Glacial Lance V (Master)
The beastlord launches a frigid lance at their target, inflicting cold damage. This requires a ranged weapon.
FABLED
Target
Enemy
Range
2.0 - 25.0 meters
Power
48
Casting
1 seconds
Recovery
0.5 seconds
Recast
20 seconds
Resistability
21.0% Easier
Level
34
Beastlord
Effects:
• Inflicts 187 - 312 cold damage on target
• If weapon equipped in Ranged
Ornate Bow of the Dark
TREASURED
10 Stamina
10 Primary Attributes
4 Combat Skills
Bow
Ranged
Damage
39 - 220
(28.8 Rating)
Delay
9.0 seconds
Range
2 - 35 meters
Level
30
All Scouts, Berserker, Channeler, Guardian, Paladin, Shadowknight
Adornment Slots:
White
ATTUNEABLE
The Great Flood of Blackburrow
This item may be placed on the floor of all house types.
This completed book can be placed in your house and read.
NO-TRADE
Sandra's Deafening Strike III (Master)
A quick attack that deals mental damage and absorbs some power from the target.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
15
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Level
15
Troubador
Effects:
• Inflicts 49 - 82 mental damage on target
• Decreases power of target by 45 - 75.
• Increases power of caster by 27 - 45.
Singing Shot (Master)
Two ranged attacks that deal mental damage. If one of these attacks misses, the successive ones will miss automatically. If every attack hits, the target becomes stifled for a short time. This requires a ranged weapon.
FABLED
Target
Enemy
Range
2.0 - 25.0 meters
Power
24
Casting
1 seconds
Recovery
0.5 seconds
Recast
25 seconds
Duration
6 seconds
Resistability
21.0% Easier
Level
16
Troubador
Effects:
• Inflicts 44 - 73 mental damage on target
• Inflicts 44 - 73 mental damage on target
• Stifles target
• If weapon equipped in Ranged
• Requires bow or aim
• Epic targets gain an immunity to Stifle effects of 18.0 seconds and duration is reduced to 2.0 seconds.
• Resistibility increases against targets higher than level 35.
Thorncoat (Master)
An augmentation placed on the warden's ally, that deals instant piercing damage to any attacker of that ally. This spell does not require any concentration, but can only be maintained on a single ally.
FABLED
Target
Raid or Group Friend
Range
Up to 35.0 meters
Power
9
Casting
1 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
900 seconds
Level
2
Warden
Effects:
• When damaged with a melee weapon this spell will cast Thorns on target's attacker.
• Inflicts 2 piercing damage on target.
• This effect can only trigger once every 0.5 - 2.5 seconds.
Night Strike II (Master)
A stealth attack that deals great damage and decreases target's intelligence.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
9
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
40 seconds
Resistability
21.0% Easier
Level
9
Troubador
Effects:
• Inflicts 82 - 137 melee damage on target
• Decreases INT of target by 6.7.
• You must be sneaking to use this ability.
Cryptic Metallic Coat
FABLED
22 Primary Attributes
22 Stamina
9 Combat Skills
0.6 Casting Speed
0.5 Crit Chance
0.8 Potency
0.8 Haste
Chain Armor (Chest)
Mitigation
251
Level
50
All Scouts, Berserker, Defiler, Guardian, Inquisitor, Mystic, Paladin, Shadowknight, Templar
Effects:
Weakness
When Equipped:
• When any damage is received this spell has a 7.5% chance to cast Weakness on target's attacker. Lasts for 1 minute 12 seconds.
• Decreases STR of target by 37.0.
• Cannot be modified except by direct means
Ice Blast
When Equipped:
• On a hostile spell hit this spell may cast Lethargy on target of spell. Lasts for 1 minute 12 seconds. Triggers about 1.8 times per minute.
• Decreases Haste of target by 11.3 - 18.8.
• Only affects targets level 60 and below
• Cannot be modified except by direct means
• When a combat art is used this spell has a 5% chance to cast Ice Blast on target of combat art.
• Inflicts 156 - 260 cold damage on target.
• Cannot be modified except by direct means
• When a combat art is used this spell has a 5% chance to cast Lethargy on target of combat art. Lasts for 1 minute 12 seconds.
• Decreases Haste of target by 11.3 - 18.8.
• Only affects targets level 60 and below
• Cannot be modified except by direct means
• On a hostile spell hit this spell may cast Ice Blast on target of spell. Triggers about 1.8 times per minute.
• Inflicts 156 - 260 cold damage on target.
• Cannot be modified except by direct means
Adornment Slots:
White
ATTUNEABLE
Disheartening Descant II (Master)
Reduces the strength and agility of target encounter. This song requires a recurrent power cost to maintain.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
18
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
60 seconds
Resistability
32.8% Easier
Level
33
Dirge, Troubador
Effects:
• Decreases STR and AGI of target encounter by 44.8.
Slurred Insult IV (Adept)
Increases the target's hate towards the bruiser. This ability can be used while the bruiser is stifled or stunned.
TREASURED
Target
Enemy
Range
Up to 15.0 meters
Power
27
Casting
0.25 seconds
Recovery
0.5 seconds
Recast
8 seconds
Resistability
34.0% Easier
Level
31
Bruiser
Effects:
• Increases Threat to target by 2,124 - 2,454
Aria of Magic II (Master)
Grants the troubador's group a chance to strike for additional mental damage before every hostile spell they cast on a target.
FABLED
Target
Group (AE)
Power
76
Casting
3 seconds
Recovery
0.5 seconds
Recast
6 seconds
Duration
600 seconds
Level
36
Troubador
Effects:
• On a hostile spell hit this spell has a 30% chance to cast Dissonant Note on target of spell.
• Inflicts 95 - 159 mental damage on target.
• Will trigger off of cold, disease, divine, heat, magic, mental or poison abilities.
Depressing Chant II (Adept)
Severely decreases target's resistance to Arcane and slows target's movement speed for a short time. The slow effect has a chance to break each time the target is attacked.
TREASURED
Target
Enemy
Range
Up to 15.0 meters
Power
16
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
24 seconds
Level
23
Troubador
Effects:
• Applies Snare. Lasts for 24.0 seconds.
• Slows target by 41.5%.
• 5% chance to dispel when target receives hostile action
• 5% chance to dispel when target takes damage
• Decreases Combat Mitigation of target by 0.7.
• Decreases Mitigation of target vs arcane damage by 552.
Bria's Inspiring Ballad II (Adept)
Increases in-combat power replenishment of the bard's group. This ability does stack with the enchanter's concentration group power replenishment spell.
TREASURED
Target
Group (AE)
Power
58
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
6 seconds
Level
27
Dirge, Troubador
Effects:
• Increases Combat Power Regen of group members (AE) by 11.8.
engraved leather belt
TREASURED
15 Stamina
15 Primary Attributes
6 Combat Skills
Slots
Waist
Level
40
Adornment Slots:
White, Black
ATTUNEABLE
Chaos Anthem (Adept)
Impairs the wisdom of target encounter and inflicts mental damage over time. This song requires a recurrent power cost to maintain.
TREASURED
Target
Enemy
Range
Up to 25.0 meters
Power
18
Casting
1 seconds
Recovery
0.5 seconds
Recast
4 seconds
Duration
60 seconds
Resistability
12.0% Easier
Level
32
Troubador
Effects:
• Inflicts 42 mental damage on target encounter instantly and every 6 seconds.
• Decreases WIS of target encounter by 15.6.
Arcane Symphony (Adept)
Increases arcane resistance of all the troubador's allies.
TREASURED
Range
Up to 10.0 meters
Power
45
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
600 seconds
Level
20
Troubador
Effects:
• Applies Orchestrated Symphony.
• Increases Mitigation of group members (AE) vs arcane damage by 336.
• Increases Mitigation of raid and group members (AE) vs arcane damage by 336.
Splitpaw staff of Snarling
LEGENDARY
9 Stamina
9 Primary Attributes
3 Combat Skills
Staff
One-Handed Crushing
Damage
15 - 46
(15.36 Rating)
Delay
4.0 seconds
Level
20
All Mages, All Priests, Beastlord, Berserker, Bruiser, Guardian, Monk
Adornment Slots:
White
ATTUNEABLE
kodiak hide boots
TREASURED
4 Stamina
4 Primary Attributes
1 Combat Skills
Leather Armor (Feet)
Mitigation
34
Level
10
All Fighters, All Priests, All Scouts
Adornment Slots:
White
ATTUNEABLE
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Item Discoveries |
Dreamwing was first to discover 18 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).