Overking's Knuckles of Light
TREASURED
31 Primary Attributes
31 Stamina
12 Combat Skills
0.3 Crit Bonus
1.1 Crit Chance
1.7 Potency
33 Ability Mod
Fists
One-Handed Crushing
Damage
60 - 181
(60.2 Rating)
Delay
4.0 seconds
Level
66
Bruiser, Monk
Adornment Slots:
White, Turquoise
ATTUNEABLE
Overking's Tunic of the Iron-heart
TREASURED
31 Primary Attributes
31 Stamina
429 Resistances
12 Combat Skills
0.3 Crit Bonus
0.5 AE Auto
1.1 Crit Chance
1.7 Potency
Leather Armor (Chest)
Mitigation
242
Level
66
All Fighters, Assassin, Brigand, Defiler, Dirge, Fury, Inquisitor, Mystic, Ranger, Swashbuckler, Templar, Troubador, Warden
Adornment Slots:
White, Turquoise
ATTUNEABLE
Blaze Kick V (Expert)
A powerful kick attack that deals crushing damage and continues to deal additional heat damage over time.
MASTERCRAFTED LEGENDARY
Target
Enemy
Range
Up to 5.0 meters
Power
81
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
24 seconds
Resistability
16.0% Easier
Level
67
Bruiser
Effects:
• Inflicts 294 - 490 melee damage on target
• Inflicts 127 heat damage on target every 6 seconds.
• Inflicts 559 heat damage on target every 6 seconds.
Beatdown V (Expert)
A melee attack that strikes nearby enemies surrounding the bruiser.
MASTERCRAFTED LEGENDARY
Target
Caster
Power
128
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Resistability
16.0% Easier
Level
63
Bruiser
Effects:
• Inflicts 303 - 506 melee damage on targets in Area of Effect
One Hundred Hand Punch IV (Expert)
Launches a flurry of attacks that cause high damage to the enemy. If any one attack misses the series stops at that attack.
MASTERCRAFTED LEGENDARY
Target
Enemy
Range
Up to 5.0 meters
Power
84
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Resistability
16.0% Easier
Level
62
Bruiser
Effects:
• Inflicts 56 - 168 melee damage on target
• Inflicts 56 - 168 melee damage on target
• Inflicts 56 - 168 melee damage on target
• Inflicts 56 - 168 melee damage on target
• Inflicts 56 - 168 melee damage on target
• Inflicts 56 - 168 melee damage on target
• Inflicts 56 - 168 melee damage on target
• Inflicts 56 - 168 melee damage on target
Forward Charge II (Apprentice)
Increases the guardian's offensive melee skills and strength, at the cost of decreased defense skill. This is the guardian's primary offensive stance.
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
60 seconds
Level
16
Guardian
Effects:
• Increases STR of caster by 25.1.
• Increases Fervor of caster by 0.7.
• Decreases Defense of caster by 4.8.
• Increases Slashing, Piercing and Crushing of caster by 6.8.
• The caster may not benefit from any stoneskin, death prevent, or 100% avoidance abilities while under this effect and for 5 seconds after the effect has been removed.
• Increases bleedthrough on target by 30%.
Forward Charge II (Expert)
Increases the guardian's offensive melee skills and strength, at the cost of decreased defense skill. This is the guardian's primary offensive stance.
MASTERCRAFTED LEGENDARY
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
60 seconds
Level
16
Guardian
Effects:
• Increases STR of caster by 40.7.
• Increases Fervor of caster by 0.7.
• Decreases Defense of caster by 4.8.
• Increases Slashing, Piercing and Crushing of caster by 11.1.
• The caster may not benefit from any stoneskin, death prevent, or 100% avoidance abilities while under this effect and for 5 seconds after the effect has been removed.
• Increases bleedthrough on target by 30%.
Wrath Stance II (Expert)
Increases the paladin's offensive melee skills, disruption and intelligence, at the cost of decreased defense skill. This is the paladin's primary offensive stance.
MASTERCRAFTED LEGENDARY
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
60 seconds
Level
16
Paladin
Effects:
• Increases STR of caster by 40.7.
• Increases Fervor of caster by 0.7.
• Decreases Defense of caster by 4.8.
• Increases Crushing, Piercing, Slashing and Disruption of caster by 11.1.
• The caster may not benefit from any stoneskin, death prevent, or 100% avoidance abilities while under this effect and for 5 seconds after the effect has been removed.
• Increases bleedthrough on target by 30%.
Wrath Stance II (Journeyman)
Increases the paladin's offensive melee skills, disruption and intelligence, at the cost of decreased defense skill. This is the paladin's primary offensive stance.
HANDCRAFTED
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
60 seconds
Level
16
Paladin
Effects:
• Increases STR of caster by 29.0.
• Increases Fervor of caster by 0.7.
• Decreases Defense of caster by 4.8.
• Increases Crushing, Piercing, Slashing and Disruption of caster by 7.9.
• The caster may not benefit from any stoneskin, death prevent, or 100% avoidance abilities while under this effect and for 5 seconds after the effect has been removed.
• Increases bleedthrough on target by 30%.
Wrath Stance II (Apprentice)
Increases the paladin's offensive melee skills, disruption and intelligence, at the cost of decreased defense skill. This is the paladin's primary offensive stance.
HANDCRAFTED
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
60 seconds
Level
16
Paladin
Effects:
• Increases STR of caster by 26.4.
• Increases Fervor of caster by 0.7.
• Decreases Defense of caster by 4.8.
• Increases Crushing, Piercing, Slashing and Disruption of caster by 7.2.
• The caster may not benefit from any stoneskin, death prevent, or 100% avoidance abilities while under this effect and for 5 seconds after the effect has been removed.
• Increases bleedthrough on target by 30%.
Forward Charge II (Apprentice)
Increases the guardian's offensive melee skills and strength, at the cost of decreased defense skill. This is the guardian's primary offensive stance.
HANDCRAFTED
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
60 seconds
Level
16
Guardian
Effects:
• Increases STR of caster by 26.4.
• Increases Fervor of caster by 0.7.
• Decreases Defense of caster by 4.8.
• Increases Slashing, Piercing and Crushing of caster by 7.2.
• The caster may not benefit from any stoneskin, death prevent, or 100% avoidance abilities while under this effect and for 5 seconds after the effect has been removed.
• Increases bleedthrough on target by 30%.
Dark Blade II (Apprentice)
Increases the shadowknight's offensive melee skills, disruption and intelligence, at the cost of decreased defense skill. This is the shadowknight's primary offensive stance.
HANDCRAFTED
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
60 seconds
Level
16
Shadowknight
Effects:
• Increases STR of caster by 39.6.
• Increases Fervor of caster by 0.7.
• Decreases Defense of caster by 4.8.
• Increases Slashing, Piercing, Crushing and Disruption of caster by 7.2.
• The caster may not benefit from any stoneskin, death prevent, or 100% avoidance abilities while under this effect and for 5 seconds after the effect has been removed.
• Increases bleedthrough on target by 30%.
Stance: Offense (Expert)
Increases the fighter's offensive melee skills and strength, at the cost of decreased defense skill. This is the fighter's primary offensive stance, and is often useful when the fighter must adventure alone.
MASTERCRAFTED LEGENDARY
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
43200 seconds
Level
6
All Fighters
Effects:
• Increases STR of caster by 17.1.
• Decreases Defense of caster by 2.2.
• Increases Slashing, Piercing and Crushing of caster by 6.8.
Dark Blade II (Journeyman)
Increases the shadowknight's offensive melee skills, disruption and intelligence, at the cost of decreased defense skill. This is the shadowknight's primary offensive stance.
HANDCRAFTED
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
60 seconds
Level
16
Shadowknight
Effects:
• Increases STR of caster by 43.6.
• Increases Fervor of caster by 0.7.
• Decreases Defense of caster by 4.8.
• Increases Slashing, Piercing, Crushing and Disruption of caster by 7.9.
• The caster may not benefit from any stoneskin, death prevent, or 100% avoidance abilities while under this effect and for 5 seconds after the effect has been removed.
• Increases bleedthrough on target by 30%.
Forward Charge II (Journeyman)
Increases the guardian's offensive melee skills and strength, at the cost of decreased defense skill. This is the guardian's primary offensive stance.
HANDCRAFTED
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
60 seconds
Level
16
Guardian
Effects:
• Increases STR of caster by 29.0.
• Increases Fervor of caster by 0.7.
• Decreases Defense of caster by 4.8.
• Increases Slashing, Piercing and Crushing of caster by 7.9.
• The caster may not benefit from any stoneskin, death prevent, or 100% avoidance abilities while under this effect and for 5 seconds after the effect has been removed.
• Increases bleedthrough on target by 30%.
Wrath Stance II (Apprentice)
Increases the paladin's offensive melee skills, disruption and intelligence, at the cost of decreased defense skill. This is the paladin's primary offensive stance.
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
60 seconds
Level
16
Paladin
Effects:
• Increases STR of caster by 25.1.
• Increases Fervor of caster by 0.7.
• Decreases Defense of caster by 4.8.
• Increases Crushing, Piercing, Slashing and Disruption of caster by 6.8.
• The caster may not benefit from any stoneskin, death prevent, or 100% avoidance abilities while under this effect and for 5 seconds after the effect has been removed.
• Increases bleedthrough on target by 30%.
Dark Blade II (Apprentice)
Increases the shadowknight's offensive melee skills, disruption and intelligence, at the cost of decreased defense skill. This is the shadowknight's primary offensive stance.
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
60 seconds
Level
16
Shadowknight
Effects:
• Increases STR of caster by 37.6.
• Increases Fervor of caster by 0.7.
• Decreases Defense of caster by 4.8.
• Increases Slashing, Piercing, Crushing and Disruption of caster by 6.8.
• The caster may not benefit from any stoneskin, death prevent, or 100% avoidance abilities while under this effect and for 5 seconds after the effect has been removed.
• Increases bleedthrough on target by 30%.
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Item Discoveries |
Mantell was first to discover 17 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).