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• Increases the damage and healing of Wildfire, Levinbolt, Stone Hammer, and Septic Strike by 3.
NO-VALUE NO-TRADE
Academic's Bauble of Spirit
MASTERCRAFTED LEGENDARY
884 Primary Attributes
1,202 Stamina
25,235 Power
56,099 Health
247.1 Crit Bonus
60 Resolve
53.7 DPS
13.2 AE Auto
165.8 Crit Chance
2969.6 Potency
19.8 Mitigation Increase
Infused Stats:
Slots
Charm
Level
110
Effects:
Rising Tide
Applies Rising Tide when Activated. Lasts for 10.0 seconds.
• Applies Rising Tide on termination. Lasts for 10.0 seconds.
• Increases Fervor of caster by 27.9.
• Cannot be modified except by direct means
• Decreases Fervor of caster by 23.3.
• Cannot be modified except by direct means
• The casting time of Rising Tide is 3.0 seconds and the reuse time of the spell is 5 minutes
Adornment Slots:
White, Orange
INFUSABLE REFINED
Incandescent Adornment of Extra Attacks (Lesser)
HANDCRAFTED
Adds the following to an item:
10 Multi Attack
Type:
White Adornment
Slots:
Forearms, Legs, Ranged, Cloak, Charm
Level
96
NO-VALUE
Archivist's Rough Crossbow Bolt
Damage
+-83 Piercing
Range
-5 meters
Hit Bonus
20%
Infused Stats:
Level
110
NO-TRADE NO-VALUE
Academic's Robe of Endurance
MASTERCRAFTED LEGENDARY
1,227 Primary Attributes
4,298 Stamina
18,834 Power
125,694 Health
949.9 Potency
28.7 Mitigation Increase
60 Resolve
62.6 Casting Speed
25.7 Max Health
33 Overcap Crit Bonus
Infused Stats:
Deity:
+1,191 sta
88.9% Potency
Cloth Armor (Chest)
Mitigation
732
Level
110
All Mages
Adornment Slots:
White, Orange
INFUSED REFINED
Foundation of Tol'Ren
LEGENDARY, Foundation of Tol'Ren
Adds the following to an item:
Type:
White Adornment
Slots:
Chest, Shoulders, Forearms, Feet
Level
100
Aspect of Tol'Ren 1/4
Aspect of Tol'Ren
Item Set Details:
(1) +54% Crit Bonus
(2) +150,000 All
(3) +366.3% Potency
(4) +2% Fervor
NO-VALUE NO-TRADE LORE
Academic's Cloak of Energy
MASTERCRAFTED LEGENDARY
884 Primary Attributes
1,808 Stamina
25,235 Power
56,099 Health
232 Combat Skills
255.9 Crit Bonus
60 Resolve
1.5 Ability Doublecast
165.8 Crit Chance
3483.3 Potency
37.2 Flurry
35.6 Reuse Speed
Infused Stats:
Deity:
+577 sta
467.0% Potency
8.0% Crit Bonus
Slots
Cloak
Level
110
Adornment Slots:
White, Orange
INFUSED REFINED
Justice Smoothie
MASTERCRAFTED LEGENDARY
Infused Stats:
Slots
Drink
Level
110
Duration
5 hours
Effects:
Increases All Attributes of target by 6.1%. Increases Max Health of target by 8.2%. Increases Potency of target by 180.0. Increases Power Regen of caster by 438.1. Increases Fervor Overcap of target by 27.6.
Academic's Earring of Frenzy
MASTERCRAFTED LEGENDARY
884 Primary Attributes
1,202 Stamina
25,235 Power
56,099 Health
97,092 Resistances
232 Combat Skills
247.1 Crit Bonus
60 Resolve
53.7 DPS
2969.6 Potency
70.6 Haste
31,831 Ability Mod
Infused Stats:
Slots
Ear
Level
110
Adornment Slots:
White, Orange
INFUSABLE REFINED
Rune of Juxtaposition [V]
FABLED, Juxtaposition
Adds the following to an item:
2.2 Ability Doublecast
440 Potency
44 Overcap Fervor
110 Overcap Weapon Damage
Type:
Orange Adornment
Slots:
Primary, Secondary, Ear, Ranged, Waist, Cloak
Level
100
NO-VALUE NO-TRADE LORE
Academic's Earring of Frenzy
MASTERCRAFTED LEGENDARY
884 Primary Attributes
1,202 Stamina
25,235 Power
56,099 Health
97,092 Resistances
232 Combat Skills
247.1 Crit Bonus
60 Resolve
53.7 DPS
2969.6 Potency
70.6 Haste
31,831 Ability Mod
Infused Stats:
Slots
Ear
Level
110
Adornment Slots:
White, Orange
INFUSABLE REFINED
Academic's Boots of Rage
MASTERCRAFTED LEGENDARY
1,058 Primary Attributes
3,280 Stamina
18,834 Power
125,694 Health
234.7 DPS
994.6 Potency
60 Resolve
149.1 Reuse Speed
9.3 Weapon Damage
26 Overcap Crit Bonus
Infused Stats:
Deity:
+794 sta
231.9% Potency
Cloth Armor (Feet)
Mitigation
683
Level
110
All Mages
Adornment Slots:
White, Orange
INFUSED REFINED
Primus of Tol'Ren
LEGENDARY, Primus of Tol'Ren
Adds the following to an item:
Type:
White Adornment
Slots:
Chest, Shoulders, Forearms, Feet
Level
100
Aspect of Tol'Ren 1/4
Aspect of Tol'Ren
Item Set Details:
(1) +54% Crit Bonus
(2) +150,000 All
(3) +366.3% Potency
(4) +2% Fervor
NO-VALUE NO-TRADE LORE
Judicator's Taftan
MASTERCRAFTED LEGENDARY
Infused Stats:
Slots
Food
Level
110
Duration
5 hours
Effects:
Increases All Attributes of target by 6.1%. Increases Max Health of target by 8.2%. Increases Crit Bonus of target by 108.4. Increases Potency of target by 180.0. Increases Health Regen of caster by 438.1. Increases Crit Bonus Overcap of target by 18.4.
This will grow in power as you complete Solo or Heroic Weekly Missions in Planes of Prophecy or Chaos Descending.
LEGENDARY
PRESTIGE
Adds the following to an item:
590 Primary Attributes
401 Stamina
1 Ability Doublecast
7.5 Strikethrough
341 Potency
3 Mitigation Increase
0.5 Fervor
16 Max Health
42,100 Ability Mod
Type:
Green Adornment
Slots:
Finger, Neck
Level
100
Spirit Stone Stats:
+590 agi +401 sta
+1% Ability Doublecast +3% Mitigation Increase +341% Potency +16% Max Health +7.5% Strikethrough +0.5% Fervor +42,100 Ability Modifier
Progress to Next Level:
1
0%
NO-VALUE NO-TRADE
Abyss Reaver, Avenger of Tides
Gains experience as Planar Essences are imbued into the item. Each Planar Level increases the base Ability Modifier, Potency, and Primary Attributes by 5%.
FABLED
2,660 Primary Attributes
3,864 Stamina
35,592 Power
79,112 Health
793 Crit Chance
1917.8 Potency
75.6 Mitigation Increase
210 Resolve
266 Haste
75.6 Block Chance
60 Overcap Crit Bonus
Infused Stats:
Staff
Two-Handed Crushing
Damage
1503 - 2,255
(626.3 Rating)
Delay
6.0 seconds
Level
110
All Fighters, All Mages, All Priests, Beastlord
Effects:
Equalize
When Equipped:
• On a hostile ability cast this spell has a 15% chance to cast Equalize on target of spell. Lasts for 8.0 seconds. This effect normalizes based off of a three second triggering event.
• Inflicts 9,730 divine damage on target.
• Decreases Combat Mitigation of target by 196.5.
• Cannot be modified except by direct means
• This effect can only trigger once every 10.0 - 15.0 seconds.
Adornment Slots:
White, Orange, Orange, Blue, Blue, Cyan
NO-TRADE INFUSABLE
Academic's Wand of Energy
Gains experience as Planar Essences are imbued into the item. Each Planar Level increases the base Ability Modifier, Potency, and Primary Attributes by 5%.
MASTERCRAFTED LEGENDARY
1,093 Primary Attributes
1,731 Stamina
18,834 Power
41,864 Health
372.1 Crit Chance
574.2 Potency
60 Resolve
59.5 Haste
42.8 Casting Speed
26 Overcap Crit Bonus
5,820 Ability Mod
Infused Stats:
Spell Autoattack Weapon (Focus)
Ranged
Damage
1729 - 2,593
(540.29 Rating)
Delay
8.0 seconds
Range
0 - 35 meters
Level
110
All Mages, All Priests
Effects:
Noxious Rending
When Equipped:
• On any combat or spell hit this spell may cast Noxious Rending on target of attack. Lasts for 8.0 seconds. Triggers about 3.0 times per minute.
• Increases noxious damage done to target by 3%.
• Inflicts 1,064 disease damage on target encounter instantly and every second.
• Inflicts an additional 46 disease damage on target encounter every tick.
• Cannot be modified except by direct means
Adornment Slots:
White, Orange, Cyan, Blue
INFUSABLE REFINED
Academic's Ring of Impact
MASTERCRAFTED LEGENDARY
884 Primary Attributes
1,202 Stamina
25,235 Power
56,099 Health
97,092 Resistances
232 Combat Skills
247.1 Crit Bonus
60 Resolve
26.1 Casting Speed
2969.6 Potency
70.6 Haste
77.8 Multi Attack
Infused Stats:
Slots
Finger
Level
110
Adornment Slots:
White, Green, Orange
INFUSABLE REFINED
Plane Touched Spiritstone
This will grow in power as you complete Solo or Heroic Weekly Missions in Planes of Prophecy or Chaos Descending.
LEGENDARY
PRESTIGE
Adds the following to an item:
590 Primary Attributes
401 Stamina
1 Ability Doublecast
7.5 Strikethrough
341 Potency
3 Mitigation Increase
0.5 Fervor
16 Max Health
42,100 Ability Mod
Type:
Green Adornment
Slots:
Finger, Neck
Level
100
Spirit Stone Stats:
+590 agi +401 sta
+1% Ability Doublecast +3% Mitigation Increase +341% Potency +16% Max Health +7.5% Strikethrough +0.5% Fervor +42,100 Ability Modifier
This character has 23,427,966 Maximum Hitpoints. Health is increased by equipped Items, Spells, AAs, and Prestige lines that increase Stamina and/or Max Health.
This character regenerates 937,677 health per tick while out-of-combat.
This character has a Maximum Power pool of 885,116. Power is increased by equipped Items, Spells, AAs, and Prestige lines that increase the character's primary stat or Maximum Power.
This character regenerates 35,867 power per tick while out-of-combat.
This character runs 155% faster than normal (not including spell effects).
Strength provides no benefit to Mages.
Agility provides no benefit to Mages.
Mages put out increased Damage and have a larger Power pool based on their Intelligence.
Wisdom provides no benefit to Mages.
All characters have an increased Maximum Health and chance to Resist spells based on their Stamina.
This character resists Elemental damage in the amount of 592,154 whatsits.
This character resists Noxious damage in the amount of 590,808 whatsits.
This character resists Arcane damage in the amount of 590,808 whatsits.
This character's ability to absorb physical damage is determined by Mitigation on equipped items, Spells, and AA/Prestige choices, as well as through the "Mitigation Increase" stat. Mitigation scales to or is 'contested' by the enemy's level.
Avoidance uses a closely guarded formula to determine this character's ability to avoid physical damage. It is increased by Block Chance, Defensive Skills (Parry, Dodge, Deflection), the Protection value of your equipped shield, Block, and Parry which can come from Items, Adornments, AAs, Prestige lines, and even Food/Drink.
Uncontested Avoidance comes from Extra Parry Chance, Extra Dodge Chance, and Extra Riposte Chance.
Beyond that, Avoidance remains shrouded in mystery!
I tried to decipher this stat well enough to write a tooltip. It burns!
Hard cap: 70%
I tried to decipher this stat well enough to write a tooltip. It burns!
Hard Cap is calculated based upon your Block and Block Chance, both of which must be higher than 0!
This Mage's Spells, Combat Arts, and Autoattacks always apply for the maximum amount, plus there's a 2108.9% chance of a Legendary, Fabled, or Mythical crit which multiplies the amount further.
Soft Cap: 1400
Crit Bonus is a multiplier to the critical hits of your Spells, Combat Arts, Autoattacks, and Heals.
Potency is a base multiplier of your abilities such as Spells, Combat Arts, and Heals, but not Autoattacks.
There is no soft or hard cap on Potency.
A percentage bonus to all your Abilities (Spells, Combat Arts, and Heals) applied after all other modifiers.
Formerly known as 'Final Ability Damage'.
If your resolve is less than the resolve of your enemy, then you will do reduced damage and they will do increased damage to you.
A kinder, gentler stat analagous to Critical Mitigation and Critical Avoidance.
Ability Mod increases the maximum amount of each of this character's Spells and Combat Arts by up to 50%.
If most of this character's abilities already max out at 1,618,508, then some of this stat can be reforged.
This character decreases the amount of hate generated by their actions by 0%.
Hard Cap: -50% Hate Gain
This character's Combat Arts, Spells, and Abilities refresh 100% faster than normal.
Hard Cap: 100%.
An unused 206.8 points of Reuse Speed should be reforged into something else.
This character's Spells and Combat Arts cast 100% faster than normal.
Soft Cap: 100%
451.845 points of Casting Speed might still be converted into Spell Doublecast in Blood of Luclin, who knows?
The pause (cooldown) between the casting of Abilities is reduced from .5 seconds to 0.36 seconds, a 56% improvement.
Hard Cap: 100%
While no longer itemized, some items increase the character's Spell Reuse Speed. This stat stacks with Ability Reuse Speed but only affects Spells.
While no longer itemized, some items increase the character's Spell Doublecast.
Amounts of Ability Doublecast over 100% are useful when facing enemies with Ability Doublecast Avoidance.
Attack Speed (Haste) shortens the delay between weapon swings, increasing the frequency of procs. At the soft cap of 200, Autoattack weapon swings happen 125% quicker than the delay indicated on the weapon.
Soft Cap: 200 Hard Cap: 1200
882 points of Haste might be being converted to Flurry in Blood of Luclin, who knows?
This character has a 64.4% chance to strike (and thus proc) up to four additional targets (not their current target) they are facing with their weapon.
Hard Cap: 100%
Accuracy is your chance to hit the target when you normally would have missed. It does not help you against parries, blocks or ripostes.
Soft Cap depends on the enemy and your Weapon Skills stat.
Hard Cap: 100%
Strikethrough is your chance to ignore the target's Riposte, Parry or Block.
Hard Cap: 100%
Multi Attack is the chance that your melee, ranged, or spell weapon will swing (autoattack). This stat has no effect on Abilities, Spells, or procs.
150%+ MA = 1.15 additional attack
Hard Cap: 1200 -- 1.75 additional attacks
Multi Attack is of limited usefulness in Kunark Ascending content.
DPS Modifier increases your melee, ranged, or spell (wand) weapon's Autoattack damage. It has a diminishing returns curve after 600.
DPS Mod is of limited usefulness in Kunark Ascending content.
This character has a 66.3% chance to strike their primary target 2-4 additional times with their weapon. The 3rd and 4th hit are contested based on the character's hit rate.
Flurry cannot trigger (proc) items, effects, or spells.
Hard Cap: 100%
Flurry is of limited usefulness in Kunark Ascending content.
Weapon Damage Bonus is an independent additional multiplier to Autoattack damage.