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Applies Perfect Warrior when Activated. Lasts for 15.0 seconds.
• Increases Fervor of caster by 13.5.
• Dazes caster
• Cannot be modified except by direct means
• The casting time of Perfect Warrior is 5.0 seconds and the reuse time of the spell is 8 minutes
Adornment Slots:
White, Orange
LORE-EQUIP INFUSABLE REFORGED
Plane Touched Adornment of Modified Power
MASTERCRAFTED LEGENDARY
PRESTIGE
Adds the following to an item:
21,964 Ability Mod
Type:
White Adornment
Slots:
Primary, Neck, Wrist, Ranged, Charm
Level
100
NO-VALUE NO-TRADE
Tishan's Trinket
LEGENDARY
581 Primary Attributes
864 Stamina
4,008 Power
13,374 Health
183.2 Crit Bonus
15 Resolve
8.7 AE Auto
98.7 Crit Chance
1528.6 Potency
13.5 Mitigation Increase
5410.8% Haste
1,731 Ability Mod
Infused Stats:
Slots
Charm
Level
100
Effects:
Perfect Being
Applies Perfect Being when Activated. Lasts for 10.0 seconds.
• Increases Fervor of caster by 32.2.
• Dazes caster
• Cannot be modified except by direct means
• The casting time of Perfect Being is 3.0 seconds and the reuse time of the spell is 5 minutes
Adornment Slots:
White, Orange
LORE NO-TRADE NO-VALUE INFUSABLE REFORGED
Incandescent Adornment of Extra Attacks (Greater)
MASTERCRAFTED LEGENDARY
Adds the following to an item:
12.5 Multi Attack
Type:
White Adornment
Slots:
Forearms, Legs, Ranged, Cloak, Charm
Level
96
NO-VALUE
Cnidcara Breastplate of Force
MASTERCRAFTED LEGENDARY
1,019 Primary Attributes
2,765 Stamina
7,384 Power
73,880 Health
50.211% AE Auto
397.7 Potency
24.3 Max Health
24 Resolve
190.6 Multi Attack
21 Overcap Crit Bonus
13,520 Ability Mod
Infused Stats:
Leather Armor (Chest)
Mitigation
784
Level
105
Bruiser, Channeler, Fury, Monk, Warden
Adornment Slots:
White, Orange
INFUSABLE REFORGED REFINED
Ascension of Tol'Ren
LEGENDARY, Ascension of Tol'Ren
Adds the following to an item:
Type:
White Adornment
Slots:
Chest, Shoulders, Forearms, Feet
Level
100
Aspect of Tol'Ren 1/4
Aspect of Tol'Ren
Item Set Details:
(1) +54% Crit Bonus
(2) +150,000 All
(3) +366.3% Potency
(4) +2% Fervor
NO-VALUE NO-TRADE LORE
Cnidcara Cloak of Might
MASTERCRAFTED LEGENDARY
737 Primary Attributes
1,093 Stamina
7,384 Power
24,623 Health
147 Combat Skills
209.8 Crit Bonus
24 Resolve
1.4 Ability Doublecast
115 Crit Chance
1748.2 Potency
67.314.8% Multi Attack
2,265 Ability Mod
Infused Stats:
Slots
Cloak
Level
105
Adornment Slots:
White, Orange
INFUSABLE REFORGED REFINED
Obsidian Void
HANDCRAFTED
Infused Stats:
Slots
Drink
Level
110
Satiation
High
Duration
30 minutes
Effects:
Increases All Attributes of target by 3.6%. Increases Weapon Damage of target by 18.0. Increases Max Health of target by 30.0%. Increases Power Regen of target by 370.4.
Earring of the Etherlord
MYTHICAL, Ascended Etherealist
PRESTIGE
551 Primary Attributes
939 Stamina
4,428 Power
7,382 Health
47,952 Resistances
114 Combat Skills
59.9 Crit Bonus
20 Resolve
32 DPS
1299.6 Potency
428.4% Haste
19.4 Reuse Speed
1,346 Ability Mod
Infused Stats:
Deity:
+19 sta
5.5% Potency
Slots
Ear
Level
100
Effects:
Ascended Etherealist
When Equipped:
• Reduces the cast time of all Etherealist abilities up to level 10 by 10%.
• Cannot be modified except by direct means
Adornment Slots:
White
HEIRLOOM LORE-EQUIP INFUSED REFORGED
Khalizevva Signant Hoop
LEGENDARY
581 Primary Attributes
864 Stamina
4,008 Power
13,374 Health
50,138 Resistances
135 Combat Skills
183.2 Crit Bonus
15 Resolve
1528.6 Potency
13.5 Mitigation Increase
31.26.2% Flurry
14.6 Weapon Damage
10.4 Accuracy
Infused Stats:
Slots
Ear
Level
100
Adornment Slots:
White, Orange
LORE NO-TRADE NO-VALUE INFUSABLE REFORGED
Plane Touched Adornment of Health
ETHEREAL
PRESTIGE
Adds the following to an item:
17.6 Max Health
Type:
White Adornment
Slots:
Finger, Ear, Neck, Wrist
Level
100
NO-VALUE NO-TRADE
Cnidcara Boots of Force
MASTERCRAFTED LEGENDARY
2,218 Stamina
880 Primary Attributes
7,384 Power
73,880 Health
24 Resolve
345.1 Potency
8.9 Weapon Damage
287.763.4% Haste
40.2 Accuracy
17 Overcap Crit Bonus
9,305 Ability Mod
Infused Stats:
Leather Armor (Feet)
Mitigation
732
Level
105
Bruiser, Channeler, Fury, Monk, Warden
Adornment Slots:
White, Orange
INFUSABLE REFORGED REFINED
Primus of Tol'Ren
LEGENDARY, Primus of Tol'Ren
Adds the following to an item:
Type:
White Adornment
Slots:
Chest, Shoulders, Forearms, Feet
Level
100
Aspect of Tol'Ren 1/4
Aspect of Tol'Ren
Item Set Details:
(1) +54% Crit Bonus
(2) +150,000 All
(3) +366.3% Potency
(4) +2% Fervor
NO-VALUE NO-TRADE LORE
Roast Talpidae
HANDCRAFTED
Infused Stats:
Slots
Food
Level
110
Satiation
High
Duration
30 minutes
Effects:
Increases All Attributes of target by 3.6%. Increases Flurry of Target by 7.5. Increases Crit Chance of target by 75.0. Increases Health Regen of target by 370.4.
• Increases the damage and healing of Wildfire, Levinbolt, Stone Hammer, and Septic Strike by 5.
NO-VALUE NO-TRADE LORE
One Handed Rune: Power of Greenmist
LEGENDARY
Adds the following to an item:
97.4 Potency
Type:
Cyan Adornment
Slots:
Primary, Secondary
Level
100
NO-VALUE NO-TRADE
Yrzu Aetherwand
LEGENDARY
799 Primary Attributes
1,379 Stamina
4,540 Power
15,144 Health
160.6 Crit Bonus
15 Resolve
283 Crit Chance
218.5 Potency
95 Haste
6.3 AE Auto
23.94.7% Block Chance
7.6 Casting Speed
Infused Stats:
Spell Autoattack Weapon (Focus)
Ranged
Damage
565 - 1,694
(282.39 Rating)
Delay
8.0 seconds
Range
0 - 35 meters
Level
100
All Mages, All Priests
Effects:
Decisive Strike
When Equipped:
• On any combat or spell hit this spell may cast Decisive Strike on target of attack. Lasts for 10.0 seconds. Triggers about 3.0 times per minute.
• Inflicts 11,717 crushing damage on target.
• Increases Crit Bonus of caster by 31.0.
• Increases Potency of caster by 48.7.
• Cannot be modified except by direct means
Adornment Slots:
White, Orange, Cyan
NO-TRADE INFUSABLE REFORGED
Incandescent Adornment of Extra Attacks (Greater)
MASTERCRAFTED LEGENDARY
Adds the following to an item:
12.5 Multi Attack
Type:
White Adornment
Slots:
Forearms, Legs, Ranged, Cloak, Charm
Level
96
HEIRLOOM NO-VALUE
Wildfire
ETHEREAL, Mastery
PRESTIGE
Adds the following to an item:
1 Ability Doublecast
5 Fervor
Type:
Orange Adornment
Slots:
Primary, Secondary, Ranged, Waist, Cloak
Level
100
Fury
Effects:
Wildfire
When Equipped:
• Removes the trigger limit and increases the damage of Fae Fire.
• On a hostile ability cast this spell has a 8% chance to cast Heightened Ability on caster. Lasts for 10.0 seconds. This effect normalizes based off of a three second triggering event.
• Increases Ability Mod of caster by 250,000.0.
• Dispelled when target casts a hostile spell
• Cannot be modified except by direct means
• This effect can only trigger once every 20.0 - 30.0 seconds.
• Cannot be modified except by direct means
NO-VALUE NO-TRADE
Secondary Rune: Power of Greenmist
LEGENDARY
Adds the following to an item:
97.4 Potency
Type:
Cyan Adornment
Slots:
Secondary, Ranged
Level
100
NO-VALUE NO-TRADE
Khalizevva Signant Ring
LEGENDARY
581 Primary Attributes
864 Stamina
4,008 Power
13,374 Health
50,138 Resistances
135 Combat Skills
183.2 Crit Bonus
15 Resolve
17.1 Casting Speed
1528.6 Potency
31.26.2% Flurry
13.5 Block Chance
10.4 Accuracy
Infused Stats:
Slots
Finger
Level
100
Adornment Slots:
White, Orange, Green
LORE NO-TRADE NO-VALUE INFUSABLE REFORGED
Astral Adornment of Heightened Power (Greater)
MASTERCRAFTED LEGENDARY
Adds the following to an item:
55 Ability Mod
Type:
White Adornment
Slots:
Chest, Shoulders, Finger, Ear, Charm
Level
90
HEIRLOOM NO-VALUE
Ethereal Searing Totem
This will grow in power as you gain Adventure Experience!
This character has 13,531,235 Maximum Hitpoints. Health is increased by equipped Items, Spells, AAs, and Prestige lines that increase Stamina and/or Max Health.
This character regenerates 541,643 health per tick while out-of-combat.
This character has a Maximum Power pool of 432,938. Power is increased by equipped Items, Spells, AAs, and Prestige lines that increase the character's primary stat or Maximum Power.
This character regenerates 17,904 power per tick while out-of-combat.
This character runs 155% faster than normal (not including spell effects).
Strength provides no benefit to Priests.
Agility provides no benefit to Priests.
Intelligence provides no benefit to Priests.
Priests put out increased Damage and have a larger Power pool based on their Wisdom.
All characters have an increased Maximum Health and chance to Resist spells based on their Stamina.
This character resists Elemental damage in the amount of 312,597 whatsits.
This character resists Noxious damage in the amount of 312,927 whatsits.
This character resists Arcane damage in the amount of 312,707 whatsits.
This character's ability to absorb physical damage is determined by Mitigation on equipped items, Spells, and AA/Prestige choices, as well as through the "Mitigation Increase" stat. Mitigation scales to or is 'contested' by the enemy's level.
Avoidance uses a closely guarded formula to determine this character's ability to avoid physical damage. It is increased by Block Chance, Defensive Skills (Parry, Dodge, Deflection), the Protection value of your equipped shield, Block, and Parry which can come from Items, Adornments, AAs, Prestige lines, and even Food/Drink.
Uncontested Avoidance comes from Extra Parry Chance, Extra Dodge Chance, and Extra Riposte Chance.
Beyond that, Avoidance remains shrouded in mystery!
I tried to decipher this stat well enough to write a tooltip. It burns!
Hard cap: 70%
I tried to decipher this stat well enough to write a tooltip. It burns!
Hard Cap (adjusted for Uncontested Block): 874.36781609195
This Priest's Spells, Combat Arts, Heals, Wards, and Autoattacks always apply for the maximum amount, plus there's a 1373.8% chance of a Legendary, Fabled, or Mythical crit which multiplies the amount further.
Soft Cap: 1400
Crit Bonus is a multiplier to the critical hits of your Spells, Combat Arts, Autoattacks, and Heals.
Potency is a base multiplier of your abilities such as Spells, Combat Arts, and Heals, but not Autoattacks.
There is no soft or hard cap on Potency.
A percentage bonus to all your Abilities (Spells, Combat Arts, and Heals) applied after all other modifiers.
Formerly known as 'Final Ability Damage'.
If your resolve is less than the resolve of your enemy, then you will do reduced damage and they will do increased damage to you.
A kinder, gentler stat analagous to Critical Mitigation and Critical Avoidance.
Ability Mod increases the maximum amount of each of this character's Spells and Combat Arts by up to 50%.
If most of this character's abilities already max out at 564,342, then some of this stat can be reforged.
This character decreases the amount of hate generated by their actions by 0%.
Hard Cap: -50% Hate Gain
This character's Combat Arts, Spells, and Abilities refresh 97.1% faster than normal.
Hard Cap: 100%.
This character's Spells and Combat Arts cast 100% faster than normal.
Soft Cap: 100%
244.165 points of Casting Speed might still be converted into Spell Doublecast in Blood of Luclin, who knows?
The pause (cooldown) between the casting of Abilities is reduced from .5 seconds to 0.5 seconds, a 0% improvement.
Hard Cap: 100%
While no longer itemized, some items increase the character's Spell Reuse Speed. This stat stacks with Ability Reuse Speed but only affects Spells.
While no longer itemized, some items increase the character's Spell Doublecast.
Amounts of Ability Doublecast over 100% are useful when facing enemies with Ability Doublecast Avoidance.
Attack Speed (Haste) shortens the delay between weapon swings, increasing the frequency of procs. At the soft cap of 200, Autoattack weapon swings happen 125% quicker than the delay indicated on the weapon.
Soft Cap: 200 Hard Cap: 1200
118 points of Haste might be being converted to Flurry in Blood of Luclin, who knows?
This character has a 99.4% chance to strike (and thus proc) up to four additional targets (not their current target) they are facing with their weapon.
Hard Cap: 100%
Accuracy is your chance to hit the target when you normally would have missed. It does not help you against parries, blocks or ripostes.
Soft Cap depends on the enemy and your Weapon Skills stat.
Hard Cap: 100%
Strikethrough is your chance to ignore the target's Riposte, Parry or Block.
Hard Cap: 100%
Multi Attack is the chance that your melee, ranged, or spell weapon will swing (autoattack). This stat has no effect on Abilities, Spells, or procs.
500%+ MA = 1.45 additional attacks
Hard Cap: 1200 -- 1.75 additional attacks
Multi Attack is of limited usefulness in Kunark Ascending content.
DPS Modifier increases your melee, ranged, or spell (wand) weapon's Autoattack damage. It has a diminishing returns curve after 600.
DPS Mod is of limited usefulness in Kunark Ascending content.
This character has a 27.3% chance to strike their primary target 2-4 additional times with their weapon. The 3rd and 4th hit are contested based on the character's hit rate.
Flurry cannot trigger (proc) items, effects, or spells.
Hard Cap: 100%
Flurry is of limited usefulness in Kunark Ascending content.
Weapon Damage Bonus is an independent additional multiplier to Autoattack damage.