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Magma Walker Fossil
LEGENDARY
372 Primary Attributes
715 Stamina
30 Crit Bonus
2 Resolve
27 DPS
41.3 Crit Chance
32.3 Potency
14.7 Reuse Speed
779 Ability Mod
Infused Stats:
Deity:
+10 sta
0.9% Potency
0.6% Crit Bonus
+44.0 Abil Mod
Slots
Charm
Level
100
Effects:
Shelter
Applies Shelter when Activated. Lasts for 12.0 seconds.
• Summons a sigil on the ground that makes any group member immune to stun, stifle, fear and daze. All group members receive a ward for 70,000 instantly and every second inside of the sigil.
Sack that can be placed in your ammo slot that holds shurikens, throwing axes, throwing daggers, and throwing hammers to be used while using a ranged weapon. These are the only items that can be held in this container.
Increases STR of target by 246.4. Increases STA of target by 316.8. Gives target an extra 1.5% mitigation to their worn armor. Increases Max Health of target by 1.5%. Increases Power Regen of target by 363.6.
Verdant Umbrite Post
LEGENDARY
364 Primary Attributes
700 Stamina
28,613 Resistances
71 Combat Skills
20.2 Crit Bonus
1 Resolve
26.4 DPS
22.4 Potency
14.4 Reuse Speed
763 Ability Mod
Infused Stats:
Slots
Ear
Level
100
Effects:
Prismatic Reaction
When Equipped:
• On a spell cast this spell may cast Prismatic Reaction on caster. Lasts for 16.0 seconds. Triggers about 1.8 times per minute.
• Wards caster based off of caster's total spell resists.
• Cannot be modified except by direct means
• When a combat art is used this spell may cast Prismatic Reaction on caster. Lasts for 16.0 seconds. Triggers about 1.8 times per minute.
• Wards caster based off of caster's total spell resists.
• Cannot be modified except by direct means
Adornment Slots:
White
NO-TRADE INFUSABLE
Electrified Adornment of Energy
TREASURED
Adds the following to an item:
495 Power
Type:
White Adornment
Slots:
Head, Hands, Ear, Wrist
Level
95
NO-VALUE NO-TRADE
Mitigating Umbrite Earrings
HANDCRAFTED
334 Primary Attributes
644 Stamina
28,613 Resistances
71 Combat Skills
18.5 Crit Bonus
1 Resolve
25.8 DPS
20.6 Potency
6.6 Mitigation Increase
7 Reuse Speed
Infused Stats:
Slots
Ear
Level
100
Effects:
Fortitude Stand
When Equipped:
• Gives caster an extra 10.0% mitigation to their worn armor.
Increases STR of target by 246.4. Increases STA of target by 316.8. Target will Dodge 1.5% of incoming attacks. Increases Crit Chance of target by 88.0. Increases Health Regen of target by 363.6.
• On any combat or spell hit this spell may cast Countermoves on the raid. Lasts for 5.0 seconds. Triggers about 0.6 times per minute.
• Increases Potency of raid and group members (AE) by 16.0.
• Cannot be modified except by direct means
• When any damage is received this spell will cast Countermoves on the raid. Lasts for 5.0 seconds. This effect normalizes based off of a three second triggering event.
• Increases Potency of raid and group members (AE) by 16.0.
• Cannot be modified except by direct means
• This effect can only trigger once every 1.0 second.
• Increases the wearer's Crit Bonus and Potency by 55 if they have 1 or more grouped allies within 5 meters of them. If the wearer is in a raid with more than 8 people, the value is increased to 80.
Adornment Slots:
White, Green
HEIRLOOM INFUSED
Astral Adornment of Damaging (Lesser)
HANDCRAFTED
Adds the following to an item:
6.2 DPS
Type:
White Adornment
Slots:
Chest, Neck, Waist
Level
90
HEIRLOOM NO-VALUE
Sacrificial Staff
LEGENDARY
962 Primary Attributes
2,200 Stamina
56.8 Crit Bonus
4 Resolve
88.6 DPS
342.2 Crit Chance
65.4 Potency
116 Haste
58 Multi Attack
Infused Stats:
Deity:
+72 sta
0.8% Potency
1.6% Crit Bonus
Staff
Two-Handed Crushing
Damage
308 - 1,744
(341.96 Rating)
Delay
6.0 seconds
Level
100
All Fighters, All Mages, All Priests, Beastlord
Effects:
Early Advantage
When Equipped:
• On any combat or spell hit this spell may cast Early Advantage on target of attack. Lasts for 10.0 seconds. Triggers about 3.0 times per minute.
• Inflicts 8,970,000 crushing damage on target
• Increases Weapon Damage of caster by 18.0.
• Increases Crit Bonus of caster by 20.0.
• Increases Potency of caster by 20.0.
• Cannot be modified except by direct means
Adornment Slots:
White, Purple, Purple, Cyan
HEIRLOOM INFUSED
Electrified Adornment of Critical Chance
TREASURED
Adds the following to an item:
10 Crit Chance
Type:
White Adornment
Slots:
Primary, Secondary, Forearms, Legs, Ranged, Cloak
Level
95
NO-VALUE NO-TRADE
The Fire Gazer's Scales
LEGENDARY
481 Primary Attributes
1,100 Stamina
28.4 Crit Bonus
2 Resolve
15.4 Casting Speed
171.1 Crit Chance
32.7 Potency
29 Haste
2,332 Ability Mod
Infused Stats:
Deity:
+7 sta
0.6% Potency
0.6% Crit Bonus
+27.6 Abil Mod
Thrown Weapon
Ranged
Damage
410 - 2,326
(304.01 Rating)
Delay
9.0 seconds
Range
2 - 35 meters
Level
100
All Scouts, Berserker, Bruiser, Guardian, Monk
Effects:
Neural Lash
When Equipped:
• On any combat or spell hit this spell may cast Neural Lash on target of attack. Triggers about 4.0 times per minute.
• Inflicts 4,649 divine damage on target encounter.
• Cannot be modified except by direct means
Adornment Slots:
White, Purple, Cyan
HEIRLOOM INFUSED
Secondary Rune: Lesser Weapon Damage
FABLED
Adds the following to an item:
2.5 Weapon Damage
Type:
Cyan Adornment
Slots:
Secondary, Ranged
Level
95
HEIRLOOM NO-VALUE
Mitigating Umbrite Ring
HANDCRAFTED
334 Primary Attributes
644 Stamina
28,613 Resistances
71 Combat Skills
18.5 Crit Bonus
1 Resolve
25.8 DPS
20.6 Potency
6.6 Mitigation Increase
7 Reuse Speed
Infused Stats:
Slots
Finger
Level
100
Effects:
Uplifting Stamina
When Equipped:
• Increases Max Health of caster by 24.0%.
Adornment Slots:
White, Green
INFUSABLE
Astral Adornment of Parrying (Lesser)
HANDCRAFTED
Adds the following to an item:
20 Combat Skills
Type:
White Adornment
Slots:
Chest, Finger
Level
90
HEIRLOOM NO-VALUE
Integrity Shifter
LEGENDARY
380 Primary Attributes
730 Stamina
29,521 Resistances
75 Combat Skills
20.2 Crit Bonus
3 Resolve
23.1 DPS
21.6 Potency
36 Haste
19.8 Multi Attack
Infused Stats:
Deity:
+15 sta
1.3% Potency
2.8% Crit Bonus
Slots
Wrist
Level
100
Effects:
Amplifying Stamina
When Equipped:
• Increases the wearer's Potency by 25%-96.3% and Stamina by 270-983. The value increases based on how many other players are wearing Amplifying effects. Only one effect per player can increase the value.