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Quiver that can be placed in your ammo slot that holds arrows to be used while using a ranged weapon. This is the only item that can be held in this container
HANDCRAFTED
Infused Stats:
Slots
18
Virtuoso's Slaughtering Hauberk
FABLED
88 Primary Attributes
88 Stamina
29 Combat Skills
5.3 Crit Bonus
22.6 DPS
5.9 Crit Chance
8.8 Potency
12.7 Max Health
Infused Stats:
Chain Armor (Chest)
Mitigation
509
Level
90
All Scouts
Effects:
Pestilential Rain II
When Equipped:
• On any combat or spell hit this spell may cast Pestilential Rain on target of attack. Triggers about 2.0 times per minute.
• Inflicts 1,998 disease damage on target encounter.
• Must not be engaged in pvp combat
• Cannot be modified except by direct means
Adornment Slots:
White, Turquoise, Yellow
HEIRLOOM ATTUNEABLE
Drape of the Pawn Shifter
This item appears to be able to be broken down into warborne ore.
FABLED
90 Primary Attributes
90 Stamina
30 Combat Skills
5.4 Crit Bonus
6.1 Crit Chance
9 Potency
13.1 Max Health
14.3 Haste
297 Ability Mod
Infused Stats:
Slots
Cloak
Level
90
All Scouts
Adornment Slots:
White, Turquoise, Yellow, Yellow
HEIRLOOM ATTUNEABLE
Halasian Icebrew
A secret family recipe handed down from one ghostly sadistic bartender to the next.
HANDCRAFTED
Infused Stats:
Slots
Drink
Level
70
Satiation
High
Duration
5 hours and 34 minutes
Effects:
Increases INT, STA, STR, AGI and WIS of target by 16.5. Increases Power Regen of target by 117.6.
Stud of Rawr and Grrr
FABLED
68 Primary Attributes
68 Stamina
511 Resistances
24 Combat Skills
1.5 Crit Bonus
3.4 Casting Speed
4.2 Crit Chance
6.6 Potency
10.5 Multi Attack
Infused Stats:
Slots
Ear
Level
90
Effects:
Haste
When Equipped:
• Increases Haste of caster by 40.0.
Adornment Slots:
White, Turquoise
LORE ATTUNEABLE NO-VALUE
Hoop of the Imperium
FABLED
88 Primary Attributes
88 Stamina
1,551 Resistances
29 Combat Skills
5.3 Crit Bonus
22.6 DPS
5.9 Crit Chance
8.8 Potency
14.5 Multi Attack
Infused Stats:
Slots
Ear
Level
90
All Scouts
Adornment Slots:
White, Turquoise
HEIRLOOM LORE-EQUIP ATTUNEABLE
Virtuoso's Slaughtering Boots
FABLED
88 Primary Attributes
88 Stamina
29 Combat Skills
5.3 Crit Bonus
5.9 Crit Chance
8.8 Potency
13.8 Haste
14.5 Multi Attack
Infused Stats:
Chain Armor (Feet)
Mitigation
475
Level
90
Troubador
Adornment Slots:
White, Turquoise, Yellow
HEIRLOOM ATTUNEABLE
Crushed Caynar Nut Snap
HANDCRAFTED
Infused Stats:
Slots
Food
Level
90
Satiation
High
Duration
5 hours and 3 minutes
Effects:
Increases AGI of target by 20.8. Increases Health Regen of target by 221.3.
Virtuoso's Slaughtering Wristguard
FABLED
88 Primary Attributes
88 Stamina
29 Combat Skills
5.3 Crit Bonus
5.9 Crit Chance
8.8 Potency
14.5 Multi Attack
288 Ability Mod
Infused Stats:
Chain Armor (Forearms)
Mitigation
475
Level
90
Troubador
Adornment Slots:
White, Turquoise, Yellow
HEIRLOOM ATTUNEABLE
Virtuoso's Massacring Cuffs
FABLED
92 Primary Attributes
92 Stamina
30 Combat Skills
5.6 Crit Bonus
24.2 DPS
6.3 Crit Chance
9.2 Potency
13.6 Max Health
6.7 Flurry
Infused Stats:
Chain Armor (Hands)
Mitigation
475
Level
90
Troubador
Effects:
Haste
When Equipped:
• Increases Haste of caster by 45.0.
Adornment Slots:
White, Turquoise, Yellow, Yellow
HEIRLOOM ATTUNEABLE
Sage's Hood of Draconic Recognition
LEGENDARY
100 Primary Attributes
100 Stamina
5.9 Crit Bonus
25.5 DPS
6.7 Crit Chance
10.2 Potency
16.5 Multi Attack
Infused Stats:
Cloth Armor (Head)
Mitigation
202
Level
92
Adornment Slots:
White, Turquoise, Yellow, Yellow, White
HEIRLOOM ATTUNEABLE
Forceful Ring of Polished Bones
This item appears to be able to be broken down into bloodmetal ore.
FABLED
92 Primary Attributes
92 Stamina
564 Resistances
30 Combat Skills
5.6 Crit Bonus
6.3 Crit Chance
9.2 Potency
13.6 Max Health
6.3 Reuse Speed
306 Ability Mod
Infused Stats:
Slots
Finger
Level
90
All Fighters, All Scouts
Adornment Slots:
White, Turquoise, Yellow, Yellow, White, Green
HEIRLOOM LORE-EQUIP ATTUNEABLE
Band of Exsulatum
LEGENDARY
84 Primary Attributes
84 Stamina
1,392 Resistances
4.9 Crit Bonus
5.5 Crit Chance
8.4 Potency
11.7 Max Health
13.5 Multi Attack
Infused Stats:
Slots
Wrist
Level
90
All Fighters, All Scouts
Adornment Slots:
White, Turquoise
HEIRLOOM LORE-EQUIP ATTUNEABLE
Virtuoso's Slaughtering Chausses
FABLED
88 Primary Attributes
88 Stamina
29 Combat Skills
5.3 Crit Bonus
22.6 DPS
5.9 Crit Chance
8.8 Potency
5.9 Reuse Speed
Infused Stats:
Chain Armor (Legs)
Mitigation
509
Level
90
Troubador
Adornment Slots:
White, Turquoise, Yellow
HEIRLOOM ATTUNEABLE
Vile Fanged Choker
LEGENDARY
84 Stamina
84 Primary Attributes
5.5 Crit Chance
8.4 Potency
4.9 Crit Bonus
13.5 Multi Attack
270 Ability Mod
Infused Stats:
Slots
Neck
Level
90
All Scouts
Adornment Slots:
White, Turquoise, Green
HEIRLOOM ATTUNEABLE
Dagger of Earthcrafting
FABLED
92 Primary Attributes
92 Stamina
30 Combat Skills
5.6 Crit Bonus
24.2 DPS
6.3 Crit Chance
9.2 Potency
13.6 Max Health
14.8 Haste
Infused Stats:
Dagger
One-Handed Piercing
Damage
81 - 459
(134.98 Rating)
Delay
4.0 seconds
Level
90
All Mages, All Scouts, Berserker, Channeler, Defiler, Guardian, Mystic, Paladin, Shadowknight
Effects:
Aftermath
When Equipped:
• On any combat or spell hit this spell may cast Aftermath on target of attack. Lasts for 12.0 seconds. Triggers about 2.2 times per minute.
• Inflicts 5,328 heat damage on target instantly and every 4 seconds.
• Inflicts an additional 2,664 heat damage on target every tick.
• Decreases Potency of target by 10.0.
• Must not be engaged in pvp combat
• Cannot be modified except by direct means
Adornment Slots:
White, Turquoise, Yellow
HEIRLOOM LORE-EQUIP ATTUNEABLE
Bow of the Cornicen
FABLED
88 Primary Attributes
88 Stamina
29 Combat Skills
5.3 Crit Bonus
5.9 Crit Chance
8.8 Potency
14.5 Multi Attack
288 Ability Mod
Infused Stats:
Bow
Ranged
Damage
228 - 1,291
(168.72 Rating)
Delay
9.0 seconds
Range
2 - 35 meters
Level
90
All Scouts, Channeler
Adornment Slots:
White, Turquoise, Yellow
HEIRLOOM ATTUNEABLE
Strength Through Sacrifice
FABLED
Adds the following to an item:
Type:
Yellow Adornment
Slots:
Ranged, Waist, Cloak, Charm
Level
90
All Scouts
Effects:
Strength Through Sacrifice
When Equipped:
• This effect will not stack with itself if adorned on multiple items.
• On a critical combat hit this spell may cast Strength Through Sacrifice on target of attack. Lasts for 15.0 seconds. Triggers about 2.2 times per minute.
• Decreases Accuracy of target by 6.0%.
• Increases Flurry of Caster by 6.0.
• Must not be engaged in pvp combat
• Cannot be modified except by direct means
• On a critical spell hit this spell may cast Strength Through Sacrifice on target of spell. Lasts for 15.0 seconds. Triggers about 2.2 times per minute.
• Decreases Accuracy of target by 6.0%.
• Increases Flurry of Caster by 6.0.
• Must not be engaged in pvp combat
• Cannot be modified except by direct means
HEIRLOOM NO-VALUE
Velium Coldain Insignia Ring
LEGENDARY, Coldain Ring
90 Stamina
90 Primary Attributes
1,598 Resistances
30 Combat Skills
23.4 DPS
6.1 Crit Chance
9 Potency
5.4 Crit Bonus
14.3 Haste
15.1 Multi Attack
Infused Stats:
Slots
Finger
Level
90
All Scouts
Effects:
Favor of Brell VIII
When Equipped:
• On a critical spell hit this spell has a 8% chance to cast Brell's Blessing VIII on caster. Lasts for 10.0 seconds.
• Increases Crit Bonus of caster by 4.5.
• Must not be engaged in pvp combat
• Cannot be modified except by direct means
• On a critical healing spell cast this spell has a 8% chance to cast Brell's Blessing VIII on caster. Lasts for 10.0 seconds.
• Increases Crit Bonus of caster by 4.5.
• Must not be engaged in pvp combat
• Cannot be modified except by direct means
• On a critical combat hit this spell has a 8% chance to cast Brell's Blessing VIII on caster. Lasts for 10.0 seconds.
• Increases Crit Bonus of caster by 4.5.
• Must not be engaged in pvp combat
• Cannot be modified except by direct means
• When damaged with a melee weapon this spell will cast Brell's Retribution VIII on target's attacker.
• Inflicts 60 piercing damage on target.
• Must not be engaged in pvp combat
• Cannot be modified except by direct means
Adornment Slots:
White, Turquoise, Green
LORE-EQUIP NO-TRADE NO-VALUE
Green Sand Wristband
FABLED
74 Primary Attributes
74 Stamina
26 Combat Skills
1.6 Crit Bonus
18.8 DPS
4.8 Crit Chance
7.2 Potency
11.2 Haste
12 Multi Attack
Infused Stats:
Slots
Wrist
Level
90
Effects:
Vicious Focus II
When Equipped:
• On any combat or spell hit this spell may cast Vicious Focus on caster. Lasts for 10.0 seconds. Triggers about 2.0 times per minute.
• Increases Potency of caster by 10.0.
• Cannot be modified except by direct means
Adornment Slots:
White, Turquoise
HEIRLOOM LORE-EQUIP ATTUNEABLE
Forceful Talon of Klaatuus
This item appears to be able to be broken down into bloodmetal ore.
FABLED
92 Primary Attributes
92 Stamina
5.6 Crit Bonus
6.3 Crit Chance
9.2 Potency
13.6 Max Health
14.8 Haste
306 Ability Mod
Infused Stats:
Dagger
One-Handed Crushing
Damage
81 - 459
(134.98 Rating)
Delay
4.0 seconds
Level
90
All Scouts
Effects:
Corrosive Fog III
When Equipped:
•This effect will not stack with any rank or tier of itself.
• On any combat or spell hit this spell may cast Corrosive Fog III on target of attack. Lasts for 16.0 seconds. Triggers about 2.0 times per minute.
• Inflicts 748 - 827 disease damage on target encounter instantly and every 2 seconds.
• Decreases Defense and Parry of target encounter by 10.0.
• Decreases Mitigation of target encounter vs physical damage by 470.
This character has 19,394 Maximum Hitpoints. Health is increased by equipped Items, Spells, AAs, and Prestige lines that increase Stamina and/or Max Health.
This character regenerates 989 health per tick while out-of-combat.
This character has a Maximum Power pool of 18,995. Power is increased by equipped Items, Spells, AAs, and Prestige lines that increase the character's primary stat or Maximum Power.
This character regenerates 861 power per tick while out-of-combat.
This character runs 55% faster than normal (not including spell effects).
Strength provides no benefit to Scouts.
Scouts do increased Damage and have a larger Power pool based on their Agility.
Intelligence provides no benefit to Scouts.
Wisdom provides no benefit to Scouts.
All characters have an increased Maximum Health and chance to Resist spells based on their Stamina.
This character resists Elemental damage in the amount of 9,965 whatsits.
This character resists Noxious damage in the amount of 9,965 whatsits.
This character resists Arcane damage in the amount of 9,845 whatsits.
This character's ability to absorb physical damage is determined by Mitigation on equipped items, Spells, and AA/Prestige choices, as well as through the "Mitigation Increase" stat. Mitigation scales to or is 'contested' by the enemy's level.
Avoidance uses a closely guarded formula to determine this character's ability to avoid physical damage. It is increased by Block Chance, Defensive Skills (Parry, Dodge, Deflection), the Protection value of your equipped shield, Block, and Parry which can come from Items, Adornments, AAs, Prestige lines, and even Food/Drink.
Uncontested Avoidance comes from Extra Parry Chance, Extra Dodge Chance, and Extra Riposte Chance.
Beyond that, Avoidance remains shrouded in mystery!
I tried to decipher this stat well enough to write a tooltip. It burns!
Hard cap: 70%
I tried to decipher this stat well enough to write a tooltip. It burns!
Hard Cap is calculated based upon your Block and Block Chance, both of which must be higher than 0!
This character has a 98% chance of critically striking the enemy with a Spell, Combat Art, Ability, or Autoattack.
Soft Cap: 1400
Crit Bonus is a multiplier to the critical hits of your Spells, Combat Arts, Autoattacks, and Heals.
Potency is a base multiplier of your abilities such as Spells, Combat Arts, and Heals, but not Autoattacks.
There is no soft or hard cap on Potency.
A percentage bonus to all your Abilities (Spells, Combat Arts, and Heals) applied after all other modifiers.
Formerly known as 'Final Ability Damage'.
If your resolve is less than the resolve of your enemy, then you will do reduced damage and they will do increased damage to you.
A kinder, gentler stat analagous to Critical Mitigation and Critical Avoidance.
Ability Mod increases the maximum amount of each of this character's Spells and Combat Arts by up to 50%.
If most of this character's abilities already max out at 2,804, then some of this stat can be reforged.
This character decreases the amount of hate generated by their actions by 0%.
Hard Cap: -50% Hate Gain
This character's Combat Arts, Spells, and Abilities refresh 32.5% faster than normal.
Hard Cap: 100%.
This character's Spells and Combat Arts cast 43.9333% faster than normal.
Soft Cap: 100%
Additional Casting Speed over 100% might still be converted into Spell Doublecast in Blood of Luclin, who knows?
The pause (cooldown) between the casting of Abilities is reduced from .5 seconds to 0.3575 seconds, a 57% improvement.
Hard Cap: 100%
While no longer itemized, some items increase the character's Spell Reuse Speed. This stat stacks with Ability Reuse Speed but only affects Spells.
While no longer itemized, some items increase the character's Spell Doublecast.
Amounts of Ability Doublecast over 100% are useful when facing enemies with Ability Doublecast Avoidance.
Attack Speed (Haste) shortens the delay between weapon swings, increasing the frequency of procs. At the soft cap of 200, Autoattack weapon swings happen 125% quicker than the delay indicated on the weapon.
Soft Cap: 200 Hard Cap: 1200
83 points of Haste might be being converted to Flurry in Blood of Luclin, who knows?
This character has a 7.1% chance to strike (and thus proc) up to four additional targets (not their current target) they are facing with their weapon.
Hard Cap: 100%
Accuracy is your chance to hit the target when you normally would have missed. It does not help you against parries, blocks or ripostes.
Soft Cap depends on the enemy and your Weapon Skills stat.
Hard Cap: 100%
Strikethrough is your chance to ignore the target's Riposte, Parry or Block.
Hard Cap: 100%
Multi Attack is the chance that your melee, ranged, or spell weapon will swing (autoattack). This stat has no effect on Abilities, Spells, or procs.
200%+ MA = 1.25 additional attacks
Hard Cap: 1200 -- 1.75 additional attacks
DPS Modifier increases your melee, ranged, or spell (wand) weapon's Autoattack damage. It has a diminishing returns curve after 600.
This character has a 5.3% chance to strike their primary target 2-4 additional times with their weapon. The 3rd and 4th hit are contested based on the character's hit rate.
Flurry cannot trigger (proc) items, effects, or spells.
Hard Cap: 100%
Weapon Damage Bonus is an independent additional multiplier to Autoattack damage.