EQ2U has been updated for Scars of Destruction, including Recipes, Achievements, Collections, and more. If YOU want to help us add Scars of Destruction Quests to EQ2U, please visit your Active Quest Journal and find further instructions there!
•This effect will not stack with any rank or tier of itself.
• On a critical spell hit this spell may cast Greater Fervor I on caster. Lasts for 8.0 seconds. Triggers about 2.0 times per minute.
• Makes caster immune to Stun effects
• Makes caster immune to Stifle effects
• Must not be engaged in pvp combat
• Cannot be modified except by direct means
• On a critical healing spell cast this spell may cast Greater Fervor I on caster. Lasts for 8.0 seconds. Triggers about 2.0 times per minute.
• Makes caster immune to Stun effects
• Makes caster immune to Stifle effects
• Must not be engaged in pvp combat
• Cannot be modified except by direct means
• On a critical combat hit this spell may cast Greater Fervor I on caster. Lasts for 8.0 seconds. Triggers about 2.0 times per minute.
• Makes caster immune to Stun effects
• Makes caster immune to Stifle effects
• Must not be engaged in pvp combat
• Cannot be modified except by direct means
HEIRLOOM NO-VALUE
pristine hidebound leather quiver
Quiver that can be placed in your ammo slot that holds arrows to be used while using a ranged weapon. This is the only item that can be held in this container
MASTERCRAFTED
Infused Stats:
Slots
24
Breastplate of Woe
FABLED
86 Primary Attributes
86 Stamina
28 Combat Skills
5.1 Crit Bonus
5.7 Crit Chance
8.6 Potency
8.9 Mitigation Increase
13.2 Haste
Infused Stats:
Plate Armor (Chest)
Mitigation
748
Level
90
Berserker, Guardian, Paladin, Shadowknight
Adornment Slots:
White, Turquoise, Yellow
NO-TRADE
Ethereal Adornment of Weaponry (Greater)
MASTERCRAFTED LEGENDARY
Adds the following to an item:
21 Combat Skills
Type:
White Adornment
Slots:
Chest, Hands, Feet, Neck, Wrist
Level
88
NO-VALUE
Cloak of Tactical Plating
This item appears to be able to be broken down into warborne ore.
FABLED
90 Primary Attributes
90 Stamina
5.4 Crit Bonus
6.1 Crit Chance
9 Potency
9.6 Mitigation Increase
14.3 Haste
6.1 Reuse Speed
Infused Stats:
Slots
Cloak
Level
90
All Fighters
Adornment Slots:
White, Turquoise, Yellow, Yellow
HEIRLOOM
Ethereal Adornment of Extra Attacks (Greater)
MASTERCRAFTED LEGENDARY
Adds the following to an item:
3.8 Multi Attack
Type:
White Adornment
Slots:
Forearms, Legs, Ranged, Cloak, Charm
Level
88
NO-VALUE
Halasian Brew ( Alcoholic )
Infused Stats:
Slots
Drink
Level
80
Satiation
Average
Duration
40 minutes
Effects:
Increases Power Regen of target by 45.6.
NO-VALUE NO-TRADE
Kromzek Brutalist's Earring
FABLED
82 Stamina
82 Primary Attributes
1,457 Resistances
5.2 Crit Chance
8.2 Potency
11.3 Max Health
4.8 Crit Bonus
12.2 Haste
Infused Stats:
Slots
Ear
Level
90
All Fighters
Effects:
Chilling Ire
When Equipped:
• On a critical combat hit this spell may cast Guise of Scowls on target of attack. Triggers about 2.8 times per minute.
• Decreases Threat to target by 4,750
• Must be flanking or behind
• Increases Threat to target by 5,390
• Must be in front of
• Cannot be modified except by direct means
Adornment Slots:
White, Turquoise
HEIRLOOM LORE-EQUIP ATTUNEABLE
Eye of the Storm
This item appears to be able to be broken down into bloodmetal ore.
FABLED
90 Primary Attributes
90 Stamina
1,598 Resistances
5.4 Crit Bonus
23.4 DPS
6.1 Crit Chance
9 Potency
13.1 Max Health
15.1 Multi Attack
Infused Stats:
Slots
Ear
Level
90
All Fighters
Adornment Slots:
White, Turquoise, Yellow, Yellow
HEIRLOOM LORE-EQUIP
Ethereal Adornment of Endurance (Greater)
MASTERCRAFTED LEGENDARY
Adds the following to an item:
229 Health
Type:
White Adornment
Slots:
Head, Hands, Ear, Wrist
Level
88
NO-VALUE
Warlord's Unyielding Sabatons
MASTERCRAFTED LEGENDARY
73 Primary Attributes
73 Stamina
23 Combat Skills
3.3 Crit Bonus
3.8 Crit Chance
7.2 Potency
6 Mitigation Increase
8.3 Max Health
0.7 Block Chance
5.1 Multi Attack Chance
Infused Stats:
Plate Armor (Feet)
Mitigation
619
Level
90
Berserker
Adornment Slots:
White, Turquoise, Yellow
HEIRLOOM REFORGED
Ethereal Adornment of Weaponry (Greater)
MASTERCRAFTED LEGENDARY
Adds the following to an item:
21 Combat Skills
Type:
White Adornment
Slots:
Chest, Hands, Feet, Neck, Wrist
Level
88
NO-VALUE
A Hearty Mountain Thromelette
HANDCRAFTED
Infused Stats:
Slots
Food
Level
20
Satiation
Superior
Duration
1 hour
Effects:
Increases STR and STA of target by 3.2. Increases Health Regen of target by 27.5.
NO-VALUE
Warlord's Unyielding Vambraces
MASTERCRAFTED LEGENDARY
73 Primary Attributes
73 Stamina
23 Combat Skills
3.3 Crit Bonus
3.8 Crit Chance
7.2 Potency
6 Mitigation Increase
224 Ability Mod
Infused Stats:
Plate Armor (Forearms)
Mitigation
619
Level
90
Berserker
Adornment Slots:
White, Turquoise, Yellow
HEIRLOOM
Ethereal Adornment of Extra Attacks (Greater)
MASTERCRAFTED LEGENDARY
Adds the following to an item:
3.8 Multi Attack
Type:
White Adornment
Slots:
Forearms, Legs, Ranged, Cloak, Charm
Level
88
NO-VALUE
Warlord's Irebound Gauntlets
FABLED
88 Primary Attributes
88 Stamina
29 Combat Skills
5.3 Crit Bonus
5.9 Crit Chance
8.8 Potency
12.7 Max Health
14.53.9% Multi Attack
0.5 Block Chance
Infused Stats:
Plate Armor (Hands)
Mitigation
691
Level
90
Berserker
Effects:
Haste
When Equipped:
• Increases Haste of caster by 40.0.
Adornment Slots:
White, Turquoise, Yellow
HEIRLOOM REFORGED
Ethereal Adornment of Weaponry (Greater)
MASTERCRAFTED LEGENDARY
Adds the following to an item:
21 Combat Skills
Type:
White Adornment
Slots:
Chest, Hands, Feet, Neck, Wrist
Level
88
NO-VALUE
Warlord's Prodigious Barbute
MASTERCRAFTED LEGENDARY
82 Primary Attributes
82 Stamina
4.8 Crit Bonus
5.2 Crit Chance
8.2 Potency
8.3 Mitigation Increase
11.3 Max Health
3.4 Multi Attack Chance
0.4 Block Chance
Infused Stats:
Plate Armor (Head)
Mitigation
619
Level
90
Berserker
Adornment Slots:
White, Turquoise, Yellow
HEIRLOOM NO-VALUE REFORGED
Ethereal Adornment of Endurance (Greater)
MASTERCRAFTED LEGENDARY
Adds the following to an item:
229 Health
Type:
White Adornment
Slots:
Head, Hands, Ear, Wrist
Level
88
NO-VALUE
Xalgoti's Ring of the Shadowbeast
FABLED
88 Primary Attributes
88 Stamina
1,485 Resistances
29 Combat Skills
5.3 Crit Bonus
5.9 Crit Chance
8.8 Potency
14.5 Multi Attack
5.9 Block Chance
Infused Stats:
Slots
Finger
Level
90
All Fighters
Adornment Slots:
White, Yellow, Turquoise, Green
HEIRLOOM LORE-EQUIP
Ethereal Adornment of Parrying (Greater)
MASTERCRAFTED LEGENDARY
Adds the following to an item:
19 Combat Skills
Type:
White Adornment
Slots:
Chest, Finger
Level
88
NO-VALUE
Shocktrooper's Power Armlet
LEGENDARY
75 Stamina
75 Primary Attributes
517 Resistances
185.2% DPS
4.6 Crit Chance
7.6 Potency
4.3 Crit Bonus
23 Multi Attack Chance
238 Ability Mod
Infused Stats:
Slots
Wrist
Level
90
All Fighters
Adornment Slots:
White, Turquoise
HEIRLOOM LORE-EQUIP REFORGED
Ethereal Adornment of Weaponry (Greater)
MASTERCRAFTED LEGENDARY
Adds the following to an item:
21 Combat Skills
Type:
White Adornment
Slots:
Chest, Hands, Feet, Neck, Wrist
Level
88
NO-VALUE
Greaves of Woe
LEGENDARY
84 Primary Attributes
84 Stamina
28 Combat Skills
4.9 Crit Bonus
5.5 Crit Chance
8.4 Potency
8.6 Mitigation Increase
15.3 Extra Riposte
Infused Stats:
Plate Armor (Legs)
Mitigation
669
Level
90
Berserker, Guardian, Paladin, Shadowknight
Adornment Slots:
White, Turquoise, Yellow
NO-TRADE
Ethereal Adornment of Extra Attacks (Greater)
MASTERCRAFTED LEGENDARY
Adds the following to an item:
3.8 Multi Attack
Type:
White Adornment
Slots:
Forearms, Legs, Ranged, Cloak, Charm
Level
88
NO-VALUE
Arkend's Choker of Destruction
LEGENDARY
86 Stamina
86 Primary Attributes
21.95% DPS
5.7 Crit Chance
8.6 Potency
12.2 Max Health
5.1 Crit Bonus
22.5 Multi Attack Chance
Infused Stats:
Slots
Neck
Level
90
All Fighters
Adornment Slots:
White, Turquoise, Green
REFORGED
Ethereal Adornment of Weaponry (Greater)
MASTERCRAFTED LEGENDARY
Adds the following to an item:
21 Combat Skills
Type:
White Adornment
Slots:
Chest, Hands, Feet, Neck, Wrist
Level
88
NO-VALUE
Sword of the Dead
FABLED
88 Primary Attributes
88 Stamina
29 Combat Skills
5.3 Crit Bonus
5.9 Crit Chance
8.8 Potency
12.7 Max Health
13.8 Haste
Infused Stats:
Sword
One-Handed Slashing
Damage
119 - 672
(131.73 Rating)
Delay
6.0 seconds
Level
90
Berserker, Guardian, Paladin, Shadowknight
Adornment Slots:
White, Yellow, Turquoise
HEIRLOOM LORE-EQUIP
Ethereal Adornment of Increased Criticals (Greater)
MASTERCRAFTED LEGENDARY
Adds the following to an item:
1.5 Crit Bonus
Type:
White Adornment
Slots:
Primary, Secondary, Ranged
Level
88
NO-VALUE
Rune: Greater Adamantine Constitution I
FABLED
Adds the following to an item:
Type:
Yellow Adornment
Slots:
Primary, Secondary, Ranged, Charm
Level
90
All Fighters
Effects:
Greater Adamantine Constitution I
When Equipped:
• Reduces all damage done to caster by up to 240.
•This effect will not stack with any rank or tier of itself.
• You may only benefit from one effect of this type.
HEIRLOOM NO-VALUE
Compound Bow of Flaying Strikes
This item appears to be able to be broken down into warborne ore.
This character has 33,239 Maximum Hitpoints. Health is increased by equipped Items, Spells, AAs, and Prestige lines that increase Stamina and/or Max Health.
This character regenerates 1,330 health per tick while out-of-combat.
This character has a Maximum Power pool of 29,867. Power is increased by equipped Items, Spells, AAs, and Prestige lines that increase the character's primary stat or Maximum Power.
This character regenerates 1,332 power per tick while out-of-combat.
This character runs 60% faster than normal (not including spell effects).
Fighters do increased Damage and have a larger Power pool based on their Strength.
Agility provides no benefit to Fighters.
Intelligence provides no benefit to Fighters.
Wisdom provides no benefit to Fighters.
All characters have an increased Maximum Health and chance to Resist spells based on their Stamina.
This character resists Elemental damage in the amount of 30,626 whatsits.
This character resists Noxious damage in the amount of 23,765 whatsits.
This character resists Arcane damage in the amount of 24,041 whatsits.
This character's ability to absorb physical damage is determined by Mitigation on equipped items, Spells, and AA/Prestige choices, as well as through the "Mitigation Increase" stat. Mitigation scales to or is 'contested' by the enemy's level.
Avoidance uses a closely guarded formula to determine this character's ability to avoid physical damage. It is increased by Block Chance, Defensive Skills (Parry, Dodge, Deflection), the Protection value of your equipped shield, Block, and Parry which can come from Items, Adornments, AAs, Prestige lines, and even Food/Drink.
Uncontested Avoidance comes from Extra Parry Chance, Extra Dodge Chance, and Extra Riposte Chance.
Beyond that, Avoidance remains shrouded in mystery!
I tried to decipher this stat well enough to write a tooltip. It burns!
Hard cap: 70%
I tried to decipher this stat well enough to write a tooltip. It burns!
Hard Cap is calculated based upon your Block and Block Chance, both of which must be higher than 0!
This Fighter's Spells, Combat Arts, and Autoattacks always apply for the maximum amount, plus there's a 96.3% chance of a Legendary, Fabled, or Mythical crit which multiplies the amount further.
Soft Cap: 1400
Crit Bonus is a multiplier to the critical hits of your Spells, Combat Arts, Autoattacks, and Heals.
Potency is a base multiplier of your abilities such as Spells, Combat Arts, and Heals, but not Autoattacks.
There is no soft or hard cap on Potency.
A percentage bonus to all your Abilities (Spells, Combat Arts, and Heals) applied after all other modifiers.
Formerly known as 'Final Ability Damage'.
If your resolve is less than the resolve of your enemy, then you will do reduced damage and they will do increased damage to you.
A kinder, gentler stat analagous to Critical Mitigation and Critical Avoidance.
Ability Mod increases the maximum amount of each of this character's Spells and Combat Arts by up to 50%.
If most of this character's abilities already max out at 350, then some of this stat can be reforged.
This character increases the amount of hate generated by their actions by 10%.
Hard Cap: +100% Hate Gain
This character's Combat Arts, Spells, and Abilities refresh 37.2% faster than normal.
Hard Cap: 100%.
This character's Spells and Combat Arts cast 3% faster than normal.
Soft Cap: 100%
Additional Casting Speed over 100% might still be converted into Spell Doublecast in Blood of Luclin, who knows?
The pause (cooldown) between the casting of Abilities is reduced from .5 seconds to 0.425 seconds, a 30% improvement.
Hard Cap: 100%
While no longer itemized, some items increase the character's Spell Reuse Speed. This stat stacks with Ability Reuse Speed but only affects Spells.
While no longer itemized, some items increase the character's Spell Doublecast.
Amounts of Ability Doublecast over 100% are useful when facing enemies with Ability Doublecast Avoidance.
Attack Speed (Haste) shortens the delay between weapon swings, increasing the frequency of procs. At the soft cap of 200, Autoattack weapon swings happen 125% quicker than the delay indicated on the weapon.
Soft Cap: 200 Hard Cap: 1200
Additional Haste over 200 might still be converted to Flurry in Blood of Luclin, who knows?
This character has a 100% chance to strike (and thus proc) up to four additional targets (not their current target) they are facing with their weapon.
Hard Cap: 100%
Accuracy is your chance to hit the target when you normally would have missed. It does not help you against parries, blocks or ripostes.
Soft Cap depends on the enemy and your Weapon Skills stat.
Hard Cap: 100%
Strikethrough is your chance to ignore the target's Riposte, Parry or Block.
Hard Cap: 100%
Multi Attack is the chance that your melee, ranged, or spell weapon will swing (autoattack). This stat has no effect on Abilities, Spells, or procs.
200%+ MA = 1.25 additional attacks
Hard Cap: 1200 -- 1.75 additional attacks
DPS Modifier increases your melee, ranged, or spell (wand) weapon's Autoattack damage. It has a diminishing returns curve after 600.
This character has a 2.2% chance to strike their primary target 2-4 additional times with their weapon. The 3rd and 4th hit are contested based on the character's hit rate.
Flurry cannot trigger (proc) items, effects, or spells.
Hard Cap: 100%
Weapon Damage Bonus is an independent additional multiplier to Autoattack damage.