EQ2U has been updated for Scars of Destruction, including Recipes, Achievements, Collections, and more. If YOU want to help us add Scars of Destruction Quests to EQ2U, please visit your Active Quest Journal and find further instructions there!
Quiver that can be placed in your ammo slot that holds arrows to be used while using a ranged weapon. This is the only item that can be held in this container
HANDCRAFTED
Infused Stats:
Slots
24
Glorified Tunic of Smiting
MASTERCRAFTED FABLED
5 Stamina
5 Primary Attributes
2 Combat Skills
Infused Stats:
Leather Armor (Chest)
Mitigation
49
Level
10
Channeler, Fury, Warden
Effects:
Divine Purpose
When Equipped:
• Increases the caster's heals and wards by 5%.
Adornment Slots:
White
ATTUNEABLE
flask of water
A flask of water from the nearest river.
Infused Stats:
Slots
Drink
Level
10
Satiation
Average
Duration
30 minutes
Effects:
Increases Power Regen of target by 6.0.
NO-VALUE
Superb Bauble
TREASURED
3 Stamina
3 Primary Attributes
Infused Stats:
Slots
Ear
Level
1
Adornment Slots:
White
NO-TRADE
Woven Waxed Boots
MASTERCRAFTED
2 Stamina
2 Primary Attributes
Infused Stats:
Leather Armor (Feet)
Mitigation
7
Level
2
All Fighters, All Priests, All Scouts
Adornment Slots:
White
ATTUNEABLE
ration
A set of dry bread, enough to satisfy hunger but not taste.
Infused Stats:
Slots
Food
Level
10
Satiation
Average
Duration
30 minutes
Effects:
Increases Health Regen of target by 4.0. This effect suspends during combat
NO-VALUE
Glorified Bracers of Smiting
MASTERCRAFTED FABLED
5 Stamina
5 Primary Attributes
2 Combat Skills
Infused Stats:
Leather Armor (Forearms)
Mitigation
46
Level
10
Channeler, Fury, Warden
Effects:
Divine Conservation
When Equipped:
• Reduces the power cost of beneficial spells by 5%.
Adornment Slots:
White
ATTUNEABLE
Woven Waxed Gloves
MASTERCRAFTED
2 Stamina
2 Primary Attributes
Infused Stats:
Leather Armor (Hands)
Mitigation
7
Level
2
All Fighters, All Priests, All Scouts
Adornment Slots:
White
ATTUNEABLE
Woven Waxed Skullcap
MASTERCRAFTED
2 Stamina
2 Primary Attributes
Infused Stats:
Leather Armor (Head)
Mitigation
7
Level
2
All Fighters, All Priests, All Scouts
Adornment Slots:
White
ATTUNEABLE
Woven Waxed Pants
MASTERCRAFTED
2 Stamina
2 Primary Attributes
Infused Stats:
Leather Armor (Legs)
Mitigation
7
Level
2
All Fighters, All Priests, All Scouts
Adornment Slots:
White
ATTUNEABLE
Dire Sledge of Smiting
MASTERCRAFTED FABLED
10 Stamina
10 Primary Attributes
4 Combat Skills
Infused Stats:
Great Hammer
Two-Handed Crushing
Damage
11 - 65
(12.77 Rating)
Delay
6.0 seconds
Level
10
All Fighters, All Mages, All Priests, Beastlord
Effects:
Exalted Wave
When Equipped:
• On any combat or spell hit this spell may cast Exalted Wave on target of attack. Lasts for 10.0 seconds. Triggers about 2.0 times per minute.
• Inflicts 24 - 26 cold damage on targets in Area of Effect instantly and every 2 seconds.
• Heals group members (AE) for 23 - 25 instantly and every 2 seconds.
• Increases the amount of wards and heals cast by the caster's group by 5%.
• Must not be engaged in pvp combat
• Cannot be modified except by direct means
Adornment Slots:
White, White
ATTUNEABLE
Toxic Bow of Execution
MASTERCRAFTED FABLED
5 Stamina
5 Primary Attributes
2 Combat Skills
Infused Stats:
Bow
Ranged
Damage
16 - 93
(12.16 Rating)
Delay
9.0 seconds
Range
2 - 35 meters
Level
10
All Scouts, Channeler
Effects:
Vital Exposure
When Equipped:
• On a critical combat hit this spell may cast Vital Exposure on target of attack. Lasts for 10.0 seconds. Triggers about 2.0 times per minute.
• Inflicts 11 - 13 disease damage on target instantly and every 2 seconds.
• Inflicts an additional 1 - 1 disease damage on target every tick.
• Decreases the target's physical mitigation over time.
• Must not be engaged in pvp combat
• Cannot be modified except by direct means
• On a critical spell hit this spell may cast Vital Exposure on target of spell. Lasts for 10.0 seconds. Triggers about 2.0 times per minute.
• Inflicts 11 - 13 disease damage on target instantly and every 2 seconds.
• Inflicts an additional 1 - 1 disease damage on target every tick.
• Decreases the target's physical mitigation over time.