Diviner's Ghostly Chain Cuffs
TREASURED
14 Stamina
14 Primary Attributes
6 Combat Skills
Chain Armor (Forearms)
Mitigation
168
Level
40
All Scouts, Berserker, Defiler, Guardian, Inquisitor, Mystic, Paladin, Shadowknight, Templar
Adornment Slots:
White, Turquoise
ATTUNEABLE
Desert Stalker's Girdle
TREASURED
13 Stamina
13 Primary Attributes
5 Combat Skills
Slots
Waist
Level
40
Adornment Slots:
White, Turquoise
ATTUNEABLE
Advancer's Vambraces
LEGENDARY
5 Stamina
5 Primary Attributes
1 Combat Skills
Chain Armor (Forearms)
Mitigation
42
Level
10
All Scouts, Berserker, Defiler, Guardian, Inquisitor, Mystic, Paladin, Shadowknight, Templar
Adornment Slots:
White
ATTUNEABLE
Voracious Chestguard
TREASURED
10 Stamina
10 Primary Attributes
4 Combat Skills
Chain Armor (Chest)
Mitigation
134
Level
30
All Scouts, Berserker, Defiler, Guardian, Inquisitor, Mystic, Paladin, Shadowknight, Templar
Adornment Slots:
White
ATTUNEABLE
Calm Tranquility II (Journeyman)
Increases the attack and casting speeds of all the Monk's allies.
HANDCRAFTED
Range
Up to 50.0 meters
Power
50
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
1 seconds
Level
23
Monk
Effects:
• Increases Casting Speed of raid and group members (AE) by 3.7%.
• Increases Haste of raid and group members (AE) by 9.2.
Aria of Magic (Master)
Grants the troubador's group a chance to strike for additional mental damage before every hostile spell they cast on a target.
FABLED
Target
Group (AE)
Power
48
Casting
3 seconds
Recovery
0.5 seconds
Recast
6 seconds
Duration
600 seconds
Level
22
Troubador
Effects:
• On a hostile spell hit this spell has a 30% chance to cast Dissonant Note on target of spell.
• Inflicts 55 - 91 mental damage on target.
• Will trigger off of cold, disease, divine, heat, magic, mental or poison abilities.
cranial nerve
A nerve from the cranium of a smart creature. A merchant might pay a few coin for this item.
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Item Discoveries |
Qwert was first to discover 7 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).