
Velium Winds VII (Apprentice)2007-11-16 04:47:54 AM
Torpor II (Apprentice)2007-11-16 04:48:28 AM
Spirits VI (Apprentice)2007-11-16 04:48:40 AM
Spirit of the Mammoth V (Apprentice)2007-11-16 04:48:42 AM
Slothful Spirit II (Apprentice)2007-11-16 04:48:49 AM
Runic Armor VI (Apprentice)2007-11-16 04:48:52 AM
Ritual Healing VII (Apprentice)2007-11-16 04:48:54 AM
Wrath of the Ancients IV (Apprentice)2007-11-16 04:48:57 AM
Prophetic Ward IV (Apprentice)2007-11-16 04:47:24 AM
Premonition VI (Apprentice)2007-11-16 04:46:57 AM

*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).