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• On a hostile ability cast this spell will cast Vampiric Requiem on caster. Lasts for 3.0 seconds.
• Inflicts 10.0% of max health in magic damage on caster instantly and every second.
• This effect cannot be critically applied.
• Cannot be modified except by direct means
• Increases effectiveness of profession abilities by 23.21%.
• Cannot be modified except by direct means
• The casting time of Vampiric Requiem is 2.0 seconds and the reuse time of the spell is 1 minute
HEIRLOOM NO-VALUE LORE
Waste Walker Charm of the Dragon Hawk
LEGENDARY
3,281 Primary Attributes
5,530 Stamina
186,974 Power
297,525 Health
1313.1 Crit Bonus
495 Resolve
1.2 Flurry Multiplier
469.6 Crit Chance
40321.4 Potency
Infused Stats:
Slots
Charm
Level
130
Adornment Slots:
White, Purple
HEIRLOOM LORE-EQUIP
Coldforged Adornment: Wasteland Ability Mod
HANDCRAFTED
Adds the following to an item:
1,216,186 Ability Mod
Type:
White Adornment
Slots:
Primary, Neck, Wrist, Ranged, Cloak, Charm
Level
130
Coldforged Rune: Coldwork Soul Shiver
TREASURED
PRESTIGE
Adds the following to an item:
Type:
Purple Adornment
Slots:
Charm
Level
130
Soul Shiver 1/1
Soul Shiver
Effects:
Soul Shiver
Applies Soul Shiver when Activated.
• Fires a powerful beam straight ahead of the caster, dealing damage to any targets in its path. The damage ticks 3 additional times.
• Targets hit by the beam are also afflicted with a crippling fear that saps attributes and causes the target to take 3% more Elemental, Noxious and Arcane damage for 15 seconds
• Suspends the passive effect for 60 seconds
• Cannot be modified except by direct means
• The casting time of Soul Shiver is 0.85 seconds and the reuse time of the spell is 1 minute
Item Set Details:
(1) Applies Soul Shiver: Passive.
• Cannot be modified except by direct means
• Increases Crit Bonus of caster by 190.1.
• Increases Potency of caster by 4,004.5.
HEIRLOOM NO-VALUE
Adventurer's Ammo Pouch
Quiver that can be placed in your ammo slot that holds arrows to be used while using a ranged weapon. This is the only item that can be held in this container
• On a hostile ability cast this spell has a 25% chance to cast Noxious Rending on target of spell. Lasts for 8.0 seconds. This effect normalizes based off of a three second triggering event.
• Increases noxious damage done to target by 3%.
• Inflicts 1,303 disease damage on target encounter instantly and every second.
• Inflicts an additional 76 disease damage on target encounter every tick.
• Cannot be modified except by direct means
• This effect can only trigger once every 4.0 - 8.0 seconds.
NO-VALUE NO-TRADE
Coldforged Rune: Zeal
Adds the following to an item:
2.9 Melee Multiplier
224 Overcap Weapon Damage
212 Overcap Crit Bonus
Type:
Cyan Adornment
Slots:
Primary, Secondary, Ranged
Level
130
NO-VALUE NO-TRADE
Waste Walker Crossbow of the Dracomancer
LEGENDARY
3,861 Primary Attributes
6,507 Stamina
219,970 Power
350,030 Health
552.4 Crit Chance
47437.1 Potency
495 Resolve
37.3 Reuse Speed
1,545 Overcap Crit Bonus
Infused Stats:
Ranged
Damage
7062 - 10,593
(4413.6 Rating)
Delay
4.0 seconds
Range
0 - 35 meters
Level
130
Adornment Slots:
White, Purple, Cyan
HEIRLOOM
Coldforged Adornment: Wasteland Ability Mod
HANDCRAFTED
Adds the following to an item:
1,216,186 Ability Mod
Type:
White Adornment
Slots:
Primary, Neck, Wrist, Ranged, Cloak, Charm
Level
130
Tishan's Coldforged Rune: Anguish
Adds the following to an item:
Type:
Purple Adornment
Slots:
Primary, Secondary, Ranged
Level
130
Effects:
Anguish
When Equipped:
• On a hostile ability cast this spell has a 25% chance to cast Anguish on target of spell. Lasts for 8.0 seconds. This effect normalizes based off of a three second triggering event.
• Increases all damage done to target encounter by 0.9%.
• Inflicts 1,573 mental damage on target encounter instantly and every second.
• Cannot be modified except by direct means
• This effect can only trigger once every 4.0 - 8.0 seconds.
NO-VALUE NO-TRADE
Coldforged Rune: Zeal
Adds the following to an item:
2.9 Melee Multiplier
224 Overcap Weapon Damage
212 Overcap Crit Bonus
Type:
Cyan Adornment
Slots:
Primary, Secondary, Ranged
Level
130
NO-VALUE NO-TRADE
Waste Walker Ring of the Dracomancer
LEGENDARY
3,281 Primary Attributes
5,530 Stamina
186,974 Power
297,525 Health
347,815 Resistances
591 Combat Skills
1313.1 Crit Bonus
495 Resolve
33.8 Casting Speed
40321.4 Potency
Infused Stats:
Slots
Finger
Level
130
Adornment Slots:
White, Purple, Green
HEIRLOOM LORE-EQUIP
Tishan's Coldforged Rune: Force Projection
Adds the following to an item:
3229.3 Potency
Type:
Purple Adornment
Slots:
Chest, Legs, Finger, Neck, Wrist, Charm
Level
130
NO-VALUE NO-TRADE
Waste Walker Armlet of the Dracomancer
LEGENDARY
3,281 Primary Attributes
5,530 Stamina
186,974 Power
297,525 Health
347,815 Resistances
591 Combat Skills
1313.1 Crit Bonus
495 Resolve
33.8 Casting Speed
40321.4 Potency
Infused Stats:
Slots
Wrist
Level
130
Adornment Slots:
White, Purple
HEIRLOOM LORE-EQUIP
Coldforged Adornment: Wasteland Ability Mod
HANDCRAFTED
Adds the following to an item:
1,216,186 Ability Mod
Type:
White Adornment
Slots:
Primary, Neck, Wrist, Ranged, Cloak, Charm
Level
130
Tishan's Coldforged Rune: Force Projection
Adds the following to an item:
3229.3 Potency
Type:
Purple Adornment
Slots:
Chest, Legs, Finger, Neck, Wrist, Charm
Level
130
NO-VALUE NO-TRADE
Heart Piercer Tower Shield of the Dracomancer
LEGENDARY
3,861 Primary Attributes
6,507 Stamina
219,970 Power
350,030 Health
39.8 Casting Speed
552.4 Crit Chance
47437.1 Potency
495 Resolve
1,545 Overcap Crit Bonus
Infused Stats:
Tower Shield
Slots
Secondary
Protection
4,493
Level
130
Berserker, Guardian, Paladin, Shadowknight
Effects:
Wary Protection
When Equipped:
• Prevents a percentage of the damage you take based on the tier and type of shield or brawler weapon you have equipped.
• If fighter
• Brawlers may benefit from Wary Protection granted via a fist or a two handed weapon, Crusaders and Warriors will only benefit from Wary protection granted by tower shields.
• On a hostile ability cast this spell has a 25% chance to cast Noxious Rending on target of spell. Lasts for 8.0 seconds. This effect normalizes based off of a three second triggering event.
• Increases noxious damage done to target by 3%.
• Inflicts 1,303 disease damage on target encounter instantly and every second.
• Inflicts an additional 76 disease damage on target encounter every tick.
• Cannot be modified except by direct means
• This effect can only trigger once every 4.0 - 8.0 seconds.