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Martial Bornite Tome
HANDCRAFTED
334 Primary Attributes
644 Stamina
24.8 Crit Bonus
1 Resolve
25.8 DPS
41.3 Crit Chance
29 Potency
33.7 Haste
18.6 Multi Attack
Infused Stats:
Slots
Charm
Level
100
Effects:
When Equipped:
• Heals caster for 36,000 health every 3 seconds
• Cannot be modified except by direct means
Prayer to Tunare
Applies Prayer to Tunare when Activated.
• Heals the caster for 526,350 health
• Suspends the passive effect for 60 seconds
• This item may not be used in a PvP zone.
• Cannot be modified except by direct means
• The reuse time of Prayer to Tunare is 1 minute
Adornment Slots:
White
ATTUNEABLE INFUSABLE
Seething Shadows
FABLED
395 Primary Attributes
744 Stamina
68,666 Health
30 Crit Bonus
4 Resolve
28.1 DPS
44.3 Crit Chance
34.6 Potency
36.7 Haste
20.5 Multi Attack
Infused Stats:
Slots
Charm
Level
100
Effects:
Warrior's Way
Applies Warrior's Way when Activated. Lasts for 15.0 seconds.
• Increases Fervor of caster by 17.6.
• This item may not be used in a PvP zone.
• Cannot be modified except by direct means
• The casting time of Warrior's Way is 5.0 seconds and the reuse time of the spell is 8 minutes
Adornment Slots:
White
HEIRLOOM ATTUNEABLE INFUSABLE
mottled leather quiver
Quiver that can be placed in your ammo slot that holds arrows to be used while using a ranged weapon. This is the only item that can be held in this container
• Increases the wearer's Potency by 72. If the wearer is the top of an enemy's hatelist, the value is increased to 96.
• Increases the wearer's health by 20,000. If the wearer is the top of an enemy's hatelist, the value is increased to 42,000.
Adornment Slots:
White
HEIRLOOM ATTUNEABLE INFUSED
Swift Umbrite Earrings
HANDCRAFTED
334 Primary Attributes
644 Stamina
28,613 Resistances
71 Combat Skills
18.5 Crit Bonus
1 Resolve
8.3 Casting Speed
20.6 Potency
16.8 Haste
1,404 Ability Mod
Infused Stats:
Slots
Ear
Level
100
Effects:
Enraging Flames
When Equipped:
• Inflicts 610,000 heat damage and 940,000 threat increase to up to three targets who are fighting the wearer every 6 seconds. The wearer's Auto-Attack must be active for this effect to trigger. Suspends if the wearer's AE Auto Attack is disabled.