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Quiver that can be placed in your ammo slot that holds arrows to be used while using a ranged weapon. This is the only item that can be held in this container
HANDCRAFTED
Infused Stats:
Slots
16
Lucanic Predatory Chestguard
Awarded to predators loyal to the city of Freeport and to it's ruler, Overlord Lucan D'Lere!
LEGENDARY
64 Primary Attributes
64 Stamina
23 Combat Skills
1.4 Crit Bonus
1.7 AE Auto
3.8 Crit Chance
6.2 Potency
9.6 Multi Attack
Infused Stats:
Chain Armor (Chest)
Mitigation
447
Level
90
Assassin, Ranger
Effects:
Pestilential Rain
When Equipped:
• On any combat or spell hit this spell may cast Pestilential Rain on target of attack. Triggers about 2.0 times per minute.
• Inflicts 1,199 disease damage on target encounter.
• Must not be engaged in pvp combat
• Cannot be modified except by direct means
Adornment Slots:
White, Turquoise, Yellow
NO-TRADE NO-VALUE
Lucanic Cloak of Swiftness
LEGENDARY
64 Primary Attributes
64 Stamina
23 Combat Skills
1.4 Crit Bonus
3.8 Crit Chance
6.2 Potency
8.8 Haste
185 Ability Mod
Infused Stats:
Slots
Cloak
Level
90
Adornment Slots:
White, Turquoise
NO-TRADE NO-VALUE
sweet chai tea
HANDCRAFTED
Infused Stats:
Slots
Drink
Level
70
Satiation
High
Duration
2 hours and 15 minutes
Effects:
Increases STR of target by 11.0. Increases Power Regen of target by 105.0.
Shuddering Earring
FABLED
46 Primary Attributes
46 Stamina
356 Resistances
18 Combat Skills
0.8 Crit Bonus
10.3 DPS
2.4 Crit Chance
3.7 Potency
6.3 Multi Attack
Infused Stats:
Slots
Ear
Level
80
Adornment Slots:
White, Turquoise, Orange
HEIRLOOM LORE-EQUIP ATTUNEABLE
Fugivity Infused Spirit Shards
LEGENDARY
75 Primary Attributes
75 Stamina
473 Resistances
4.3 Crit Bonus
4.6 Crit Chance
7.6 Potency
11.5 Multi Attack
238 Ability Mod
Infused Stats:
Slots
Ear
Level
86
All Scouts
Adornment Slots:
White, Turquoise
LORE-EQUIP NO-TRADE
Frostwind Champion's Boots
LEGENDARY
75 Primary Attributes
75 Stamina
26 Combat Skills
4.3 Crit Bonus
3.7 Casting Speed
4.6 Crit Chance
7.6 Potency
238 Ability Mod
Infused Stats:
Chain Armor (Feet)
Mitigation
409
Level
90
All Scouts, Berserker, Defiler, Guardian, Inquisitor, Mystic, Paladin, Shadowknight, Templar
Adornment Slots:
White, Turquoise
NO-TRADE
Darkblade's Mauling Wristguard
MASTERCRAFTED LEGENDARY
73 Primary Attributes
73 Stamina
3.3 Crit Bonus
15.2 DPS
3.8 Crit Chance
7.2 Potency
224 Ability Mod
Infused Stats:
Chain Armor (Forearms)
Mitigation
425
Level
90
Assassin
Adornment Slots:
White, Turquoise, Yellow
HEIRLOOM
Pulsing Adornment of Agility
TREASURED
Adds the following to an item:
22 Primary Attributes
Type:
White Adornment
Slots:
Head, Shoulders, Forearms, Legs, Neck, Waist
Level
86
HEIRLOOM NO-VALUE
Cuffs of Malevolence
LEGENDARY
84 Primary Attributes
84 Stamina
28 Combat Skills
4.9 Crit Bonus
21.1 DPS
5.5 Crit Chance
8.4 Potency
12.7 Haste
Infused Stats:
Chain Armor (Hands)
Mitigation
429
Level
90
All Scouts, Berserker, Defiler, Guardian, Inquisitor, Mystic, Paladin, Shadowknight, Templar
Adornment Slots:
White, Turquoise
NO-TRADE
Shade's Coif
LEGENDARY
75 Primary Attributes
75 Stamina
26 Combat Skills
4.3 Crit Bonus
4.6 Crit Chance
7.6 Potency
10.7 Haste
238 Ability Mod
Infused Stats:
Chain Armor (Head)
Mitigation
393
Level
86
All Scouts, Berserker, Defiler, Guardian, Inquisitor, Mystic, Paladin, Shadowknight, Templar
Adornment Slots:
White, Turquoise
NO-TRADE
Refulgent Gem of Prowess
TREASURED
Adds the following to an item:
20 Primary Attributes
Type:
White Adornment
Slots:
Head, Forearms, Legs, Feet, Neck, Waist, Charm
Level
1
HEIRLOOM NO-VALUE
Grand Othmir Signet of the Thief
FABLED
84 Primary Attributes
84 Stamina
564 Resistances
4.9 Crit Bonus
5.5 Crit Chance
8.4 Potency
12.7 Haste
270 Ability Mod
Infused Stats:
Slots
Finger
Level
90
All Scouts
Adornment Slots:
White, Turquoise, Green
HEIRLOOM LORE-EQUIP ATTUNEABLE NO-VALUE
Snowfang Predator's Bracelet
FABLED
75 Stamina
75 Primary Attributes
517 Resistances
4.6 Crit Chance
7.6 Potency
4.3 Crit Bonus
12.4 Riposte Damage
238 Ability Mod
Infused Stats:
Slots
Wrist
Level
90
All Scouts
Adornment Slots:
White, Turquoise
HEIRLOOM LORE-EQUIP ATTUNEABLE
Chausses of Subversion
LEGENDARY
75 Primary Attributes
75 Stamina
26 Combat Skills
4.3 Crit Bonus
18 DPS
4.6 Crit Chance
7.6 Potency
10.7 Haste
Infused Stats:
Chain Armor (Legs)
Mitigation
460
Level
90
All Scouts, Berserker, Defiler, Guardian, Inquisitor, Mystic, Paladin, Shadowknight, Templar
Adornment Slots:
White, Turquoise, Yellow
NO-TRADE
Phantasmal Gorget
LEGENDARY
75 Stamina
75 Primary Attributes
4.6 Crit Chance
7.6 Potency
4.3 Crit Bonus
10.7 Haste
238 Ability Mod
Infused Stats:
Slots
Neck
Level
88
All Scouts
Adornment Slots:
White, Turquoise, Green
NO-TRADE
Fang of Ichor
MYTHICAL, Epic
54 Primary Attributes
54 Stamina
22 Combat Skills
1.1 Crit Bonus
2.9 Ability Doublecast
3.1 Crit Chance
5.1 Potency
Infused Stats:
Dagger
Main Hand Piercing
Damage
181 - 544
(120.96 Rating)
Delay
6.0 seconds
Level
80
Assassin
Effects:
Rage of Ichor
When Equipped:
• Increases the damage of stealth attacks by 30%.
Assassin's Flurry
When Equipped:
• Increases Flurry of Caster by 15.0.
Flurry of Poison
When Equipped:
• On a combat hit this spell may cast Flurry of Poison on target of attack. Lasts for 12.0 seconds. Triggers about 2.4 times per minute.
• Inflicts 583 - 875 poison damage on target.
• Increases Crit Chance of caster by 15.0.
• Cannot be modified except by direct means
• Cannot be modified except by direct means
Adornment Slots:
White, Turquoise, Orange, Black
LORE NO-TRADE NO-VALUE
Smoldering Vampiric Handling Rune
LEGENDARY
Adds the following to an item:
Placement:
One-Handed, Dual Wield
Type:
White Adornment
Slots:
Primary, Secondary
Level
70
Effects:
Vampiric Pith
When Equipped:
• On a combat hit this spell may cast Vampiric Feedback on target of attack. Triggers about 2.0 times per minute.
• Inflicts 171 divine damage on target.
• Heals caster for 184.
• Cannot be modified except by direct means
NO-VALUE
Snowfang Predator's Longbow
LEGENDARY
75 Primary Attributes
75 Stamina
26 Combat Skills
4.3 Crit Bonus
18 DPS
4.6 Crit Chance
7.6 Potency
10.7 Haste
Infused Stats:
Bow
Ranged
Damage
204 - 1,155
(150.96 Rating)
Delay
9.0 seconds
Range
2 - 35 meters
Level
90
All Scouts, Channeler
Adornment Slots:
White, Turquoise
HEIRLOOM ATTUNEABLE
Gold Coldain Insignia Ring
LEGENDARY, Coldain Ring
78 Stamina
78 Primary Attributes
1,410 Resistances
26 Combat Skills
4.9 Crit Chance
7.8 Potency
4.5 Crit Bonus
11.4 Haste
12.1 Multi Attack
Infused Stats:
Slots
Finger
Level
90
All Scouts
Effects:
Favor of Brell III
When Equipped:
• On a critical healing spell cast this spell has a 8% chance to cast Brell's Blessing III on caster. Lasts for 10.0 seconds.
• Increases Crit Bonus of caster by 2.0.
• Must not be engaged in pvp combat
• Cannot be modified except by direct means
• On a critical combat hit this spell has a 8% chance to cast Brell's Blessing III on caster. Lasts for 10.0 seconds.
• Increases Crit Bonus of caster by 2.0.
• Must not be engaged in pvp combat
• Cannot be modified except by direct means
• On a critical spell hit this spell has a 8% chance to cast Brell's Blessing III on caster. Lasts for 10.0 seconds.
• Increases Crit Bonus of caster by 2.0.
• Must not be engaged in pvp combat
• Cannot be modified except by direct means
• When damaged with a melee weapon this spell will cast Brell's Retribution III on target's attacker.
• Inflicts 27 piercing damage on target.
• Must not be engaged in pvp combat
• Cannot be modified except by direct means
Adornment Slots:
White, Turquoise, Green
LORE-EQUIP NO-TRADE NO-VALUE
Rearguard's Protection Wristbands
LEGENDARY
75 Stamina
75 Primary Attributes
517 Resistances
4.6 Crit Chance
7.6 Potency
4.3 Crit Bonus
11.5 Multi Attack
238 Ability Mod
Infused Stats:
Slots
Wrist
Level
90
All Scouts
Adornment Slots:
White, Turquoise
HEIRLOOM LORE-EQUIP ATTUNEABLE
Sly Scout's Dagger of Pain
LEGENDARY
75 Stamina
75 Primary Attributes
18 DPS
4.6 Crit Chance
7.6 Potency
4.3 Crit Bonus
238 Ability Mod
Infused Stats:
Dagger
One-Handed Piercing
Damage
68 - 387
(113.88 Rating)
Delay
4.0 seconds
Level
88
All Mages, All Scouts, Berserker, Channeler, Defiler, Guardian, Mystic, Paladin, Shadowknight
Adornment Slots:
White, Turquoise
LORE-EQUIP NO-TRADE
Spaulders of Malevolence
LEGENDARY
84 Primary Attributes
84 Stamina
28 Combat Skills
4.9 Crit Bonus
21.1 DPS
5.5 Crit Chance
8.4 Potency
13.5 Multi Attack
Infused Stats:
Chain Armor (Shoulders)
Mitigation
429
Level
90
All Scouts, Berserker, Defiler, Guardian, Inquisitor, Mystic, Paladin, Shadowknight, Templar
This character has 67,765 Maximum Hitpoints. Health is increased by equipped Items, Spells, AAs, and Prestige lines that increase Stamina and/or Max Health.
This character regenerates 2,711 health per tick while out-of-combat.
This character has a Maximum Power pool of 25,169. Power is increased by equipped Items, Spells, AAs, and Prestige lines that increase the character's primary stat or Maximum Power.
This character regenerates 1,112 power per tick while out-of-combat.
Strength provides no benefit to Scouts.
Scouts do increased Damage and have a larger Power pool based on their Agility.
Intelligence provides no benefit to Scouts.
Wisdom provides no benefit to Scouts.
All characters have an increased Maximum Health and chance to Resist spells based on their Stamina.
This character resists Elemental damage in the amount of 18,156 whatsits.
This character resists Noxious damage in the amount of 18,381 whatsits.
This character resists Arcane damage in the amount of 18,381 whatsits.
This character's ability to absorb physical damage is determined by Mitigation on equipped items, Spells, and AA/Prestige choices, as well as through the "Mitigation Increase" stat. Mitigation scales to or is 'contested' by the enemy's level.
Avoidance uses a closely guarded formula to determine this character's ability to avoid physical damage. It is increased by Block Chance, Defensive Skills (Parry, Dodge, Deflection), the Protection value of your equipped shield, Block, and Parry which can come from Items, Adornments, AAs, Prestige lines, and even Food/Drink.
Uncontested Avoidance comes from Extra Parry Chance, Extra Dodge Chance, and Extra Riposte Chance.
Beyond that, Avoidance remains shrouded in mystery!
I tried to decipher this stat well enough to write a tooltip. It burns!
Hard cap: 70%
I tried to decipher this stat well enough to write a tooltip. It burns!
Hard Cap is calculated based upon your Block and Block Chance, both of which must be higher than 0!
This Scout's Spells, Combat Arts, and Autoattacks always apply for the maximum amount, plus there's a 11.6% chance of a Legendary, Fabled, or Mythical crit which multiplies the amount further.
Soft Cap: 1400
Crit Bonus is a multiplier to the critical hits of your Spells, Combat Arts, Autoattacks, and Heals.
Potency is a base multiplier of your abilities such as Spells, Combat Arts, and Heals, but not Autoattacks.
There is no soft or hard cap on Potency.
A percentage bonus to all your Abilities (Spells, Combat Arts, and Heals) applied after all other modifiers.
Formerly known as 'Final Ability Damage'.
If your resolve is less than the resolve of your enemy, then you will do reduced damage and they will do increased damage to you.
A kinder, gentler stat analagous to Critical Mitigation and Critical Avoidance.
Ability Mod increases the maximum amount of each of this character's Spells and Combat Arts by up to 50%.
If most of this character's abilities already max out at 3,130, then some of this stat can be reforged.
This character decreases the amount of hate generated by their actions by 0%.
Hard Cap: -50% Hate Gain
This character's Combat Arts, Spells, and Abilities refresh 19.6% faster than normal.
Hard Cap: 100%.
This character's Spells and Combat Arts cast 14.4% faster than normal.
Soft Cap: 100%
Additional Casting Speed over 100% might still be converted into Spell Doublecast in Blood of Luclin, who knows?
The pause (cooldown) between the casting of Abilities is reduced from .5 seconds to 0.5 seconds, a 0% improvement.
Hard Cap: 100%
While no longer itemized, some items increase the character's Spell Reuse Speed. This stat stacks with Ability Reuse Speed but only affects Spells.
While no longer itemized, some items increase the character's Spell Doublecast.
Amounts of Ability Doublecast over 100% are useful when facing enemies with Ability Doublecast Avoidance.
Attack Speed (Haste) shortens the delay between weapon swings, increasing the frequency of procs. At the soft cap of 200, Autoattack weapon swings happen 125% quicker than the delay indicated on the weapon.
Soft Cap: 200 Hard Cap: 1200
Additional Haste over 200 might still be converted to Flurry in Blood of Luclin, who knows?
This character has a 2.4% chance to strike (and thus proc) up to four additional targets (not their current target) they are facing with their weapon.
Hard Cap: 100%
Accuracy is your chance to hit the target when you normally would have missed. It does not help you against parries, blocks or ripostes.
Soft Cap depends on the enemy and your Weapon Skills stat.
Hard Cap: 100%
Strikethrough is your chance to ignore the target's Riposte, Parry or Block.
Hard Cap: 100%
Multi Attack is the chance that your melee, ranged, or spell weapon will swing (autoattack). This stat has no effect on Abilities, Spells, or procs.
150%+ MA = 1.15 additional attack
Hard Cap: 1200 -- 1.75 additional attacks
DPS Modifier increases your melee, ranged, or spell (wand) weapon's Autoattack damage. It has a diminishing returns curve after 600.
This character has a 15% chance to strike their primary target 2-4 additional times with their weapon. The 3rd and 4th hit are contested based on the character's hit rate.
Flurry cannot trigger (proc) items, effects, or spells.
Hard Cap: 100%
Weapon Damage Bonus is an independent additional multiplier to Autoattack damage.