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Applies Hex of Fright when Activated. Lasts for 1 minute 48 seconds.
• Decreases Haste of target by 17.9.
• The casting time of Hex of Fright is 1.0 second and the reuse time of the spell is 5 minutes
Adornment Slots:
White, Turquoise
Refulgent Gem of Prowess
TREASURED
Adds the following to an item:
20 Primary Attributes
Type:
White Adornment
Slots:
Head, Forearms, Legs, Feet, Neck, Waist, Charm
Level
1
HEIRLOOM NO-VALUE
ruin imbued gabardine hex doll
MASTERCRAFTED
62 Primary Attributes
62 Stamina
22 Combat Skills
1.2 Crit Bonus
14.1 DPS
3.5 Crit Chance
6 Potency
Infused Stats:
Slots
Charm
Level
82
Effects:
Hex of Ruin
Applies Hex of Ruin when Activated. Lasts for 1 minute 48 seconds.
• Decreases Mitigation of target vs physical damage by 866.
• The casting time of Hex of Ruin is 1.0 second and the reuse time of the spell is 5 minutes
Adornment Slots:
White, Turquoise
Glowing Gem of Prowess
TREASURED
Adds the following to an item:
15 Primary Attributes
Type:
White Adornment
Slots:
Head, Forearms, Legs, Feet, Neck, Waist, Charm
Level
1
HEIRLOOM NO-VALUE
pristine etched leather quiver
Quiver that can be placed in your ammo slot that holds arrows to be used while using a ranged weapon. This is the only item that can be held in this container
UNCOMMON
Infused Stats:
Slots
10
Fungus Covered Scaled Tunic
FABLED
46 Stamina
46 Primary Attributes
2.4 Crit Chance
3.7 Potency
5.3 Max Health
0.8 Crit Bonus
5.4 Haste
Infused Stats:
Chain Armor (Chest)
Mitigation
401
Level
80
All Scouts, Berserker, Defiler, Guardian, Inquisitor, Mystic, Paladin, Shadowknight, Templar
Adornment Slots:
White, Turquoise, Orange
LORE ATTUNEABLE
Gallant Scarf of the Othmir
LEGENDARY
75 Stamina
75 Primary Attributes
4.6 Crit Chance
7.6 Potency
4.3 Crit Bonus
4.6 Reuse Speed
11.5 Multi Attack
Infused Stats:
Slots
Cloak
Level
86
All Scouts
Adornment Slots:
White, Turquoise
NO-TRADE
Lapsang Iced Tea
HANDCRAFTED
Infused Stats:
Slots
Drink
Level
90
Satiation
High
Duration
5 hours and 3 minutes
Effects:
Increases WIS of target by 15.4. Increases Power Regen of target by 135.0.
Purple Eye of Guile
LEGENDARY
64 Primary Attributes
64 Stamina
484 Resistances
23 Combat Skills
1.4 Crit Bonus
3.1 Casting Speed
3.8 Crit Chance
6.2 Potency
8.8 Haste
Infused Stats:
Slots
Ear
Level
90
Adornment Slots:
White, Turquoise
HEIRLOOM LORE-EQUIP ATTUNEABLE
Stud of Relaxation
TREASURED
52 Primary Attributes
52 Stamina
351 Resistances
19 Combat Skills
1 Crit Bonus
2.8 Crit Chance
4.8 Potency
113 Ability Mod
Infused Stats:
Slots
Ear
Level
80
Adornment Slots:
White, Turquoise, Orange
NO-TRADE
Refulgent Gem of Fortitude
TREASURED
Adds the following to an item:
190 Health
Type:
White Adornment
Slots:
Hands, Ear, Wrist
Level
1
HEIRLOOM NO-VALUE
Outrider's Elven Chain Shoes of Stealth
TREASURED
53 Primary Attributes
53 Stamina
20 Combat Skills
1 Crit Bonus
11.8 DPS
2.9 Crit Chance
4.9 Potency
Infused Stats:
Chain Armor (Feet)
Mitigation
355
Level
80
All Scouts, Berserker, Defiler, Guardian, Inquisitor, Mystic, Paladin, Shadowknight, Templar
Adornment Slots:
White, Turquoise, Orange
NO-TRADE
Glowing Gem of Prowess
TREASURED
Adds the following to an item:
15 Primary Attributes
Type:
White Adornment
Slots:
Head, Forearms, Legs, Feet, Neck, Waist, Charm
Level
1
HEIRLOOM NO-VALUE
Screewoggins' Surprise
HANDCRAFTED
Infused Stats:
Slots
Food
Level
70
Satiation
High
Duration
5 hours and 3 minutes
Effects:
Increases AGI and STA of target by 11.0. Increases Health Regen of target by 158.8.
Pathfinder's Vambraces of Quickness
TREASURED
45 Stamina
45 Primary Attributes
17 Combat Skills
2.3 Crit Chance
3.6 Potency
0.8 Crit Bonus
5.1 Haste
89 Ability Mod
Infused Stats:
Chain Armor (Forearms)
Mitigation
293
Level
70
All Scouts, Berserker, Defiler, Guardian, Inquisitor, Mystic, Paladin, Shadowknight, Templar
Adornment Slots:
White, Turquoise
NO-TRADE
Radiating Gem of Criticals
TREASURED
Adds the following to an item:
Type:
White Adornment
Slots:
Forearms, Legs, Ranged, Cloak
Level
60
Effects:
Scintillating Adornment of Critical Chance (Lesser)
When Equipped:
• Increases Crit Chance of caster by 2.0.
HEIRLOOM NO-VALUE
Enlightened One's White Lotus Hand Wraps
LEGENDARY
58 Primary Attributes
58 Stamina
1.1 Crit Bonus
3.2 Crit Chance
5.4 Potency
3.3 Block Chance
8.2 Multi Attack
Infused Stats:
Leather Armor (Hands)
Mitigation
300
Level
80
All Scouts, Bruiser, Monk
Adornment Slots:
White, Turquoise
ATTUNEABLE
Xegonite Chainmail Coif
MASTERCRAFTED
30 Primary Attributes
30 Stamina
12 Combat Skills
0.3 Crit Bonus
1.1 Crit Chance
1.7 Potency
Infused Stats:
Chain Armor (Head)
Mitigation
260
Level
62
All Scouts, Berserker, Defiler, Guardian, Inquisitor, Mystic, Paladin, Shadowknight, Templar
Adornment Slots:
White, Turquoise
Shimmering Gem of Prowess
TREASURED
Adds the following to an item:
6 Primary Attributes
Type:
White Adornment
Slots:
Head, Forearms, Legs, Feet, Neck, Waist, Charm
Level
1
HEIRLOOM NO-VALUE
Brellium Band Of Agility
MASTERCRAFTED
62 Primary Attributes
62 Stamina
451 Resistances
22 Combat Skills
1.2 Crit Bonus
2.9 Casting Speed
3.5 Crit Chance
6 Potency
8.9 Multi Attack
Infused Stats:
Slots
Finger
Level
82
Effects:
Aura of Agility
When Equipped:
• When a combat art is used this spell has a 3% chance to cast Flare of Agility on caster. Lasts for 45.0 seconds.
• Increases AGI of caster by 29.0.
• Increases Haste of caster by 27.4.
• Cannot be modified except by direct means
Adornment Slots:
White, Turquoise, Green
ATTUNEABLE
Barracuda Tooth Bracelet
LEGENDARY
75 Stamina
75 Primary Attributes
473 Resistances
4.6 Crit Chance
7.6 Potency
4.3 Crit Bonus
11.5 Multi Attack
238 Ability Mod
Infused Stats:
Slots
Wrist
Level
86
All Scouts
Adornment Slots:
White, Turquoise
LORE-EQUIP NO-TRADE
Sonorous Scalemail of the Whale
FABLED
46 Stamina
46 Primary Attributes
2.4 Crit Chance
3.7 Potency
0.8 Crit Bonus
5.4 Haste
6.2 Multi Attack
Infused Stats:
Chain Armor (Legs)
Mitigation
401
Level
80
All Scouts, Berserker, Defiler, Guardian, Inquisitor, Mystic, Paladin, Shadowknight, Templar
Effects:
Water-piercing Pitch
When Equipped:
• Increases radius of beneficial songs by 5m.
Adornment Slots:
White, Turquoise, Orange
HEIRLOOM ATTUNEABLE
Brellium Torque
MASTERCRAFTED
62 Primary Attributes
62 Stamina
22 Combat Skills
1.2 Crit Bonus
14.1 DPS
3.5 Crit Chance
6 Potency
8.9 Multi Attack
Infused Stats:
Slots
Neck
Level
82
Adornment Slots:
White, Turquoise, Green
ATTUNEABLE
Diu's Displaced Dagger
LEGENDARY
75 Stamina
75 Primary Attributes
4.6 Crit Chance
7.6 Potency
4.3 Crit Bonus
12.4 Riposte Damage
238 Ability Mod
Infused Stats:
Dagger
One-Handed Piercing
Damage
66 - 374
(109.89 Rating)
Delay
4.0 seconds
Level
86
All Mages, All Scouts, Berserker, Channeler, Defiler, Guardian, Mystic, Paladin, Shadowknight
Adornment Slots:
White, Turquoise
LORE-EQUIP NO-TRADE
Mechanized Gnomish Compound Bow
LEGENDARY
75 Stamina
75 Primary Attributes
4.6 Crit Chance
7.6 Potency
4.3 Crit Bonus
12.4 Extra Riposte
238 Ability Mod
Infused Stats:
Bow
Ranged
Damage
185 - 1,051
(137.36 Rating)
Delay
9.0 seconds
Range
2 - 35 meters
Level
86
All Scouts, Channeler
Adornment Slots:
White, Turquoise
NO-TRADE
Brellium Ring Of Stamina
MASTERCRAFTED
62 Primary Attributes
62 Stamina
451 Resistances
22 Combat Skills
1.2 Crit Bonus
3.5 Crit Chance
6 Potency
8.9 Multi Attack
179 Ability Mod
Infused Stats:
Slots
Finger
Level
82
Effects:
Aura of Stamina
When Equipped:
• When any damage is received this spell has a 3% chance to cast Spark of Stamina on caster. Lasts for 45.0 seconds.
• Increases STA of caster by 29.0.
• Increases Combat Health Regen of caster by 15.6.
• Cannot be modified except by direct means
Adornment Slots:
White, Turquoise, Green
ATTUNEABLE
Rune Covered Wristband
LEGENDARY
45 Stamina
45 Primary Attributes
360 Resistances
2.2 Crit Chance
3.6 Potency
3.6 Mitigation Increase
0.7 Crit Bonus
Infused Stats:
Slots
Wrist
Level
80
Effects:
Smash
When Equipped:
• On a combat hit this spell may cast Smash on target of attack. Lasts for 3.0 seconds. Triggers about 1.4 times per minute.
• Stuns target
• Only affects targets level 95 and below
• Does not affect Epic targets
• Resistibility increases against targets higher than level 99.
• Cannot be modified except by direct means
Adornment Slots:
White, Turquoise
HEIRLOOM LORE-EQUIP ATTUNEABLE
Sebilite Croaking Dirk
LEGENDARY
46 Stamina
46 Primary Attributes
2 Casting Speed
2.4 Crit Chance
3.7 Potency
0.8 Crit Bonus
92 Ability Mod
Infused Stats:
Dagger
One-Handed Piercing
Damage
59 - 333
(97.92 Rating)
Delay
4.0 seconds
Level
80
All Mages, All Scouts, Berserker, Channeler, Defiler, Guardian, Mystic, Paladin, Shadowknight
Effects:
Sinister Toxins
When Equipped:
• Increases damage of all crafted poisons by 10 percent.
Adornment Slots:
White, Turquoise, Orange
LORE-EQUIP
Refulgent Gem of Critical Magnitude
TREASURED
Adds the following to an item:
1.4 Crit Bonus
Type:
White Adornment
Slots:
Primary, Secondary
Level
1
HEIRLOOM NO-VALUE
Runic Chain Pauldrons of the Frontier Runner
LEGENDARY
60 Stamina
60 Primary Attributes
2.4 Casting Speed
2.7 Potency
3.2 Crit Bonus
11.2 Multi Attack
0.3 Reuse Speed
131 Ability Mod
Infused Stats:
Chain Armor (Shoulders)
Mitigation
327
Level
78
All Scouts, Berserker, Defiler, Guardian, Inquisitor, Mystic, Paladin, Shadowknight, Templar
This character has 23,532 Maximum Hitpoints. Health is increased by equipped Items, Spells, AAs, and Prestige lines that increase Stamina and/or Max Health.
This character regenerates 1,100 health per tick while out-of-combat.
This character has a Maximum Power pool of 17,803. Power is increased by equipped Items, Spells, AAs, and Prestige lines that increase the character's primary stat or Maximum Power.
This character regenerates 844 power per tick while out-of-combat.
This character runs 130% faster than normal (not including spell effects).
Strength provides no benefit to Scouts.
Scouts do increased Damage and have a larger Power pool based on their Agility.
Intelligence provides no benefit to Scouts.
Wisdom provides no benefit to Scouts.
All characters have an increased Maximum Health and chance to Resist spells based on their Stamina.
This character resists Elemental damage in the amount of 15,481 whatsits.
This character resists Noxious damage in the amount of 15,701 whatsits.
This character resists Arcane damage in the amount of 15,613 whatsits.
This character's ability to absorb physical damage is determined by Mitigation on equipped items, Spells, and AA/Prestige choices, as well as through the "Mitigation Increase" stat. Mitigation scales to or is 'contested' by the enemy's level.
Avoidance uses a closely guarded formula to determine this character's ability to avoid physical damage. It is increased by Block Chance, Defensive Skills (Parry, Dodge, Deflection), the Protection value of your equipped shield, Block, and Parry which can come from Items, Adornments, AAs, Prestige lines, and even Food/Drink.
Uncontested Avoidance comes from Extra Parry Chance, Extra Dodge Chance, and Extra Riposte Chance.
Beyond that, Avoidance remains shrouded in mystery!
I tried to decipher this stat well enough to write a tooltip. It burns!
Hard cap: 70%
I tried to decipher this stat well enough to write a tooltip. It burns!
Hard Cap is calculated based upon your Block and Block Chance, both of which must be higher than 0!
This character has a 92% chance of critically striking the enemy with a Spell, Combat Art, Ability, or Autoattack.
Soft Cap: 1400
Crit Bonus is a multiplier to the critical hits of your Spells, Combat Arts, Autoattacks, and Heals.
Potency is a base multiplier of your abilities such as Spells, Combat Arts, and Heals, but not Autoattacks.
There is no soft or hard cap on Potency.
A percentage bonus to all your Abilities (Spells, Combat Arts, and Heals) applied after all other modifiers.
Formerly known as 'Final Ability Damage'.
If your resolve is less than the resolve of your enemy, then you will do reduced damage and they will do increased damage to you.
A kinder, gentler stat analagous to Critical Mitigation and Critical Avoidance.
Ability Mod increases the maximum amount of each of this character's Spells and Combat Arts by up to 50%.
If most of this character's abilities already max out at 2,082, then some of this stat can be reforged.
This character increases the amount of hate generated by their actions by 12%.
Hard Cap: +100% Hate Gain
This character's Combat Arts, Spells, and Abilities refresh 13.5% faster than normal.
Hard Cap: 100%.
This character's Spells and Combat Arts cast 50.7% faster than normal.
Soft Cap: 100%
Additional Casting Speed over 100% might still be converted into Spell Doublecast in Blood of Luclin, who knows?
The pause (cooldown) between the casting of Abilities is reduced from .5 seconds to 0.5 seconds, a 0% improvement.
Hard Cap: 100%
While no longer itemized, some items increase the character's Spell Reuse Speed. This stat stacks with Ability Reuse Speed but only affects Spells.
While no longer itemized, some items increase the character's Spell Doublecast.
Amounts of Ability Doublecast over 100% are useful when facing enemies with Ability Doublecast Avoidance.
Attack Speed (Haste) shortens the delay between weapon swings, increasing the frequency of procs. At the soft cap of 200, Autoattack weapon swings happen 125% quicker than the delay indicated on the weapon.
Soft Cap: 200 Hard Cap: 1200
Additional Haste over 200 might still be converted to Flurry in Blood of Luclin, who knows?
This character has a 25.2% chance to strike (and thus proc) up to four additional targets (not their current target) they are facing with their weapon.
Hard Cap: 100%
Accuracy is your chance to hit the target when you normally would have missed. It does not help you against parries, blocks or ripostes.
Soft Cap depends on the enemy and your Weapon Skills stat.
Hard Cap: 100%
Strikethrough is your chance to ignore the target's Riposte, Parry or Block.
Hard Cap: 100%
Multi Attack is the chance that your melee, ranged, or spell weapon will swing (autoattack). This stat has no effect on Abilities, Spells, or procs.
200%+ MA = 1.25 additional attacks
Hard Cap: 1200 -- 1.75 additional attacks
DPS Modifier increases your melee, ranged, or spell (wand) weapon's Autoattack damage. It has a diminishing returns curve after 600.
This character has a 0.3% chance to strike their primary target 2-4 additional times with their weapon. The 3rd and 4th hit are contested based on the character's hit rate.
Flurry cannot trigger (proc) items, effects, or spells.
Hard Cap: 100%
Weapon Damage Bonus is an independent additional multiplier to Autoattack damage.