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Bodyguard III (Apprentice)
Greatly increases defense, deflection, aggression, base avoidance, physical damage mitigation, and poison damage mitigation at the cost of offensive melee skills. This is the bruiser's primary defensive stance.
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
60 seconds
Level
30

Bruiser
Effects:
  Reduces physical damage done to caster by 5%.
  Adds 1.4% to base avoidance.
  Caster will deflect 9.5% of incoming attacks.
  Increases Parry of caster by 8.6.
  Decreases Slashing, Piercing and Crushing of caster by 9.0.
  Increases Aggression of caster by 6.4.
  Increases Defense and Deflection of caster by 8.6.
  Increases Mitigation of caster vs noxious damage by 570.
  Increases the caster's effectiveness of worn armor vs physical damage by 25%.

Gut Kick III (Adept)
An extra high damage single enemy attack.
TREASURED
Target
Enemy
Range
Up to 5.0 meters
Power
31
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Resistability
12.0% Easier
Level
33

Guardian
Effects:
  Interrupts target
  Inflicts 71 - 118 crushing damage on target

Thunderbolt II (Adept)
Instantly deals a significant amount of magic damage to a target.
TREASURED
Target
Enemy
Range
Up to 30.0 meters
Power
141
Casting
3 seconds
Recovery
0.5 seconds
Recast
15 seconds
Resistability
25.2% Easier
Level
37

Fury
Effects:
  Inflicts 441 - 735 magic damage on target.

Necklace of Tainted Souls
TREASURED
8 Stamina
8 Primary Attributes
3 Combat Skills
Slots
Neck

Level
20

Adornment Slots:
White, Green
ATTUNEABLE  

Abuse II (Apprentice)
Interrupts and increases the hate of all enemies in an encounter towards the bruiser.
Target
Enemy
Range
Up to 15.0 meters
Power
30
Casting
0.25 seconds
Recovery
0.5 seconds
Recast
20 seconds
Resistability
34.0% Easier
Level
22

Bruiser
Effects:
  Interrupts target encounter
  Increases Threat to target encounter by 1,021 - 1,248

Turgur's Spirit Sight
Allows the defiler to see beyond the realm of the living and use the eyes of the spirit realm.
Target
Caster
Casting
1 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
7200 seconds
Level
35

Defiler
Effects:
  Grants See Invisibility to caster.

Rowyl's Form of the Vale
Changes the form of the warden.
Target
Caster
Casting
1 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
7200 seconds
Level
30

Warden
Effects:
  Shapechanges caster into a bee

Beatdown II (Apprentice)
A melee attack that strikes nearby enemies surrounding the bruiser.
Target
Caster
Power
46
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Resistability
12.0% Easier
Level
21

Bruiser
Effects:
  Inflicts 51 - 85 melee damage on targets in Area of Effect

Smoldering Fists II (Apprentice)
Increases the bruiser's offensive melee skills and engulfs the bruiser's hands in flames, granting a chance to deal heat damage with every successful melee hit, at the cost of decreased defense skill. This is the bruiser's primary offensive stance.
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
60 seconds
Level
16

Bruiser
Effects:
  Increases Fervor of caster by 0.7.
  Decreases Defense of caster by 4.8.
  Increases Slashing, Piercing, Crushing and Ranged of caster by 6.8.
  The caster may not benefit from any stoneskin, death prevent, or 100% avoidance abilities while under this effect and for 5 seconds after the effect has been removed.
  Increases bleedthrough on target by 30%.
  On a melee hit this spell may cast Engulf on target of attack. Triggers about 2.0 times per minute.
  Inflicts 35 - 58 heat damage on target.

Manhandle (Apprentice)
Increases your chance at an additional attack with increased hate every time you strike in melee.
Target
Caster
Power
32
Casting
1 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
43200 seconds
Level
22

Bruiser
Effects:
  On a melee hit this spell may cast Roughhousing on target of attack. Triggers about 5.0 times per minute.
  Inflicts 13 - 21 melee damage on target
  Increases Threat to target by 454

Steel Stitched Sandals
TREASURED
8 Stamina
8 Primary Attributes
3 Combat Skills
Leather Armor (Feet)

Mitigation
69

Level
20

Bruiser, Monk
Adornment Slots:
White
ATTUNEABLE  

Steel Stitched Armwraps
TREASURED
8 Stamina
8 Primary Attributes
3 Combat Skills
Leather Armor (Forearms)

Mitigation
69

Level
20

Bruiser, Monk
Adornment Slots:
White
ATTUNEABLE  

Soot Covered Pantaloons
TREASURED
8 Stamina
8 Primary Attributes
3 Combat Skills
Cloth Armor (Legs)

Mitigation
45

Level
20

Adornment Slots:
White
ATTUNEABLE  

a bird skull
A small light skull of an avian creature. A merchant might pay a few coin for this item.

one too many
NO-VALUE  NO-TRADE  LORE  

Steel Stitched Handwraps
TREASURED
8 Stamina
8 Primary Attributes
3 Combat Skills
Leather Armor (Hands)

Mitigation
69

Level
20

Bruiser, Monk
Adornment Slots:
White
ATTUNEABLE  

bear eyes
NO-VALUE  NO-TRADE  LORE  

premature
NO-VALUE  NO-TRADE  LORE  

put down
NO-VALUE  NO-TRADE  LORE  

antler
A small antler from a desert deer. A merchant might pay a few coin for this item.
Mrclicky
100 Bruiser
Item Discoveries
Mrclicky was first to discover 52 items* on their server**.
Item Discovery Date
Bodyguard III (Apprentice)2004-12-16 10:02:15 AM
Gut Kick III (Adept)2004-11-30 11:41:14 AM   
Thunderbolt II (Adept)2004-12-01 12:34:34 AM
Necklace of Tainted Souls2004-11-18 12:22:46 AM
Abuse II (Apprentice)2004-11-17 08:21:26 AM
Turgur's Spirit Sight2004-11-18 03:50:16 AM
Rowyl's Form of the Vale2004-11-18 03:49:36 AM
Beatdown II (Apprentice)2004-11-17 08:21:42 AM
Smoldering Fists II (Apprentice)2004-11-17 08:21:17 AM
Manhandle (Apprentice)2004-11-17 08:21:35 AM
Steel Stitched Sandals2004-11-16 08:08:23 AM
Steel Stitched Armwraps2004-11-14 11:18:23 PM   
Soot Covered Pantaloons2004-11-15 09:28:00 PM
a bird skull2004-11-14 09:13:22 AM
one too many2004-11-13 10:17:50 PM   
Steel Stitched Handwraps2004-11-13 08:49:20 PM   
bear eyes2004-11-13 10:10:16 AM   
premature2004-11-13 09:33:45 AM   
put down2004-11-13 09:01:54 AM   
antler2004-11-15 03:22:07 AM

*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).