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Increases STA and WIS of target by 84.7. Increases Power Regen of target by 159.3. Increases outgoing heal and ward amount by 3%.
Cethernee's Cats Paw Earring
Glows with a faint light as if it was alive.
ETHEREAL
122 Stamina
122 Primary Attributes
2,079 Resistances
16.4 Casting Speed
8.6 Crit Chance
12.6 Potency
7.5 Crit Bonus
20.3 Haste
20.9 Reuse Speed
Infused Stats:
Slots
Ear
Level
95
All Priests
Effects:
Bloodthirst III
When Equipped:
• Increases Crit Bonus of caster by 6.1.
• This effect will not stack with any rank or tier of itself.
• Cannot be modified except by direct means
Shivering Enragement
When Equipped:
• Increases Combat Mana Regen of caster by 10.0%.
• Increases Max Power of caster by 1,440.0.
• Increases Disruption, Ministration, Subjugation and Ordination of caster by 8.0.
• Cannot be modified except by direct means
Adornment Slots:
White, Turquoise, Yellow, Yellow, White
LORE-EQUIP
Astral Adornment of Heightened Power (Superior)
MASTERCRAFTED FABLED
Adds the following to an item:
68 Ability Mod
Type:
White Adornment
Slots:
Chest, Shoulders, Finger, Ear, Charm
Level
90
NO-VALUE
Astral Adornment of Heightened Power (Superior)
MASTERCRAFTED FABLED
Adds the following to an item:
68 Ability Mod
Type:
White Adornment
Slots:
Chest, Shoulders, Finger, Ear, Charm
Level
90
NO-VALUE
Miniature Primal Velium Dagger Earring
FABLED
124 Primary Attributes
124 Stamina
2,079 Resistances
7.7 Crit Bonus
16.8 Casting Speed
8.8 Crit Chance
12.8 Potency
21.6 Multi Attack
21.4 Reuse Speed
Infused Stats:
Slots
Ear
Level
95
Effects:
Phantom Wound I
When Equipped:
•This effect will not stack with any rank or tier of itself.
• On a critical healing spell cast this spell may cast Phantom Wound I on target of spell cast. Lasts for 10.0 seconds. Triggers about 2.0 times per minute.
• When any damage is received this spell will cast Phantom Wound I on target.
It is said that only the breath from Vox herself can make such magics.
ETHEREAL
122 Stamina
122 Primary Attributes
32.4 DPS
8.6 Crit Chance
12.6 Potency
7.5 Crit Bonus
21.1 Multi Attack
20.9 Reuse Speed
Infused Stats:
Slots
Neck
Level
95
All Priests
Effects:
Phantom Wound III
When Equipped:
•This effect will not stack with any rank or tier of itself.
• On a critical healing spell cast this spell may cast Phantom Wound III on target of spell cast. Lasts for 10.0 seconds. Triggers about 2.0 times per minute.
• When any damage is received this spell will cast Phantom Wound III on target.
• Heals target for 2,314.
• Must not be engaged in pvp combat
• Cannot be modified except by direct means
• Grants a total of 5 triggers of the spell.
• Must not be engaged in pvp combat
• Cannot be modified except by direct means
• Cannot be modified except by direct means
Ageless Damnation
When Equipped:
• Increases WIS and INT of caster by 45.0.
• Increases Crit Bonus of caster by 6.1.
• This effect will not stack with any rank or tier of itself.
• Cannot be modified except by direct means
Adornment Slots:
White, Turquoise, Yellow, Yellow, Green, White
Astral Adornment of Damaging (Superior)
MASTERCRAFTED FABLED
Adds the following to an item:
9.2 DPS
Type:
White Adornment
Slots:
Chest, Neck, Waist
Level
90
NO-VALUE
Sigil of the Silver Reaper
This will grow in power as you heal others!
LEGENDARY
Adds the following to an item:
1 Primary Attributes
Type:
Green Adornment
Slots:
Finger, Neck
Level
90
Spirit Stone Stats:
+14 agi +13 sta
+1% Potency +0.8% Crit Bonus +20 Ability Modifier
Progress to Next Level:
20
86.81%
NO-VALUE
Astral Adornment of Damaging (Superior)
MASTERCRAFTED FABLED
Adds the following to an item:
9.2 DPS
Type:
White Adornment
Slots:
Chest, Neck, Waist
Level
90
NO-VALUE
Cazicite Greathammer of Fright
FABLED
373 Stamina
373 Primary Attributes
33.1 Casting Speed
121.2 Crit Chance
22.3 Potency
22.3 Crit Bonus
66.2 Haste
35.6 Multi Attack
5 Reuse Speed
Infused Stats:
Great Hammer
Two-Handed Crushing
Damage
230 - 1,303
(218.97 Rating)
Delay
7.0 seconds
Level
95
All Fighters, All Mages, All Priests, Beastlord
Adornment Slots:
White, White, Yellow, Yellow
HEIRLOOM
Astral Adornment of Increased Criticals (Superior)
MASTERCRAFTED FABLED
Adds the following to an item:
2.5 Crit Bonus
Type:
White Adornment
Slots:
Primary, Secondary, Ranged
Level
90
NO-VALUE
Astral Adornment of Increased Criticals (Superior)
MASTERCRAFTED FABLED
Adds the following to an item:
2.5 Crit Bonus
Type:
White Adornment
Slots:
Primary, Secondary, Ranged
Level
90
NO-VALUE
Harrowed Madness
FABLED
Adds the following to an item:
Type:
Yellow Adornment
Slots:
Primary, Secondary, Ranged, Waist, Cloak, Charm
Level
90
Effects:
Harrowed Madness
When Equipped:
• This effect will not stack with similar effects.
• On a critical combat hit this spell may cast Harrowed Madness on caster. Lasts for 15.0 seconds. Triggers about 2.2 times per minute.
• Increases Reuse Speed of caster by 5.5%.
• Increases Potency of caster by 9.0.
• Increases DPS of caster by 45.0.
• Increases Haste of caster by 45.0.
• Must not be engaged in pvp combat
• Cannot be modified except by direct means
• On a critical spell hit this spell may cast Harrowed Madness on caster. Lasts for 15.0 seconds. Triggers about 2.2 times per minute.
• Increases Reuse Speed of caster by 5.5%.
• Increases Potency of caster by 9.0.
• Increases DPS of caster by 45.0.
• Increases Haste of caster by 45.0.
• Must not be engaged in pvp combat
• Cannot be modified except by direct means
HEIRLOOM NO-VALUE
Cry Havoc
FABLED
Adds the following to an item:
Type:
Yellow Adornment
Slots:
Primary, Secondary, Ranged, Waist, Cloak, Charm
Level
90
Effects:
Cry Havoc
When Equipped:
• On a critical spell hit this spell may cast Cry Havoc on the group. Lasts for 15.0 seconds. Triggers about 2.2 times per minute.
• Increases Ability Mod of group members by 600.0.
• Must not be engaged in pvp combat
• Cannot be modified except by direct means
• On a critical combat hit this spell may cast Cry Havoc on the group. Lasts for 15.0 seconds. Triggers about 2.2 times per minute.
• Increases Ability Mod of group members by 600.0.
• Must not be engaged in pvp combat
• Cannot be modified except by direct means
• On a critical healing spell cast this spell may cast Cry Havoc on the group. Lasts for 15.0 seconds. Triggers about 2.2 times per minute.
• Increases Ability Mod of group members by 600.0.
• Must not be engaged in pvp combat
• Cannot be modified except by direct means
• Cannot be modified except by direct means
HEIRLOOM NO-VALUE
Scepter of the Sentinel
FABLED
124 Stamina
124 Primary Attributes
16.8 Casting Speed
8.8 Crit Chance
12.8 Potency
7.7 Crit Bonus
21.4 Reuse Speed
568 Ability Mod
Infused Stats:
Spell Autoattack Weapon (Focus)
Ranged
Damage
250 - 1,418
(208.54 Rating)
Delay
8.0 seconds
Range
0 - 35 meters
Level
95
All Mages, All Priests
Adornment Slots:
White, Turquoise, Yellow, Yellow
HEIRLOOM
Astral Adornment of Increased Criticals (Superior)
MASTERCRAFTED FABLED
Adds the following to an item:
2.5 Crit Bonus
Type:
White Adornment
Slots:
Primary, Secondary, Ranged
Level
90
NO-VALUE
Field of War
FABLED
Adds the following to an item:
Type:
Yellow Adornment
Slots:
Primary, Secondary, Ranged, Waist, Cloak, Charm
Level
90
Effects:
Field of War
When Equipped:
• Increases Melee Weapon Range of caster by 11.0%.
• Increases Ranged Weapon Range of caster by 11.0%.
• Increases the range and radius of spells by 11%.
• This effect will not stack with similar effects.
• Cannot be modified except by direct means
HEIRLOOM NO-VALUE
Shiverback King Enscribed Ring
FABLED
203 Stamina
203 Primary Attributes
9,108 Resistances
13.8 DPS
12.1 Potency
12.1 Crit Bonus
27.6 Haste
8 Reuse Speed
424 Ability Mod
Infused Stats:
Slots
Finger
Level
95
Effects:
Astral Dew III
When Equipped:
•This effect will not stack with any rank or tier of itself.
• On a healing spell cast this spell may cast Astral Dew III on target of spell. Lasts for 16.0 seconds. Triggers about 2.0 times per minute.
• Heals target for 2,986 - 3,300 instantly and every 2 seconds.
• Must not be engaged in pvp combat
• Cannot be modified except by direct means
• Cannot be modified except by direct means
Adornment Slots:
White, Green, White
HEIRLOOM LORE-EQUIP
Astral Adornment of Heightened Power (Superior)
MASTERCRAFTED FABLED
Adds the following to an item:
68 Ability Mod
Type:
White Adornment
Slots:
Chest, Shoulders, Finger, Ear, Charm
Level
90
NO-VALUE
Prime Consecrated Soul Trap
This will grow in power as you gain Adventure Experience!
• This effect will not stack with similar effects.
• On a critical healing spell cast this spell may cast Storm Animus on target of spell cast. Lasts for 20.0 seconds. Triggers about 2.2 times per minute.
• Increases STR, INT, AGI, WIS and STA of target by 185.6.
This character has 183,035 Maximum Hitpoints. Health is increased by equipped Items, Spells, AAs, and Prestige lines that increase Stamina and/or Max Health.
This character regenerates 7,341 health per tick while out-of-combat.
This character has a Maximum Power pool of 67,442. Power is increased by equipped Items, Spells, AAs, and Prestige lines that increase the character's primary stat or Maximum Power.
This character regenerates 2,804 power per tick while out-of-combat.
This character runs 90% faster than normal (not including spell effects).
Strength provides no benefit to Priests.
Agility provides no benefit to Priests.
Intelligence provides no benefit to Priests.
Priests put out increased Damage and have a larger Power pool based on their Wisdom.
All characters have an increased Maximum Health and chance to Resist spells based on their Stamina.
This character resists Elemental damage in the amount of 55,127 whatsits.
This character resists Noxious damage in the amount of 55,222 whatsits.
This character resists Arcane damage in the amount of 57,306 whatsits.
This character's ability to absorb physical damage is determined by Mitigation on equipped items, Spells, and AA/Prestige choices, as well as through the "Mitigation Increase" stat. Mitigation scales to or is 'contested' by the enemy's level.
Avoidance uses a closely guarded formula to determine this character's ability to avoid physical damage. It is increased by Block Chance, Defensive Skills (Parry, Dodge, Deflection), the Protection value of your equipped shield, Block, and Parry which can come from Items, Adornments, AAs, Prestige lines, and even Food/Drink.
Uncontested Avoidance comes from Extra Parry Chance, Extra Dodge Chance, and Extra Riposte Chance.
Beyond that, Avoidance remains shrouded in mystery!
I tried to decipher this stat well enough to write a tooltip. It burns!
Hard cap: 70%
I tried to decipher this stat well enough to write a tooltip. It burns!
Hard Cap is calculated based upon your Block and Block Chance, both of which must be higher than 0!
This Priest's Spells, Combat Arts, Heals, Wards, and Autoattacks always apply for the maximum amount, plus there's a 337.2% chance of a Legendary, Fabled, or Mythical crit which multiplies the amount further.
Soft Cap: 1400
Crit Bonus is a multiplier to the critical hits of your Spells, Combat Arts, Autoattacks, and Heals.
Potency is a base multiplier of your abilities such as Spells, Combat Arts, and Heals, but not Autoattacks.
There is no soft or hard cap on Potency.
A percentage bonus to all your Abilities (Spells, Combat Arts, and Heals) applied after all other modifiers.
Formerly known as 'Final Ability Damage'.
If your resolve is less than the resolve of your enemy, then you will do reduced damage and they will do increased damage to you.
A kinder, gentler stat analagous to Critical Mitigation and Critical Avoidance.
Ability Mod increases the maximum amount of each of this character's Spells and Combat Arts by up to 50%.
If most of this character's abilities already max out at 5,016, then some of this stat can be reforged.
This character decreases the amount of hate generated by their actions by 0%.
Hard Cap: -50% Hate Gain
This character's Combat Arts, Spells, and Abilities refresh 100% faster than normal.
Hard Cap: 100%.
An unused 7.6 points of Reuse Speed should be reforged into something else.
This character's Spells and Combat Arts cast 100% faster than normal.
Soft Cap: 100%
72.7 points of Casting Speed might still be converted into Spell Doublecast in Blood of Luclin, who knows?
The pause (cooldown) between the casting of Abilities is reduced from .5 seconds to 0.5 seconds, a 0% improvement.
Hard Cap: 100%
While no longer itemized, some items increase the character's Spell Reuse Speed. This stat stacks with Ability Reuse Speed but only affects Spells.
While no longer itemized, some items increase the character's Spell Doublecast.
Amounts of Ability Doublecast over 100% are useful when facing enemies with Ability Doublecast Avoidance.
Attack Speed (Haste) shortens the delay between weapon swings, increasing the frequency of procs. At the soft cap of 200, Autoattack weapon swings happen 125% quicker than the delay indicated on the weapon.
Soft Cap: 200 Hard Cap: 1200
333 points of Haste might be being converted to Flurry in Blood of Luclin, who knows?
This character has a 0% chance to strike (and thus proc) up to four additional targets (not their current target) they are facing with their weapon.
Hard Cap: 100%
Accuracy is your chance to hit the target when you normally would have missed. It does not help you against parries, blocks or ripostes.
Soft Cap depends on the enemy and your Weapon Skills stat.
Hard Cap: 100%
Strikethrough is your chance to ignore the target's Riposte, Parry or Block.
Hard Cap: 100%
Multi Attack is the chance that your melee, ranged, or spell weapon will swing (autoattack). This stat has no effect on Abilities, Spells, or procs.
500%+ MA = 1.45 additional attacks
Hard Cap: 1200 -- 1.75 additional attacks
DPS Modifier increases your melee, ranged, or spell (wand) weapon's Autoattack damage. It has a diminishing returns curve after 600.
This character has a 16.4% chance to strike their primary target 2-4 additional times with their weapon. The 3rd and 4th hit are contested based on the character's hit rate.
Flurry cannot trigger (proc) items, effects, or spells.
Hard Cap: 100%
Weapon Damage Bonus is an independent additional multiplier to Autoattack damage.
This Refined item was crafted with a Purified rare! Most item stats have been increased by 10% vs. an item crafted with a standard rare!
This crafted item has been Experimented, increasing its stats! Boosting the same stat improves it with diminishing returns (10%, 15%, 17.5%, 18.5%, 19%).