EQ2U has been updated for Scars of Destruction, including Recipes, Achievements, Collections, and more. If YOU want to help us add Scars of Destruction Quests to EQ2U, please visit your Active Quest Journal and find further instructions there!
• Increases range and duration of all spells by 5%.
• Reduces resistibility of all spells by 5%.
• Increases the Fervor of all profession spells by 10.
• Cannot be modified except by direct means
• Increases the damage, healing, and warding of profession Combat Arts by 17.
• Increases the update count of all profession Combat Arts by 1.
• Increases range and duration of all profession Combat Arts by 5%.
• Reduces resistibility of all profession Combat Arts by 5%.
• Cannot be modified except by direct means
HEIRLOOM NO-VALUE LORE
Focus Defense
FABLED
Adds the following to an item:
Type:
Blue Adornment
Slots:
Charm
Level
123
Focus Defense 1/1
Focus Defense
Effects:
Focus Defense
Applies Focus Defense when Activated. Lasts for 8.0 seconds.
• Reduces all damage done to caster by 50%.
• Suspends the passive effect for 8 seconds
• Cannot be modified except by direct means
• The casting time of Focus Defense is 0.60 seconds and the reuse time of the spell is 10 minutes
Item Set Details:
(1) Applies Focus Defense: Passive.
• Cannot be modified except by direct means
• Increases Crit Bonus of caster by 346.1.
HEIRLOOM NO-VALUE
Adventurer's Ammo Pouch
Quiver that can be placed in your ammo slot that holds arrows to be used while using a ranged weapon. This is the only item that can be held in this container
• Increases the damage and healing of profession Abilities that deal physical or elemental damage and are level 111 and above or are Beastlord Advantages, Primals, or Channeler Conduits by 18%.
HEIRLOOM NO-VALUE LORE-EQUIP
Vetrovia Midnight Vintage
MASTERCRAFTED LEGENDARY
Infused Stats:
Slots
Drink
Level
125
Duration
5 hours
Effects:
Increases All Attributes of target by 11.9%. Increases Max Health of target by 15.9%. Increases Potency of target by 3,714.9. Increases Power Regen of caster by 832.8. Increases Fervor Overcap of target by 48.4.
Holos Illuminated Regalia
MYTHICAL
2,879 Primary Attributes
5,238 Stamina
123,946 Power
197,231 Health
221,625 Resistances
392 Combat Skills
1115 Crit Bonus
345 Resolve
22515.8 Potency
20.9 Reuse Speed
191,119 Ability Mod
Infused Stats:
Slots
Ear
Level
125
Adornment Slots:
White, Red
HEIRLOOM LORE-EQUIP
Ensorcelled Dreadfell Adornment of Increased Criticals
MASTERCRAFTED
Adds the following to an item:
113.3 Crit Bonus
Type:
White Adornment
Slots:
Primary, Finger, Ear, Ranged
Level
123
NO-VALUE
Desecration
FABLED, Desecration
PRESTIGE
Adds the following to an item:
Type:
Red Adornment
Slots:
Shoulders, Legs, Ear, Waist
Level
123
Effects:
Desecration
When Equipped:
• Increases Fervor of caster by 18.9.
• Increases chance for beneficial spells to receive a Legendary, Fabled, or Mythical Crit by 375.
NO-VALUE NO-TRADE LORE
Holos Awakened Regalia
MYTHICAL
2,879 Primary Attributes
5,238 Stamina
123,946 Power
197,231 Health
221,625 Resistances
392 Combat Skills
1115 Crit Bonus
345 Resolve
22515.8 Potency
27.8 Mitigation Increase
22.4 Multi Attack
Infused Stats:
Slots
Ear
Level
125
Adornment Slots:
White, Red
HEIRLOOM LORE-EQUIP
Ensorcelled Dreadfell Adornment of Increased Criticals
MASTERCRAFTED
Adds the following to an item:
113.3 Crit Bonus
Type:
White Adornment
Slots:
Primary, Finger, Ear, Ranged
Level
123
NO-VALUE
Abysmal Sea Rune: Juxtaposition [IX]
LEGENDARY, Juxtaposition
Adds the following to an item:
3.7 Ability Doublecast
832.9 Potency
115.2 Weapon Damage
74 Overcap Fervor
211 Overcap Weapon Damage
Type:
Red Adornment
Slots:
Primary, Secondary, Ear, Ranged, Waist, Cloak
Level
120
NO-VALUE NO-TRADE LORE
Inestimable Mailed Boots of the Realized Ambition
MYTHICAL
2,930 Primary Attributes
5,278 Stamina
127,819 Power
203,394 Health
355 Resolve
24392.1 Potency
23.1 Haste
23.1 Multi Attack
1,150 Overcap Crit Bonus
Infused Stats:
Chain Armor (Feet)
Mitigation
994
Level
125
All Scouts, Defiler, Mystic
Adornment Slots:
White, Red
HEIRLOOM ATTUNEABLE
Hua Jubilee Rune: Ascension of Tol'Ren
LEGENDARY, Ascension of Tol'Ren
Adds the following to an item:
Type:
White Adornment
Slots:
Chest, Shoulders, Forearms, Feet
Level
120
Void Etched Aspect of Tol'Ren 1/4
Void Etched Aspect of Tol'Ren
Item Set Details:
(1) +210% Crit Bonus +190% Crit Bonus Overcap
(2) +922,955 All
(3) +2035.8% Potency
(4) +19% Fervor Overcap +21% Fervor
NO-VALUE NO-TRADE LORE
Gleeful Ire
FABLED
Adds the following to an item:
Type:
Red Adornment
Slots:
Shoulders, Feet, Wrist
Level
121
Effects:
Gleeful Ire
When Equipped:
• Increases Max Health of caster by 12.0%.
• Increases Potency of caster by 4,457.8.
• Increases all bonuses by 50% if you are at the top of an enemies hate list.
NO-VALUE NO-TRADE LORE
Kamapor Tea Brined Venison
MASTERCRAFTED LEGENDARY
Infused Stats:
Slots
Food
Level
125
Duration
5 hours
Effects:
Increases Melee Multiplier of target by 6.69. Increases All Attributes of target by 11.9%. Increases Max Health of target by 15.9%. Increases Potency of target by 371.5. Increases Crit Bonus of target by 1,065.9. Increases Health Regen of caster by 832.8. Increases Crit Bonus Overcap of target by 32.3.
• Increases the damage and healing of profession Abilities that deal magic or noxious damage and are level 111 and above or are Beastlord Advantages, Primals, or Channeler Conduits by 18%.
HEIRLOOM NO-VALUE LORE-EQUIP
Inestimable Gauntlets of the Realized Ambition
MYTHICAL
2,930 Primary Attributes
5,278 Stamina
127,819 Power
203,394 Health
355 Resolve
151.8 DPS
27.1 AE Auto
24392.1 Potency
1,150 Overcap Crit Bonus
Infused Stats:
Chain Armor (Hands)
Mitigation
994
Level
125
All Scouts, Defiler, Mystic
Adornment Slots:
White, Red
HEIRLOOM
True Blood Adornment of Fading
MASTERCRAFTED FABLED
Adds the following to an item:
-77.1 Hate Gain
12 Overcap Fervor
Type:
White Adornment
Slots:
Hands
Level
123
HEIRLOOM NO-VALUE
Bloodbound Rune of the Tainted Blade
FABLED, Tainted Power
PRESTIGE
Adds the following to an item:
Type:
Red Adornment
Slots:
Hands
Level
123
Effects:
Tainted Blade
When Equipped:
• Increases the damage, healing, and warding of profession Combat arts by 65.
• Increases the damage and healing of profession Abilities that deal magic or noxious damage and are level 111 and above or are Beastlord Advantages, Primals, or Channeler Conduits by 18%.
HEIRLOOM NO-VALUE LORE-EQUIP
Azure Star Darkened Amulet
MYTHICAL, COLLECTOR
PRESTIGE
2,930 Primary Attributes
5,278 Stamina
127,819 Power
203,394 Health
405 Combat Skills
1149.8 Crit Bonus
355 Resolve
29.5 Ability Doublecast
23.1 Casting Speed
419.2 Crit Chance
24392.1 Potency
Infused Stats:
Slots
Neck
Level
125
Adornment Slots:
White, Red, Blue, Green
NO-TRADE NO-VALUE
Ensorcelled Dreadfell Adornment of Extra Attacks
MASTERCRAFTED
Adds the following to an item:
17.1 Ability Doublecast
Type:
White Adornment
Slots:
Shoulders, Hands, Neck
Level
123
NO-VALUE
Abrupt End
FABLED
Adds the following to an item:
Type:
Red Adornment
Slots:
Head, Forearms, Feet, Neck, Cloak
Level
121
Effects:
Abrupt End
When Equipped:
• Improves the damage of all profession abilities by 15% when the target is below 25% health..
• This effect will not stack with any other Finisher effect.
NO-VALUE NO-TRADE LORE
Nature of the Archaeologian
FABLED
Adds the following to an item:
Type:
Blue Adornment
Slots:
Neck, Charm
Level
125
Nature of the Archaeologian 1/1
Nature of the Archaeologian
Effects:
Collected Knowledge
Applies Collected Knowledge when Activated. Lasts for 1 minute.
• Increases Crit Bonus of caster by 100.0.
• Increases Crit Bonus Overcap of caster by 100.0.
• Increases Potency of caster by 5,000.0.
• Suspends the Nature of the Archaeologian passive effect for 60 seconds
• Collected Knowledge will increase by 5% for every Visions of Vetrovia collection the caster has completed.
• Cannot be modified except by direct means
• The casting time of Collected Knowledge is 0.85 seconds and the reuse time of the spell is 10 minutes
Item Set Details:
(1) Applies Nature of the Archaeologian: Passive.
• Cannot be modified except by direct means
• Increases Crit Bonus Overcap of caster by 100.0.
• Increases Crit Bonus of caster by 100.0.
• Increases Potency of caster by 5,000.0.
NO-VALUE NO-TRADE
Visions of Vetrovia Star Shard
This will grow in power as you complete Heroic Visions of Vetrovia Weekly Missions.
LEGENDARY
Adds the following to an item:
1,194 Stamina
1,977 Primary Attributes
13.9 Ability Doublecast
955 Potency
39.6 Max Health
257 Crit Bonus
17.6 Fervor
19 Overcap Fervor
574,596 Ability Mod
Type:
Green Adornment
Slots:
Finger, Neck
Level
123
Spirit Stone Stats:
+2,157 agi +1,301 sta
+15.1% Ability Doublecast +1000% Potency +265.5% Crit Bonus +41.4% Max Health +19.1% Fervor +20.1% Fervor Overcap +686,690 Ability Modifier
• On a hostile ability cast this spell has a 15% chance to cast Expedient Strike on target of spell. Lasts for 10.0 seconds. This effect normalizes based off of a three second triggering event.
• Inflicts 11,735 crushing damage on target.
• Increases Weapon Damage of caster by 213.4.
• Increases Weapon Damage Overcap of caster by 426.7.
• Cannot be modified except by direct means
• This effect can only trigger once every 10.0 - 15.0 seconds.
HEIRLOOM NO-VALUE
Decisive Strike
FABLED
Adds the following to an item:
Type:
Red Adornment
Slots:
Primary, Secondary, Ranged
Level
121
Effects:
Decisive Strike
When Equipped:
• On a hostile ability cast this spell has a 25% chance to cast Decisive Strike on target of spell. Lasts for 10.0 seconds. This effect normalizes based off of a three second triggering event.
• Inflicts 12,966 crushing damage on target.
• Increases Crit Bonus of caster by 115.4.
• Increases Potency of caster by 1,238.3.
• Cannot be modified except by direct means
• This effect can only trigger once every 4.0 - 8.0 seconds.
• Increases the damage and healing of profession Abilities that deal physical or elemental damage and are level 111 and above or are Beastlord Advantages, Primals, or Channeler Conduits by 18%.
• Increases the damage and healing of profession Abilities that deal physical or elemental damage and are level 111 and above or are Beastlord Advantages, Primals, or Channeler Conduits by 18%.
HEIRLOOM NO-VALUE LORE-EQUIP
Abysmal Sea Rune: Mystery
LEGENDARY, Mystery
PRESTIGE
Adds the following to an item:
Type:
Blue Adornment
Slots:
Primary, Secondary, Wrist, Ranged, Waist, Cloak
Level
120
Effects:
Mystery
When Equipped:
• Increases Fervor of caster by 100.0.
• Increases Fervor Overcap of caster by 60.0.
NO-VALUE NO-TRADE
Abysmal Sea Rune: Embers
LEGENDARY, Embers
Adds the following to an item:
Type:
Blue Adornment
Slots:
Primary, Secondary, Ranged
Level
120
Effects:
Embers
When Equipped:
• Increases Melee Multiplier of caster by 1.97.
• Increases Fervor of caster by 50.0.
• Increases Weapon Damage of caster by 378.0.
• Increases Crit Bonus Overcap of caster by 115.4.
• Increases Weapon Damage Overcap of caster by 189.0.
NO-VALUE NO-TRADE
Void Etched Two Handed Rune of Zeal
FABLED
Adds the following to an item:
102.8 Crit Bonus
632.6 Potency
65.4 Weapon Damage
Placement:
Two-Handed
Type:
Cyan Adornment
Slots:
Primary
Level
120
HEIRLOOM NO-VALUE
Void Etched Two Handed Rune of Zeal
FABLED
Adds the following to an item:
102.8 Crit Bonus
632.6 Potency
65.4 Weapon Damage
Placement:
Two-Handed
Type:
Cyan Adornment
Slots:
Primary
Level
120
HEIRLOOM NO-VALUE
Inestimable Bow of the Completed Search
MYTHICAL
3,447 Primary Attributes
6,210 Stamina
150,377 Power
239,288 Health
493.2 Crit Chance
28696.7 Potency
195.5 Max Health
355 Resolve
183.8 Weapon Damage
1,353 Overcap Crit Bonus
Infused Stats:
Bow
Ranged
Damage
11032 - 16,547
(3447.36 Rating)
Delay
8.0 seconds
Range
2 - 35 meters
Level
125
All Scouts, Berserker, Channeler, Guardian, Paladin, Shadowknight
Adornment Slots:
White, Red, Red, Blue, Cyan
HEIRLOOM
Ensorcelled Dreadfell Adornment of Increased Criticals
MASTERCRAFTED
Adds the following to an item:
113.3 Crit Bonus
Type:
White Adornment
Slots:
Primary, Finger, Ear, Ranged
Level
123
NO-VALUE
Bloodbound Rune of Rage
LEGENDARY, Rage
Adds the following to an item:
Type:
Red Adornment
Slots:
Primary, Secondary, Ranged
Level
121
Effects:
Rage
When Equipped:
• On a hostile ability cast this spell has a 15% chance to cast Rage on target of spell. Lasts for 16.0 seconds.
• Inflicts 4,827 crushing damage on target instantly and every 4 seconds.
• Increases Ability Doublecast of caster by 25.8.
• Increases Crit Bonus of caster by 46.1.
• Increases Crit Bonus Overcap of caster by 46.1.
• Cannot be modified except by direct means
• This effect can only trigger once every 20.0 - 30.0 seconds.
• Increases the damage and healing of profession Abilities that deal magic or noxious damage and are level 111 and above or are Beastlord Advantages, Primals, or Channeler Conduits by 18%.
This character has 2,471,469,676 Maximum Hitpoints. Health is increased by equipped Items, Spells, AAs, and Prestige lines that increase Stamina and/or Max Health.
This character regenerates 98,859,832 health per tick while out-of-combat.
This character has a Maximum Power pool of 5,731,351. Power is increased by equipped Items, Spells, AAs, and Prestige lines that increase the character's primary stat or Maximum Power.
This character regenerates 230,196 power per tick while out-of-combat.
This character runs 250% faster than normal (not including spell effects).
Strength provides no benefit to Scouts.
Scouts do increased Damage and have a larger Power pool based on their Agility.
Intelligence provides no benefit to Scouts.
Wisdom provides no benefit to Scouts.
All characters have an increased Maximum Health and chance to Resist spells based on their Stamina.
This character resists Elemental damage in the amount of 1,379,629 whatsits.
This character resists Noxious damage in the amount of 1,379,316 whatsits.
This character resists Arcane damage in the amount of 1,383,903 whatsits.
This character's ability to absorb physical damage is determined by Mitigation on equipped items, Spells, and AA/Prestige choices, as well as through the "Mitigation Increase" stat. Mitigation scales to or is 'contested' by the enemy's level.
Avoidance uses a closely guarded formula to determine this character's ability to avoid physical damage. It is increased by Block Chance, Defensive Skills (Parry, Dodge, Deflection), the Protection value of your equipped shield, Block, and Parry which can come from Items, Adornments, AAs, Prestige lines, and even Food/Drink.
Uncontested Avoidance comes from Extra Parry Chance, Extra Dodge Chance, and Extra Riposte Chance.
Beyond that, Avoidance remains shrouded in mystery!
I tried to decipher this stat well enough to write a tooltip. It burns!
Hard cap: 70%
I tried to decipher this stat well enough to write a tooltip. It burns!
Hard Cap is calculated based upon your Block and Block Chance, both of which must be higher than 0!
This Scout's Spells, Combat Arts, and Autoattacks always apply for the maximum amount, plus there's a 4197.3% chance of a Legendary, Fabled, or Mythical crit which multiplies the amount further.
Soft Cap: 1400
Crit Bonus is a multiplier to the critical hits of your Spells, Combat Arts, Autoattacks, and Heals.
Potency is a base multiplier of your abilities such as Spells, Combat Arts, and Heals, but not Autoattacks.
There is no soft or hard cap on Potency.
A percentage bonus to all your Abilities (Spells, Combat Arts, and Heals) applied after all other modifiers.
Formerly known as 'Final Ability Damage'.
If your resolve is less than the resolve of your enemy, then you will do reduced damage and they will do increased damage to you.
A kinder, gentler stat analagous to Critical Mitigation and Critical Avoidance.
Ability Mod increases the maximum amount of each of this character's Spells and Combat Arts by up to 50%.
If most of this character's abilities already max out at 65,569,996, then some of this stat can be reforged.
This character decreases the amount of hate generated by their actions by 77.1%.
Hard Cap: -50% Hate Gain
This character's Combat Arts, Spells, and Abilities refresh 100% faster than normal.
Hard Cap: 100%.
An unused 69.4 points of Reuse Speed should be reforged into something else.
This character's Spells and Combat Arts cast 97.2% faster than normal.
Soft Cap: 100%
Additional Casting Speed over 100% might still be converted into Spell Doublecast in Blood of Luclin, who knows?
The pause (cooldown) between the casting of Abilities is reduced from .5 seconds to 0.5 seconds, a 0% improvement.
Hard Cap: 100%
While no longer itemized, some items increase the character's Spell Reuse Speed. This stat stacks with Ability Reuse Speed but only affects Spells.
While no longer itemized, some items increase the character's Spell Doublecast.
Amounts of Ability Doublecast over 100% are useful when facing enemies with Ability Doublecast Avoidance.
Attack Speed (Haste) shortens the delay between weapon swings, increasing the frequency of procs. At the soft cap of 200, Autoattack weapon swings happen 125% quicker than the delay indicated on the weapon.
Soft Cap: 200 Hard Cap: 1200
Additional Haste over 200 might still be converted to Flurry in Blood of Luclin, who knows?
This character has a 34.4% chance to strike (and thus proc) up to four additional targets (not their current target) they are facing with their weapon.
Hard Cap: 100%
Accuracy is your chance to hit the target when you normally would have missed. It does not help you against parries, blocks or ripostes.
Soft Cap depends on the enemy and your Weapon Skills stat.
Hard Cap: 100%
Strikethrough is your chance to ignore the target's Riposte, Parry or Block.
Hard Cap: 100%
Multi Attack is the chance that your melee, ranged, or spell weapon will swing (autoattack). This stat has no effect on Abilities, Spells, or procs.
200%+ MA = 1.25 additional attacks
Hard Cap: 1200 -- 1.75 additional attacks
Multi Attack is of limited usefulness in Kunark Ascending content.
DPS Modifier increases your melee, ranged, or spell (wand) weapon's Autoattack damage. It has a diminishing returns curve after 600.
DPS Mod is of limited usefulness in Kunark Ascending content.
This character has a 100% chance to strike their primary target 2-4 additional times with their weapon. The 3rd and 4th hit are contested based on the character's hit rate.
Flurry cannot triggger (proc) items, effects, or spells.
An extra 12.737% of Flurry should be reforged into something else.
Hard Cap: 100%
Flurry is of limited usefulness in Kunark Ascending content.
Weapon Damage Bonus is an independent additional multiplier to Autoattack damage.