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Arachmech Core
FABLED
395 Primary Attributes
744 Stamina
30 Crit Bonus
4 Resolve
28.1 DPS
44.3 Crit Chance
34.6 Potency
15.6 Reuse Speed
811 Ability Mod
Infused Stats:
Deity:
+7 sta
0.5% Potency
0.5% Crit Bonus
+45.4 Abil Mod
Slots
Charm
Level
100
Effects:
Magical Shielding
Applies Magical Shielding when Activated. Lasts for 10.0 seconds.
• Uses the caster's power to restore health to the target group member. Heals 65% of all incoming damage. 6% of the amount healed is subtracted from the caster's power. Terminates if the caster doesn't have the power to absorb the attack.
• This item may not be used in a PvP zone.
• Cannot be modified except by direct means
• The reuse time of Magical Shielding is 30.0 seconds
Adornment Slots:
White
HEIRLOOM ATTUNEABLE INFUSED
Invigorated Yothshaval Chainlink Chestguard
FABLED
607 Primary Attributes
2,104 Stamina
99.4 Crit Bonus
5 Resolve
27.9 Casting Speed
100.7 Potency
19.8 Max Health
13.6 Mitigation Increase
Infused Stats:
Deity:
+10 sta
0.2% Potency
0.9% Crit Bonus
Chain Armor (Chest)
Mitigation
825
Level
100
All Scouts, Defiler, Mystic
Adornment Slots:
White, Purple
HEIRLOOM ATTUNEABLE INFUSED
flask of water
A flask of water from the nearest river.
Infused Stats:
Slots
Drink
Level
10
Satiation
Average
Duration
30 minutes
Effects:
Increases Power Regen of target by 6.0.
NO-VALUE
Grave-caller's Dangling Bones
FABLED
406 Primary Attributes
758 Stamina
32,207 Resistances
81 Combat Skills
20.2 Crit Bonus
5 Resolve
23.1 DPS
25.7 Potency
37.4 Haste
21.3 Multi Attack
Infused Stats:
Deity:
+4 sta
0.8% Potency
0.1% Crit Bonus
Slots
Ear
Level
100
All Priests
Effects:
Veeshan's Restoration
When Equipped:
• On a healing spell cast this spell may cast Veeshan's Restoration on the group. Lasts for 8.0 seconds. Triggers about 3.0 times per minute.
• Reduces physical damage done to group members (AE) by 10%. This spell will absorb a total of 10 attacks.
• Instantly restores 4.65% of incoming damage to the group
• Cannot be modified except by direct means
Adornment Slots:
White
HEIRLOOM ATTUNEABLE INFUSED
Stonerend's Shards
FABLED
395 Primary Attributes
744 Stamina
30,687 Resistances
78 Combat Skills
20.2 Crit Bonus
4 Resolve
4.6 Casting Speed
24.5 Potency
7.4 Block Chance
36.7 Haste
Infused Stats:
Deity:
+4 sta
0.2% Potency
0.2% Crit Bonus
Slots
Ear
Level
100
Effects:
Furious Barrage
When Equipped:
• On any combat or spell hit this spell may cast Furious Barrage on caster. Lasts for 6.0 seconds. Triggers about 1.8 times per minute.
• On a hostile ability cast this spell will cast Furious Barrage on the group. Lasts for 12.0 seconds.
• Increases Potency of group members (AE) by 33.0, multiplied by increment stacks.
• Increments up to 5 times
• Cannot be modified except by direct means
• Cannot be modified except by direct means
Adornment Slots:
White
HEIRLOOM ATTUNEABLE INFUSED
Cabalist's Boots
LEGENDARY
418 Primary Attributes
1,414 Stamina
250 Power
1,000 Health
36.8 Crit Bonus
1 Resolve
39.9 Potency
12.7 Max Health
9.9 Mitigation Increase
2,764 Ability Mod
Infused Stats:
Chain Armor (Feet)
Mitigation
644
Level
100
Adornment Slots:
White, Purple
NO-TRADE INFUSABLE
INDESTRUCTIBLE
ration
A set of dry bread, enough to satisfy hunger but not taste.
Infused Stats:
Slots
Food
Level
10
Satiation
Average
Duration
30 minutes
Effects:
Increases Health Regen of target by 4.0. This effect suspends during combat
NO-VALUE
Cabalist's Bracers
LEGENDARY
418 Primary Attributes
1,414 Stamina
250 Power
1,000 Health
36.8 Crit Bonus
1 Resolve
44.5 Casting Speed
39.9 Potency
12.7 Max Health
2,764 Ability Mod
Infused Stats:
Chain Armor (Forearms)
Mitigation
644
Level
100
Adornment Slots:
White, Purple
NO-TRADE INFUSABLE
INDESTRUCTIBLE
Cabalist's Gauntlets
LEGENDARY
418 Primary Attributes
1,414 Stamina
250 Power
1,000 Health
36.8 Crit Bonus
1 Resolve
44.5 Casting Speed
39.9 Potency
59.5 Haste
69.8 Reuse Speed
Infused Stats:
Chain Armor (Hands)
Mitigation
644
Level
100
Adornment Slots:
White, Purple
NO-TRADE INFUSABLE
INDESTRUCTIBLE
Cabalist's Helm
LEGENDARY
418 Primary Attributes
1,414 Stamina
250 Power
1,000 Health
36.8 Crit Bonus
1 Resolve
39.9 Potency
119 Haste
4.1 Weapon Damage
5,528 Ability Mod
Infused Stats:
Chain Armor (Head)
Mitigation
644
Level
100
Adornment Slots:
White, Purple
NO-TRADE INFUSABLE
INDESTRUCTIBLE
Channeled Band of the Shield
FABLED
418 Primary Attributes
765 Stamina
33,491 Resistances
84 Combat Skills
20.2 Crit Bonus
5 Resolve
28.8 DPS
26.9 Potency
16.8 Reuse Speed
835 Ability Mod
Infused Stats:
Deity:
+9 sta
0.9% Potency
0.6% Crit Bonus
+45.7 Abil Mod
Slots
Finger
Level
100
Effects:
Channeled Redirection
When Equipped:
• Reduces elemental, noxious and arcane damage done to caster by 6.5%.
• Damage reduction from this effect will not stack with itself.
• When any magical damage is received this spell will cast Channeled Redirection II on target. Lasts for 24.0 seconds. This effect normalizes based off of a three second triggering event.
• Increases Potency of caster by 134.0.
• Cannot be modified except by direct means
• Will trigger off of cold, disease, divine, heat, magic, mental or poison abilities.
• This effect can only trigger once every 30.0 seconds.
Adornment Slots:
White, Green
ATTUNEABLE INFUSED
Cabalist's Pants
LEGENDARY
491 Primary Attributes
1,774 Stamina
250 Power
1,000 Health
45.8 Crit Bonus
1 Resolve
107.8 DPS
9.8 AE Auto
47.1 Potency
15.5 Max Health
Infused Stats:
Chain Armor (Legs)
Mitigation
690
Level
100
Adornment Slots:
White, Purple
NO-TRADE INFUSABLE
INDESTRUCTIBLE
Defiler's Spear
Infused Stats:
Spear
One-Handed Piercing
Damage
2 - 6
(1.92 Rating)
Delay
4.0 seconds
Level
1
Defiler
Adornment Slots:
White
NO-TRADE NO-VALUE
Diviner's Wand
Infused Stats:
Spell Autoattack Weapon (Focus)
Ranged
Damage
3 - 16
(2.4 Rating)
Delay
8.0 seconds
Range
0 - 35 meters
Level
1
All Mages, All Priests
Adornment Slots:
White
Apothic Amplifying Ring of Yothshaval
FABLED
426 Primary Attributes
772 Stamina
35,154 Resistances
87 Combat Skills
20.2 Crit Bonus
6 Resolve
10.1 Casting Speed
28.2 Potency
19 Haste
1,686 Ability Mod
Infused Stats:
Deity:
+7 sta
0.8% Potency
0.8% Crit Bonus
+5.9 Abil Mod
Slots
Finger
Level
100
Effects:
Amplifying Combination
When Equipped:
• The values increases based on how many other players are wearing Amplifying effects. Only one effect per player can increase the value.
• Increases Crit Bonus by 16.2%-76%, Potency 30%-76%, Weapon Damage Bonus by 10.8%-40.2% and Stamina by 108-430.