EQ2U has been updated for Scars of Destruction, including Recipes, Achievements, Collections, and more. If YOU want to help us add Scars of Destruction Quests to EQ2U, please visit your Active Quest Journal and find further instructions there!
• Reduces reuse time of beneficial spells by 2 percent.
Adornment Slots:
White, Turquoise
LORE
Ethereal Adornment of Swift Casting (Superior)
MASTERCRAFTED FABLED
Adds the following to an item:
4.6 Casting Speed
Type:
White Adornment
Slots:
Forearms, Legs, Wrist, Cloak, Charm
Level
90
NO-VALUE
Defensive Stance: Cloak
FABLED
Adds the following to an item:
Type:
Turquoise Adornment
Slots:
Cloak
Level
79
Defensive Stance 1/3
Item Set Details:
(2) +120 sta
(3) +10% Block Chance
NO-VALUE
Sweet Palmfruit Shake
HANDCRAFTED
Infused Stats:
Slots
Drink
Level
90
Satiation
High
Duration
5 hours and 3 minutes
Effects:
Increases INT and STA of target by 15.4. Increases Power Regen of target by 135.0.
Ley Line Earring
LEGENDARY
66 Primary Attributes
66 Stamina
511 Resistances
24 Combat Skills
1.4 Crit Bonus
3.3 Casting Speed
4 Crit Chance
6.4 Potency
191 Ability Mod
Infused Stats:
Slots
Ear
Level
90
Effects:
Empyrean Recovery III
When Equipped:
• Reduces reuse time of all spells by 3 percent.
Adornment Slots:
White, Turquoise
HEIRLOOM LORE-EQUIP NO-VALUE
Ethereal Adornment of Endurance (Superior)
MASTERCRAFTED FABLED
Adds the following to an item:
295 Health
Type:
White Adornment
Slots:
Head, Hands, Ear, Wrist
Level
90
HEIRLOOM NO-VALUE
Usla's Magickery: Ears
FABLED
Adds the following to an item:
Type:
Turquoise Adornment
Slots:
Ear
Level
80
Usla's Magickery 1/4
Item Set Details:
(2) Applies Greater Goblin Bane.
• Decreases Mitigation of target vs arcane damage by 1,040.
• Must not be classified as a goblin
• Inflicts 1,073 mental damage on target.
• Must be classified as a goblin
• Inflicts 2,146 mental damage on target.
• On any combat or spell hit this spell may cast Greater Goblin Bane on target of attack. Lasts for 10.0 seconds. Triggers about 1.6 times per minute.
• Additional equipment with Goblin Bane improves this effect by 25% per piece.
• Must be classified as a goblin
(3) Applies Enhance: Goblin Bane.
• Enhances the damage of Goblin Bane effects by 20%.
(4) Applies Arcane Recovery II.
• Reduces reuse time of hostile spells by 2 percent.
NO-VALUE
Stud of Absorbed Pain
FABLED
66 Primary Attributes
66 Stamina
511 Resistances
24 Combat Skills
1.4 Crit Bonus
4 Crit Chance
6.4 Potency
4 Reuse Speed
191 Ability Mod
Infused Stats:
Slots
Ear
Level
90
Adornment Slots:
White, Turquoise
HEIRLOOM LORE-EQUIP
Ethereal Adornment of Endurance (Superior)
MASTERCRAFTED FABLED
Adds the following to an item:
295 Health
Type:
White Adornment
Slots:
Head, Hands, Ear, Wrist
Level
90
HEIRLOOM NO-VALUE
Defensive Stance: Ears
FABLED
Adds the following to an item:
Type:
Turquoise Adornment
Slots:
Ear
Level
79
Defensive Stance 1/3
Item Set Details:
(2) +120 sta
(3) +10% Block Chance
NO-VALUE
Learned Darkfeather Slippers
FABLED
72 Primary Attributes
72 Stamina
1.6 Crit Bonus
4.6 Crit Chance
7 Potency
4.6 Reuse Speed
210 Ability Mod
Infused Stats:
Cloth Armor (Feet)
Mitigation
222
Level
90
All Mages, Bruiser, Channeler, Fury, Monk, Warden
Effects:
Excess Energy II
When Equipped:
• On a spell cast this spell may cast Excess Energy on caster. Lasts for 16.0 seconds. Triggers about 2.0 times per minute.
• Increases power of caster by 80 instantly and every 4 seconds.
• Cannot be modified except by direct means
Adornment Slots:
White, Turquoise, Yellow
HEIRLOOM LORE-EQUIP NO-VALUE
Ethereal Adornment of Reuse (Superior)
MASTERCRAFTED FABLED
Adds the following to an item:
1.5 Reuse Speed
Type:
White Adornment
Slots:
Secondary, Feet, Ranged, Waist, Charm
Level
90
HEIRLOOM NO-VALUE
Shifting Visions Set: Feet
FABLED
Adds the following to an item:
Type:
Turquoise Adornment
Slots:
Feet
Level
80
Illusionist
Shifting Visions Set 1/6
Item Set Details:
(2) Applies Focus: Mana Cloak III.
• Adds a 15% Spell and Combat Art damage bonus to Mana Cloak III.
(3) +2% Potency
(4) Applies Focus: Prismatic Chaos V.
• Increases the trigger count of Prismatic Chaos V by 2.
(5) Applies Crippling Magical Affliction.
• Cannot be modified except by direct means
• Will trigger off of poison, mental, magic, heat, divine, disease or cold abilities.
• Decreases Mitigation of target vs arcane damage by 3,938.
• Inflicts 1,049 - 1,749 mental damage on target.
• On a hostile spell hit this spell may cast Crippling Magical Affliction on target of spell. Lasts for 30.0 seconds. Triggers about 2.0 times per minute.
(6) Applies Focus: Synergism IV.
• Increases the damage incurred by Synergism IV by 225.
• Adds a 15% Spell and Combat Art damage bonus to Mana Cloak III.
(3) +2% Potency
(4) Applies Focus: Prismatic Chaos V.
• Increases the trigger count of Prismatic Chaos V by 2.
(5) Applies Crippling Magical Affliction.
• Cannot be modified except by direct means
• Will trigger off of poison, mental, magic, heat, divine, disease or cold abilities.
• Decreases Mitigation of target vs arcane damage by 3,938.
• Inflicts 1,049 - 1,749 mental damage on target.
• On a hostile spell hit this spell may cast Crippling Magical Affliction on target of spell. Lasts for 30.0 seconds. Triggers about 2.0 times per minute.
(6) Applies Focus: Synergism IV.
• Increases the damage incurred by Synergism IV by 225.
• Adds a 15% Spell and Combat Art damage bonus to Mana Cloak III.
(3) +2% Potency
(4) Applies Focus: Prismatic Chaos V.
• Increases the trigger count of Prismatic Chaos V by 2.
(5) Applies Crippling Magical Affliction.
• Cannot be modified except by direct means
• Will trigger off of poison, mental, magic, heat, divine, disease or cold abilities.
• Decreases Mitigation of target vs arcane damage by 3,938.
• Inflicts 1,049 - 1,749 mental damage on target.
• On a hostile spell hit this spell may cast Crippling Magical Affliction on target of spell. Lasts for 30.0 seconds. Triggers about 2.0 times per minute.
(6) Applies Focus: Synergism IV.
• Increases the damage incurred by Synergism IV by 225.
• Adds a 15% Spell and Combat Art damage bonus to Mana Cloak III.
(3) +2% Potency
(4) Applies Focus: Prismatic Chaos V.
• Increases the trigger count of Prismatic Chaos V by 2.
(5) Applies Crippling Magical Affliction.
• Cannot be modified except by direct means
• Will trigger off of poison, mental, magic, heat, divine, disease or cold abilities.
• Decreases Mitigation of target vs arcane damage by 3,938.
• Inflicts 1,049 - 1,749 mental damage on target.
• On a hostile spell hit this spell may cast Crippling Magical Affliction on target of spell. Lasts for 30.0 seconds. Triggers about 2.0 times per minute.
(6) Applies Focus: Synergism IV.
• Increases the damage incurred by Synergism IV by 225.
• Increases target's potency by 8%.
NO-VALUE
Ring of the Deep Widow
FABLED
66 Primary Attributes
66 Stamina
511 Resistances
24 Combat Skills
1.4 Crit Bonus
3.3 Casting Speed
4 Crit Chance
6.4 Potency
191 Ability Mod
Infused Stats:
Slots
Finger
Level
90
Adornment Slots:
White, Turquoise, Green
HEIRLOOM LORE-EQUIP
Ethereal Adornment of Arcane Resilience (Superior)
MASTERCRAFTED FABLED
Adds the following to an item:
900 Resistances
Type:
White Adornment
Slots:
Finger, Ear, Wrist
Level
90
HEIRLOOM NO-VALUE
Gahdash's Mean Streak: Fingers
FABLED
Adds the following to an item:
Type:
Turquoise Adornment
Slots:
Finger
Level
80
Gahdash's Mean Streak 1/3
Item Set Details:
(2) Applies Greater Goblin Bane.
• Decreases Mitigation of target vs arcane damage by 1,040.
• Must not be classified as a goblin
• Inflicts 1,073 mental damage on target.
• Must be classified as a goblin
• Inflicts 2,146 mental damage on target.
• On any combat or spell hit this spell may cast Greater Goblin Bane on target of attack. Lasts for 10.0 seconds. Triggers about 1.6 times per minute.
• Additional equipment with Goblin Bane improves this effect by 25% per piece.
• Must be classified as a goblin
(3) Applies Enhance: Goblin Bane.
• Enhances the damage of Goblin Bane effects by 20%.
NO-VALUE
Chains of Revival
LEGENDARY
64 Stamina
64 Primary Attributes
511 Resistances
23 Combat Skills
3.1 Casting Speed
3.8 Crit Chance
6.2 Potency
1.4 Crit Bonus
3.8 Reuse Speed
Infused Stats:
Slots
Wrist
Level
90
Adornment Slots:
White, Turquoise
HEIRLOOM LORE-EQUIP
Ethereal Adornment of Arcane Resilience (Superior)
MASTERCRAFTED FABLED
Adds the following to an item:
900 Resistances
Type:
White Adornment
Slots:
Finger, Ear, Wrist
Level
90
NO-VALUE
Paired Shackles: Wrist
FABLED
Adds the following to an item:
Type:
Turquoise Adornment
Slots:
Wrist
Level
80
Paired Shackles 1/2
Item Set Details:
(2) Applies Enhance: Void Bane.+135 sta
• Enhances the base damage and trigger chance of Void Bane.
• Adds a 15% Spell and Combat Art damage bonus to Mana Cloak III.
(3) +2% Potency
(4) Applies Focus: Prismatic Chaos V.
• Increases the trigger count of Prismatic Chaos V by 2.
(5) Applies Crippling Magical Affliction.
• Cannot be modified except by direct means
• Will trigger off of poison, mental, magic, heat, divine, disease or cold abilities.
• Decreases Mitigation of target vs arcane damage by 3,938.
• Inflicts 1,049 - 1,749 mental damage on target.
• On a hostile spell hit this spell may cast Crippling Magical Affliction on target of spell. Lasts for 30.0 seconds. Triggers about 2.0 times per minute.
(6) Applies Focus: Synergism IV.
• Increases the damage incurred by Synergism IV by 225.
• Increases target's potency by 8%.
NO-VALUE
Torque of Duality
FABLED
68 Primary Attributes
68 Stamina
24 Combat Skills
1.5 Crit Bonus
16.6 DPS
3.4 Casting Speed
4.2 Crit Chance
6.6 Potency
Infused Stats:
Slots
Neck
Level
90
Effects:
Vicious Focus
When Equipped:
• On any combat or spell hit this spell may cast Vicious Focus on caster. Lasts for 10.0 seconds. Triggers about 2.0 times per minute.
Applies Globe of Flame when Activated. Lasts for 20.0 seconds.
• Increases Potency of caster by 5.0.
• Increases Ability Mod of caster by 500.0.
• All offensive spells deal heat damage!.
• The casting time of Globe of Flame is 0.5 seconds and the reuse time of the spell is 3 minutes
Adornment Slots:
White, Turquoise, White
LORE NO-TRADE NO-VALUE
Ethereal Adornment of Raw Power (Superior)
MASTERCRAFTED FABLED
Adds the following to an item:
2 Potency
Type:
White Adornment
Slots:
Primary, Secondary, Ranged
Level
90
HEIRLOOM NO-VALUE
Ethereal Adornment of Raw Power (Superior)
MASTERCRAFTED FABLED
Adds the following to an item:
2 Potency
Type:
White Adornment
Slots:
Primary, Secondary, Ranged
Level
90
HEIRLOOM NO-VALUE
Gnarled Twig of Sparking
FABLED
70 Primary Attributes
70 Stamina
1.5 Crit Bonus
4.4 Crit Chance
6.8 Potency
11 Multi Attack
203 Ability Mod
Infused Stats:
Spell Autoattack Weapon (Focus)
Ranged
Damage
101 - 570
(167.71 Rating)
Delay
4.0 seconds
Range
0 - 35 meters
Level
90
All Mages, All Priests
Adornment Slots:
White, Turquoise
Ethereal Adornment of Raw Power (Superior)
MASTERCRAFTED FABLED
Adds the following to an item:
2 Potency
Type:
White Adornment
Slots:
Primary, Secondary, Ranged
Level
90
HEIRLOOM NO-VALUE
Stud of Compounded Damage
FABLED
66 Primary Attributes
66 Stamina
24 Combat Skills
1.4 Crit Bonus
3.3 Casting Speed
4 Crit Chance
6.4 Potency
191 Ability Mod
Infused Stats:
Slots
Finger
Level
90
Adornment Slots:
White, Turquoise, Green
HEIRLOOM LORE-EQUIP
Ethereal Adornment of Arcane Resilience (Superior)
MASTERCRAFTED FABLED
Adds the following to an item:
900 Resistances
Type:
White Adornment
Slots:
Finger, Ear, Wrist
Level
90
HEIRLOOM NO-VALUE
Ydal Insignia Chain
LEGENDARY
64 Stamina
64 Primary Attributes
511 Resistances
23 Combat Skills
3.1 Casting Speed
3.8 Crit Chance
6.2 Potency
1.4 Crit Bonus
3.8 Reuse Speed
Infused Stats:
Slots
Wrist
Level
90
Adornment Slots:
White, Turquoise
HEIRLOOM LORE-EQUIP
Ethereal Adornment of Arcane Resilience (Superior)
MASTERCRAFTED FABLED
Adds the following to an item:
900 Resistances
Type:
White Adornment
Slots:
Finger, Ear, Wrist
Level
90
NO-VALUE
Paired Shackles: Wrist
FABLED
Adds the following to an item:
Type:
Turquoise Adornment
Slots:
Wrist
Level
80
Paired Shackles 1/2
Item Set Details:
(2) Applies Enhance: Void Bane.+135 sta
• Enhances the base damage and trigger chance of Void Bane.
NO-VALUE
Ley Line Shoulders
LEGENDARY
66 Primary Attributes
66 Stamina
24 Combat Skills
1.4 Crit Bonus
4.3 Ability Doublecast
4 Crit Chance
6.4 Potency
9.3 Haste
Infused Stats:
Cloth Armor (Shoulders)
Mitigation
214
Level
90
All Mages
Effects:
Empyrean Recovery II
When Equipped:
• Reduces reuse time of all spells by 2 percent.
Adornment Slots:
White, Turquoise, Yellow
HEIRLOOM LORE-EQUIP NO-VALUE
Ethereal Adornment of Heightened Power (Superior)
MASTERCRAFTED FABLED
Adds the following to an item:
51 Ability Mod
Type:
White Adornment
Slots:
Chest, Shoulders, Finger, Ear, Charm
Level
90
HEIRLOOM NO-VALUE
Shifting Visions Set: Shoulders
FABLED
Adds the following to an item:
Type:
Turquoise Adornment
Slots:
Shoulders
Level
80
Illusionist
Shifting Visions Set 1/6
Item Set Details:
(2) Applies Focus: Mana Cloak III.
• Adds a 15% Spell and Combat Art damage bonus to Mana Cloak III.
(3) +2% Potency
(4) Applies Focus: Prismatic Chaos V.
• Increases the trigger count of Prismatic Chaos V by 2.
(5) Applies Crippling Magical Affliction.
• Cannot be modified except by direct means
• Will trigger off of poison, mental, magic, heat, divine, disease or cold abilities.
• Decreases Mitigation of target vs arcane damage by 3,938.
• Inflicts 1,049 - 1,749 mental damage on target.
• On a hostile spell hit this spell may cast Crippling Magical Affliction on target of spell. Lasts for 30.0 seconds. Triggers about 2.0 times per minute.
(6) Applies Focus: Synergism IV.
• Increases the damage incurred by Synergism IV by 225.
This character has 32,592 Maximum Hitpoints. Health is increased by equipped Items, Spells, AAs, and Prestige lines that increase Stamina and/or Max Health.
This character regenerates 1,545 health per tick while out-of-combat.
This character has a Maximum Power pool of 25,884. Power is increased by equipped Items, Spells, AAs, and Prestige lines that increase the character's primary stat or Maximum Power.
This character regenerates 1,334 power per tick while out-of-combat.
This character runs 83% faster than normal (not including spell effects).
Strength provides no benefit to Mages.
Agility provides no benefit to Mages.
Mages put out increased Damage and have a larger Power pool based on their Intelligence.
Wisdom provides no benefit to Mages.
All characters have an increased Maximum Health and chance to Resist spells based on their Stamina.
This character resists Elemental damage in the amount of 14,773 whatsits.
This character resists Noxious damage in the amount of 14,998 whatsits.
This character resists Arcane damage in the amount of 17,715 whatsits.
This character's ability to absorb physical damage is determined by Mitigation on equipped items, Spells, and AA/Prestige choices, as well as through the "Mitigation Increase" stat. Mitigation scales to or is 'contested' by the enemy's level.
Avoidance uses a closely guarded formula to determine this character's ability to avoid physical damage. It is increased by Block Chance, Defensive Skills (Parry, Dodge, Deflection), the Protection value of your equipped shield, Block, and Parry which can come from Items, Adornments, AAs, Prestige lines, and even Food/Drink.
Uncontested Avoidance comes from Extra Parry Chance, Extra Dodge Chance, and Extra Riposte Chance.
Beyond that, Avoidance remains shrouded in mystery!
I tried to decipher this stat well enough to write a tooltip. It burns!
Hard cap: 70%
I tried to decipher this stat well enough to write a tooltip. It burns!
Hard Cap is calculated based upon your Block and Block Chance, both of which must be higher than 0!
This Mage's Spells, Combat Arts, and Autoattacks always apply for the maximum amount, plus there's a 2.2% chance of a Legendary, Fabled, or Mythical crit which multiplies the amount further.
Soft Cap: 1400
Crit Bonus is a multiplier to the critical hits of your Spells, Combat Arts, Autoattacks, and Heals.
Potency is a base multiplier of your abilities such as Spells, Combat Arts, and Heals, but not Autoattacks.
There is no soft or hard cap on Potency.
A percentage bonus to all your Abilities (Spells, Combat Arts, and Heals) applied after all other modifiers.
Formerly known as 'Final Ability Damage'.
If your resolve is less than the resolve of your enemy, then you will do reduced damage and they will do increased damage to you.
A kinder, gentler stat analagous to Critical Mitigation and Critical Avoidance.
Ability Mod increases the maximum amount of each of this character's Spells and Combat Arts by up to 50%.
If most of this character's abilities already max out at 6,944, then some of this stat can be reforged.
This character decreases the amount of hate generated by their actions by 0%.
Hard Cap: -50% Hate Gain
This character's Combat Arts, Spells, and Abilities refresh 100% faster than normal.
Hard Cap: 100%.
An unused 2.5 points of Reuse Speed should be reforged into something else.
This character's Spells and Combat Arts cast 82.5% faster than normal.
Soft Cap: 100%
Additional Casting Speed over 100% might still be converted into Spell Doublecast in Blood of Luclin, who knows?
The pause (cooldown) between the casting of Abilities is reduced from .5 seconds to 0.428 seconds, a 28.8% improvement.
Hard Cap: 100%
While no longer itemized, some items increase the character's Spell Reuse Speed. This stat stacks with Ability Reuse Speed but only affects Spells.
While no longer itemized, some items increase the character's Spell Doublecast.
Amounts of Ability Doublecast over 100% are useful when facing enemies with Ability Doublecast Avoidance.
Attack Speed (Haste) shortens the delay between weapon swings, increasing the frequency of procs. At the soft cap of 200, Autoattack weapon swings happen 125% quicker than the delay indicated on the weapon.
Soft Cap: 200 Hard Cap: 1200
Additional Haste over 200 might still be converted to Flurry in Blood of Luclin, who knows?
This character has a 0% chance to strike (and thus proc) up to four additional targets (not their current target) they are facing with their weapon.
Hard Cap: 100%
Accuracy is your chance to hit the target when you normally would have missed. It does not help you against parries, blocks or ripostes.
Soft Cap depends on the enemy and your Weapon Skills stat.
Hard Cap: 100%
Strikethrough is your chance to ignore the target's Riposte, Parry or Block.
Hard Cap: 100%
Multi Attack is the chance that your melee, ranged, or spell weapon will swing (autoattack). This stat has no effect on Abilities, Spells, or procs.
Hard Cap: 1200 -- 1.75 additional attacks
DPS Modifier increases your melee, ranged, or spell (wand) weapon's Autoattack damage. It has a diminishing returns curve after 600.
This character has a 0% chance to strike their primary target 2-4 additional times with their weapon. The 3rd and 4th hit are contested based on the character's hit rate.
Flurry cannot trigger (proc) items, effects, or spells.
Hard Cap: 100%
Weapon Damage Bonus is an independent additional multiplier to Autoattack damage.