Clockwork Eye (Conjuror)
Activating this item will allow for you to use "a clockwork overseer," in your Dungeon Maker Dungeons. It will spawn as: clockwork eye (conjuror)
TREASURED
Effects:
Adds Clockwork Eye (Conjuror) to your Dungeon Maker toolbox
Clockwork Warrior (Fury)
Activating this item will allow for you to use "a clockwork servicer," in your Dungeon Maker Dungeons. It will spawn as: clockwork warrior (fury)
TREASURED
Effects:
Adds Clockwork Warrior (Fury) to your Dungeon Maker toolbox
Warmage's Strap of Energy
TREASURED
37 Primary Attributes
37 Stamina
14 Combat Skills
0.5 Crit Bonus
1.6 Crit Chance
2.4 Potency
52 Ability Mod
Slots
Waist
Level
70
Adornment Slots:
White, Turquoise, Orange
ATTUNEABLE
Skeletal Valet
TREASURED
Target
Caster
Casting
2 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
86400 seconds
Effects:
• Summons a pet Skeletal Valet
HEIRLOOM NO-VALUE
Earthquake VI (Expert)
Violently shakes the earth around the conjuror, dealing magic damage and knocking down all nearby enemies.
MASTERCRAFTED LEGENDARY
Target
Caster
Power
332
Casting
2 seconds
Recovery
0.5 seconds
Recast
20 seconds
Resistability
16.0% Easier
Level
81
Conjuror
Effects:
• Applies Knockdown on termination. Lasts for 1.9 seconds.
• Throws target back
• Blurs vision of target.
• Stuns target
• Epic targets gain an immunity to Stun effects of 5.8 seconds and duration is reduced to 0.6 seconds.
• Interrupts targets in Area of Effect
• Inflicts 597 - 1,791 magic damage on targets in Area of Effect.
Inquisition II (Journeyman)
Implores the inquisitor's allies to join the inquisition, radiating a heal to all group members near the inquisitor. The closer your allies are to you, the greater the heals.
HANDCRAFTED
Target
Caster
Power
135
Casting
3 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
15 seconds
Level
90
Inquisitor
Effects:
• Applies Inquisition instantly and every 1.5 seconds.
• Heals group members (AE) for 460 - 562.
• If Target is closer than 8 meters
• Heals group members (AE) for 170 - 208.
• If Target is between 8 and 15 meters away
Ice Comet IV (Journeyman)
Deal massive cold damage and stuns the target briefly. If a player is the target of this spell, it will also knockback and blur the vision of the player.
HANDCRAFTED
Target
Enemy
Range
Up to 35.0 meters
Power
572
Casting
4 seconds
Recovery
0.5 seconds
Recast
45 seconds
Duration
0.5 seconds
Resistability
25.2% Easier
Level
90
Wizard
Effects:
• Applies Knockdown on termination. Lasts for 1.5 seconds.
• Throws target back
• Blurs vision of target.
• Stuns target
• Epic targets gain an immunity to Stun effects of 4.5 seconds and duration is reduced to 0.5 seconds.
• Inflicts 3,268 - 6,069 cold damage on target.
Hierophantic Genesis IV (Journeyman)
Replenishes a large amount of health over time. The warden's power is drained as the spell is maintained, but the spell can be toggled off early if desired.
HANDCRAFTED
Target
Group Friend
Range
Up to 20.0 meters
Power
452
Casting
1 seconds
Recovery
0.5 seconds
Recast
150 seconds
Duration
36 seconds
Level
90
Warden
Effects:
• Heals target for 637 - 779 instantly and every 2 seconds.
• Increases power of target by 50 - 61 instantly and every 2 seconds.
Oberon III (Expert)
Grants a powerful ward to a chosen ally. This ward will slowly regenerate absorption for the duration of the spell. The mystic's power is drained, but the spell can be toggled off early if desired.
MASTERCRAFTED LEGENDARY
Target
Group Friend
Range
Up to 20.0 meters
Power
606
Casting
1 seconds
Recovery
0.5 seconds
Recast
150 seconds
Duration
16 seconds
Level
80
Mystic
Effects:
• Wards target against 3,203 points of all damage
Vagabond's Tunic of Concentration
TREASURED
5 Stamina
5 Primary Attributes
Leather Armor (Chest)
Mitigation
37
Level
10
All Fighters, Assassin, Brigand, Defiler, Dirge, Fury, Inquisitor, Mystic, Ranger, Swashbuckler, Templar, Troubador, Warden
Adornment Slots:
White
ATTUNEABLE
Overking's Sleeves of Knowledge
TREASURED
31 Primary Attributes
31 Stamina
429 Resistances
12 Combat Skills
0.3 Crit Bonus
1.1 Crit Chance
1.7 Potency
3.2 Multi Attack
Cloth Armor (Forearms)
Mitigation
139
Level
66
All Fighters, All Mages, Assassin, Brigand, Defiler, Dirge, Fury, Inquisitor, Mystic, Ranger, Swashbuckler, Templar, Troubador, Warden
Adornment Slots:
White, Turquoise
ATTUNEABLE
Overking's Cowl of Elements
TREASURED
31 Primary Attributes
31 Stamina
429 Resistances
12 Combat Skills
0.3 Crit Bonus
1.1 Crit Chance
1.7 Potency
2.4 Haste
Cloth Armor (Head)
Mitigation
139
Level
66
All Fighters, All Mages, Assassin, Brigand, Defiler, Dirge, Fury, Inquisitor, Mystic, Ranger, Swashbuckler, Templar, Troubador, Warden
Adornment Slots:
White, Turquoise
ATTUNEABLE
Overking's Cowl of the Gambler
TREASURED
31 Primary Attributes
31 Stamina
429 Resistances
12 Combat Skills
0.3 Crit Bonus
1.1 Crit Chance
1.7 Potency
3.2 Multi Attack
Cloth Armor (Head)
Mitigation
139
Level
66
All Fighters, All Mages, Assassin, Brigand, Defiler, Dirge, Fury, Inquisitor, Mystic, Ranger, Swashbuckler, Templar, Troubador, Warden
Adornment Slots:
White, Turquoise
ATTUNEABLE
Opulent Sleeves of Concentration
TREASURED
30 Primary Attributes
30 Stamina
11 Combat Skills
0.3 Crit Bonus
5.3 DPS
1 Crit Chance
1.6 Potency
Cloth Armor (Forearms)
Mitigation
138
Level
66
All Fighters, All Mages, Assassin, Brigand, Defiler, Dirge, Fury, Inquisitor, Mystic, Ranger, Swashbuckler, Templar, Troubador, Warden
Adornment Slots:
White, Turquoise
ATTUNEABLE
Overking's Buckler of Battle
TREASURED
31 Primary Attributes
31 Stamina
12 Combat Skills
0.3 Crit Bonus
5.6 DPS
1.1 Crit Chance
1.7 Potency
2 Combat Power Regen
Buckler (Shield)
Slots
Secondary
Protection
359
Level
66
All Priests, Assassin, Berserker, Brigand, Dirge, Guardian, Paladin, Ranger, Shadowknight, Swashbuckler, Troubador
Adornment Slots:
White, Turquoise
ATTUNEABLE
Opulent Towershield of Concentration
TREASURED
30 Primary Attributes
30 Stamina
11 Combat Skills
0.3 Crit Bonus
0.5 AE Auto
1 Crit Chance
1.6 Potency
Tower Shield
Slots
Secondary
Protection
1,292
Level
66
Berserker, Guardian, Paladin, Shadowknight
Adornment Slots:
White, Turquoise
ATTUNEABLE
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Item Discoveries |
Duru was first to discover 16 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).