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• On a hostile spell hit this spell has a 33% chance to cast Deathmarch on target of spell.
• Inflicts 1,944 cold damage on target.
• If under 15% Health
• Cannot be modified except by direct means
• When a combat art is used this spell has a 33% chance to cast Deathmarch on target of combat art. This effect normalizes based off of a three second triggering event.
• Inflicts 1,944 cold damage on target.
• If under 15% Health
• Cannot be modified except by direct means
• Cannot be modified except by direct means
Adornment Slots:
White, Turquoise
LORE NO-TRADE
pristine dragonhide leather quiver
Quiver that can be placed in your ammo slot that holds arrows to be used while using a ranged weapon. This is the only item that can be held in this container
MASTERCRAFTED
Infused Stats:
Slots
22
Tainted Shadowsteel Cuirass
FABLED
55 Primary Attributes
55 Stamina
22 Combat Skills
1.1 Crit Bonus
3.2 Crit Chance
5.1 Potency
8.1 Multi Attack
147 Ability Mod
Infused Stats:
Chain Armor (Chest)
Mitigation
417
Level
80
Assassin
Effects:
Furious Blows
When Equipped:
• On any combat or spell hit this spell may cast Furious Blows on caster. Lasts for 6.0 seconds. Triggers about 2.0 times per minute.
• Increases Flurry of Caster by 10.0.
• Increases in-combat movement speed of caster by 20.0%.
• Cannot be modified except by direct means
Adornment Slots:
White, Turquoise, Orange
LORE NO-TRADE NO-VALUE
Smoldering Prismatic Applique
LEGENDARY
Adds the following to an item:
7 Stamina
7 Primary Attributes
Type:
White Adornment
Slots:
Chest
Level
70
NO-VALUE
Shroud of the Blademaster
FABLED
55 Primary Attributes
55 Stamina
22 Combat Skills
1.1 Crit Bonus
1.4 AE Auto
3.2 Crit Chance
5.1 Potency
147 Ability Mod
Infused Stats:
Slots
Cloak
Level
80
Effects:
Void Frenzy
When Equipped:
• Reduces the reuse timers of all combat arts by 5%.
Adornment Slots:
White, Turquoise, Orange
HEIRLOOM LORE-EQUIP ATTUNEABLE
Rilissian Stimulant Brew
HANDCRAFTED
Infused Stats:
Slots
Drink
Level
80
Satiation
High
Duration
5 hours and 3 minutes
Effects:
Increases AGI and STR of target by 13.2. Increases Power Regen of target by 120.0.
Annihilator's Loop
FABLED
48 Stamina
48 Primary Attributes
360 Resistances
19 Combat Skills
2.2 Casting Speed
2.6 Crit Chance
3.9 Potency
4.2 Mitigation Increase
0.9 Crit Bonus
Infused Stats:
Slots
Ear
Level
80
Effects:
Precision Strikes
When Equipped:
• On a hit this spell may cast Precision Strikes on caster. Lasts for 6.0 seconds. Triggers about 1.8 times per minute.
• Increases Crit Chance of caster by 25.0.
• Cannot be modified except by direct means
Adornment Slots:
White, Turquoise, Orange
HEIRLOOM LORE-EQUIP
Smoldering Intellectual Backing
TREASURED
Adds the following to an item:
16 Primary Attributes
Type:
White Adornment
Slots:
Ear
Level
70
NO-VALUE
Signet of the Ethernauts
Allows the wearer to see expert collections in Faydwer, Kunark, and The Shadow Odyssey zones.
FABLED
54 Primary Attributes
54 Stamina
400 Resistances
21 Combat Skills
1.1 Crit Bonus
3 Crit Chance
5 Potency
3.1 Reuse Speed
133 Ability Mod
Infused Stats:
Slots
Ear, Neck
Level
80
All Fighters, All Scouts
Effects:
Strike of the Ethernauts
When Equipped:
• On a combat hit this spell may cast Strike of the Ethernauts on target of attack. Lasts for 15.0 seconds. Triggers about 1.8 times per minute.
• Inflicts 292 magic damage on target.
• Inflicts 292 poison damage on target.
• Inflicts 292 heat damage on target.
• Increases Multi Attack of caster by 8.0.
• Cannot be modified except by direct means
Adornment Slots:
White, Turquoise, Orange
LORE NO-TRADE
Smoldering Intellectual Backing
TREASURED
Adds the following to an item:
16 Primary Attributes
Type:
White Adornment
Slots:
Ear
Level
70
NO-VALUE
Tainted Shadowsteel Boots
FABLED
55 Primary Attributes
55 Stamina
22 Combat Skills
1.1 Crit Bonus
13 DPS
3.2 Crit Chance
5.1 Potency
3.2 Reuse Speed
Infused Stats:
Chain Armor (Feet)
Mitigation
390
Level
80
Assassin
Adornment Slots:
White, Turquoise, Orange
LORE NO-TRADE NO-VALUE
Smoldering Gritty Spurs
TREASURED
Adds the following to an item:
16 Stamina
Type:
White Adornment
Slots:
Feet
Level
70
NO-VALUE
Luscious Cranberry Pie with Cream
HANDCRAFTED
Infused Stats:
Slots
Food
Level
80
Satiation
High
Duration
5 hours and 3 minutes
Effects:
Increases STR and STA of target by 13.2. Increases Health Regen of target by 190.0.
Tainted Shadowsteel Bracers
FABLED
55 Primary Attributes
55 Stamina
22 Combat Skills
1.1 Crit Bonus
13 DPS
3.2 Crit Chance
5.1 Potency
3.2 Reuse Speed
Infused Stats:
Chain Armor (Forearms)
Mitigation
390
Level
80
Assassin
Adornment Slots:
White, Turquoise, Orange
LORE NO-TRADE NO-VALUE
Smoldering Glancing Rune
FABLED
Adds the following to an item:
8 Combat Skills
Type:
White Adornment
Slots:
Forearms
Level
70
NO-VALUE
Tainted Shadowsteel Gloves
FABLED
55 Primary Attributes
55 Stamina
22 Combat Skills
1.1 Crit Bonus
13 DPS
3.2 Crit Chance
5.1 Potency
7 Max Health
Infused Stats:
Chain Armor (Hands)
Mitigation
390
Level
80
Assassin
Effects:
Haste
When Equipped:
• Increases Haste of caster by 40.0.
Adornment Slots:
White, Turquoise, Orange
LORE NO-TRADE NO-VALUE
Smoldering Agile Stitching
TREASURED
Adds the following to an item:
16 Primary Attributes
Type:
White Adornment
Slots:
Hands
Level
70
NO-VALUE
Tainted Shadowsteel Mask
FABLED
55 Primary Attributes
55 Stamina
22 Combat Skills
1.1 Crit Bonus
13 DPS
3.2 Crit Chance
5.1 Potency
3.2 Reuse Speed
Infused Stats:
Chain Armor (Head)
Mitigation
390
Level
80
Assassin
Adornment Slots:
White, Turquoise, Orange
LORE NO-TRADE NO-VALUE
Scintillating Epiphanic Imprint
TREASURED
Adds the following to an item:
100 Power
Type:
White Adornment
Slots:
Head
Level
60
NO-VALUE
Disarming Band
FABLED
47 Stamina
47 Primary Attributes
360 Resistances
19 Combat Skills
2.5 Crit Chance
3.8 Potency
4.1 Mitigation Increase
0.8 Crit Bonus
5.7 Haste
Infused Stats:
Slots
Finger
Level
80
Adornment Slots:
White, Turquoise, Orange, Green
HEIRLOOM LORE-EQUIP
Smoldering Rugged Polishing Stone
TREASURED
Adds the following to an item:
100 Health
Type:
White Adornment
Slots:
Finger
Level
70
NO-VALUE
Bangle of the Blood Symphony
FABLED
55 Primary Attributes
55 Stamina
880 Resistances
22 Combat Skills
1.1 Crit Bonus
13 DPS
3.2 Crit Chance
5.1 Potency
7 Max Health
Infused Stats:
Slots
Wrist
Level
80
Effects:
Blood Symphony
When Equipped:
• On a combat hit this spell may cast Blood Symphony on target of attack. Lasts for 15.0 seconds. Triggers about 2.0 times per minute.
• Inflicts 1,620 poison damage on target
• Heals caster for 1,296
• When any damage is received this spell has a 10% chance to cast Blood Symphony on target's attacker. This effect normalizes based off of a three second triggering event.
• Heals target for 1,200.
• This effect cannot be critically applied.
• Cannot be modified except by direct means
• Cannot be modified except by direct means
• Cannot be modified except by direct means
Adornment Slots:
White, Turquoise, Orange
HEIRLOOM LORE-EQUIP
Smoldering Combative Fastening
FABLED
Adds the following to an item:
30 Ability Mod
Type:
White Adornment
Slots:
Wrist
Level
70
NO-VALUE
Tainted Shadowsteel Leggings
FABLED
55 Primary Attributes
55 Stamina
22 Combat Skills
1.1 Crit Bonus
13 DPS
3.2 Crit Chance
5.1 Potency
147 Ability Mod
Infused Stats:
Chain Armor (Legs)
Mitigation
417
Level
80
Assassin
Adornment Slots:
White, Turquoise, Orange
LORE NO-TRADE NO-VALUE
Smoldering Gritty Brace
TREASURED
Adds the following to an item:
16 Stamina
Type:
White Adornment
Slots:
Legs
Level
70
NO-VALUE
Murky Gemstone Choker
FABLED
55 Primary Attributes
55 Stamina
22 Combat Skills
1.1 Crit Bonus
13 DPS
3.2 Crit Chance
5.1 Potency
147 Ability Mod
Infused Stats:
Slots
Neck
Level
80
Effects:
Welled Up Rage
When Equipped:
• On any combat or spell hit this spell may cast Welled Up Rage on target of attack. Lasts for 15.0 seconds. Triggers about 1.8 times per minute.
• Inflicts 324 disease damage on target.
• Inflicts 324 cold damage on target.
• Inflicts 324 poison damage on target.
• Increases Crit Chance of caster by 8.0.
• Cannot be modified except by direct means
• Cannot be modified except by direct means
Adornment Slots:
White, Turquoise, Orange, Green
HEIRLOOM LORE-EQUIP ATTUNEABLE
Smoldering Judicious Clasp
LEGENDARY
Adds the following to an item:
Type:
White Adornment
Slots:
Neck
Level
70
Effects:
Warfare Ubiquity
When Equipped:
• Increases DPS of caster by 12.0.
NO-VALUE
Fang of Ichor
MYTHICAL, Epic
54 Primary Attributes
54 Stamina
22 Combat Skills
1.1 Crit Bonus
2.9 Ability Doublecast
3.1 Crit Chance
5.1 Potency
Infused Stats:
Dagger
Main Hand Piercing
Damage
181 - 544
(120.96 Rating)
Delay
6.0 seconds
Level
80
Assassin
Effects:
Rage of Ichor
When Equipped:
• Increases the damage of stealth attacks by 30%.
Assassin's Flurry
When Equipped:
• Increases Flurry of Caster by 15.0.
Flurry of Poison
When Equipped:
• On a combat hit this spell may cast Flurry of Poison on target of attack. Lasts for 12.0 seconds. Triggers about 2.4 times per minute.
• Inflicts 583 - 875 poison damage on target.
• Increases Crit Chance of caster by 15.0.
• Cannot be modified except by direct means
• Cannot be modified except by direct means
Adornment Slots:
White, Turquoise, Orange, Black
LORE NO-TRADE NO-VALUE
Smoldering Vampiric Handling Rune
LEGENDARY
Adds the following to an item:
Placement:
One-Handed, Dual Wield
Type:
White Adornment
Slots:
Primary, Secondary
Level
70
Effects:
Vampiric Pith
When Equipped:
• On a combat hit this spell may cast Vampiric Feedback on target of attack. Triggers about 2.0 times per minute.
• Inflicts 171 divine damage on target.
• Heals caster for 184.
• Cannot be modified except by direct means
NO-VALUE
Bloodquench, Bow of Borrowed Time
This is one of many sacred weapons discovered in unknown places by Mayong Mistmoore. The weapon has other sister weapons that have similar magical properties!
FABLED
55 Primary Attributes
55 Stamina
22 Combat Skills
1.1 Crit Bonus
13 DPS
3.2 Crit Chance
5.1 Potency
147 Ability Mod
Infused Stats:
Bow
Ranged
Damage
186 - 1,055
(137.89 Rating)
Delay
9.0 seconds
Range
2 - 35 meters
Level
80
All Scouts, Berserker, Channeler, Guardian, Paladin, Shadowknight
Effects:
Bloodquench
When Equipped:
• On a ranged hit this spell may cast Bloodquench on target of attack. Triggers about 1.8 times per minute.
• Inflicts 1,037 - 1,555 mental damage on target
• Heals caster for 691 - 1,036
• Cannot be modified except by direct means
• Cannot be modified except by direct means
Adornment Slots:
White, Turquoise, Orange
HEIRLOOM LORE-EQUIP ATTUNEABLE
Smoldering Judicious Composite Gear
FABLED
Adds the following to an item:
Placement:
Ranged
Type:
White Adornment
Slots:
Ranged
Level
70
Effects:
Warfare Ubiquity
When Equipped:
• Increases DPS of caster by 12.0.
NO-VALUE
Ring of Rancor
FABLED
48 Primary Attributes
48 Stamina
360 Resistances
19 Combat Skills
0.9 Crit Bonus
2.6 Crit Chance
3.9 Potency
6 Haste
6.8 Multi Attack
Infused Stats:
Slots
Finger
Level
80
Effects:
Chaotic Happenstance
When Equipped:
• On a combat hit this spell may cast Chaotic Happenstance on caster. Lasts for 15.0 seconds. Triggers about 1.4 times per minute.
• If scout.
• Improves all procs by a base 1% trigger chance.
• Cannot be modified except by direct means
Adornment Slots:
White, Turquoise, Orange, Green
HEIRLOOM LORE-EQUIP
Smoldering Epiphanic Polishing Stone
TREASURED
Adds the following to an item:
100 Power
Type:
White Adornment
Slots:
Finger
Level
70
NO-VALUE
Reinforced Void Brute Shackle
FABLED
55 Primary Attributes
55 Stamina
840 Resistances
21 Combat Skills
1.1 Crit Bonus
12.8 DPS
1.4 AE Auto
3.1 Crit Chance
5.1 Potency
Infused Stats:
Slots
Wrist
Level
80
Effects:
Greater Void Bane
When Equipped:
• Additional equipment with Void Bane improves this effect.
• On any combat or spell hit this spell may cast Greater Void Bane on target of attack. Lasts for 10.0 seconds. Triggers about 2.0 times per minute.
• Inflicts 972 mental damage on target.
• If any of the following are true:
• Must be classified as a void beast
• Must be classified as a shadowed folk
• Inflicts 486 mental damage on target.
• Must not be classified as a void beast
• Must not be classified as a shadowed folk
• Decreases Mitigation of target vs arcane damage by 720.
• If any of the following are true:
• Must be classified as a void beast
• Must be classified as a shadowed folk
• Cannot be modified except by direct means
Adornment Slots:
White, Turquoise, Orange
HEIRLOOM LORE-EQUIP ATTUNEABLE
Strategist's Field Dagger
FABLED
55 Primary Attributes
55 Stamina
22 Combat Skills
1.1 Crit Bonus
13 DPS
3.2 Crit Chance
5.1 Potency
5.1 Mitigation Increase
Infused Stats:
Dagger
One-Handed Piercing
Damage
66 - 375
(110.32 Rating)
Delay
4.0 seconds
Level
80
All Mages, All Scouts, Berserker, Channeler, Defiler, Guardian, Mystic, Paladin, Shadowknight
Effects:
Hostility of Battle
When Equipped:
• On a combat hit this spell may cast Hostility of Battle on target of attack. Triggers about 2.0 times per minute.
• Inflicts 2,074 piercing damage on target.
• Cannot be modified except by direct means
• Cannot be modified except by direct means
Adornment Slots:
White, Turquoise, Orange
HEIRLOOM LORE-EQUIP ATTUNEABLE
Smoldering Vampiric Handling Rune
LEGENDARY
Adds the following to an item:
Placement:
One-Handed, Dual Wield
Type:
White Adornment
Slots:
Primary, Secondary
Level
70
Effects:
Vampiric Pith
When Equipped:
• On a combat hit this spell may cast Vampiric Feedback on target of attack. Triggers about 2.0 times per minute.
• Inflicts 171 divine damage on target.
• Heals caster for 184.
• Cannot be modified except by direct means
NO-VALUE
Tainted Shadowsteel Sleeves
FABLED
55 Primary Attributes
55 Stamina
22 Combat Skills
1.1 Crit Bonus
3.2 Crit Chance
5.1 Potency
7 Max Health
147 Ability Mod
Infused Stats:
Chain Armor (Shoulders)
Mitigation
390
Level
80
Assassin
Adornment Slots:
White, Turquoise, Orange
LORE NO-TRADE NO-VALUE
Smoldering Gritty Straps
TREASURED
Adds the following to an item:
16 Stamina
Type:
White Adornment
Slots:
Shoulders
Level
70
NO-VALUE
Sash of Pain
FABLED
54 Primary Attributes
54 Stamina
21 Combat Skills
1.1 Crit Bonus
3.1 Crit Chance
5 Potency
7 Haste
7.8 Multi Attack
Infused Stats:
Slots
Waist
Level
80
Effects:
Bane of Slain Pain
When Equipped:
• On a combat hit this spell may cast Bane of Slain Pain on target of attack. Triggers about 2.0 times per minute.
This character has 13,990 Maximum Hitpoints. Health is increased by equipped Items, Spells, AAs, and Prestige lines that increase Stamina and/or Max Health.
This character regenerates 750 health per tick while out-of-combat.
This character has a Maximum Power pool of 12,269. Power is increased by equipped Items, Spells, AAs, and Prestige lines that increase the character's primary stat or Maximum Power.
This character regenerates 611 power per tick while out-of-combat.
This character runs 5% faster than normal (not including spell effects).
Strength provides no benefit to Scouts.
Scouts do increased Damage and have a larger Power pool based on their Agility.
Intelligence provides no benefit to Scouts.
Wisdom provides no benefit to Scouts.
All characters have an increased Maximum Health and chance to Resist spells based on their Stamina.
This character resists Elemental damage in the amount of 8,757 whatsits.
This character resists Noxious damage in the amount of 9,206 whatsits.
This character resists Arcane damage in the amount of 8,794 whatsits.
This character's ability to absorb physical damage is determined by Mitigation on equipped items, Spells, and AA/Prestige choices, as well as through the "Mitigation Increase" stat. Mitigation scales to or is 'contested' by the enemy's level.
Avoidance uses a closely guarded formula to determine this character's ability to avoid physical damage. It is increased by Block Chance, Defensive Skills (Parry, Dodge, Deflection), the Protection value of your equipped shield, Block, and Parry which can come from Items, Adornments, AAs, Prestige lines, and even Food/Drink.
Uncontested Avoidance comes from Extra Parry Chance, Extra Dodge Chance, and Extra Riposte Chance.
Beyond that, Avoidance remains shrouded in mystery!
I tried to decipher this stat well enough to write a tooltip. It burns!
Hard cap: 70%
I tried to decipher this stat well enough to write a tooltip. It burns!
Hard Cap is calculated based upon your Block and Block Chance, both of which must be higher than 0!
This character has a 59% chance of critically striking the enemy with a Spell, Combat Art, Ability, or Autoattack.
Soft Cap: 1400
Crit Bonus is a multiplier to the critical hits of your Spells, Combat Arts, Autoattacks, and Heals.
Potency is a base multiplier of your abilities such as Spells, Combat Arts, and Heals, but not Autoattacks.
There is no soft or hard cap on Potency.
A percentage bonus to all your Abilities (Spells, Combat Arts, and Heals) applied after all other modifiers.
Formerly known as 'Final Ability Damage'.
If your resolve is less than the resolve of your enemy, then you will do reduced damage and they will do increased damage to you.
A kinder, gentler stat analagous to Critical Mitigation and Critical Avoidance.
Ability Mod increases the maximum amount of each of this character's Spells and Combat Arts by up to 50%.
If most of this character's abilities already max out at 458, then some of this stat can be reforged.
This character increases the amount of hate generated by their actions by 1.2%.
Hard Cap: +100% Hate Gain
This character's Combat Arts, Spells, and Abilities refresh 0% faster than normal.
Hard Cap: 100%.
This character's Spells and Combat Arts cast 0% faster than normal.
Soft Cap: 100%
Additional Casting Speed over 100% might still be converted into Spell Doublecast in Blood of Luclin, who knows?
The pause (cooldown) between the casting of Abilities is reduced from .5 seconds to 0.5 seconds, a 0% improvement.
Hard Cap: 100%
While no longer itemized, some items increase the character's Spell Reuse Speed. This stat stacks with Ability Reuse Speed but only affects Spells.
While no longer itemized, some items increase the character's Spell Doublecast.
Amounts of Ability Doublecast over 100% are useful when facing enemies with Ability Doublecast Avoidance.
Attack Speed (Haste) shortens the delay between weapon swings, increasing the frequency of procs. At the soft cap of 200, Autoattack weapon swings happen 125% quicker than the delay indicated on the weapon.
Soft Cap: 200 Hard Cap: 1200
Additional Haste over 200 might still be converted to Flurry in Blood of Luclin, who knows?
This character has a 22.8% chance to strike (and thus proc) up to four additional targets (not their current target) they are facing with their weapon.
Hard Cap: 100%
Accuracy is your chance to hit the target when you normally would have missed. It does not help you against parries, blocks or ripostes.
Soft Cap depends on the enemy and your Weapon Skills stat.
Hard Cap: 100%
Strikethrough is your chance to ignore the target's Riposte, Parry or Block.
Hard Cap: 100%
Multi Attack is the chance that your melee, ranged, or spell weapon will swing (autoattack). This stat has no effect on Abilities, Spells, or procs.
Hard Cap: 1200 -- 1.75 additional attacks
DPS Modifier increases your melee, ranged, or spell (wand) weapon's Autoattack damage. It has a diminishing returns curve after 600.
This character has a 15% chance to strike their primary target 2-4 additional times with their weapon. The 3rd and 4th hit are contested based on the character's hit rate.
Flurry cannot trigger (proc) items, effects, or spells.
Hard Cap: 100%
Weapon Damage Bonus is an independent additional multiplier to Autoattack damage.