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This item has been deprecated. Trade it to the Hunter Converter merchant in the Thundering Steppes for a replacement.
LEGENDARY, Hunter's Union
PRESTIGE
Infused Stats:
Slots
Neck
Level
90
ORNATE NO-TRADE NO-VALUE
INDESTRUCTIBLE
Ethereal Adornment of Damaging (Superior)
MASTERCRAFTED FABLED
Adds the following to an item:
7.7 DPS
Type:
White Adornment
Slots:
Chest, Neck, Waist
Level
90
HEIRLOOM NO-VALUE
Legate's Staff of Office
LEGENDARY
180 Primary Attributes
180 Stamina
60 Combat Skills
10.8 Crit Bonus
9.8 Casting Speed
12.2 Crit Chance
18 Potency
26.2 Max Health
594 Ability Mod
Infused Stats:
Staff
Two-Handed Crushing
Damage
168 - 954
(160.41 Rating)
Delay
7.0 seconds
Level
90
All Mages, All Priests
Adornment Slots:
White, Turquoise, White, Yellow, Yellow
HEIRLOOM
Ethereal Adornment of Raw Power (Superior)
MASTERCRAFTED FABLED
Adds the following to an item:
2 Potency
Type:
White Adornment
Slots:
Primary, Secondary, Ranged
Level
90
NO-VALUE
Ethereal Adornment of Raw Power (Superior)
MASTERCRAFTED FABLED
Adds the following to an item:
2 Potency
Type:
White Adornment
Slots:
Primary, Secondary, Ranged
Level
90
NO-VALUE
Rune: Greater Overbearing Onslaught I
FABLED
Adds the following to an item:
Type:
Yellow Adornment
Slots:
Primary, Secondary, Ranged, Charm
Level
90
Effects:
Greater Overbearing Onslaught I
When Equipped:
•This effect will not stack with any rank or tier of itself.
• On a critical combat hit this spell may cast Greater Overbearing Onslaught I on caster. Lasts for 10.0 seconds. Triggers about 2.0 times per minute.
• Increases Potency of caster by 12.0.
• Must not be engaged in pvp combat
• Cannot be modified except by direct means
• On a critical spell hit this spell may cast Greater Overbearing Onslaught I on caster. Lasts for 10.0 seconds. Triggers about 2.0 times per minute.
• Increases Potency of caster by 12.0.
• Must not be engaged in pvp combat
• Cannot be modified except by direct means
• On a critical healing spell cast this spell may cast Greater Overbearing Onslaught I on caster. Lasts for 10.0 seconds. Triggers about 2.0 times per minute.
• Increases Potency of caster by 12.0.
• Must not be engaged in pvp combat
• Cannot be modified except by direct means
• You may only benefit from one effect of this type.
HEIRLOOM NO-VALUE
Cogent I
LEGENDARY
Adds the following to an item:
Type:
Yellow Adornment
Slots:
Primary, Secondary, Ranged, Charm
Level
80
Effects:
Cogent I
Applies Cogent I when Equipped.
• Increases Potency of caster by 3.0.
•This effect will not stack with any rank or tier of itself.
HEIRLOOM NO-VALUE
Wand of Scorching Steam
FABLED
86 Primary Attributes
86 Stamina
5.1 Crit Bonus
4.5 Casting Speed
5.7 Crit Chance
8.6 Potency
279 Ability Mod
Infused Stats:
Slots
Secondary, Ranged
Level
90
All Mages
Adornment Slots:
White, Turquoise, Yellow, Yellow
HEIRLOOM LORE-EQUIP
Ethereal Adornment of Extra Attacks (Greater)
MASTERCRAFTED LEGENDARY
Adds the following to an item:
3.8 Multi Attack
Type:
White Adornment
Slots:
Forearms, Legs, Ranged, Cloak, Charm
Level
88
HEIRLOOM NO-VALUE
Unleashed
FABLED
Adds the following to an item:
Type:
Yellow Adornment
Slots:
Ranged, Waist, Cloak, Charm
Level
90
Effects:
Unleashed
When Equipped:
• On a critical combat hit this spell may cast Unleashed on the group. Lasts for 15.0 seconds. Triggers about 2.2 times per minute.
• Increases Ability Mod of group members by 500.0.
• Must not be engaged in pvp combat
• Cannot be modified except by direct means
• On a critical spell hit this spell may cast Unleashed on the group. Lasts for 15.0 seconds. Triggers about 2.2 times per minute.
• Increases Ability Mod of group members by 500.0.
• Must not be engaged in pvp combat
• Cannot be modified except by direct means
• On a critical healing spell cast this spell may cast Unleashed on the group. Lasts for 15.0 seconds. Triggers about 2.2 times per minute.
• Increases Ability Mod of group members by 500.0.
• Must not be engaged in pvp combat
• Cannot be modified except by direct means
• You may only benefit from one effect of this type.
• Cannot be modified except by direct means
HEIRLOOM NO-VALUE
Winds of the Tundra
FABLED
Adds the following to an item:
Type:
Yellow Adornment
Slots:
Ranged, Waist, Cloak, Charm
Level
90
Effects:
Winds of the Tundra
When Equipped:
• This effect will not stack with itself if adorned on multiple items.
• On a healing spell cast this spell may cast Winds of the Tundra on the group. Lasts for 10.0 seconds. Triggers about 2.0 times per minute.
• Increases the damage of group members' spells and combat arts by 15%.
• Must not be engaged in pvp combat
• Cannot be modified except by direct means
• On any combat or spell hit this spell may cast Winds of the Tundra on the group. Lasts for 10.0 seconds. Triggers about 2.0 times per minute.
• Increases the damage of group members' spells and combat arts by 15%.
• Must not be engaged in pvp combat
• Cannot be modified except by direct means
• You may only benefit from one effect of this type.
• Cannot be modified except by direct means
HEIRLOOM NO-VALUE
Coldain Hero's Insignia Ring
LEGENDARY, Coldain Ring
92 Stamina
92 Primary Attributes
564 Resistances
30 Combat Skills
6.3 Crit Chance
9.2 Potency
13.6 Max Health
5.6 Crit Bonus
6.3 Reuse Speed
306 Ability Mod
Infused Stats:
Slots
Finger
Level
90
All Mages
Effects:
Favor of Brell IX
When Equipped:
• On a critical healing spell cast this spell has a 8% chance to cast Brell's Blessing IX on caster. Lasts for 10.0 seconds.
• Increases Crit Bonus of caster by 5.5.
• Must not be engaged in pvp combat
• Cannot be modified except by direct means
• On a critical combat hit this spell has a 8% chance to cast Brell's Blessing IX on caster. Lasts for 10.0 seconds.
• Increases Crit Bonus of caster by 5.5.
• Must not be engaged in pvp combat
• Cannot be modified except by direct means
• On a critical spell hit this spell has a 8% chance to cast Brell's Blessing IX on caster. Lasts for 10.0 seconds.
• Increases Crit Bonus of caster by 5.5.
• Must not be engaged in pvp combat
• Cannot be modified except by direct means
• When damaged with a melee weapon this spell will cast Brell's Retribution IX on target's attacker.
• Inflicts 67 piercing damage on target.
• Must not be engaged in pvp combat
• Cannot be modified except by direct means
Adornment Slots:
White, Turquoise, Green
LORE-EQUIP NO-TRADE NO-VALUE
Ethereal Adornment of Arcane Resilience (Superior)
MASTERCRAFTED FABLED
Adds the following to an item:
900 Resistances
Type:
White Adornment
Slots:
Finger, Ear, Wrist
Level
90
HEIRLOOM NO-VALUE
Elemental Aura: Fingers
FABLED
Adds the following to an item:
Type:
Turquoise Adornment
Slots:
Finger
Level
82
Elemental Aura 1/3
Item Set Details:
(2) +3,835 Crushing
(3) +3,835 Crushing
NO-VALUE
Bracelet of Methodical Deeds
This item appears to be able to be broken down into warborne ore.
LEGENDARY
86 Primary Attributes
86 Stamina
522 Resistances
5.1 Crit Bonus
5.7 Crit Chance
8.6 Potency
12.2 Max Health
279 Ability Mod
Infused Stats:
Slots
Wrist
Level
90
All Mages, All Priests
Adornment Slots:
White, Turquoise, Yellow, Yellow
HEIRLOOM LORE-EQUIP
Ethereal Adornment of Arcane Resilience (Superior)
MASTERCRAFTED FABLED
Adds the following to an item:
900 Resistances
Type:
White Adornment
Slots:
Finger, Ear, Wrist
Level
90
HEIRLOOM NO-VALUE
Arcane Aura: Wrist
FABLED
Adds the following to an item:
Type:
Turquoise Adornment
Slots:
Wrist
Level
82
Arcane Aura 1/3
Item Set Details:
(2) +3,835 Heat
(3) +3,835 Heat
NO-VALUE
Sleeves of the Spire
This item appears to be able to be broken down into bloodmetal ore.
This item appears to be able to be broken down into bloodmetal ore.
FABLED
86 Primary Attributes
86 Stamina
5.1 Crit Bonus
4.5 Casting Speed
5.7 Crit Chance
8.6 Potency
279 Ability Mod
Infused Stats:
Slots
Waist
Level
90
All Mages
Effects:
Shadowed Dance
When Equipped:
• On a critical spell hit this spell may cast Shadowed Dance on caster. Lasts for 10.0 seconds. Triggers about 2.0 times per minute.
• Increases Crit Chance of caster by 15.0.
• Increases Ability Mod of caster by 400.0.
• Cannot be modified except by direct means
• On a critical combat hit this spell may cast Shadowed Dance on caster. Lasts for 10.0 seconds. Triggers about 2.0 times per minute.
• Increases Crit Chance of caster by 15.0.
• Increases Ability Mod of caster by 400.0.
• Cannot be modified except by direct means
Adornment Slots:
White, Black, Turquoise, Yellow, Yellow
HEIRLOOM
Ethereal Adornment of Haste (Greater)
MASTERCRAFTED LEGENDARY
Adds the following to an item:
3.9 Haste
Type:
White Adornment
Slots:
Shoulders, Feet, Waist, Cloak, Charm
Level
88
HEIRLOOM NO-VALUE
Rime Strike
FABLED
Adds the following to an item:
Type:
Yellow Adornment
Slots:
Ranged, Waist, Cloak, Charm
Level
90
All Fighters, All Mages, All Scouts
Effects:
Rime Strike
When Equipped:
• This effect will not stack with itself if adorned on multiple items.
• On a critical spell hit this spell may cast Rime Strike on target of spell. Lasts for 20.0 seconds. Triggers about 2.2 times per minute.
• Inflicts 1,389 - 1,536 heat damage on target.
• Inflicts 1,389 - 1,536 poison damage on target.
• Increases Crit Bonus of caster by 4.0.
• Increases Potency of caster by 4.0.
• Must not be engaged in pvp combat
• Cannot be modified except by direct means
• On a critical combat hit this spell may cast Rime Strike on target of attack. Lasts for 20.0 seconds. Triggers about 2.2 times per minute.
• Inflicts 1,389 - 1,536 heat damage on target.
• Inflicts 1,389 - 1,536 poison damage on target.
• Increases Crit Bonus of caster by 4.0.
• Increases Potency of caster by 4.0.
• Must not be engaged in pvp combat
• Cannot be modified except by direct means
• Cannot be modified except by direct means
HEIRLOOM NO-VALUE
Velium Cipher
FABLED
Adds the following to an item:
Type:
Yellow Adornment
Slots:
Ranged, Waist, Cloak, Charm
Level
90
All Mages, All Priests
Effects:
Velium Cipher
When Equipped:
• This effect will not stack with itself if adorned on multiple items.
• When damaged this spell has a 10% chance to cast Velium Cipher on caster. Lasts for 3 minutes. This effect normalizes based off of a three second triggering event.
• Applies Velium Cipher on termination. Lasts for 10.0 seconds.
• Increases power of group members by 551.
• Increases power of group members by 143 every 5 seconds.
• Will absorb all damage. This spell will absorb a total of 2 attacks.
• Must not be engaged in pvp combat
• Cannot be modified except by direct means
• You may only benefit from one effect of this type.
This character has 56,772 Maximum Hitpoints. Health is increased by equipped Items, Spells, AAs, and Prestige lines that increase Stamina and/or Max Health.
This character regenerates 2,291 health per tick while out-of-combat.
This character has a Maximum Power pool of 35,063. Power is increased by equipped Items, Spells, AAs, and Prestige lines that increase the character's primary stat or Maximum Power.
This character regenerates 1,423 power per tick while out-of-combat.
This character runs 130% faster than normal (not including spell effects).
Strength provides no benefit to Mages.
Agility provides no benefit to Mages.
Mages put out increased Damage and have a larger Power pool based on their Intelligence.
Wisdom provides no benefit to Mages.
All characters have an increased Maximum Health and chance to Resist spells based on their Stamina.
This character resists Elemental damage in the amount of 29,395 whatsits.
This character resists Noxious damage in the amount of 30,655 whatsits.
This character resists Arcane damage in the amount of 29,350 whatsits.
This character's ability to absorb physical damage is determined by Mitigation on equipped items, Spells, and AA/Prestige choices, as well as through the "Mitigation Increase" stat. Mitigation scales to or is 'contested' by the enemy's level.
Avoidance uses a closely guarded formula to determine this character's ability to avoid physical damage. It is increased by Block Chance, Defensive Skills (Parry, Dodge, Deflection), the Protection value of your equipped shield, Block, and Parry which can come from Items, Adornments, AAs, Prestige lines, and even Food/Drink.
Uncontested Avoidance comes from Extra Parry Chance, Extra Dodge Chance, and Extra Riposte Chance.
Beyond that, Avoidance remains shrouded in mystery!
I tried to decipher this stat well enough to write a tooltip. It burns!
Hard cap: 70%
I tried to decipher this stat well enough to write a tooltip. It burns!
Hard Cap is calculated based upon your Block and Block Chance, both of which must be higher than 0!
This Mage's Spells, Combat Arts, and Autoattacks always apply for the maximum amount, plus there's a 33.3% chance of a Legendary, Fabled, or Mythical crit which multiplies the amount further.
Soft Cap: 1400
Crit Bonus is a multiplier to the critical hits of your Spells, Combat Arts, Autoattacks, and Heals.
Potency is a base multiplier of your abilities such as Spells, Combat Arts, and Heals, but not Autoattacks.
There is no soft or hard cap on Potency.
A percentage bonus to all your Abilities (Spells, Combat Arts, and Heals) applied after all other modifiers.
Formerly known as 'Final Ability Damage'.
If your resolve is less than the resolve of your enemy, then you will do reduced damage and they will do increased damage to you.
A kinder, gentler stat analagous to Critical Mitigation and Critical Avoidance.
Ability Mod increases the maximum amount of each of this character's Spells and Combat Arts by up to 50%.
If most of this character's abilities already max out at 10,466, then some of this stat can be reforged.
This character decreases the amount of hate generated by their actions by 33.6%.
Hard Cap: -50% Hate Gain
This character's Combat Arts, Spells, and Abilities refresh 100% faster than normal.
Hard Cap: 100%.
An unused 64.9 points of Reuse Speed should be reforged into something else.
This character's Spells and Combat Arts cast 100% faster than normal.
Soft Cap: 100%
28.6 points of Casting Speed might still be converted into Spell Doublecast in Blood of Luclin, who knows?
The pause (cooldown) between the casting of Abilities is reduced from .5 seconds to 0.5 seconds, a 0% improvement.
Hard Cap: 100%
While no longer itemized, some items increase the character's Spell Reuse Speed. This stat stacks with Ability Reuse Speed but only affects Spells.
While no longer itemized, some items increase the character's Spell Doublecast.
Amounts of Ability Doublecast over 100% are useful when facing enemies with Ability Doublecast Avoidance.
Attack Speed (Haste) shortens the delay between weapon swings, increasing the frequency of procs. At the soft cap of 200, Autoattack weapon swings happen 125% quicker than the delay indicated on the weapon.
Soft Cap: 200 Hard Cap: 1200
Additional Haste over 200 might still be converted to Flurry in Blood of Luclin, who knows?
This character has a 0% chance to strike (and thus proc) up to four additional targets (not their current target) they are facing with their weapon.
Hard Cap: 100%
Accuracy is your chance to hit the target when you normally would have missed. It does not help you against parries, blocks or ripostes.
Soft Cap depends on the enemy and your Weapon Skills stat.
Hard Cap: 100%
Strikethrough is your chance to ignore the target's Riposte, Parry or Block.
Hard Cap: 100%
Multi Attack is the chance that your melee, ranged, or spell weapon will swing (autoattack). This stat has no effect on Abilities, Spells, or procs.
Hard Cap: 1200 -- 1.75 additional attacks
DPS Modifier increases your melee, ranged, or spell (wand) weapon's Autoattack damage. It has a diminishing returns curve after 600.
This character has a 0% chance to strike their primary target 2-4 additional times with their weapon. The 3rd and 4th hit are contested based on the character's hit rate.
Flurry cannot trigger (proc) items, effects, or spells.
Hard Cap: 100%
Weapon Damage Bonus is an independent additional multiplier to Autoattack damage.