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Smoldering Adornment of Heightened Power (Greater)
MASTERCRAFTED LEGENDARY
Adds the following to an item:
34 Ability Mod
Type:
White Adornment
Slots:
Chest, Shoulders, Finger, Ear, Charm
Level
78
HEIRLOOM NO-VALUE
Hallowed Hoop
LEGENDARY
66 Primary Attributes
66 Stamina
511 Resistances
24 Combat Skills
1.4 Crit Bonus
3.3 Casting Speed
4 Crit Chance
6.4 Potency
191 Ability Mod
Infused Stats:
Slots
Wrist
Level
90
Adornment Slots:
White, Turquoise
HEIRLOOM LORE-EQUIP NO-VALUE
Ethereal Adornment of Magical Skill (Greater)
MASTERCRAFTED LEGENDARY
Adds the following to an item:
21 Combat Skills
Type:
White Adornment
Slots:
Chest, Hands, Feet, Neck, Wrist
Level
88
NO-VALUE
Legendary Legguards of Oxdaxius
FABLED
70 Primary Attributes
70 Stamina
25 Combat Skills
1.5 Crit Bonus
17.3 DPS
3.6 Casting Speed
4.4 Crit Chance
6.8 Potency
Infused Stats:
Leather Armor (Legs)
Mitigation
418
Level
90
Bruiser, Channeler, Fury, Monk, Warden
Effects:
Ancient Invigoration
When Equipped:
• On a healing spell cast this spell may cast Ancient Invigoration on target of spell cast. Lasts for 30.0 seconds. Triggers about 1.8 times per minute.
• Wards target against 1,000 points of all damage
• Replenishes 250 points of absorption every 2 seconds.
• On any combat or spell hit this spell may cast Dark Deeds on target of attack. Triggers about 1.8 times per minute.
• Inflicts 338 magic damage on target.
• Heals caster for 698.
• Cannot be modified except by direct means
Adornment Slots:
White, Green
LORE NO-TRADE NO-VALUE
Ethereal Adornment of Magical Skill (Greater)
MASTERCRAFTED LEGENDARY
Adds the following to an item:
21 Combat Skills
Type:
White Adornment
Slots:
Chest, Hands, Feet, Neck, Wrist
Level
88
HEIRLOOM NO-VALUE
Polished Granite Tomahawk
LEGENDARY, Polished Granite Tomahawk
60 Stamina
60 Primary Attributes
13.9 DPS
3.4 Crit Chance
5.8 Potency
1.2 Crit Bonus
3.5 Reuse Speed
Infused Stats:
Mace
One-Handed Crushing
Damage
172 - 515
(171.8 Rating)
Delay
4.0 seconds
Level
90
Effects:
Might of the Land
When Equipped:
• On any combat or spell hit this spell may cast Might of the Land on caster. Lasts for 36.0 seconds. Triggers about 1.8 times per minute.
• Wards caster against 820 points of all damage
• Increases power of caster by 446.
• Increases STR, AGI, INT and WIS of caster by 28.6.
• Cannot be modified except by direct means
Adornment Slots:
White, Yellow, Cyan
LORE NO-TRADE NO-VALUE
Ferhustr's Furious Rolling-Pin
FABLED
55 Primary Attributes
55 Stamina
21 Combat Skills
1.1 Crit Bonus
12.8 DPS
2.6 Casting Speed
3.1 Crit Chance
5.1 Potency
Infused Stats:
Type
Symbols
Slots
Secondary, Ranged
Level
80
Effects:
Flour Power
When Equipped:
• On a critical healing spell cast this spell may cast Flour Power on target of spell cast. Lasts for 30.0 seconds. Triggers about 1.8 times per minute.
• Increases the amount of your next healing spell or rune by 20%.
• Dispelled when target casts a heal spell
• Cannot be modified except by direct means
Adornment Slots:
White, Turquoise
HEIRLOOM LORE-EQUIP
Smoldering Adornment of Raw Power (Superior)
MASTERCRAFTED FABLED
Adds the following to an item:
1.5 Potency
Type:
White Adornment
Slots:
Primary, Secondary, Ranged
Level
80
HEIRLOOM NO-VALUE
Totem of the Ankexfen
This is an ancient relic from the First War of the Gods. These symbols were worn by the Ankexfen, the early goblins that supported Rallos Zek, to greatly enhance their power. Not many Ankexfen relics are known to exist. It is believed that any that are around today were actually retrieved from the battlegrounds of the Plane of Earth.
LEGENDARY
47 Primary Attributes
47 Stamina
360 Resistances
18 Combat Skills
0.8 Crit Bonus
2.5 Crit Chance
3.8 Potency
6.4 Multi Attack
95 Ability Mod
Infused Stats:
Slots
Ear, Finger
Level
80
All Priests, Paladin, Shadowknight
Effects:
Foresight of the Ankexfen
When Equipped:
• On a healing spell cast this spell may cast Foresight of the Ankexfen on target of spell cast. Lasts for 30.0 seconds. Triggers about 1.8 times per minute.
• Increases the amount of your next healing spell by 25%.
• Dispelled when target casts a heal spell
• Cannot be modified except by direct means
Adornment Slots:
White, Turquoise, Orange
LORE NO-TRADE
Smoldering Adornment of Heightened Power (Greater)
MASTERCRAFTED LEGENDARY
Adds the following to an item:
34 Ability Mod
Type:
White Adornment
Slots:
Chest, Shoulders, Finger, Ear, Charm
Level
78
HEIRLOOM NO-VALUE
Loremaster's Wristbrace
FABLED
70 Primary Attributes
70 Stamina
511 Resistances
25 Combat Skills
1.5 Crit Bonus
4.4 Crit Chance
6.8 Potency
10.2 Haste
4.4 Reuse Speed
Infused Stats:
Slots
Wrist
Level
90
Effects:
Spiritweaver's Focus
When Equipped:
• On a critical healing spell cast this spell may cast Spiritweaver's Focus on target of spell cast. Lasts for 12.0 seconds. Triggers about 2.0 times per minute.
• Increases Ability Mod of group members by 100.0.
• Cannot be modified except by direct means
Adornment Slots:
White, Turquoise
HEIRLOOM LORE-EQUIP NO-VALUE
Ethereal Adornment of Magical Skill (Greater)
MASTERCRAFTED LEGENDARY
Adds the following to an item:
21 Combat Skills
Type:
White Adornment
Slots:
Chest, Hands, Feet, Neck, Wrist
Level
88
NO-VALUE
Shiny Brass Shield
LEGENDARY, Shiny Brass Shield
78 Stamina
78 Primary Attributes
19 DPS
4.9 Crit Chance
7.8 Potency
1.7 Crit Bonus
4.9 Block Chance
Infused Stats:
Tower Shield
Slots
Secondary
Protection
3,387
Level
90
All Mages, All Priests, All Scouts, Berserker, Guardian, Paladin, Shadowknight
Effects:
Brass Flash
When Equipped:
• When any damage is received this spell has a 10% chance to cast Brass Flash on target's attacker. Lasts for 1.5 seconds.
• Stuns target
• Epic targets gain an immunity to Stun effects of 4.5 seconds and duration is reduced to 0.5 seconds.
• Resistibility increases against targets higher than level 117.
• Cannot be modified except by direct means
• This effect can only trigger once every 5.0 seconds.
Adornment Slots:
White, Yellow, Cyan
LORE NO-TRADE NO-VALUE
Ethereal Adornment of Raw Power (Superior)
MASTERCRAFTED FABLED
Adds the following to an item:
2 Potency
Type:
White Adornment
Slots:
Primary, Secondary, Ranged
Level
90
HEIRLOOM NO-VALUE
Resplendent Shawl of Ulteran Conquerors
FABLED
72 Primary Attributes
72 Stamina
26 Combat Skills
1.6 Crit Bonus
3.7 Casting Speed
4.6 Crit Chance
7 Potency
11.5 Multi Attack
Infused Stats:
Leather Armor (Shoulders)
Mitigation
397
Level
90
Bruiser, Channeler, Fury, Monk, Warden
Effects:
Runic Deflection
When Equipped:
• On a healing spell cast this spell may cast Runic Deflection on target of spell cast. Lasts for 30.0 seconds. Triggers about 2.0 times per minute.
This character has 114,437 Maximum Hitpoints. Health is increased by equipped Items, Spells, AAs, and Prestige lines that increase Stamina and/or Max Health.
This character regenerates 4,579 health per tick while out-of-combat.
This character has a Maximum Power pool of 37,325. Power is increased by equipped Items, Spells, AAs, and Prestige lines that increase the character's primary stat or Maximum Power.
This character regenerates 1,495 power per tick while out-of-combat.
This character runs 155% faster than normal (not including spell effects).
Strength provides no benefit to Priests.
Agility provides no benefit to Priests.
Intelligence provides no benefit to Priests.
Priests put out increased Damage and have a larger Power pool based on their Wisdom.
All characters have an increased Maximum Health and chance to Resist spells based on their Stamina.
This character resists Elemental damage in the amount of 27,138 whatsits.
This character resists Noxious damage in the amount of 25,465 whatsits.
This character resists Arcane damage in the amount of 25,285 whatsits.
This character's ability to absorb physical damage is determined by Mitigation on equipped items, Spells, and AA/Prestige choices, as well as through the "Mitigation Increase" stat. Mitigation scales to or is 'contested' by the enemy's level.
Avoidance uses a closely guarded formula to determine this character's ability to avoid physical damage. It is increased by Block Chance, Defensive Skills (Parry, Dodge, Deflection), the Protection value of your equipped shield, Block, and Parry which can come from Items, Adornments, AAs, Prestige lines, and even Food/Drink.
Uncontested Avoidance comes from Extra Parry Chance, Extra Dodge Chance, and Extra Riposte Chance.
Beyond that, Avoidance remains shrouded in mystery!
I tried to decipher this stat well enough to write a tooltip. It burns!
Hard cap: 70%
I tried to decipher this stat well enough to write a tooltip. It burns!
Hard Cap (adjusted for Uncontested Block): 89.348659003831
This Priest's Spells, Combat Arts, Heals, Wards, and Autoattacks always apply for the maximum amount, plus there's a 7.9% chance of a Legendary, Fabled, or Mythical crit which multiplies the amount further.
Soft Cap: 1400
Crit Bonus is a multiplier to the critical hits of your Spells, Combat Arts, Autoattacks, and Heals.
Potency is a base multiplier of your abilities such as Spells, Combat Arts, and Heals, but not Autoattacks.
There is no soft or hard cap on Potency.
A percentage bonus to all your Abilities (Spells, Combat Arts, and Heals) applied after all other modifiers.
Formerly known as 'Final Ability Damage'.
If your resolve is less than the resolve of your enemy, then you will do reduced damage and they will do increased damage to you.
A kinder, gentler stat analagous to Critical Mitigation and Critical Avoidance.
Ability Mod increases the maximum amount of each of this character's Spells and Combat Arts by up to 50%.
If most of this character's abilities already max out at 12,990, then some of this stat can be reforged.
This character decreases the amount of hate generated by their actions by 0%.
Hard Cap: -50% Hate Gain
This character's Combat Arts, Spells, and Abilities refresh 20.4% faster than normal.
Hard Cap: 100%.
This character's Spells and Combat Arts cast 100% faster than normal.
Soft Cap: 100%
37.4 points of Casting Speed might still be converted into Spell Doublecast in Blood of Luclin, who knows?
The pause (cooldown) between the casting of Abilities is reduced from .5 seconds to 0.5 seconds, a 0% improvement.
Hard Cap: 100%
While no longer itemized, some items increase the character's Spell Reuse Speed. This stat stacks with Ability Reuse Speed but only affects Spells.
While no longer itemized, some items increase the character's Spell Doublecast.
Amounts of Ability Doublecast over 100% are useful when facing enemies with Ability Doublecast Avoidance.
Attack Speed (Haste) shortens the delay between weapon swings, increasing the frequency of procs. At the soft cap of 200, Autoattack weapon swings happen 125% quicker than the delay indicated on the weapon.
Soft Cap: 200 Hard Cap: 1200
Additional Haste over 200 might still be converted to Flurry in Blood of Luclin, who knows?
This character has a 0% chance to strike (and thus proc) up to four additional targets (not their current target) they are facing with their weapon.
Hard Cap: 100%
Accuracy is your chance to hit the target when you normally would have missed. It does not help you against parries, blocks or ripostes.
Soft Cap depends on the enemy and your Weapon Skills stat.
Hard Cap: 100%
Strikethrough is your chance to ignore the target's Riposte, Parry or Block.
Hard Cap: 100%
Multi Attack is the chance that your melee, ranged, or spell weapon will swing (autoattack). This stat has no effect on Abilities, Spells, or procs.
200%+ MA = 1.25 additional attacks
Hard Cap: 1200 -- 1.75 additional attacks
DPS Modifier increases your melee, ranged, or spell (wand) weapon's Autoattack damage. It has a diminishing returns curve after 600.
This character has a 2.4% chance to strike their primary target 2-4 additional times with their weapon. The 3rd and 4th hit are contested based on the character's hit rate.
Flurry cannot trigger (proc) items, effects, or spells.
Hard Cap: 100%
Weapon Damage Bonus is an independent additional multiplier to Autoattack damage.