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Applies Rising Tide when Activated. Lasts for 10.0 seconds.
• Applies Rising Tide on termination. Lasts for 10.0 seconds.
• Increases Fervor of caster by 28.8.
• Cannot be modified except by direct means
• Decreases Fervor of caster by 24.0.
• Cannot be modified except by direct means
• The casting time of Rising Tide is 3.0 seconds and the reuse time of the spell is 5 minutes
Adornment Slots:
White, Red
HEIRLOOM LORE-EQUIP ATTUNEABLE INFUSABLE
Trueshot's Perfect Arrow
LEGENDARY
1,086 Primary Attributes
1,322 Stamina
49,315 Power
109,629 Health
287.9 Crit Bonus
165 Resolve
33.4 Casting Speed
217.1 Crit Chance
6890.6 Potency
83 Haste
26.4 Weapon Damage
Infused Stats:
Slots
Charm
Level
120
Effects:
Perfect Being
Applies Perfect Being when Activated. Lasts for 10.0 seconds.
• Increases Fervor of caster by 33.3.
• Dazes caster
• Cannot be modified except by direct means
• The casting time of Perfect Being is 3.0 seconds and the reuse time of the spell is 5 minutes
Adornment Slots:
White, Red
HEIRLOOM LORE-EQUIP ATTUNEABLE INFUSABLE
Dimensional Quiver
Infused Stats:
Slots
32
HEIRLOOM
Soulshiv's Chain Chestguard
FABLED
1,516 Primary Attributes
3,363 Stamina
38,641 Power
250,553 Health
145.1 Casting Speed
2209.5 Potency
33.9 Mitigation Increase
165 Resolve
29.4 Max Health
149 Overcap Crit Bonus
Infused Stats:
Chain Armor (Chest)
Mitigation
925
Level
120
All Scouts, Defiler, Mystic
Adornment Slots:
White, Red
HEIRLOOM ATTUNEABLE INFUSABLE
Elvidil's Cloak of Thievery
FABLED
1,107 Primary Attributes
1,332 Stamina
59,178 Power
118,399 Health
315 Combat Skills
310.9 Crit Bonus
175 Resolve
34.7 Casting Speed
221.4 Crit Chance
7028.4 Potency
31.6 Weapon Damage
32 Overcap Weapon Damage
Infused Stats:
Slots
Cloak
Level
120
Adornment Slots:
White, Red
HEIRLOOM ATTUNEABLE INFUSABLE
Monsoon
MASTERCRAFTED
Infused Stats:
Slots
Drink
Level
100
Duration
45 minutes
Effects:
Increases AGI of target by 181.9. Increases INT of target by 181.9. Increases STR of target by 181.9. Increases WIS of target by 181.9. Increases STA of target by 234.7. Increases All Attributes of target by 0.5%. Increases Max Health of target by 3.4%. Increases Potency of target by 18.7. Increases Crit Chance of target by 67.5. Increases Power Regen of target by 404.0.
Clearmind's Spike Stud
LEGENDARY
1,086 Primary Attributes
1,322 Stamina
49,315 Power
109,629 Health
163,500 Resistances
312 Combat Skills
287.9 Crit Bonus
165 Resolve
33.4 Casting Speed
6890.6 Potency
83 Haste
48,333 Ability Mod
Infused Stats:
Slots
Ear
Level
120
Adornment Slots:
White, Red
HEIRLOOM LORE-EQUIP ATTUNEABLE INFUSABLE
Overseer's Ancient Earring of Purpose
FABLED
1,102 Primary Attributes
1,329 Stamina
56,712 Power
116,206 Health
170,040 Resistances
315 Combat Skills
305.1 Crit Bonus
170 Resolve
6993.9 Potency
26.8 Mitigation Increase
93.8 Multi Attack
30.3 Weapon Damage
Infused Stats:
Slots
Ear
Level
120
Adornment Slots:
White, Red
HEIRLOOM LORE-EQUIP ATTUNEABLE INFUSABLE
Despoiler's Chain Boots of Force
FABLED
2,329 Primary Attributes
4,703 Stamina
85,631 Power
136,260 Health
15.5 Casting Speed
6798.1 Potency
215 Resolve
337 Overcap Crit Bonus
69,829 Ability Mod
Infused Stats:
Chain Armor (Feet)
Mitigation
863
Level
120
All Scouts, Defiler, Mystic
Adornment Slots:
White, Red
HEIRLOOM ATTUNEABLE
Stormborn Souffle
MASTERCRAFTED
Infused Stats:
Slots
Food
Level
100
Duration
45 minutes
Effects:
Increases AGI of target by 181.9. Increases INT of target by 181.9. Increases STR of target by 181.9. Increases WIS of target by 181.9. Increases STA of target by 234.7. Increases All Attributes of target by 0.5%. Increases Max Health of target by 3.6%. Increases Crit Bonus of target by 17.6. Increases Crit Chance of target by 76.3. Increases Health Regen of target by 404.0.
Bracers of the Solar Core
LEGENDARY
821 Primary Attributes
2,070 Stamina
5,606 Power
56,102 Health
79.6 Casting Speed
355.8 Potency
18.8 Max Health
17 Resolve
16 Overcap Crit Bonus
4,344 Ability Mod
Infused Stats:
Chain Armor (Forearms)
Mitigation
750
Level
105
All Scouts, Defiler, Mystic
Adornment Slots:
White, Orange
HEIRLOOM ATTUNEABLE INFUSABLE
Gallant's Chain Gauntlets of Force
FABLED
2,329 Primary Attributes
4,703 Stamina
85,631 Power
136,260 Health
15.5 Casting Speed
6798.1 Potency
215 Resolve
337 Overcap Crit Bonus
69,829 Ability Mod
Infused Stats:
Chain Armor (Hands)
Mitigation
863
Level
120
All Scouts, Defiler, Mystic
Adornment Slots:
White, Red
HEIRLOOM ATTUNEABLE
Coif of the Fiend
LEGENDARY
1,017 Primary Attributes
2,305 Stamina
15,016 Power
100,221 Health
47 AE Auto
762.4 Potency
22 Mitigation Increase
45 Resolve
20.1 Max Health
27 Overcap Crit Bonus
Infused Stats:
Chain Armor (Head)
Mitigation
750
Level
110
All Scouts, Defiler, Mystic
Adornment Slots:
White, Orange
HEIRLOOM ATTUNEABLE INFUSABLE
Nadine's Solid Ring
FABLED
1,086 Primary Attributes
1,322 Stamina
49,315 Power
109,629 Health
163,500 Resistances
312 Combat Skills
287.9 Crit Bonus
165 Resolve
6890.6 Potency
26.1 Mitigation Increase
91.1 Multi Attack
26.4 Weapon Damage
Infused Stats:
Slots
Finger
Level
120
Adornment Slots:
White, Red, Green
HEIRLOOM LORE-EQUIP INFUSABLE
Arachmech Eye Spirit Stone
This will grow in power as you gain Adventure Experience!
Gains experience as Planar Essences are imbued into the item. Each Planar Level increases the base Ability Modifier, Potency, and Primary Attributes by 5%.
LEGENDARY
1,383 Primary Attributes
1,962 Stamina
36,801 Power
81,811 Health
19.8 AE Auto
412.3 Crit Chance
1419.1 Potency
37.8 Mitigation Increase
165 Resolve
133 Haste
92 Overcap Crit Bonus
Infused Stats:
Dagger
One-Handed Piercing
Damage
700 - 1,051
(437.76 Rating)
Delay
4.0 seconds
Level
120
All Fighters, All Mages, All Scouts, Channeler, Defiler, Mystic
Effects:
Noxious Rending
When Equipped:
• On any combat or spell hit this spell may cast Noxious Rending on target of attack. Lasts for 8.0 seconds. Triggers about 3.0 times per minute.
• Increases noxious damage done to target by 3%.
• Inflicts 1,077 disease damage on target encounter instantly and every second.
• Inflicts an additional 47 disease damage on target encounter every tick.
• Cannot be modified except by direct means
Adornment Slots:
White, Red, Blue, Cyan
HEIRLOOM INFUSABLE
Electrified Adornment of Mending
TREASURED
Adds the following to an item:
Type:
White Adornment
Slots:
Primary, Secondary, Ranged
Level
95
Effects:
Lesser Rune of Mending
When Equipped:
• On any combat or spell hit this spell may cast Lesser Rune of Mending on caster. Triggers about 6.0 times per minute.
• Heals caster for 64,064.
• Cannot be modified except by direct means
• This effect can only trigger once every 30.0 seconds.
• On a healing spell cast this spell may cast Lesser Rune of Mending on caster. Triggers about 6.0 times per minute.
• Heals caster for 64,064.
• Cannot be modified except by direct means
• This effect can only trigger once every 30.0 seconds.
NO-VALUE NO-TRADE
One Handed Rune: Power of Greenmist
LEGENDARY
Adds the following to an item:
97.4 Potency
Type:
Cyan Adornment
Slots:
Primary, Secondary
Level
100
NO-VALUE NO-TRADE
Clearmind's Emergency Bow
Gains experience as Planar Essences are imbued into the item. Each Planar Level increases the base Ability Modifier, Potency, and Primary Attributes by 5%.
LEGENDARY
1,383 Primary Attributes
1,962 Stamina
36,801 Power
81,811 Health
117.8 DPS
412.3 Crit Chance
1419.1 Potency
165 Resolve
68.2 Reuse Speed
92 Overcap Crit Bonus
9,098 Ability Mod
Infused Stats:
Bow
Ranged
Damage
1751 - 2,627
(547.2 Rating)
Delay
8.0 seconds
Range
2 - 35 meters
Level
120
All Scouts, Berserker, Channeler, Guardian, Paladin, Shadowknight
Effects:
Elemental Rending
When Equipped:
• On any combat or spell hit this spell may cast Elemental Rending on target of attack. Lasts for 8.0 seconds. Triggers about 3.0 times per minute.
• Increases elemental damage done to target by 3%.
• Inflicts 3,847 heat damage on target.
• Inflicts 3,847 cold damage on target.
• Cannot be modified except by direct means
Adornment Slots:
White, Red, Blue, Cyan
HEIRLOOM INFUSABLE
Secondary Rune: Power of Greenmist
LEGENDARY
Adds the following to an item:
97.4 Potency
Type:
Cyan Adornment
Slots:
Secondary, Ranged
Level
100
NO-VALUE NO-TRADE
Trueshot's Ring of Swiftness
LEGENDARY
1,086 Primary Attributes
1,322 Stamina
49,315 Power
109,629 Health
163,500 Resistances
312 Combat Skills
287.9 Crit Bonus
165 Resolve
6890.6 Potency
83 Haste
43.2 Reuse Speed
48,333 Ability Mod
Infused Stats:
Slots
Finger
Level
120
Adornment Slots:
White, Red, Green
HEIRLOOM LORE-EQUIP INFUSABLE
Arachmech Eye Spirit Stone
This will grow in power as you gain Adventure Experience!
Gains experience as Planar Essences are imbued into the item. Each Planar Level increases the base Ability Modifier, Potency, and Primary Attributes by 5%.
LEGENDARY
1,383 Primary Attributes
1,962 Stamina
36,801 Power
81,811 Health
117.8 DPS
412.3 Crit Chance
1419.1 Potency
165 Resolve
68.2 Reuse Speed
92 Overcap Crit Bonus
9,098 Ability Mod
Infused Stats:
Dagger
One-Handed Piercing
Damage
700 - 1,051
(437.76 Rating)
Delay
4.0 seconds
Level
120
All Fighters, All Mages, All Scouts, Channeler, Defiler, Mystic
Effects:
Rending Torrent
When Equipped:
• On a hostile ability cast this spell has a 50% chance to cast Rending Torrent on target of spell. Lasts for 14.0 seconds. This effect normalizes based off of a three second triggering event.
• Increases physical and elemental damage done to target by 2%.
• Inflicts 4,155 crushing damage on target.
• Inflicts 416 crushing damage on target every 2 seconds.
• Inflicts 4,155 cold damage on target.
• Inflicts 416 cold damage on target every 2 seconds.
• Cannot be modified except by direct means
• This effect can only trigger once every 10.0 - 14.0 seconds.
Adornment Slots:
White, Red, Blue, Cyan
HEIRLOOM INFUSABLE
Electrified Adornment of Mending
TREASURED
Adds the following to an item:
Type:
White Adornment
Slots:
Primary, Secondary, Ranged
Level
95
Effects:
Lesser Rune of Mending
When Equipped:
• On any combat or spell hit this spell may cast Lesser Rune of Mending on caster. Triggers about 6.0 times per minute.
• Heals caster for 64,064.
• Cannot be modified except by direct means
• This effect can only trigger once every 30.0 seconds.
• On a healing spell cast this spell may cast Lesser Rune of Mending on caster. Triggers about 6.0 times per minute.
• Heals caster for 64,064.
• Cannot be modified except by direct means
• This effect can only trigger once every 30.0 seconds.
This character has 301,805,582 Maximum Hitpoints. Health is increased by equipped Items, Spells, AAs, and Prestige lines that increase Stamina and/or Max Health.
This character regenerates 12,072,245 health per tick while out-of-combat.
This character has a Maximum Power pool of 1,459,048. Power is increased by equipped Items, Spells, AAs, and Prestige lines that increase the character's primary stat or Maximum Power.
This character regenerates 58,384 power per tick while out-of-combat.
This character runs 46% faster than normal (not including spell effects).
Strength provides no benefit to Scouts.
Scouts do increased Damage and have a larger Power pool based on their Agility.
Intelligence provides no benefit to Scouts.
Wisdom provides no benefit to Scouts.
All characters have an increased Maximum Health and chance to Resist spells based on their Stamina.
This character resists Elemental damage in the amount of 1,012,410 whatsits.
This character resists Noxious damage in the amount of 1,012,471 whatsits.
This character resists Arcane damage in the amount of 1,012,227 whatsits.
This character's ability to absorb physical damage is determined by Mitigation on equipped items, Spells, and AA/Prestige choices, as well as through the "Mitigation Increase" stat. Mitigation scales to or is 'contested' by the enemy's level.
Avoidance uses a closely guarded formula to determine this character's ability to avoid physical damage. It is increased by Block Chance, Defensive Skills (Parry, Dodge, Deflection), the Protection value of your equipped shield, Block, and Parry which can come from Items, Adornments, AAs, Prestige lines, and even Food/Drink.
Uncontested Avoidance comes from Extra Parry Chance, Extra Dodge Chance, and Extra Riposte Chance.
Beyond that, Avoidance remains shrouded in mystery!
I tried to decipher this stat well enough to write a tooltip. It burns!
Hard cap: 70%
I tried to decipher this stat well enough to write a tooltip. It burns!
Hard Cap is calculated based upon your Block and Block Chance, both of which must be higher than 0!
This Scout's Spells, Combat Arts, and Autoattacks always apply for the maximum amount, plus there's a 2478.3% chance of a Legendary, Fabled, or Mythical crit which multiplies the amount further.
Soft Cap: 1400
Crit Bonus is a multiplier to the critical hits of your Spells, Combat Arts, Autoattacks, and Heals.
Potency is a base multiplier of your abilities such as Spells, Combat Arts, and Heals, but not Autoattacks.
There is no soft or hard cap on Potency.
A percentage bonus to all your Abilities (Spells, Combat Arts, and Heals) applied after all other modifiers.
Formerly known as 'Final Ability Damage'.
If your resolve is less than the resolve of your enemy, then you will do reduced damage and they will do increased damage to you.
A kinder, gentler stat analagous to Critical Mitigation and Critical Avoidance.
Ability Mod increases the maximum amount of each of this character's Spells and Combat Arts by up to 50%.
If most of this character's abilities already max out at 5,237,064, then some of this stat can be reforged.
This character decreases the amount of hate generated by their actions by 0%.
Hard Cap: -50% Hate Gain
This character's Combat Arts, Spells, and Abilities refresh 100% faster than normal.
Hard Cap: 100%.
An unused 79.6 points of Reuse Speed should be reforged into something else.
This character's Spells and Combat Arts cast 100% faster than normal.
Soft Cap: 100%
360.7 points of Casting Speed might still be converted into Spell Doublecast in Blood of Luclin, who knows?
The pause (cooldown) between the casting of Abilities is reduced from .5 seconds to 0.5 seconds, a 0% improvement.
Hard Cap: 100%
While no longer itemized, some items increase the character's Spell Reuse Speed. This stat stacks with Ability Reuse Speed but only affects Spells.
While no longer itemized, some items increase the character's Spell Doublecast.
Amounts of Ability Doublecast over 100% are useful when facing enemies with Ability Doublecast Avoidance.
Attack Speed (Haste) shortens the delay between weapon swings, increasing the frequency of procs. At the soft cap of 200, Autoattack weapon swings happen 125% quicker than the delay indicated on the weapon.
Soft Cap: 200 Hard Cap: 1200
437 points of Haste might be being converted to Flurry in Blood of Luclin, who knows?
This character has a 100% chance to strike up to four additional targets (not their current target) they are facing with their weapon.
The 1-4 attacks generated from AE Autoattack can trigger (proc) items, effects, and spells.
Hard Cap: 100%
An unused 116 points of AE Autoattack should be reforged into something else.
Accuracy is your chance to hit the target when you normally would have missed. It does not help you against parries, blocks or ripostes.
Soft Cap depends on the enemy and your Weapon Skills stat.
Hard Cap: 100%
Strikethrough is your chance to ignore the target's Riposte, Parry or Block.
Hard Cap: 100%
Multi Attack is the chance that your melee, ranged, or spell weapon will swing (autoattack). This stat has no effect on Abilities, Spells, or procs.
700%+ MA = 1.55 additional attacks
Hard Cap: 1200 -- 1.75 additional attacks
Multi Attack is of limited usefulness in Kunark Ascending content.
DPS Modifier increases your melee, ranged, or spell (wand) weapon's Autoattack damage. It has a diminishing returns curve after 600.
DPS Mod is of limited usefulness in Kunark Ascending content.
This character has a 68.6% chance to strike their primary target 2-4 additional times with their weapon. The 3rd and 4th hit are contested based on the character's hit rate.
Flurry cannot trigger (proc) items, effects, or spells.
Hard Cap: 100%
Flurry is of limited usefulness in Kunark Ascending content.
Weapon Damage Bonus is an independent additional multiplier to Autoattack damage.