EQ2U has been updated for Scars of Destruction, including Recipes, Achievements, Collections, and more. If YOU want to help us add Scars of Destruction Quests to EQ2U, please visit your Active Quest Journal and find further instructions there!
• On a critical combat hit this spell may cast Smothering Affliction on target of attack. Lasts for 30.0 seconds. Triggers about 2.2 times per minute.
• Inflicts 2,605 - 2,880 poison damage on target.
• Decreases Mitigation of target vs noxious damage by 816.
• Must not be engaged in pvp combat
• Cannot be modified except by direct means
• On a critical spell hit this spell may cast Smothering Affliction on target of spell. Lasts for 30.0 seconds. Triggers about 2.2 times per minute.
• Inflicts 2,605 - 2,880 poison damage on target.
• Decreases Mitigation of target vs noxious damage by 816.
• Must not be engaged in pvp combat
• Cannot be modified except by direct means
HEIRLOOM NO-VALUE
spotted leather sack
Sack that can be placed in your ammo slot that holds shurikens, throwing axes, throwing daggers, and throwing hammers to be used while using a ranged weapon. These are the only items that can be held in this container.
MASTERCRAFTED
Infused Stats:
Slots
26
Animist's Slaughtering Hauberk
FABLED
88 Primary Attributes
88 Stamina
29 Combat Skills
5.3 Crit Bonus
22.6 DPS
5.9 Crit Chance
8.8 Potency
13.8 Haste
Infused Stats:
Chain Armor (Chest)
Mitigation
509
Level
90
Beastlord
Effects:
Pestilential Rain II
When Equipped:
• On any combat or spell hit this spell may cast Pestilential Rain on target of attack. Triggers about 2.0 times per minute.
• Inflicts 1,998 disease damage on target encounter.
• Must not be engaged in pvp combat
• Cannot be modified except by direct means
Adornment Slots:
White, Turquoise, Yellow
HEIRLOOM ATTUNEABLE
Inspirited Shroud of Vah Kerrath
FABLED
64 Stamina
64 Primary Attributes
23 Combat Skills
3.8 Crit Chance
6.2 Potency
1.4 Crit Bonus
3.8 Reuse Speed
185 Ability Mod
Infused Stats:
Slots
Cloak
Level
90
Beastlord
Effects:
Rime Strike
When Equipped:
• This effect will not stack with itself if adorned on multiple items.
• On a critical combat hit this spell may cast Rime Strike on target of attack. Lasts for 20.0 seconds. Triggers about 2.2 times per minute.
• Inflicts 1,424 - 1,573 poison damage on target.
• Inflicts 1,424 - 1,573 heat damage on target.
• Increases Crit Bonus of caster by 4.0.
• Increases Potency of caster by 4.0.
• Must not be engaged in pvp combat
• Cannot be modified except by direct means
• On a critical spell hit this spell may cast Rime Strike on target of spell. Lasts for 20.0 seconds. Triggers about 2.2 times per minute.
• Inflicts 1,424 - 1,573 poison damage on target.
• Inflicts 1,424 - 1,573 heat damage on target.
• Increases Crit Bonus of caster by 4.0.
• Increases Potency of caster by 4.0.
• Must not be engaged in pvp combat
• Cannot be modified except by direct means
• Cannot be modified except by direct means
Adornment Slots:
White, Turquoise
NO-TRADE
Blended Bamboo Brew
HANDCRAFTED
Infused Stats:
Slots
Drink
Level
90
Satiation
High
Duration
5 hours and 3 minutes
Effects:
Increases AGI and STA of target by 15.4. Increases Power Regen of target by 135.0.
Skull Faceted Stud
FABLED
92 Primary Attributes
92 Stamina
540 Resistances
30 Combat Skills
5.6 Crit Bonus
24.2 DPS
2.8 AE Auto
6.3 Crit Chance
9.2 Potency
306 Ability Mod
Infused Stats:
Slots
Ear
Level
90
All Scouts
Adornment Slots:
White, Yellow, Turquoise
HEIRLOOM LORE-EQUIP
Smoldering Adornment of Endurance (Superior)
MASTERCRAFTED FABLED
Adds the following to an item:
221 Health
Type:
White Adornment
Slots:
Head, Hands, Ear, Wrist
Level
80
NO-VALUE
Hoop of the Imperium
FABLED
88 Primary Attributes
88 Stamina
1,551 Resistances
29 Combat Skills
5.3 Crit Bonus
22.6 DPS
5.9 Crit Chance
8.8 Potency
14.5 Multi Attack
Infused Stats:
Slots
Ear
Level
90
All Scouts
Adornment Slots:
White, Turquoise
HEIRLOOM LORE-EQUIP
Smoldering Adornment of Endurance (Superior)
MASTERCRAFTED FABLED
Adds the following to an item:
221 Health
Type:
White Adornment
Slots:
Head, Hands, Ear, Wrist
Level
80
NO-VALUE
Boots of Subversion
LEGENDARY
84 Primary Attributes
84 Stamina
28 Combat Skills
4.9 Crit Bonus
5.5 Crit Chance
8.4 Potency
12.7 Haste
13.5 Multi Attack
Infused Stats:
Chain Armor (Feet)
Mitigation
429
Level
90
All Scouts, Berserker, Defiler, Guardian, Inquisitor, Mystic, Paladin, Shadowknight, Templar
Adornment Slots:
White, Turquoise, Yellow
NO-TRADE
Marr Cherry Cobbler
HANDCRAFTED
Infused Stats:
Slots
Food
Level
90
Satiation
High
Duration
5 hours and 3 minutes
Effects:
Increases AGI and STA of target by 15.4. Increases Health Regen of target by 221.3.
Animist's Slaughtering Wristguard
FABLED
88 Primary Attributes
88 Stamina
29 Combat Skills
5.3 Crit Bonus
2.6 AE Auto
5.9 Crit Chance
8.8 Potency
14.5 Multi Attack
Infused Stats:
Chain Armor (Forearms)
Mitigation
475
Level
90
Beastlord
Adornment Slots:
White, Turquoise, Yellow
HEIRLOOM ATTUNEABLE
Animist's Slaughtering Cuffs
FABLED
88 Primary Attributes
88 Stamina
29 Combat Skills
5.3 Crit Bonus
22.6 DPS
2.6 AE Auto
5.9 Crit Chance
8.8 Potency
Infused Stats:
Chain Armor (Hands)
Mitigation
475
Level
90
Beastlord
Effects:
Haste
When Equipped:
• Increases Haste of caster by 40.0.
Adornment Slots:
White, Turquoise, Yellow
HEIRLOOM ATTUNEABLE
Animist's Slaughtering Coif
FABLED
88 Primary Attributes
88 Stamina
29 Combat Skills
5.3 Crit Bonus
4.7 Casting Speed
5.9 Crit Chance
8.8 Potency
14.5 Multi Attack
Infused Stats:
Chain Armor (Head)
Mitigation
475
Level
90
Beastlord
Adornment Slots:
White, Turquoise, Yellow
HEIRLOOM ATTUNEABLE
Band of Killingfrost
FABLED
88 Primary Attributes
88 Stamina
1,551 Resistances
29 Combat Skills
5.3 Crit Bonus
22.6 DPS
5.9 Crit Chance
8.8 Potency
13.8 Haste
Infused Stats:
Slots
Finger
Level
90
All Scouts
Adornment Slots:
White, Turquoise, Green
HEIRLOOM LORE-EQUIP ATTUNEABLE
Warscout Wrist of Assailing
LEGENDARY
88 Stamina
88 Primary Attributes
1,551 Resistances
22.6 DPS
5.9 Crit Chance
8.8 Potency
5.3 Crit Bonus
14.5 Multi Attack
Infused Stats:
Slots
Wrist
Level
90
Adornment Slots:
White, Turquoise
HEIRLOOM LORE-EQUIP ATTUNEABLE
Animist's Massacring Chausses
FABLED
92 Primary Attributes
92 Stamina
30 Combat Skills
5.6 Crit Bonus
6.3 Crit Chance
9.2 Potency
13.6 Max Health
6.7 Flurry
6.3 Reuse Speed
Infused Stats:
Chain Armor (Legs)
Mitigation
509
Level
90
Beastlord
Adornment Slots:
White, Turquoise, Yellow, Yellow
HEIRLOOM ATTUNEABLE
Inspirited Talisman of Vah Kerrath
FABLED
64 Stamina
64 Primary Attributes
23 Combat Skills
15.2 DPS
3.8 Crit Chance
6.2 Potency
1.4 Crit Bonus
3.8 Reuse Speed
Infused Stats:
Slots
Neck
Level
90
Beastlord
Effects:
Aegis of Blood
When Equipped:
• This effect will not stack with itself if adorned on multiple items.
• On any combat or spell hit this spell may cast Aegis of Blood on target of attack. Lasts for 30.0 seconds. Triggers about 2.2 times per minute.
• Wards caster against 1,000 points of all damage
• Inflicts 3,796 - 4,196 piercing damage on target.
• Must not be engaged in pvp combat
• Cannot be modified except by direct means
Adornment Slots:
White, Turquoise, Green
NO-TRADE
Feral Claws of Khati Sha
FABLED
106 Stamina
106 Primary Attributes
33 Combat Skills
7.4 Crit Chance
10.8 Potency
6.5 Crit Bonus
17.3 Haste
17.9 Reuse Speed
18.1 Multi Attack
Infused Stats:
Fists
Main Hand Crushing
Damage
81 - 459
(134.98 Rating)
Delay
4.0 seconds
Level
90
Beastlord
Adornment Slots:
White, Turquoise
NO-TRADE
Cocooned Satchel
FABLED
92 Primary Attributes
92 Stamina
30 Combat Skills
5.6 Crit Bonus
6.3 Crit Chance
9.2 Potency
6.3 Block Chance
6.3 Reuse Speed
18.2 Extra Riposte
Infused Stats:
Thrown Weapon
Ranged
Damage
222 - 1,260
(164.67 Rating)
Delay
9.0 seconds
Range
2 - 35 meters
Level
90
All Scouts, Berserker, Bruiser, Guardian, Monk
Adornment Slots:
White, Yellow, Turquoise
HEIRLOOM ATTUNEABLE
Elemental Detonation
FABLED
Adds the following to an item:
Type:
Yellow Adornment
Slots:
Ranged, Waist, Cloak, Charm
Level
90
Effects:
Elemental Detonation
When Equipped:
• This effect will not stack with itself if adorned on multiple items.
• On a critical combat hit this spell has a 15% chance to cast Elemental Detonation on target of attack. Lasts for 6.0 seconds.
• On death this spell will cast Elemental Detonation on caster.
• Inflicts 6,175 - 6,825 cold damage on targets in Area of Effect.
• Must not be engaged in pvp combat
• Cannot be modified except by direct means
• Grants a total of 1 trigger of the spell.
• Must not be engaged in pvp combat
• Cannot be modified except by direct means
• On a critical spell hit this spell has a 15% chance to cast Elemental Detonation on target of spell. Lasts for 6.0 seconds.
• On death this spell will cast Elemental Detonation on caster.
• Inflicts 6,175 - 6,825 cold damage on targets in Area of Effect.
• Must not be engaged in pvp combat
• Cannot be modified except by direct means
• Grants a total of 1 trigger of the spell.
• Must not be engaged in pvp combat
• Cannot be modified except by direct means
HEIRLOOM NO-VALUE
Spiked Band of Prelude
FABLED
88 Primary Attributes
88 Stamina
1,485 Resistances
29 Combat Skills
5.3 Crit Bonus
2.6 AE Auto
5.9 Crit Chance
8.8 Potency
13.8 Haste
Infused Stats:
Slots
Finger
Level
90
All Scouts
Adornment Slots:
White, Yellow, Turquoise, Green
HEIRLOOM LORE-EQUIP ATTUNEABLE
Cuff of the Eternal Warlord
LEGENDARY
88 Stamina
88 Primary Attributes
1,551 Resistances
29 Combat Skills
22.6 DPS
5.9 Crit Chance
8.8 Potency
12.7 Max Health
5.3 Crit Bonus
Infused Stats:
Slots
Wrist
Level
90
Adornment Slots:
White, Turquoise
HEIRLOOM LORE-EQUIP ATTUNEABLE
Spiritual Claws of Khati Sha
FABLED
106 Stamina
106 Primary Attributes
33 Combat Skills
27.9 DPS
7.4 Crit Chance
10.8 Potency
6.5 Crit Bonus
17.3 Haste
405 Ability Mod
Infused Stats:
Fists
Off Hand Crushing
Damage
81 - 459
(134.98 Rating)
Delay
4.0 seconds
Level
90
Beastlord
Effects:
Summon Keeper of Wisdom
Applies Summon Keeper of Wisdom when Activated.
Adornment Slots:
White, Turquoise
NO-TRADE
Animist's Slaughtering Spaulders
FABLED
88 Primary Attributes
88 Stamina
29 Combat Skills
5.3 Crit Bonus
22.6 DPS
5.9 Crit Chance
8.8 Potency
14.5 Multi Attack
Infused Stats:
Chain Armor (Shoulders)
Mitigation
475
Level
90
Beastlord
Adornment Slots:
White, Turquoise, Yellow
HEIRLOOM ATTUNEABLE
Frozen Sash of Flowing Ice
FABLED
90 Primary Attributes
90 Stamina
30 Combat Skills
5.4 Crit Bonus
23.4 DPS
6.1 Crit Chance
9 Potency
14.3 Haste
297 Ability Mod
Infused Stats:
Slots
Waist
Level
90
All Scouts
Adornment Slots:
White, Black, Turquoise, Yellow
HEIRLOOM ATTUNEABLE
Manalink
FABLED
Adds the following to an item:
Type:
Yellow Adornment
Slots:
Ranged, Waist, Cloak, Charm
Level
90
All Fighters, All Scouts
Effects:
Manalink
When Equipped:
• On a critical combat hit this spell may cast Manalink on caster. Lasts for 16.0 seconds. Triggers about 2.2 times per minute.
• Increases power of caster by 286 instantly and every 4 seconds.
• Must not be engaged in pvp combat
• Cannot be modified except by direct means
• On a critical spell hit this spell may cast Manalink on caster. Lasts for 16.0 seconds. Triggers about 2.2 times per minute.
• Increases power of caster by 286 instantly and every 4 seconds.
This character has 42,273 Maximum Hitpoints. Health is increased by equipped Items, Spells, AAs, and Prestige lines that increase Stamina and/or Max Health.
This character regenerates 1,912 health per tick while out-of-combat.
This character has a Maximum Power pool of 32,464. Power is increased by equipped Items, Spells, AAs, and Prestige lines that increase the character's primary stat or Maximum Power.
This character regenerates 1,434 power per tick while out-of-combat.
This character runs 75% faster than normal (not including spell effects).
Strength provides no benefit to Scouts.
Scouts do increased Damage and have a larger Power pool based on their Agility.
Intelligence provides no benefit to Scouts.
Wisdom provides no benefit to Scouts.
All characters have an increased Maximum Health and chance to Resist spells based on their Stamina.
This character resists Elemental damage in the amount of 34,291 whatsits.
This character resists Noxious damage in the amount of 29,775 whatsits.
This character resists Arcane damage in the amount of 29,910 whatsits.
This character's ability to absorb physical damage is determined by Mitigation on equipped items, Spells, and AA/Prestige choices, as well as through the "Mitigation Increase" stat. Mitigation scales to or is 'contested' by the enemy's level.
Avoidance uses a closely guarded formula to determine this character's ability to avoid physical damage. It is increased by Block Chance, Defensive Skills (Parry, Dodge, Deflection), the Protection value of your equipped shield, Block, and Parry which can come from Items, Adornments, AAs, Prestige lines, and even Food/Drink.
Uncontested Avoidance comes from Extra Parry Chance, Extra Dodge Chance, and Extra Riposte Chance.
Beyond that, Avoidance remains shrouded in mystery!
I tried to decipher this stat well enough to write a tooltip. It burns!
Hard cap: 70%
I tried to decipher this stat well enough to write a tooltip. It burns!
Hard Cap is calculated based upon your Block and Block Chance, both of which must be higher than 0!
This Scout's Spells, Combat Arts, and Autoattacks always apply for the maximum amount, plus there's a 192.5% chance of a Legendary, Fabled, or Mythical crit which multiplies the amount further.
Soft Cap: 1400
Crit Bonus is a multiplier to the critical hits of your Spells, Combat Arts, Autoattacks, and Heals.
Potency is a base multiplier of your abilities such as Spells, Combat Arts, and Heals, but not Autoattacks.
There is no soft or hard cap on Potency.
A percentage bonus to all your Abilities (Spells, Combat Arts, and Heals) applied after all other modifiers.
Formerly known as 'Final Ability Damage'.
If your resolve is less than the resolve of your enemy, then you will do reduced damage and they will do increased damage to you.
A kinder, gentler stat analagous to Critical Mitigation and Critical Avoidance.
Ability Mod increases the maximum amount of each of this character's Spells and Combat Arts by up to 50%.
If most of this character's abilities already max out at 224, then some of this stat can be reforged.
This character decreases the amount of hate generated by their actions by 0%.
Hard Cap: -50% Hate Gain
This character's Combat Arts, Spells, and Abilities refresh 28.6% faster than normal.
Hard Cap: 100%.
This character's Spells and Combat Arts cast 0% faster than normal.
Soft Cap: 100%
Additional Casting Speed over 100% might still be converted into Spell Doublecast in Blood of Luclin, who knows?
The pause (cooldown) between the casting of Abilities is reduced from .5 seconds to 0.375 seconds, a 50% improvement.
Hard Cap: 100%
While no longer itemized, some items increase the character's Spell Reuse Speed. This stat stacks with Ability Reuse Speed but only affects Spells.
While no longer itemized, some items increase the character's Spell Doublecast.
Amounts of Ability Doublecast over 100% are useful when facing enemies with Ability Doublecast Avoidance.
Attack Speed (Haste) shortens the delay between weapon swings, increasing the frequency of procs. At the soft cap of 200, Autoattack weapon swings happen 125% quicker than the delay indicated on the weapon.
Soft Cap: 200 Hard Cap: 1200
Additional Haste over 200 might still be converted to Flurry in Blood of Luclin, who knows?
This character has a 32.2% chance to strike (and thus proc) up to four additional targets (not their current target) they are facing with their weapon.
Hard Cap: 100%
Accuracy is your chance to hit the target when you normally would have missed. It does not help you against parries, blocks or ripostes.
Soft Cap depends on the enemy and your Weapon Skills stat.
Hard Cap: 100%
Strikethrough is your chance to ignore the target's Riposte, Parry or Block.
Hard Cap: 100%
Multi Attack is the chance that your melee, ranged, or spell weapon will swing (autoattack). This stat has no effect on Abilities, Spells, or procs.
200%+ MA = 1.25 additional attacks
Hard Cap: 1200 -- 1.75 additional attacks
DPS Modifier increases your melee, ranged, or spell (wand) weapon's Autoattack damage. It has a diminishing returns curve after 600.
This character has a 0% chance to strike their primary target 2-4 additional times with their weapon. The 3rd and 4th hit are contested based on the character's hit rate.
Flurry cannot trigger (proc) items, effects, or spells.
Hard Cap: 100%
Weapon Damage Bonus is an independent additional multiplier to Autoattack damage.