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Enchanted Glob of Swamp Muck
LEGENDARY
60 Stamina
60 Primary Attributes
12 Combat Skills
2.1 Crit Chance
2.7 Potency
1.7 Crit Bonus
13 Haste
Infused Stats:
Slots
Charm
Level
72
Adornment Slots:
White, Turquoise
LORE-EQUIP ATTUNEABLE
Sphere of Lost Cowardice
LEGENDARY
31 Primary Attributes
31 Stamina
12 Combat Skills
0.3 Crit Bonus
5.7 DPS
1.2 Crit Chance
1.7 Potency
Infused Stats:
Slots
Charm
Level
60
Adornment Slots:
White, Turquoise
LORE-EQUIP ATTUNEABLE
pristine engraved leather quiver
Quiver that can be placed in your ammo slot that holds arrows to be used while using a ranged weapon. This is the only item that can be held in this container
• When damaged with a melee weapon this spell will cast Enraging Presence on target's attacker. This effect normalizes based off of a three second triggering event.
• Increases Threat to target by 87
• Cannot be modified except by direct means
Adornment Slots:
White, Turquoise, Orange
LORE ATTUNEABLE
Swansong Choker
FABLED
34 Primary Attributes
34 Stamina
14 Combat Skills
0.4 Crit Bonus
1.4 Casting Speed
1.5 Crit Chance
2 Potency
48 Ability Mod
Infused Stats:
Slots
Neck
Level
70
Adornment Slots:
White, Turquoise, Green
HEIRLOOM LORE-EQUIP ATTUNEABLE
Soul Leech, Dark Sword of Blood
LEGENDARY
76 Primary Attributes
76 Stamina
28 Combat Skills
1 Crit Bonus
3.4 Crit Chance
5 Potency
5.6 Mitigation Increase
Infused Stats:
Great Sword
Two-Handed Slashing
Damage
127 - 381
(84.73 Rating)
Delay
6.0 seconds
Level
70
Berserker, Guardian, Paladin, Shadowknight
Effects:
Soul Leech
When Equipped:
• On a combat hit this spell may cast Soul Leech on target of attack. Triggers about 2.0 times per minute.
• Drains 150 health from the target.
• Will trigger off of crush, pierce or slash abilities.
Adornment Slots:
White, Turquoise, White
HEIRLOOM LORE-EQUIP ATTUNEABLE
Hallgloom's Bow of Hobbling
LEGENDARY
45 Stamina
45 Primary Attributes
6.7 Strikethrough
2.3 Crit Chance
3.6 Potency
0.8 Crit Bonus
5.9 Multi Attack
Infused Stats:
Bow
Ranged
Damage
111 - 630
(82.42 Rating)
Delay
9.0 seconds
Range
2 - 35 meters
Level
71
All Scouts, Berserker, Channeler, Guardian, Paladin, Shadowknight
Effects:
Footwound
When Equipped:
• On a ranged hit this spell may cast Footwound on target of attack. Lasts for 5.0 seconds. Triggers about 1.6 times per minute.