EQ2U has been updated for Scars of Destruction, including Recipes, Achievements, Collections, and more. If YOU want to help us add Scars of Destruction Quests to EQ2U, please visit your Active Quest Journal and find further instructions there!
• Increases the damage, healing, and warding of profession Combat arts by 10.
• Increases the update count of all combat arts by 1.
• Increases range and duration of all combat arts by 5%.
• Reduces resistibility of all combat arts by 5%.
NO-VALUE NO-TRADE LORE
pristine scaled leather sack
Sack that can be placed in your ammo slot that holds shurikens, throwing axes, throwing daggers, and throwing hammers to be used while using a ranged weapon. These are the only items that can be held in this container.
MASTERCRAFTED LEGENDARY
Infused Stats:
Slots
20
Valorous Sanctus Leather Tunic
LEGENDARY
1,507 Primary Attributes
3,350 Stamina
36,432 Power
243,184 Health
160 Resolve
68.845.4% AE Auto
2041.1 Potency
27.1 Max Health
442.2 Multi Attack
74.8 Recovery Speed
143 Overcap Crit Bonus
Infused Stats:
Deity:
+1,106 sta
791.2% Potency
Leather Armor (Chest)
Mitigation
777
Level
118
Bruiser, Channeler, Fury, Monk, Warden
Adornment Slots:
White, Red
NO-TRADE INFUSED REFORGED
Daring Adventures of the Firmament of Tol'Ren
LEGENDARY, Firmament of Tol'Ren
Adds the following to an item:
Type:
White Adornment
Slots:
Chest, Shoulders, Forearms, Feet
Level
110
Greater Aspect of Tol'Ren 1/4
Greater Aspect of Tol'Ren
Item Set Details:
(1) +43.2% Crit Bonus +86.4% Crit Bonus Overcap
(2) +500,000 All
(3) +1172.2% Potency
(4) +5% Fervor Overcap +5% Fervor
NO-VALUE NO-TRADE LORE
Lightbreaking Exactor's Cloak
FABLED
1,086 Primary Attributes
1,322 Stamina
49,315 Power
109,629 Health
312 Combat Skills
287.9 Crit Bonus
165 Resolve
63 DPS
217.1 Crit Chance
6890.6 Potency
26.4 Weapon Damage
26 Overcap Weapon Damage
Infused Stats:
Deity:
+436 sta
1,050.0% Potency
107.9% Crit Bonus
Slots
Cloak
Level
120
Adornment Slots:
White, Red
HEIRLOOM INFUSED
Planar Adornment of Modified Power
MASTERCRAFTED FABLED
Adds the following to an item:
25,840 Ability Mod
Type:
White Adornment
Slots:
Primary, Neck, Wrist, Ranged, Cloak, Charm
Level
100
NO-VALUE NO-TRADE
Justice Smoothie
MASTERCRAFTED LEGENDARY
Infused Stats:
Slots
Drink
Level
110
Duration
5 hours
Effects:
Increases All Attributes of target by 6.1%. Increases Max Health of target by 8.2%. Increases Potency of target by 180.0. Increases Power Regen of caster by 438.1. Increases Fervor Overcap of target by 27.6.
• Increases Weapon Damage Overcap of caster by 100.0.
• Cannot be modified except by direct means
HEIRLOOM NO-VALUE LORE
Judicator's Taftan
MASTERCRAFTED LEGENDARY
Infused Stats:
Slots
Food
Level
110
Duration
5 hours
Effects:
Increases All Attributes of target by 6.1%. Increases Max Health of target by 8.2%. Increases Crit Bonus of target by 108.4. Increases Potency of target by 180.0. Increases Health Regen of caster by 438.1. Increases Crit Bonus Overcap of target by 18.4.
• Increases the damage and healing of profession Abilities that deal physical or elemental damage and are level 111 and above or are Beastlord Advantages, Primals, or Channeler Conduits by 15%.
HEIRLOOM NO-VALUE LORE-EQUIP
Shadowstrike Leather Gauntlets of Enlightenment
FABLED
1,360 Primary Attributes
2,743 Stamina
53,361 Power
289,856 Health
190 Resolve
125.625.1% Casting Speed
2648.4 Potency
397.9 Haste
186.7 Reuse Speed
281 DPS
135 Overcap Crit Bonus
Infused Stats:
Deity:
+274 sta
26.6% Potency
5.7% Crit Bonus
Leather Armor (Hands)
Mitigation
827
Level
120
Bruiser, Channeler, Fury, Monk, Warden
Adornment Slots:
White, Red
NO-TRADE INFUSED REFORGED
Veilwalker's Adornment of Extra Attacks
ETHEREAL
Adds the following to an item:
6.5 Ability Doublecast
Type:
White Adornment
Slots:
Shoulders, Hands, Neck
Level
110
NO-VALUE NO-TRADE
Empyral Rune of the Tainted Blade
MYTHICAL, Tainted Power
PRESTIGE
Adds the following to an item:
Type:
Red Adornment
Slots:
Hands
Level
115
Effects:
Tainted Blade
Applies Tainted Blade when Equipped.
• Increases the damage, healing, and warding of profession Combat arts by 40.
• Increases the damage and healing of profession Abilities that deal physical or elemental damage and are level 111 and above or are Beastlord Advantages, Primals, or Channeler Conduits by 15%.
NO-VALUE LORE-EQUIP NO-TRADE
Hertu's Pendant
FABLED
1,113 Primary Attributes
1,335 Stamina
61,643 Power
120,591 Health
315 Combat Skills
316.6 Crit Bonus
180 Resolve
66.1 DPS
222.5 Crit Chance
7062.8 Potency
33 Weapon Damage
33 Overcap Weapon Damage
Infused Stats:
Deity:
+441 sta
81.7% Potency
13.3% Crit Bonus
Slots
Neck
Level
120
Adornment Slots:
White, Red, Green
HEIRLOOM INFUSED
Veilwalker's Adornment of Extra Attacks
ETHEREAL
Adds the following to an item:
6.5 Ability Doublecast
Type:
White Adornment
Slots:
Shoulders, Hands, Neck
Level
110
NO-VALUE NO-TRADE
Plane Touched Spiritstone
This will grow in power as you complete Solo or Heroic Weekly Missions in Planes of Prophecy or Chaos Descending.
LEGENDARY
PRESTIGE
Adds the following to an item:
590 Primary Attributes
401 Stamina
1 Ability Doublecast
7.5 Strikethrough
341 Potency
3 Mitigation Increase
0.5 Fervor
16 Max Health
42,100 Ability Mod
Type:
Green Adornment
Slots:
Finger, Neck
Level
100
Spirit Stone Stats:
+590 agi +401 sta
+1% Ability Doublecast +3% Mitigation Increase +341% Potency +16% Max Health +7.5% Strikethrough +0.5% Fervor +42,100 Ability Modifier
Progress to Next Level:
1
0%
NO-VALUE NO-TRADE
Spore Covered Staff
Gains experience as Planar Essences are imbued into the item. Each Planar Level increases the base Ability Modifier, Potency, and Primary Attributes by 5%.
FABLED
2,766 Primary Attributes
3,924 Stamina
73,602 Power
163,622 Health
824.6 Crit Chance
2838.2 Potency
75.6 Mitigation Increase
330 Resolve
266 Haste
75.6 Block Chance
183 Overcap Crit Bonus
Infused Stats:
Deity:
+2,276 sta
1,043.1% Potency
2.7% Crit Bonus
Staff
Two-Handed Crushing
Damage
1414 - 2,121
(589.24 Rating)
Delay
6.0 seconds
Level
120
All Fighters, All Mages, All Priests, Beastlord
Effects:
Anguish
When Equipped:
• On any combat or spell hit this spell may cast Anguish on target of attack. Lasts for 8.0 seconds. Triggers about 3.0 times per minute.
• Increases all damage done to target encounter by 1.1%.
• Inflicts 2,021 mental damage on target encounter instantly and every second.
• Cannot be modified except by direct means
Adornment Slots:
White, Red, Red, Blue, Blue, Cyan
HEIRLOOM INFUSED
Ragebourne Adornment of Extra Attacks (2H)
LEGENDARY
Adds the following to an item:
10 Ability Doublecast
Placement:
Two-Handed
Type:
White Adornment
Slots:
Primary
Level
110
HEIRLOOM NO-VALUE
Empyral Rune of Expedience
FABLED, Expedience
Adds the following to an item:
400 Potency
50,000 Ability Mod
Type:
Red Adornment
Slots:
Primary, Secondary, Ranged
Level
115
Effects:
Expedient Strike
When Equipped:
• On a hostile ability cast this spell has a 15% chance to cast Expedient Strike on target of spell. Lasts for 10.0 seconds. This effect normalizes based off of a three second triggering event.
• Inflicts 11,590 crushing damage on target.
• Increases Weapon Damage of caster by 100.0.
• Increases Weapon Damage Overcap of caster by 150.0.
• Cannot be modified except by direct means
• This effect can only trigger once every 10.0 - 15.0 seconds.
HEIRLOOM NO-VALUE
Celestial Rune of Greater Mysteries
CELESTIAL, Mystery
PRESTIGE
Adds the following to an item:
Type:
Blue Adornment
Slots:
Primary, Secondary, Wrist, Ranged, Waist, Cloak
Level
110
Effects:
Celestial Mystery
Applies Celestial Mystery when Equipped.
• Increases Fervor of caster by 70.0.
NO-VALUE NO-TRADE
Rune: Ragebourne Insight
MYTHICAL, Insight
PRESTIGE
Adds the following to an item:
Type:
Blue Adornment
Slots:
Primary, Secondary
Level
110
Effects:
Ragebourne Insight
Applies Ragebourne Insight when Equipped.
• Increases Ability Doublecast of caster by 8.0.
• Increases Fervor of caster by 35.0.
• Increases Potency of caster by 350.0.
• On a hostile ability cast this spell has a 15% chance to cast Ragebourne Destruction on target of spell. Lasts for 9.0 seconds.
• Inflicts 14,389 crushing damage on target.
• Decreases Combat Mitigation of target by 211.0.
• Cannot be modified except by direct means
• This effect can only trigger once every 8.0 - 16.0 seconds.
HEIRLOOM NO-VALUE LORE
Two Handed Daring Adventures Rune: Power of the Planes
LEGENDARY
Adds the following to an item:
512 Potency
Placement:
Two-Handed
Type:
Cyan Adornment
Slots:
Primary
Level
110
NO-VALUE NO-TRADE
Shadowborn Satchel of Energy
Gains experience as Planar Essences are imbued into the item. Each Planar Level increases the base Ability Modifier, Potency, and Primary Attributes by 5%.
FABLED
1,417 Primary Attributes
1,981 Stamina
46,001 Power
89,992 Health
52.9 Casting Speed
422.6 Crit Chance
1986.7 Potency
180 Resolve
139.6 Haste
190.6 Multi Attack
101 Overcap Crit Bonus
9,5527201 Ability Mod
Infused Stats:
Deity:
+1,302 sta
1,023.0% Potency
5.2% Crit Bonus
+5,291.9 Abil Mod
Thrown Weapon
Ranged
Damage
1909 - 2,863
(596.48 Rating)
Delay
8.0 seconds
Range
2 - 35 meters
Level
120
All Scouts, Berserker, Bruiser, Guardian, Monk
Effects:
Anguish
When Equipped:
• On any combat or spell hit this spell may cast Anguish on target of attack. Lasts for 8.0 seconds. Triggers about 3.0 times per minute.
• Increases all damage done to target encounter by 0.9%.
• Inflicts 1,276 mental damage on target encounter instantly and every second.
• Cannot be modified except by direct means
Adornment Slots:
White, Red, Blue, Cyan
HEIRLOOM INFUSED REFORGED
Planar Adornment of Modified Power
MASTERCRAFTED FABLED
Adds the following to an item:
25,840 Ability Mod
Type:
White Adornment
Slots:
Primary, Neck, Wrist, Ranged, Cloak, Charm
Level
100
NO-VALUE NO-TRADE
Empyral Rune of Evasion
FABLED, Evasion
PRESTIGE
Adds the following to an item:
24 Block Chance
2 Dodge
Type:
Red Adornment
Slots:
Primary, Secondary, Ranged
Level
115
Effects:
Evasive Moves
When Equipped:
• On avoiding an attack this spell has a 50% chance to cast Evasive Moves on caster. Lasts for 10.0 seconds.
• Increases Crit Bonus of caster by 150.0.
• Increases Crit Bonus Overcap of caster by 300.0.
• Cannot be modified except by direct means
• This effect can only trigger once every 20.0 - 30.0 seconds.
NO-VALUE NO-TRADE
Celestial Rune of Embers
MYTHICAL, Embers
Adds the following to an item:
35 Crit Bonus
75 Weapon Damage
25 Fervor
1 Melee Multiplier
150 Overcap Weapon Damage
Type:
Blue Adornment
Slots:
Primary, Secondary, Ranged
Level
110
NO-VALUE NO-TRADE
Secondary Daring Adventures Rune: Power of the Planes
This character has 279,078,430 Maximum Hitpoints. Health is increased by equipped Items, Spells, AAs, and Prestige lines that increase Stamina and/or Max Health.
This character regenerates 11,163,602 health per tick while out-of-combat.
This character has a Maximum Power pool of 1,801,596. Power is increased by equipped Items, Spells, AAs, and Prestige lines that increase the character's primary stat or Maximum Power.
This character regenerates 72,685 power per tick while out-of-combat.
This character runs 155% faster than normal (not including spell effects).
Fighters do increased Damage and have a larger Power pool based on their Strength.
Agility provides no benefit to Fighters.
Intelligence provides no benefit to Fighters.
Wisdom provides no benefit to Fighters.
All characters have an increased Maximum Health and chance to Resist spells based on their Stamina.
This character resists Elemental damage in the amount of 968,069 whatsits.
This character resists Noxious damage in the amount of 968,009 whatsits.
This character resists Arcane damage in the amount of 1,011,571 whatsits.
This character's ability to absorb physical damage is determined by Mitigation on equipped items, Spells, and AA/Prestige choices, as well as through the "Mitigation Increase" stat. Mitigation scales to or is 'contested' by the enemy's level.
Avoidance uses a closely guarded formula to determine this character's ability to avoid physical damage. It is increased by Block Chance, Defensive Skills (Parry, Dodge, Deflection), the Protection value of your equipped shield, Block, and Parry which can come from Items, Adornments, AAs, Prestige lines, and even Food/Drink.
Uncontested Avoidance comes from Extra Parry Chance, Extra Dodge Chance, and Extra Riposte Chance.
Beyond that, Avoidance remains shrouded in mystery!
I tried to decipher this stat well enough to write a tooltip. It burns!
Hard cap: 70%
I tried to decipher this stat well enough to write a tooltip. It burns!
Hard Cap (adjusted for Uncontested Block): 237.5
This Fighter's Spells, Combat Arts, and Autoattacks always apply for the maximum amount, plus there's a 2934.2% chance of a Legendary, Fabled, or Mythical crit which multiplies the amount further.
Soft Cap: 1400
Crit Bonus is a multiplier to the critical hits of your Spells, Combat Arts, Autoattacks, and Heals.
Potency is a base multiplier of your abilities such as Spells, Combat Arts, and Heals, but not Autoattacks.
There is no soft or hard cap on Potency.
A percentage bonus to all your Abilities (Spells, Combat Arts, and Heals) applied after all other modifiers.
Formerly known as 'Final Ability Damage'.
If your resolve is less than the resolve of your enemy, then you will do reduced damage and they will do increased damage to you.
A kinder, gentler stat analagous to Critical Mitigation and Critical Avoidance.
Ability Mod increases the maximum amount of each of this character's Spells and Combat Arts by up to 50%.
If most of this character's abilities already max out at 3,256,690, then some of this stat can be reforged.
This character increases the amount of hate generated by their actions by 124.4%.
Hard Cap: +100% Hate Gain
This character's Combat Arts, Spells, and Abilities refresh 100% faster than normal.
Hard Cap: 100%.
An unused 122.6 points of Reuse Speed should be reforged into something else.
This character's Spells and Combat Arts cast 100% faster than normal.
Soft Cap: 100%
87.05 points of Casting Speed might still be converted into Spell Doublecast in Blood of Luclin, who knows?
The pause (cooldown) between the casting of Abilities is reduced from .5 seconds to .25 seconds, a 100% improvement.
Hard Cap: 100%
An unused 34.1 points of recovery speed should be reforged into something else.
While no longer itemized, some items increase the character's Spell Reuse Speed. This stat stacks with Ability Reuse Speed but only affects Spells.
While no longer itemized, some items increase the character's Spell Doublecast.
Amounts of Ability Doublecast over 100% are useful when facing enemies with Ability Doublecast Avoidance.
Attack Speed (Haste) shortens the delay between weapon swings, increasing the frequency of procs. At the soft cap of 200, Autoattack weapon swings happen 125% quicker than the delay indicated on the weapon.
Soft Cap: 200 Hard Cap: 1200
803 points of Haste might be being converted to Flurry in Blood of Luclin, who knows?
This character has a 100% chance to strike up to four additional targets (not their current target) they are facing with their weapon.
The 1-4 attacks generated from AE Autoattack can trigger (proc) items, effects, and spells.
Hard Cap: 100%
An unused 58.5 points of AE Autoattack should be reforged into something else.
Accuracy is your chance to hit the target when you normally would have missed. It does not help you against parries, blocks or ripostes.
Soft Cap depends on the enemy and your Weapon Skills stat.
Hard Cap: 100%
Strikethrough is your chance to ignore the target's Riposte, Parry or Block.
Hard Cap: 100%
Multi Attack is the chance that your melee, ranged, or spell weapon will swing (autoattack). This stat has no effect on Abilities, Spells, or procs.
900%+ MA = 1.65 additional attacks
Hard Cap: 1200 -- 1.75 additional attacks
Multi Attack is of limited usefulness in Kunark Ascending content.
DPS Modifier increases your melee, ranged, or spell (wand) weapon's Autoattack damage. It has a diminishing returns curve after 600.
DPS Mod is of limited usefulness in Kunark Ascending content.
This character has a 6.9% chance to strike their primary target 2-4 additional times with their weapon. The 3rd and 4th hit are contested based on the character's hit rate.
Flurry cannot trigger (proc) items, effects, or spells.
Hard Cap: 100%
Flurry is of limited usefulness in Kunark Ascending content.
Weapon Damage Bonus is an independent additional multiplier to Autoattack damage.