You are viewing EQ2U as a guest.

Log in or Register
How to become a EQ2U Scholar (Patreon)
We've upgraded!
EQ2U has successfully been updated to PHP 8. Please let us know if you find any problems by submitting a report through the Contact Us feature!

Transfer Life (Journeyman)
Transfers health from the necromancer to target ally.
HANDCRAFTED
Target
Friend
Range
Up to 20.0 meters
Health
1824
Casting
2 seconds
Recovery
0.5 seconds
Recast
8 seconds
Level
33

Necromancer
Effects:
  Heals target for 392.

Deny II (Journeyman)
An impairment that decreases the target's strength and intelligence.
HANDCRAFTED
Target
Enemy
Range
Up to 25.0 meters
Power
31
Casting
2 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
36 seconds
Resistability
12.0% Easier
Level
21

Inquisitor
Effects:
  Decreases INT and STR of target by 7.2.
  Reduces the target's ability to bleed through wards by 1.6%

Power of Mind II (Apprentice)
An augmentation that increases the power pool and arcane resistance for the coercer's group. The arcane resist protects more against mental than magic and divine.
HANDCRAFTED
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
43200 seconds
Level
21

Coercer
Effects:
  Increases Max Power of group members (AE) by 72.0.
  Increases Mitigation of group members (AE) vs arcane damage by 168.

Forced Obedience (Apprentice)
An impairment that decreases the offensive skills of an opponent and its surrounding allies.
HANDCRAFTED
Target
Enemy
Range
Up to 25.0 meters
Power
60
Casting
2 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
36 seconds
Resistability
12.0% Easier
Level
20

Inquisitor
Effects:
  Decreases Crushing, Piercing, Slashing and Ranged of target encounter by 5.4.
Falkrin
53 Wizard
Item Discoveries
Falkrin was first to discover 4 items* on their server**.
Item Discovery Date
Transfer Life (Journeyman)2005-09-15 06:45:25 PM
Deny II (Journeyman)2005-01-26 05:16:02 PM
Power of Mind II (Apprentice)2005-01-26 05:11:29 PM
Forced Obedience (Apprentice)2005-01-27 05:55:49 PM

*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).