Natural Selection VII (Journeyman)
A powerful ranged stealthed attack that strikes enemies in an area near the target.
HANDCRAFTED
Target
Enemy
Range
2.0 - 25.0 meters
Power
281
Casting
1 seconds
Recovery
0.5 seconds
Recast
60 seconds
Resistability
12.0% Easier
Level
93
Ranger
Effects:
• Inflicts 1,141 - 1,901 ranged damage on targets in Area of Effect
• If any of the following are true:
• I need to be stealthed!
• Requires bow or aim
Miracle Shot VI (Journeyman)
A ranged arrow attack that does not require line of sight.
HANDCRAFTED
Target
Enemy
Range
2.0 - 25.0 meters
Power
124
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Resistability
12.0% Easier
Level
93
Ranger
Effects:
• Inflicts 1,034 - 1,723 ranged damage on target
• Requires you to currently have line of sight or to have acquired the target with line of sight
• Requires bow or aim
Massacre VII (Journeyman)
A powerful stealthed attack that strikes nearby enemies.
HANDCRAFTED
Target
Caster
Power
281
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Resistability
12.0% Easier
Level
93
Assassin
Effects:
• Inflicts 1,255 - 2,091 melee damage on targets in Area of Effect
• You must be sneaking to use this ability.
Jael's Mysterious Mettle VII (Journeyman)
Increases the parry skill of the dirge's group.
HANDCRAFTED
Target
Group (AE)
Power
124
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
30 seconds
Level
93
Dirge
Effects:
• Increases Parry of group members (AE) by 52.0.
Graceful Avoidance VII (Journeyman)
Increases the defense skill of the troubador's group.
HANDCRAFTED
Target
Group (AE)
Power
124
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
30 seconds
Level
93
Troubador
Effects:
• Increases Defense of group members (AE) by 34.7.
Fancy Footwork VII (Journeyman)
Increases defense, parry, aggression, and physical damage mitigation while reducing the offensive melee skills. This is the swashbuckler's primary defensive stance.
HANDCRAFTED
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
36 seconds
Level
93
Swashbuckler
Effects:
• Decreases Slashing, Piercing and Crushing of caster by 32.5.
• Increases Aggression of caster by 17.3.
• Increases Defense and Parry of caster by 34.7.
• Increases the caster's effectiveness of worn armor vs physical damage by 18%.
Evade VIII (Journeyman)
Reduces the target's hate towards the scout. The scout will be immune to riposte damage for a short duration.
HANDCRAFTED
Target
Enemy
Range
Up to 35.0 meters
Power
38
Casting
0.25 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
3 seconds
Level
93
All Scouts
Effects:
• Decreases Threat to target by 5,154 - 8,590
• Caster is immune to riposte damage.
Disheartening Descant VII (Journeyman)
Reduces the strength and agility of target encounter. This song requires a recurrent power cost to maintain.
HANDCRAFTED
Target
Enemy
Range
Up to 25.0 meters
Power
49
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
60 seconds
Resistability
25.2% Easier
Level
93
Dirge, Troubador
Effects:
• Decreases STR and AGI of target encounter by 176.7.
Cunning Defense VII (Journeyman)
Increases defense, parry, agility, and base avoidance of the assassin, while reducing the offensive melee skills and combat attack damage of the assassin. This is the assassin's primary defensive stance.
HANDCRAFTED
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
36 seconds
Level
93
Assassin
Effects:
• Increases AGI of caster by 88.3.
• Adds 2.2% to base avoidance.
• Decreases Slashing and Piercing of caster by 32.5.
• Increases Parry of caster by 52.0.
• Increases Defense of caster by 69.3.
Chaos Anthem VI (Journeyman)
Impairs the wisdom of target encounter and inflicts mental damage over time. This song requires a recurrent power cost to maintain.
HANDCRAFTED
Target
Enemy
Range
Up to 25.0 meters
Power
49
Casting
1 seconds
Recovery
0.5 seconds
Recast
4 seconds
Duration
60 seconds
Resistability
12.0% Easier
Level
93
Troubador
Effects:
• Inflicts 146 mental damage on target encounter instantly and every 6 seconds.
• Decreases WIS of target encounter by 88.3.
Blackguard VII (Journeyman)
Increases defense, parry, aggression, and physical damage mitigation while reducing the offensive melee skills. This is the brigand's primary defensive stance.
HANDCRAFTED
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
36 seconds
Level
93
Brigand
Effects:
• Decreases Slashing, Piercing and Crushing of caster by 32.5.
• Increases Aggression of caster by 17.3.
• Increases Defense and Parry of caster by 34.7.
• Increases the caster's effectiveness of worn armor vs physical damage by 18%.
Overking's Sabatons of Clouds
TREASURED
31 Primary Attributes
31 Stamina
429 Resistances
12 Combat Skills
0.3 Crit Bonus
1.1 Crit Chance
1.7 Potency
1.4 Flurry
Plate Armor (Feet)
Mitigation
402
Level
66
Berserker, Guardian, Inquisitor, Paladin, Shadowknight, Templar
Adornment Slots:
White, Turquoise
ATTUNEABLE
Overking's Cowl of Vision
TREASURED
31 Primary Attributes
31 Stamina
231 Resistances
12 Combat Skills
0.3 Crit Bonus
1.1 Crit Chance
1.7 Potency
33 Ability Mod
Cloth Armor (Head)
Mitigation
139
Level
66
All Fighters, All Mages, Assassin, Brigand, Defiler, Dirge, Fury, Inquisitor, Mystic, Ranger, Swashbuckler, Templar, Troubador, Warden
Adornment Slots:
White, Turquoise
ATTUNEABLE
Sash of the Albino
TREASURED
13 Stamina
13 Primary Attributes
5 Combat Skills
Slots
Waist
Level
40
Adornment Slots:
White, Black, Turquoise
LORE ATTUNEABLE
a small humanoid skull
A small skull that could be humanoid. A merchant might pay a few coin for this item.
a twisted wand
TREASURED
8 Stamina
8 Primary Attributes
3 Combat Skills
Spell Autoattack Weapon (Focus)
Ranged
Damage
36 - 109
(18.13 Rating)
Delay
8.0 seconds
Range
0 - 35 meters
Level
20
All Mages, All Priests
Adornment Slots:
White
ATTUNEABLE
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Item Discoveries |
Delinor was first to discover 16 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).