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Tome of Remedy Potions
TREASURED
6 Stamina
6 Primary Attributes
2 Combat Skills
Infused Stats:
Slots
Charm
Level
10
Adornment Slots:
White
LORE-EQUIP ATTUNEABLE
Trinket of Halasian Tradition
TREASURED
6 Stamina
6 Primary Attributes
2 Combat Skills
Infused Stats:
Slots
Charm
Level
10
Adornment Slots:
White
LORE-EQUIP ATTUNEABLE
pristine cured leather sack
Sack that can be placed in your ammo slot that holds shurikens, throwing axes, throwing daggers, and throwing hammers to be used while using a ranged weapon. These are the only items that can be held in this container.
MASTERCRAFTED LEGENDARY
Infused Stats:
Slots
12
Scrapper's Gi of the Crane
LEGENDARY
7 Stamina
7 Primary Attributes
2 Combat Skills
Infused Stats:
Leather Armor (Chest)
Mitigation
37
Level
10
All Fighters, All Priests, All Scouts
Adornment Slots:
White
ATTUNEABLE
Shadow Lord's Drape
LEGENDARY
6 Stamina
6 Primary Attributes
2 Combat Skills
Infused Stats:
Slots
Cloak
Level
10
Adornment Slots:
White, Turquoise
NO-TRADE
Darjeeling Tea
HANDCRAFTED
Infused Stats:
Slots
Drink
Level
60
Satiation
High
Duration
1 hour
Effects:
Increases Power Regen of target by 90.0.
Skeleton Petrified Bone Facet
TREASURED
6 Stamina
6 Primary Attributes
10 Resistances
2 Combat Skills
Infused Stats:
Slots
Ear
Level
10
Adornment Slots:
White
LORE-EQUIP ATTUNEABLE
Earring of the Darklight
TREASURED
6 Stamina
6 Primary Attributes
10 Resistances
2 Combat Skills
Infused Stats:
Slots
Ear
Level
10
Adornment Slots:
White
LORE-EQUIP ATTUNEABLE
Inspired Robust Plume of Darkpaw
FABLED
Infused Stats:
Slots
Textures
Level
1
Effects:
Amplifying Plume: Max Health
When Equipped:
• Increases Max Health of caster by 292.2%.
• The value of this effect is increased by the number of characters in the group or raid wearing an Amplifying Plume effect to a maximum of double the base value.
ORNATE ATTUNEABLE NO-VALUE
Untainted Tender's Sewn Leather Boots
TREASURED
6 Stamina
6 Primary Attributes
2 Combat Skills
Infused Stats:
Leather Armor (Feet)
Mitigation
34
Level
10
All Fighters, All Priests, All Scouts
Adornment Slots:
White
ATTUNEABLE
Shark Fin Souffle
TREASURED
Infused Stats:
Slots
Food
Level
10
Satiation
Superior
Duration
30 minutes
Effects:
Increases Health Regen of target by 10.0. This effect suspends during combat
Untainted Tender's Sewn Bands
TREASURED
6 Stamina
6 Primary Attributes
2 Combat Skills
Infused Stats:
Leather Armor (Forearms)
Mitigation
34
Level
10
All Fighters, All Priests, All Scouts
Adornment Slots:
White
ATTUNEABLE
Untainted Tender's Sewn Leather Gloves
TREASURED
6 Stamina
6 Primary Attributes
2 Combat Skills
Infused Stats:
Leather Armor (Hands)
Mitigation
34
Level
10
All Fighters, All Priests, All Scouts
Adornment Slots:
White
ATTUNEABLE
Untainted Tender's Sewn Cap
TREASURED
6 Stamina
6 Primary Attributes
2 Combat Skills
Infused Stats:
Leather Armor (Head)
Mitigation
34
Level
10
All Fighters, All Priests, All Scouts
Adornment Slots:
White
ATTUNEABLE
Band of the Marked
TREASURED
6 Stamina
6 Primary Attributes
10 Resistances
2 Combat Skills
Infused Stats:
Slots
Finger
Level
10
Adornment Slots:
White, Green
ATTUNEABLE
Envy Magi's Wristband
TREASURED
6 Stamina
6 Primary Attributes
10 Resistances
2 Combat Skills
Infused Stats:
Slots
Wrist
Level
10
Adornment Slots:
White
LORE-EQUIP ATTUNEABLE
Imbued Cured Leather Pants
MASTERCRAFTED
4 Stamina
4 Primary Attributes
2 Combat Skills
Infused Stats:
Leather Armor (Legs)
Mitigation
44
Level
12
All Fighters, All Priests, All Scouts
Effects:
Sanguine Imbued
Applies Sanguine Imbued when Equipped.
• When any damage is received this spell has a 5% chance to cast Sanguine Feedback on target's attacker.
• Inflicts 23 heat damage on target.
• Cannot be modified except by direct means
Adornment Slots:
White
ATTUNEABLE
Darklight Healer's Choker
LEGENDARY
6 Stamina
6 Primary Attributes
2 Combat Skills
Infused Stats:
Slots
Neck
Level
10
Adornment Slots:
White, Green
ATTUNEABLE
Imbued Blackened Iron Katar
MASTERCRAFTED
4 Stamina
4 Primary Attributes
2 Combat Skills
Infused Stats:
Fists
One-Handed Piercing
Damage
7 - 37
(8.7 Rating)
Delay
5.0 seconds
Level
12
Beastlord, Bruiser, Monk
Effects:
Gleaming Strike
When Equipped:
• On any combat or spell hit this spell may cast Gleaming Strike on target of attack. Triggers about 1.6 times per minute.
• Decreases Threat to target by 431
• Must be flanking or behind
• Increases Threat to target by 755
• Must be in front of
• Inflicts 33 - 61 magic damage on target.
• Cannot be modified except by direct means
Adornment Slots:
White
ATTUNEABLE
Imbued Cured Leather Sheath
MASTERCRAFTED
4 Stamina
4 Primary Attributes
2 Combat Skills
Infused Stats:
Thrown Weapon
Ranged
Damage
15 - 83
(10.88 Rating)
Delay
9.0 seconds
Range
2 - 35 meters
Level
12
All Scouts, Berserker, Bruiser, Guardian, Monk
Effects:
Gleaming Strike
When Equipped:
• On any combat or spell hit this spell may cast Gleaming Strike on target of attack. Triggers about 1.6 times per minute.
• Decreases Threat to target by 431
• Must be flanking or behind
• Increases Threat to target by 755
• Must be in front of
• Inflicts 33 - 61 magic damage on target.
• Cannot be modified except by direct means
Adornment Slots:
White
ATTUNEABLE
Hangman's Ring
LEGENDARY
6 Stamina
6 Primary Attributes
10 Resistances
2 Combat Skills
Infused Stats:
Slots
Finger
Level
10
Adornment Slots:
White, Green
ATTUNEABLE
Exquisite Bracelet
TREASURED
6 Stamina
6 Primary Attributes
2 Combat Skills
Infused Stats:
Slots
Wrist
Level
10
Adornment Slots:
White
ATTUNEABLE
Imbued Blackened Iron Katar
MASTERCRAFTED
4 Stamina
4 Primary Attributes
2 Combat Skills
Infused Stats:
Fists
One-Handed Piercing
Damage
7 - 37
(8.7 Rating)
Delay
5.0 seconds
Level
12
Beastlord, Bruiser, Monk
Effects:
Gleaming Strike
When Equipped:
• On any combat or spell hit this spell may cast Gleaming Strike on target of attack. Triggers about 1.6 times per minute.