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Rush IV (Master)
A charging attack that inflicts damage multiple times.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
22
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Resistability
21.0% Easier
Level
23

Beastlord
Effects:
  Inflicts 63 - 105 melee damage on target
  Inflicts 63 - 105 melee damage on target
  Inflicts 63 - 105 melee damage on target
  Inflicts 63 - 105 melee damage on target
  Inflicts 63 - 105 melee damage on target

Radiant Elder's Spaulders of the Visionseeker
TREASURED
4 Stamina
4 Primary Attributes
1 Combat Skills
Chain Armor (Shoulders)

Mitigation
42

Level
10

All Scouts, Berserker, Defiler, Guardian, Inquisitor, Mystic, Paladin, Shadowknight, Templar
Adornment Slots:
White
ATTUNEABLE  

Darklight Medium's Cloak
TREASURED
6 Stamina
6 Primary Attributes
2 Combat Skills
Slots
Cloak

Level
10

Adornment Slots:
White
ATTUNEABLE  

Knuckles of Violent Blows
LEGENDARY
8 Stamina
8 Primary Attributes
3 Combat Skills
Fists

One-Handed Crushing

Damage
11 - 62
(14.51 Rating)
Delay
5.0 seconds
Level
20

Beastlord, Bruiser, Monk
Adornment Slots:
White
LORE-EQUIP  ATTUNEABLE  

Bone Spike of Fertile Lands
TREASURED
10 Stamina
10 Primary Attributes
4 Combat Skills
Slots
Ear

Level
30

Adornment Slots:
White
NO-TRADE  

Band of Untold Challenges
TREASURED
4 Stamina
4 Primary Attributes
10 Resistances
Slots
Finger

Level
10

Adornment Slots:
White, Green
LORE-EQUIP  ATTUNEABLE  

Bangle of the Guard
TREASURED
4 Stamina
4 Primary Attributes
Slots
Wrist

Level
10

Adornment Slots:
White
LORE-EQUIP  ATTUNEABLE  

Funnelweb Axe
TREASURED
4 Stamina
4 Primary Attributes
One-Handed Slashing

Damage
6 - 37
(7.2 Rating)
Delay
6.0 seconds
Level
10

All Scouts, Berserker, Guardian, Paladin, Shadowknight
Adornment Slots:
White
ATTUNEABLE  

Dark Heart (Adept)
Summons a heart item to an ally that converts health into power over time. Upgrades to this spell increase the effectiveness of the summoned item. This spell cannot be cast on a player that already has a summoned heart of higher quality.
TREASURED
Target
Friend
Range
Up to 35.0 meters
Health
3570
Casting
2 seconds
Recovery
0.5 seconds
Recast
30 seconds
Level
18

Necromancer
Effects:
  Summon 1 Dark Heart

Bloodskull Excavator's Coat
TREASURED
4 Stamina
4 Primary Attributes
1 Combat Skills
Chain Armor (Chest)

Mitigation
45

Level
10

All Scouts, Berserker, Defiler, Guardian, Inquisitor, Mystic, Paladin, Shadowknight, Templar
Adornment Slots:
White
ATTUNEABLE  

Bloodskull Excavator's Boots
TREASURED
4 Stamina
4 Primary Attributes
1 Combat Skills
Chain Armor (Feet)

Mitigation
42

Level
10

All Scouts, Berserker, Defiler, Guardian, Inquisitor, Mystic, Paladin, Shadowknight, Templar
Adornment Slots:
White
ATTUNEABLE  

Ring of the 8 Crypts
TREASURED
14 Stamina
14 Primary Attributes
120 Resistances
6 Combat Skills
Slots
Finger

Level
40

Adornment Slots:
White, Green
LORE-EQUIP  ATTUNEABLE  

silver charm
A gift from the Hand of Marr. This charm allows the user to assume the appearance of a vampire. It requires and consumes a vampiric incisor for each use.
TREASURED
Charges
Unlimited
Casting
10 seconds
Duration
2 days
Recast
2 seconds
Level
1

Effects:
Illusion: Vampire
Applies Illusion: Vampire when Activated. Lasts for 6 hours.
  Shapechanges caster into a vampire
ORNATE  LORE  NO-TRADE  NO-VALUE  

Token of the Just
The Hand of Marr have imbued this token with the ability to defend its wearer.
TREASURED
Charges
5/5
Duration
9 minutes
Recast
1 minutes
Level
25

All Fighters, Beastlord
Effects:
Marr's Inspiration
Applies Marr's Inspiration when Activated. Lasts for 54.0 seconds.
  Increases Max Health of caster by 168.7 - 281.1.
  Increases Defense of caster by 21.9 - 36.6.
LORE  NO-TRADE  

Token of Defense
The token bears a shield. When rubbed in battle, the token activates, granting the user a brief increase to their defenses.
TREASURED
Charges
5/5
Duration
9 minutes
Recast
1 minutes
Level
25

All Fighters, Beastlord
Effects:
Marr's Defense
Applies Marr's Defense when Activated. Lasts for 54.0 seconds.
  Increases Defense of caster by 16.3.
  Increases Mitigation of caster vs physical damage by 78.
LORE  NO-TRADE  

cracked bloodstone shard
cracked bloodstone shard, it appears to be cracked in several places. bloodstone shard
This item is Collectible.
This item can be sold to certain NPCs for 250 personal status. Selling it also earns guild status if your guild is below level 30.

Holdup II (Master)
Severely decreases target's resistance to Elemental and slows target's movement speed for a short time. The slow effect has a chance to break each time the target is attacked.
FABLED
Target
Enemy
Range
Up to 15.0 meters
Power
16
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
24 seconds
Level
23

Brigand
Effects:
  Applies Snare. Lasts for 24.0 seconds.
  Slows target by 55.4%.
  5% chance to dispel when target receives hostile action
  5% chance to dispel when target takes damage
  Decreases Combat Mitigation of target by 1.2.
  Decreases Mitigation of target vs elemental damage by 736.

Misthide Wristpads
TREASURED
10 Stamina
10 Primary Attributes
4 Combat Skills
Leather Armor (Forearms)

Mitigation
102

Level
30

All Fighters, All Priests, All Scouts
Adornment Slots:
White
ATTUNEABLE  

Legendary Journeyman's Boots
LEGENDARY, Journeyman's Boots
21 Primary Attributes
21 Stamina
9 Combat Skills
0.5 Casting Speed
0.4 Crit Chance
0.7 Potency
Plate Armor (Feet)

Mitigation
258

Level
50

Berserker, Guardian, Inquisitor, Paladin, Shadowknight, Templar
Effects:
Journeyman's Boots
Applies Journeyman's Boots when Equipped.
  Increases speed of caster by 10.0%.
  This effect suspends during combat
Adornment Slots:
White
LORE  NO-TRADE  NO-VALUE  

Calm Tranquility II (Master)
Increases the attack and casting speeds of all the Monk's allies.
FABLED
Range
Up to 50.0 meters
Power
50
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
1 seconds
Level
23

Monk
Effects:
  Increases Ability Casting Speed of raid and group members (AE) by 5.4%.
  Increases Haste of raid and group members (AE) by 13.4.
Cornflakes
50 Paladin
Item Discoveries
Cornflakes was first to discover 24 items* on their server**.
Item Discovery Date
Rush IV (Master)2017-06-30 06:50:19 AM
Radiant Elder's Spaulders of the Visionseeker2017-06-28 09:48:37 AM
Darklight Medium's Cloak2017-06-28 09:46:29 AM
Knuckles of Violent Blows2017-06-29 11:35:03 PM
Bone Spike of Fertile Lands2017-07-03 02:01:31 PM
Band of Untold Challenges2017-06-28 09:48:37 AM
Bangle of the Guard2017-06-29 12:47:37 PM
Funnelweb Axe2017-06-28 09:51:21 AM
Dark Heart (Adept)2017-06-28 09:46:46 AM
Bloodskull Excavator's Coat2017-06-28 01:44:26 PM
Bloodskull Excavator's Boots2017-06-28 01:31:48 PM
Ring of the 8 Crypts2017-08-09 12:45:46 AM
silver charm2017-08-09 01:14:31 AM
Token of the Just2017-08-09 12:24:59 AM
Token of Defense2017-08-09 12:02:13 AM
cracked bloodstone shard2017-08-08 11:35:28 PM
Holdup II (Master)2017-07-01 02:31:43 PM
Misthide Wristpads2017-07-03 03:47:49 AM
Legendary Journeyman's Boots2017-07-03 05:36:10 AM
Calm Tranquility II (Master)2017-06-30 09:25:59 PM

*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).