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Quiver that can be placed in your ammo slot that holds arrows to be used while using a ranged weapon. This is the only item that can be held in this container
HANDCRAFTED
Infused Stats:
Slots
24
Voidlink Cuirass of Roguish Charm
FABLED
55 Primary Attributes
55 Stamina
22 Combat Skills
1.1 Crit Bonus
13 DPS
3.2 Crit Chance
5.1 Potency
147 Ability Mod
Infused Stats:
Chain Armor (Chest)
Mitigation
417
Level
80
Swashbuckler
Effects:
Furious Blows
When Equipped:
• On any combat or spell hit this spell may cast Furious Blows on caster. Lasts for 6.0 seconds. Triggers about 2.0 times per minute.
• Increases Flurry of Caster by 10.0.
• Increases in-combat movement speed of caster by 20.0%.
• Cannot be modified except by direct means
Adornment Slots:
White, Turquoise, Orange
LORE NO-TRADE NO-VALUE
Roguish Charm Set: Chest
FABLED
Adds the following to an item:
Type:
Turquoise Adornment
Slots:
Chest
Level
80
Swashbuckler
Roguish Charm Set 1/6
Item Set Details:
(2) Applies Greater Misstep.
• Decreases Mitigation of target vs physical damage by 910.
• On any combat or spell hit this spell may cast Greater Misstep on target of attack. Lasts for 10.0 seconds. Triggers about 1.8 times per minute.
(3) +2% Potency
(4) Applies Focus: Flash of Steel VII.
• Increases the base damage of Flash of Steel VII by 150 and adds a 10% multiattack buff to it.
(5) Applies Mortal Lifetap.
• Cannot be modified except by direct means
• Heals caster for 1,194 - 2,480
• Inflicts 1,793 - 3,724 magic damage on target
• On any combat or spell hit this spell may cast Mortal Lifetap on target of attack. Triggers about 2.0 times per minute.
(6) +6% Potency
NO-VALUE
Frozen Font of Life
FABLED
55 Primary Attributes
55 Stamina
400 Resistances
22 Combat Skills
1.1 Crit Bonus
13 DPS
3.2 Crit Chance
5.1 Potency
147 Ability Mod
Infused Stats:
Slots
Cloak
Level
80
Effects:
Amazing Presence
Applies Amazing Presence when Activated. Lasts for 15.0 seconds.
• On a healing spell cast this spell will cast Amazing Presence on target of spell cast.
• Dispels 93 levels of any hostile effects on target
• Cannot be modified except by direct means
• This item may not be used in a PvP zone.
• The reuse time of Amazing Presence is 5 minutes
Adornment Slots:
White, Turquoise, Orange
HEIRLOOM LORE-EQUIP ATTUNEABLE
Hoop of the Imperium
FABLED
88 Primary Attributes
88 Stamina
1,551 Resistances
29 Combat Skills
5.3 Crit Bonus
22.6 DPS
5.9 Crit Chance
8.8 Potency
14.5 Multi Attack
Infused Stats:
Slots
Ear
Level
90
All Scouts
Adornment Slots:
White, Turquoise
HEIRLOOM LORE-EQUIP ATTUNEABLE
Stalker's Aura of Frost: Ears
FABLED
Adds the following to an item:
Type:
Turquoise Adornment
Slots:
Ear
Level
90
All Scouts
Stalker's Aura of Frost 1/2
Stalker's Trinkets
Item Set Details:
(2) +25% Multi Attack Chance +525 All
NO-VALUE
Darkened Jewel of Poisonous Fire
FABLED
55 Primary Attributes
55 Stamina
880 Resistances
22 Combat Skills
1.1 Crit Bonus
13 DPS
3.2 Crit Chance
5.1 Potency
8.1 Multi Attack
Infused Stats:
Slots
Ear
Level
80
Effects:
Poisonous Fire
When Equipped:
• On a hostile spell cast this spell may cast Poisonous Fire on target of spell. Lasts for 15.0 seconds. Triggers about 2.0 times per minute.
• Inflicts 432 poison damage on target.
• Inflicts 432 heat damage on target.
• Reduces cast time of all caster's spells by 5%.
• Reduces the reuse timers of all caster's spells by 5%.
• Cannot be modified except by direct means
• Cannot be modified except by direct means
Adornment Slots:
White, Turquoise, Orange
HEIRLOOM LORE-EQUIP ATTUNEABLE
Voidlink Boots of Roguish Charm
FABLED
55 Primary Attributes
55 Stamina
22 Combat Skills
1.1 Crit Bonus
13 DPS
3.2 Crit Chance
5.1 Potency
3.2 Reuse Speed
Infused Stats:
Chain Armor (Feet)
Mitigation
390
Level
80
Swashbuckler
Adornment Slots:
White, Turquoise, Orange
LORE NO-TRADE NO-VALUE
Roguish Charm Set: Feet
FABLED
Adds the following to an item:
Type:
Turquoise Adornment
Slots:
Feet
Level
80
Swashbuckler
Roguish Charm Set 1/6
Item Set Details:
(2) Applies Greater Misstep.
• Decreases Mitigation of target vs physical damage by 910.
• On any combat or spell hit this spell may cast Greater Misstep on target of attack. Lasts for 10.0 seconds. Triggers about 1.8 times per minute.
(3) +2% Potency
(4) Applies Focus: Flash of Steel VII.
• Increases the base damage of Flash of Steel VII by 150 and adds a 10% multiattack buff to it.
(5) Applies Mortal Lifetap.
• Cannot be modified except by direct means
• Heals caster for 1,194 - 2,480
• Inflicts 1,793 - 3,724 magic damage on target
• On any combat or spell hit this spell may cast Mortal Lifetap on target of attack. Triggers about 2.0 times per minute.
(6) +6% Potency
NO-VALUE
Voidlink Cuffs of Roguish Charm
FABLED
55 Primary Attributes
55 Stamina
22 Combat Skills
1.1 Crit Bonus
13 DPS
3.2 Crit Chance
5.1 Potency
3.2 Reuse Speed
Infused Stats:
Chain Armor (Forearms)
Mitigation
390
Level
80
Swashbuckler
Adornment Slots:
White, Turquoise, Orange
LORE NO-TRADE NO-VALUE
Roguish Charm Set: Forearms
FABLED
Adds the following to an item:
Type:
Turquoise Adornment
Slots:
Forearms
Level
80
Swashbuckler
Roguish Charm Set 1/6
Item Set Details:
(2) Applies Greater Misstep.
• Decreases Mitigation of target vs physical damage by 910.
• On any combat or spell hit this spell may cast Greater Misstep on target of attack. Lasts for 10.0 seconds. Triggers about 1.8 times per minute.
(3) +2% Potency
(4) Applies Focus: Flash of Steel VII.
• Increases the base damage of Flash of Steel VII by 150 and adds a 10% multiattack buff to it.
(5) Applies Mortal Lifetap.
• Cannot be modified except by direct means
• Heals caster for 1,194 - 2,480
• Inflicts 1,793 - 3,724 magic damage on target
• On any combat or spell hit this spell may cast Mortal Lifetap on target of attack. Triggers about 2.0 times per minute.
(6) +6% Potency
NO-VALUE
Voidlink Gloves of Roguish Charm
FABLED
55 Primary Attributes
55 Stamina
22 Combat Skills
1.1 Crit Bonus
3.2 Crit Chance
5.1 Potency
7 Max Health
147 Ability Mod
Infused Stats:
Chain Armor (Hands)
Mitigation
390
Level
80
Swashbuckler
Effects:
Haste
When Equipped:
• Increases Haste of caster by 40.0.
Adornment Slots:
White, Turquoise, Orange
LORE NO-TRADE NO-VALUE
Roguish Charm Set: Hands
FABLED
Adds the following to an item:
Type:
Turquoise Adornment
Slots:
Hands
Level
80
Swashbuckler
Roguish Charm Set 1/6
Item Set Details:
(2) Applies Greater Misstep.
• Decreases Mitigation of target vs physical damage by 910.
• On any combat or spell hit this spell may cast Greater Misstep on target of attack. Lasts for 10.0 seconds. Triggers about 1.8 times per minute.
(3) +2% Potency
(4) Applies Focus: Flash of Steel VII.
• Increases the base damage of Flash of Steel VII by 150 and adds a 10% multiattack buff to it.
(5) Applies Mortal Lifetap.
• Cannot be modified except by direct means
• Heals caster for 1,194 - 2,480
• Inflicts 1,793 - 3,724 magic damage on target
• On any combat or spell hit this spell may cast Mortal Lifetap on target of attack. Triggers about 2.0 times per minute.
(6) +6% Potency
NO-VALUE
Voidlink Cap of Roguish Charm
FABLED
55 Primary Attributes
55 Stamina
22 Combat Skills
1.1 Crit Bonus
13 DPS
3.2 Crit Chance
5.1 Potency
147 Ability Mod
Infused Stats:
Chain Armor (Head)
Mitigation
390
Level
80
Swashbuckler
Adornment Slots:
White, Turquoise, Orange
LORE NO-TRADE NO-VALUE
Roguish Charm Set: Head
FABLED
Adds the following to an item:
Type:
Turquoise Adornment
Slots:
Head
Level
80
Swashbuckler
Roguish Charm Set 1/6
Item Set Details:
(2) Applies Greater Misstep.
• Decreases Mitigation of target vs physical damage by 910.
• On any combat or spell hit this spell may cast Greater Misstep on target of attack. Lasts for 10.0 seconds. Triggers about 1.8 times per minute.
(3) +2% Potency
(4) Applies Focus: Flash of Steel VII.
• Increases the base damage of Flash of Steel VII by 150 and adds a 10% multiattack buff to it.
(5) Applies Mortal Lifetap.
• Cannot be modified except by direct means
• Heals caster for 1,194 - 2,480
• Inflicts 1,793 - 3,724 magic damage on target
• On any combat or spell hit this spell may cast Mortal Lifetap on target of attack. Triggers about 2.0 times per minute.
(6) +6% Potency
NO-VALUE
Curator's Zek Etched Ring
FABLED
88 Primary Attributes
88 Stamina
564 Resistances
29 Combat Skills
5.3 Crit Bonus
5.9 Crit Chance
8.8 Potency
13.8 Haste
288 Ability Mod
Infused Stats:
Slots
Finger
Level
90
All Scouts
Adornment Slots:
White, Turquoise, Green
HEIRLOOM LORE-EQUIP ATTUNEABLE
Predator's Aura of Frost: Fingers
FABLED
Adds the following to an item:
Type:
Turquoise Adornment
Slots:
Finger
Level
90
All Scouts
Predator's Aura of Frost 1/2
Predator's Trinkets
Item Set Details:
(2) +525 All +1.5% Flurry Chance
NO-VALUE
Stout Band of Tyranny
FABLED
55 Primary Attributes
55 Stamina
880 Resistances
22 Combat Skills
1.1 Crit Bonus
13 DPS
3.2 Crit Chance
5.1 Potency
7.3 Haste
Infused Stats:
Slots
Wrist
Level
80
Effects:
Will of the Dark One
When Equipped:
• On a melee hit this spell may cast Will of the Dark One on caster. Lasts for 10.0 seconds. Triggers about 1.6 times per minute.
• Makes caster immune to Stifle effects
• Must not be engaged in pvp combat
• Cannot be modified except by direct means
• Cannot be modified except by direct means
Adornment Slots:
White, Turquoise, Orange
HEIRLOOM LORE-EQUIP ATTUNEABLE
Voidlink Greaves of Roguish Charm
FABLED
55 Primary Attributes
55 Stamina
22 Combat Skills
1.1 Crit Bonus
13 DPS
3.2 Crit Chance
5.1 Potency
147 Ability Mod
Infused Stats:
Chain Armor (Legs)
Mitigation
417
Level
80
Swashbuckler
Adornment Slots:
White, Turquoise, Orange
LORE NO-TRADE NO-VALUE
Roguish Charm Set: Legs
FABLED
Adds the following to an item:
Type:
Turquoise Adornment
Slots:
Legs
Level
80
Swashbuckler
Roguish Charm Set 1/6
Item Set Details:
(2) Applies Greater Misstep.
• Decreases Mitigation of target vs physical damage by 910.
• On any combat or spell hit this spell may cast Greater Misstep on target of attack. Lasts for 10.0 seconds. Triggers about 1.8 times per minute.
(3) +2% Potency
(4) Applies Focus: Flash of Steel VII.
• Increases the base damage of Flash of Steel VII by 150 and adds a 10% multiattack buff to it.
(5) Applies Mortal Lifetap.
• Cannot be modified except by direct means
• Heals caster for 1,194 - 2,480
• Inflicts 1,793 - 3,724 magic damage on target
• On any combat or spell hit this spell may cast Mortal Lifetap on target of attack. Triggers about 2.0 times per minute.
(6) +6% Potency
NO-VALUE
Collar of Ice
FABLED
55 Primary Attributes
55 Stamina
22 Combat Skills
1.1 Crit Bonus
13 DPS
3.2 Crit Chance
5.1 Potency
3.5 Flurry
Infused Stats:
Slots
Neck
Level
80
Adornment Slots:
White, Turquoise, Orange, Green
HEIRLOOM ATTUNEABLE
Bloodquench, Bow of Borrowed Time
This is one of many sacred weapons discovered in unknown places by Mayong Mistmoore. The weapon has other sister weapons that have similar magical properties!
FABLED
55 Primary Attributes
55 Stamina
22 Combat Skills
1.1 Crit Bonus
13 DPS
3.2 Crit Chance
5.1 Potency
147 Ability Mod
Infused Stats:
Bow
Ranged
Damage
186 - 1,055
(137.89 Rating)
Delay
9.0 seconds
Range
2 - 35 meters
Level
80
All Scouts, Berserker, Channeler, Guardian, Paladin, Shadowknight
Effects:
Bloodquench
When Equipped:
• On a ranged hit this spell may cast Bloodquench on target of attack. Triggers about 1.8 times per minute.
• Inflicts 1,037 - 1,555 mental damage on target
• Heals caster for 691 - 1,036
• Cannot be modified except by direct means
• Cannot be modified except by direct means
Adornment Slots:
White, Turquoise, Orange
HEIRLOOM LORE-EQUIP ATTUNEABLE
Ring of Undying Fealty
FABLED
90 Primary Attributes
90 Stamina
564 Resistances
30 Combat Skills
5.4 Crit Bonus
23.4 DPS
6.1 Crit Chance
9 Potency
6.1 Block Chance
297 Ability Mod
Infused Stats:
Slots
Finger
Level
90
All Fighters, All Scouts
Adornment Slots:
White, Turquoise, Green
HEIRLOOM LORE-EQUIP ATTUNEABLE
Attacker's Aura of Death: Fingers
FABLED
Adds the following to an item:
Type:
Turquoise Adornment
Slots:
Finger
Level
90
All Fighters, All Scouts
Attacker's Aura of Death 1/2
Attacker's Ornaments
Item Set Details:
(2) +675 All +3% Extra Parry Chance +5% Crit Bonus +3% Flurry Chance +15% Multi Attack Chance
NO-VALUE
Brace of Ykeshan Dominance
FABLED
70 Primary Attributes
70 Stamina
440 Resistances
25 Combat Skills
1.5 Crit Bonus
3.6 Casting Speed
4.4 Crit Chance
6.8 Potency
7 Mitigation Increase
Infused Stats:
Slots
Wrist
Level
80
Effects:
Undeath
When Equipped:
• Increases Unconscious Health of caster by 1,800.0.
Adornment Slots:
White, Turquoise
HEIRLOOM LORE-EQUIP ATTUNEABLE
Arcumbral Shoulders
TREASURED
37 Primary Attributes
37 Stamina
14 Combat Skills
0.5 Crit Bonus
1.6 Crit Chance
2.4 Potency
52 Ability Mod
Infused Stats:
Chain Armor (Shoulders)
Mitigation
279
Level
60
All Scouts, Berserker, Defiler, Guardian, Inquisitor, Mystic, Paladin, Shadowknight, Templar
Adornment Slots:
White, Turquoise
ATTUNEABLE
Strapped Belt of Ykeshan Rage
FABLED
56 Primary Attributes
56 Stamina
22 Combat Skills
1.2 Crit Bonus
13.4 DPS
3.3 Crit Chance
5.2 Potency
3.3 Block Chance
Infused Stats:
Slots
Waist
Level
80
Effects:
Poison Coins
When Equipped:
• On a critical combat hit this spell may cast Poison Coins on target of attack. Triggers about 1.8 times per minute.
This character has 53,272 Maximum Hitpoints. Health is increased by equipped Items, Spells, AAs, and Prestige lines that increase Stamina and/or Max Health.
This character regenerates 2,151 health per tick while out-of-combat.
This character has a Maximum Power pool of 17,273. Power is increased by equipped Items, Spells, AAs, and Prestige lines that increase the character's primary stat or Maximum Power.
This character regenerates 792 power per tick while out-of-combat.
This character runs 25% faster than normal (not including spell effects).
Strength provides no benefit to Scouts.
Scouts do increased Damage and have a larger Power pool based on their Agility.
Intelligence provides no benefit to Scouts.
Wisdom provides no benefit to Scouts.
All characters have an increased Maximum Health and chance to Resist spells based on their Stamina.
This character resists Elemental damage in the amount of 7,169 whatsits.
This character resists Noxious damage in the amount of 7,394 whatsits.
This character resists Arcane damage in the amount of 7,034 whatsits.
This character's ability to absorb physical damage is determined by Mitigation on equipped items, Spells, and AA/Prestige choices, as well as through the "Mitigation Increase" stat. Mitigation scales to or is 'contested' by the enemy's level.
Avoidance uses a closely guarded formula to determine this character's ability to avoid physical damage. It is increased by Block Chance, Defensive Skills (Parry, Dodge, Deflection), the Protection value of your equipped shield, Block, and Parry which can come from Items, Adornments, AAs, Prestige lines, and even Food/Drink.
Uncontested Avoidance comes from Extra Parry Chance, Extra Dodge Chance, and Extra Riposte Chance.
Beyond that, Avoidance remains shrouded in mystery!
I tried to decipher this stat well enough to write a tooltip. It burns!
Hard cap: 70%
I tried to decipher this stat well enough to write a tooltip. It burns!
Hard Cap is calculated based upon your Block and Block Chance, both of which must be higher than 0!
This character has a 68% chance of critically striking the enemy with a Spell, Combat Art, Ability, or Autoattack.
Soft Cap: 1400
Crit Bonus is a multiplier to the critical hits of your Spells, Combat Arts, Autoattacks, and Heals.
Potency is a base multiplier of your abilities such as Spells, Combat Arts, and Heals, but not Autoattacks.
There is no soft or hard cap on Potency.
A percentage bonus to all your Abilities (Spells, Combat Arts, and Heals) applied after all other modifiers.
Formerly known as 'Final Ability Damage'.
If your resolve is less than the resolve of your enemy, then you will do reduced damage and they will do increased damage to you.
A kinder, gentler stat analagous to Critical Mitigation and Critical Avoidance.
Ability Mod increases the maximum amount of each of this character's Spells and Combat Arts by up to 50%.
If most of this character's abilities already max out at 4,014, then some of this stat can be reforged.
This character decreases the amount of hate generated by their actions by 0%.
Hard Cap: -50% Hate Gain
This character's Combat Arts, Spells, and Abilities refresh 6.4% faster than normal.
Hard Cap: 100%.
This character's Spells and Combat Arts cast 3.6% faster than normal.
Soft Cap: 100%
Additional Casting Speed over 100% might still be converted into Spell Doublecast in Blood of Luclin, who knows?
The pause (cooldown) between the casting of Abilities is reduced from .5 seconds to 0.5 seconds, a 0% improvement.
Hard Cap: 100%
While no longer itemized, some items increase the character's Spell Reuse Speed. This stat stacks with Ability Reuse Speed but only affects Spells.
While no longer itemized, some items increase the character's Spell Doublecast.
Amounts of Ability Doublecast over 100% are useful when facing enemies with Ability Doublecast Avoidance.
Attack Speed (Haste) shortens the delay between weapon swings, increasing the frequency of procs. At the soft cap of 200, Autoattack weapon swings happen 125% quicker than the delay indicated on the weapon.
Soft Cap: 200 Hard Cap: 1200
Additional Haste over 200 might still be converted to Flurry in Blood of Luclin, who knows?
This character has a 0% chance to strike (and thus proc) up to four additional targets (not their current target) they are facing with their weapon.
Hard Cap: 100%
Accuracy is your chance to hit the target when you normally would have missed. It does not help you against parries, blocks or ripostes.
Soft Cap depends on the enemy and your Weapon Skills stat.
Hard Cap: 100%
Strikethrough is your chance to ignore the target's Riposte, Parry or Block.
Hard Cap: 100%
Multi Attack is the chance that your melee, ranged, or spell weapon will swing (autoattack). This stat has no effect on Abilities, Spells, or procs.
Hard Cap: 1200 -- 1.75 additional attacks
DPS Modifier increases your melee, ranged, or spell (wand) weapon's Autoattack damage. It has a diminishing returns curve after 600.
This character has a 3.5% chance to strike their primary target 2-4 additional times with their weapon. The 3rd and 4th hit are contested based on the character's hit rate.
Flurry cannot trigger (proc) items, effects, or spells.
Hard Cap: 100%
Weapon Damage Bonus is an independent additional multiplier to Autoattack damage.