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Halfling Stalker's Veil
TREASURED
11 Stamina
11 Primary Attributes
5 Combat Skills
Slots
Cloak

Level
30

Adornment Slots:
White
ATTUNEABLE  

Veteran's Pauldrons
LEGENDARY
12 Stamina
12 Primary Attributes
5 Combat Skills
Plate Armor (Shoulders)

Mitigation
183

Level
30

Berserker, Guardian, Inquisitor, Paladin, Shadowknight, Templar
Adornment Slots:
White
ATTUNEABLE  

Makeshift Arrows III (Master)
The ranger finds makeshift arrows to fire with every attack for a limited number of ranged attacks.
FABLED
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
8 seconds
Duration
600 seconds
Level
48

Ranger
Effects:
  On a ranged hit this spell will cast Makeshift Arrow on target of attack.
  Inflicts 181 piercing damage on target.
  This effect can only trigger once every 4.0 - 6.0 seconds.

Flow Like Wind III (Master)
Increases the monk's offensive melee skills and attack speed, at the cost of decreased defense skill. This is the monk's primary offensive stance.
FABLED
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
60 seconds
Level
35

Monk
Effects:
  Increases Haste of caster by 31.6.
  Increases Fervor of caster by 0.8.
  Decreases Defense of caster by 10.5.
  Increases Slashing, Piercing, Crushing and Ranged of caster by 25.2.
  The caster may not benefit from any stoneskin, death prevent, or 100% avoidance abilities while under this effect and for 5 seconds after the effect has been removed.
  Increases bleedthrough on target by 30%.

Hidden Shot II (Master)
A deadly ranged stealth attack that deals extreme damage and has a longer preparation time. Rangers must be in stealth and have a bow equipped to perform this combat art.
FABLED
Target
Enemy
Range
2.0 - 25.0 meters
Power
112
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
90 seconds
Resistability
21.0% Easier
Level
40

Ranger
Effects:
  Inflicts 853 - 1,422 ranged damage on target
  You must be sneaking to use this ability.
  Requires bow or aim

Armor of Seasons III (Master)
A group augmentation that increases the physical mitigation to the warden's non-fighter allies and the health of the warden's fighter allies.
FABLED
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
180 seconds
Level
33

Warden
Effects:
  Increases Max Health of group members (AE) by 318.6.
  If fighter
  Increases Mitigation of group members (AE) vs physical damage by 304.
  If not fighter

Focus Aim II (Master)
Greatly improves the ranger's ranged skill and accuracy with increased attack speed and Multi-Attack Chance for a short duration at the cost of all melee skills. This ability does not cost power and can be used while stifled.
FABLED
Target
Caster
Casting
1 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
10 seconds
Level
36

Ranger
Effects:
  Applies Nature's Focus. Lasts for 10.0 seconds.
  Group members (AE) will have their chance to hit with a weapon increased by 24.0%.
  Increases Slashing, Piercing and Crushing of group members (AE) by 69.1.
  Caster will have their chance to hit with a weapon increased by 8.0%.
  Increases Haste of caster by 64.0.
  Increases Multi Attack of caster by 73.6.
  Decreases Piercing and Slashing of caster by 108.0.
  Increases Ranged of caster by 69.1.

Shoulder Charge II (Master)
A melee attack that knocks the enemy down and stuns them for a short duration on a successful hit.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
39
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Resistability
21.0% Easier
Level
27

Bruiser
Effects:
  Applies Knockdown. Lasts for 2.5 seconds.
  Throws target back
  Blurs vision of target.
  Stuns target
  Does not affect Epic targets
  Inflicts 57 - 172 melee damage on target

Solar Flare V (Master)
Deals instant heat damage to the targeted enemy.
FABLED
Target
Enemy
Range
Up to 35.0 meters
Power
56
Casting
2 seconds
Recovery
0.5 seconds
Recast
3 seconds
Resistability
32.8% Easier
Level
29

Wizard
Effects:
  Inflicts 220 - 409 heat damage on target.

Mortal Blade II (Adept)
Launches an attack that deals extreme damage. Assassins must be in stealth to perform this combat art.
TREASURED
Target
Enemy
Range
Up to 5.0 meters
Power
106
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
180 seconds
Resistability
12.0% Easier
Level
38

Assassin
Effects:
  Inflicts 889 - 1,482 melee damage on target
  You must be sneaking to use this ability.

Divine Smite IV (Master)
Deals instant divine damage to target enemy.
FABLED
Target
Enemy
Range
Up to 30.0 meters
Power
42
Casting
2 seconds
Recovery
0.5 seconds
Recast
2.5 seconds
Resistability
32.8% Easier
Level
31

Templar
Effects:
  Inflicts 170 - 207 divine damage on target.

Bodyguard III (Master)
Greatly increases defense, deflection, aggression, base avoidance, physical damage mitigation, and poison damage mitigation at the cost of offensive melee skills. This is the bruiser's primary defensive stance.
FABLED
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
60 seconds
Level
30

Bruiser
Effects:
  Reduces physical damage done to caster by 5%.
  Adds 2.4% to base avoidance.
  Caster will deflect 16.0% of incoming attacks.
  Increases Parry of caster by 14.4.
  Decreases Slashing, Piercing and Crushing of caster by 9.0.
  Increases Aggression of caster by 10.8.
  Increases Defense and Deflection of caster by 14.4.
  Increases Mitigation of caster vs noxious damage by 960.
  Increases the caster's effectiveness of worn armor vs physical damage by 25%.

Black Jack (Master)
A powerful crushing attack that prevents them from changing the direction they are facing.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
40
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
6 seconds
Resistability
21.0% Easier
Level
22

Brigand
Effects:
  Inflicts 164 - 273 crushing damage on target
  Prevents target from changing direction while active.
  If Target is not Epic
  Roots target
  Epic targets gain an immunity to Root effects of 18.0 seconds and duration is reduced to 2.0 seconds.
  Resistibility increases against targets higher than level 41.

Carrion Warding II (Master)
Applies a powerful ward for a short duration on the defiler's group that prevents damage to them until the ward has absorbed its maximum amount of damage.
FABLED
Target
Group (AE)
Power
154
Casting
5 seconds
Recovery
0.5 seconds
Recast
15 seconds
Duration
30 seconds
Level
28

Defiler
Effects:
  Wards group members (AE) collectively against 1,069 total points of all damage

Reckless Aide II (Master)
Grants the berserker a chance to shield an ally from melee attacks, by allowing the target a chance to use the berserker's avoidance check after their own avoidance check. This also increases the berserker's base avoidance.
FABLED
Target
Raid or Group Friend
Range
Up to 20.0 meters
Power
45
Recovery
0.5 seconds
Recast
2 seconds
Duration
180 seconds
Level
32

Berserker
Effects:
  Grants target a 33% chance of making an additional attempt to avoid being hit by a melee attack using the caster's avoidance.
  Adds 1.5% to base avoidance.

enchanted black iron plate helm
TREASURED
10 Stamina
10 Primary Attributes
4 Combat Skills
Plate Armor (Head)

Mitigation
181

Level
30

Berserker, Guardian, Inquisitor, Paladin, Shadowknight, Templar
Adornment Slots:
White
ATTUNEABLE  

Shadow Coil (Master)
Inflicts disease damage over time to the target.
FABLED
Target
Enemy
Range
Up to 30.0 meters
Power
32
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
20 seconds
Resistability
32.8% Easier
Level
22

Shadowknight
Effects:
  Inflicts 73 - 110 disease damage on target.
  Inflicts 29 - 44 disease damage on target every 4 seconds.

Berserker Onslaught (Master)
A powerful melee attack that strikes all enemies in an arc in front of the berserker.
FABLED
Target
Caster
Power
70
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
45 seconds
Resistability
21.0% Easier
Level
28

Berserker
Effects:
  Inflicts 240 - 446 melee damage on targets in Area of Effect

Curse of Void (Master)
Impairment which reduces an enemy's strength and intelligence.
FABLED
Target
Enemy
Range
Up to 35.0 meters
Power
33
Casting
2 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
72 seconds
Resistability
21.0% Easier
Level
28

Warlock
Effects:
  Increases noxious damage done to target by up to 0.61.

teakwood long bow
Bow

Ranged

Damage
34 - 170
(29.1 Rating)
Delay
7.0 seconds
Range
2 - 35 meters
Level
40

All Scouts, Berserker, Channeler, Guardian, Paladin, Shadowknight
Adornment Slots:
White
Bucwild
70 Berserker
Item Discoveries
Bucwild was first to discover 21 items* on their server**.
Item Discovery Date
Halfling Stalker's Veil2022-05-27 07:17:58 AM
Veteran's Pauldrons2022-05-26 11:42:53 PM
Makeshift Arrows III (Master)2022-05-28 03:19:16 PM
Flow Like Wind III (Master)2022-05-27 11:52:50 AM
Hidden Shot II (Master)2022-05-30 12:45:39 PM
Armor of Seasons III (Master)2022-05-27 01:21:26 AM
Focus Aim II (Master)2022-05-27 08:29:56 AM
Shoulder Charge II (Master)2022-05-27 05:39:19 AM
Solar Flare V (Master)2022-05-26 09:11:34 AM
Mortal Blade II (Adept)2022-05-27 10:02:35 AM
Divine Smite IV (Master)2022-05-27 04:19:02 AM
Bodyguard III (Master)2022-05-27 02:03:19 AM
Black Jack (Master)2022-05-26 06:50:52 AM
Carrion Warding II (Master)2022-05-26 11:53:43 PM
Reckless Aide II (Master)2022-05-27 02:43:56 AM
enchanted black iron plate helm2022-05-27 10:04:39 AM
Shadow Coil (Master)2022-05-26 06:22:07 AM
Berserker Onslaught (Master)2022-05-26 10:20:34 AM
Curse of Void (Master)2022-05-26 05:25:51 AM
teakwood long bow2022-05-28 01:26:15 PM

*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).