• Increases caster chance to strikethrough a successful avoidance chance by 1.3%.
• Increases Riposte Chance of caster by 12.0.
• Increases Riposte Damage of caster by 12.0.
Adornment Slots:
White
ATTUNEABLE
Warborn Blood Iron Gauntlets
MASTERCRAFTED
10 Stamina
10 Primary Attributes
4 Combat Skills
Plate Armor (Hands)
Mitigation
195
Level
32
Berserker, Guardian
Adornment Slots:
White, Turquoise
ATTUNEABLE
Warborn Blood Iron Helmet
MASTERCRAFTED
10 Stamina
10 Primary Attributes
4 Combat Skills
Plate Armor (Head)
Mitigation
195
Level
32
Berserker, Guardian
Adornment Slots:
White, Turquoise
ATTUNEABLE
Twisted Band of the Nightblood
FABLED
11 Stamina
11 Primary Attributes
45 Resistances
5 Combat Skills
Slots
Finger
Level
30
Adornment Slots:
White, Green
NO-TRADE
Fortified Shackle of Virtue
MASTERCRAFTED FABLED
11 Stamina
11 Primary Attributes
48 Resistances
5 Combat Skills
Slots
Wrist
Level
30
Effects:
Champion's Impedence III
When Equipped:
• On a block this spell has a 10% chance to cast Champion's Impedence III on caster. Lasts for 12.0 seconds. This effect normalizes based off of a three second triggering event.
• Increases caster's chance to block by 11.0%.
• Must not be engaged in pvp combat
• Cannot be modified except by direct means
• When damaged this spell has a 10% chance to cast Champion's Impedence III on caster. Lasts for 12.0 seconds. This effect normalizes based off of a three second triggering event.
• Increases caster's chance to block by 11.0%.
• Must not be engaged in pvp combat
• Cannot be modified except by direct means
Adornment Slots:
White
LORE-EQUIP ATTUNEABLE
Warborn Blood Iron Greaves
MASTERCRAFTED
10 Stamina
10 Primary Attributes
4 Combat Skills
Plate Armor (Legs)
Mitigation
209
Level
32
Berserker, Guardian
Adornment Slots:
White, Turquoise
ATTUNEABLE
Neckguard of Perception
TREASURED
15 Stamina
15 Primary Attributes
6 Combat Skills
8 Ability Mod
Slots
Neck
Level
40
Adornment Slots:
White, Green
ATTUNEABLE
Dire Mace of Impetus
MASTERCRAFTED FABLED
14 Stamina
14 Primary Attributes
6 Combat Skills
0.2 Potency
Mace
One-Handed Crushing
Damage
23 - 130
(38.1 Rating)
Delay
4.0 seconds
Level
40
All Fighters, All Mages, All Priests, Beastlord
Effects:
Shielding Ripple IV
When Equipped:
• On a critical healing spell cast this spell may cast Shielding Ripple IV on target of spell cast. Lasts for 10.0 seconds. Triggers about 2.0 times per minute.
• Wards target against 250 points of all damage
• Heals target for 223 - 247 instantly and every 2 seconds.
• Must not be engaged in pvp combat
• Cannot be modified except by direct means
Adornment Slots:
White
LORE-EQUIP ATTUNEABLE
Shadowsing Longbow
LEGENDARY
19 Primary Attributes
19 Stamina
8 Combat Skills
0.2 Crit Chance
0.5 Potency
14 Ability Mod
Bow
Ranged
Damage
72 - 409
(53.49 Rating)
Delay
9.0 seconds
Range
2 - 35 meters
Level
50
All Scouts, Berserker, Bruiser, Channeler, Guardian, Monk
Adornment Slots:
White
ATTUNEABLE
Fortified Clutch of Stratagems
MASTERCRAFTED FABLED
14 Primary Attributes
14 Stamina
84 Resistances
6 Combat Skills
0.8 DPS
0.2 Potency
Slots
Finger
Level
40
Effects:
Arcane Resolution IV
When Equipped:
• When damaged this spell has a 10% chance to cast Arcane Resolution IV on caster. Lasts for 12.0 seconds. This effect normalizes based off of a three second triggering event.
• Increases Mitigation of caster vs elemental, noxious and arcane damage by 420.
• Must not be engaged in pvp combat
• Cannot be modified except by direct means
Adornment Slots:
White, Green
LORE-EQUIP ATTUNEABLE
Fortified Shackle of Stratagems
MASTERCRAFTED FABLED
14 Stamina
14 Primary Attributes
84 Resistances
6 Combat Skills
0.2 Potency
Slots
Wrist
Level
40
Effects:
Champion's Impedence IV
When Equipped:
• When damaged this spell has a 10% chance to cast Champion's Impedence IV on caster. Lasts for 12.0 seconds. This effect normalizes based off of a three second triggering event.
• Increases caster's chance to block by 12.0%.
• Must not be engaged in pvp combat
• Cannot be modified except by direct means
• On a block this spell has a 10% chance to cast Champion's Impedence IV on caster. Lasts for 12.0 seconds. This effect normalizes based off of a three second triggering event.
• Increases caster's chance to block by 12.0%.
• Must not be engaged in pvp combat
• Cannot be modified except by direct means
Adornment Slots:
White
LORE-EQUIP ATTUNEABLE
Toxic Blade of Elusivity
MASTERCRAFTED FABLED
14 Stamina
14 Primary Attributes
6 Combat Skills
0.2 Potency
Sword
One-Handed Slashing
Damage
34 - 194
(38.1 Rating)
Delay
6.0 seconds
Level
40
All Scouts, Berserker, Channeler, Fury, Guardian, Paladin, Shadowknight, Warden
Effects:
Vitality Consumption IV
When Equipped:
• On a critical spell hit this spell may cast Vitality Consumption IV on target of spell. Triggers about 2.0 times per minute.
• Inflicts 223 - 247 disease damage on target.
• Heals caster for 159 - 176.
• Must not be engaged in pvp combat
• Cannot be modified except by direct means
• On a critical combat hit this spell may cast Vitality Consumption IV on target of attack. Triggers about 2.0 times per minute.
• Inflicts 223 - 247 disease damage on target.
• Heals caster for 159 - 176.
• Must not be engaged in pvp combat
• Cannot be modified except by direct means
Adornment Slots:
White
LORE-EQUIP ATTUNEABLE
Warborn Blood Iron Vambraces
MASTERCRAFTED
10 Stamina
10 Primary Attributes
4 Combat Skills
Plate Armor (Shoulders)
Mitigation
195
Level
32
Berserker, Guardian
Adornment Slots:
White, Turquoise
ATTUNEABLE
Fortified Girdle of Stratagems
MASTERCRAFTED FABLED
14 Stamina
14 Primary Attributes
6 Combat Skills
0.2 Potency
7 Ability Mod
Slots
Waist
Level
40
Effects:
Monstrous Roar
Applies Monstrous Roar when Activated. Lasts for 15.0 seconds.
• Increases Hate Gain of caster by 15.0.
• This item may not be used in a PvP zone.
• Cannot be modified except by direct means
• The reuse time of Monstrous Roar is 5 minutes
Intimidating Rush IV
When Equipped:
• On a critical spell hit this spell may cast Intimidating Rush IV on target of spell. Triggers about 2.0 times per minute.
• Increases Threat to target by 664 - 735
• If over 80% Health
• Must not be engaged in pvp combat
• Cannot be modified except by direct means
• On a critical combat hit this spell may cast Intimidating Rush IV on target of attack. Triggers about 2.0 times per minute.