EQ2U has been updated for Scars of Destruction, including Recipes, Achievements, Collections, and more. If YOU want to help us add Scars of Destruction Quests to EQ2U, please visit your Active Quest Journal and find further instructions there!
• On any combat or spell hit this spell may cast Undeniable Malice on target of attack. Triggers about 1.4 times per minute.
• Increases Threat to target by 4,640
• Inflicts 1,390 mental damage on target.
• Cannot be modified except by direct means
• When damaged this spell has a 7% chance to cast Undeniable Malice on target's attacker. This effect normalizes based off of a three second triggering event.
• Increases Threat to target by 4,640
• Inflicts 1,390 mental damage on target.
• Cannot be modified except by direct means
Adornment Slots:
White, Turquoise
LORE ATTUNEABLE
Symbol of Shadowed Servitude
LEGENDARY
82 Stamina
82 Primary Attributes
27 Combat Skills
5.2 Crit Chance
8.2 Potency
11.3 Max Health
4.8 Crit Bonus
13 Multi Attack
Infused Stats:
Slots
Charm
Level
90
All Fighters
Adornment Slots:
White, Turquoise
HEIRLOOM LORE-EQUIP ATTUNEABLE
pristine strengthened leather quiver
Quiver that can be placed in your ammo slot that holds arrows to be used while using a ranged weapon. This is the only item that can be held in this container
UNCOMMON
Infused Stats:
Slots
12
Breastplate of the Mountain Defender
LEGENDARY
75 Stamina
75 Primary Attributes
4.6 Crit Chance
7.6 Potency
4.3 Crit Bonus
4.6 Block Chance
238 Ability Mod
Infused Stats:
Plate Armor (Chest)
Mitigation
612
Level
86
Berserker, Guardian, Paladin, Shadowknight
Adornment Slots:
White, Turquoise
NO-TRADE
Deadly Drape of Vuh-Duh
LEGENDARY
84 Stamina
84 Primary Attributes
21.1 DPS
5.5 Crit Chance
8.4 Potency
4.9 Crit Bonus
5.5 Block Chance
Infused Stats:
Slots
Cloak
Level
90
All Fighters
Adornment Slots:
White, Turquoise
HEIRLOOM ATTUNEABLE
Ambrosial Mead
MASTERCRAFTED FABLED
Infused Stats:
Slots
Drink
Level
90
Duration
30 minutes
Effects:
Increases STA and STR of target by 77.0. Target will Dodge 3.0% of incoming attacks. Increases Power Regen of target by 159.3.
Fighter's Fang Earring
FABLED
53 Primary Attributes
53 Stamina
880 Resistances
20 Combat Skills
1 Crit Bonus
2.9 Crit Chance
4.9 Potency
4.6 Mitigation Increase
6.3 Max Health
Infused Stats:
Slots
Ear
Level
80
Adornment Slots:
White, Turquoise, Orange
NO-TRADE
Tundrawalker's Earrings
LEGENDARY
75 Stamina
75 Primary Attributes
473 Resistances
4.6 Crit Chance
7.6 Potency
4.3 Crit Bonus
11.5 Multi Attack
238 Ability Mod
Infused Stats:
Slots
Ear
Level
86
All Fighters
Adornment Slots:
White, Turquoise
LORE-EQUIP NO-TRADE
Frosted Sabatons of the Munifex
LEGENDARY
82 Primary Attributes
82 Stamina
4.8 Crit Bonus
5.2 Crit Chance
8.2 Potency
8.3 Mitigation Increase
11.3 Max Health
Infused Stats:
Plate Armor (Feet)
Mitigation
619
Level
90
Berserker, Guardian, Paladin, Shadowknight
Adornment Slots:
White, Turquoise, Yellow
HEIRLOOM ATTUNEABLE
Ambrosial Steak
MASTERCRAFTED FABLED
Infused Stats:
Slots
Food
Level
90
Duration
30 minutes
Effects:
Increases STA and STR of target by 77.0. Target will Dodge 3.0% of incoming attacks. Increases Health Regen of target by 247.8.
Warlord's Prodigious Vambraces
MASTERCRAFTED LEGENDARY
82 Primary Attributes
82 Stamina
4.8 Crit Bonus
5.2 Crit Chance
8.2 Potency
11.3 Max Health
13 Multi Attack
Infused Stats:
Plate Armor (Forearms)
Mitigation
619
Level
90
Berserker
Adornment Slots:
White, Turquoise, Yellow
HEIRLOOM NO-VALUE
Pulsing Adornment of Strength
TREASURED
Adds the following to an item:
22 Primary Attributes
Type:
White Adornment
Slots:
Head, Shoulders, Forearms, Legs, Neck, Waist
Level
86
HEIRLOOM NO-VALUE
Warlord's Prodigious Gauntlets
MASTERCRAFTED LEGENDARY
82 Primary Attributes
82 Stamina
4.8 Crit Bonus
5.2 Crit Chance
8.2 Potency
11.3 Max Health
8.3 Mitigation Increase
Infused Stats:
Plate Armor (Hands)
Mitigation
619
Level
90
Berserker
Effects:
Haste
When Equipped:
• Increases Haste of caster by 35.0.
Adornment Slots:
White, Turquoise, Yellow
HEIRLOOM ATTUNEABLE NO-VALUE
Warlord's Prodigious Barbute
MASTERCRAFTED LEGENDARY
82 Primary Attributes
82 Stamina
4.8 Crit Bonus
5.2 Crit Chance
8.2 Potency
8.3 Mitigation Increase
11.3 Max Health
Infused Stats:
Plate Armor (Head)
Mitigation
619
Level
90
Berserker
Adornment Slots:
White, Turquoise, Yellow
HEIRLOOM NO-VALUE
Pulsing Adornment of Strength
TREASURED
Adds the following to an item:
22 Primary Attributes
Type:
White Adornment
Slots:
Head, Shoulders, Forearms, Legs, Neck, Waist
Level
86
HEIRLOOM NO-VALUE
Ring of Detonating Blood
LEGENDARY
64 Stamina
64 Primary Attributes
1,256 Resistances
23 Combat Skills
15.2 DPS
3.8 Crit Chance
6.2 Potency
1.4 Crit Bonus
9.6 Multi Attack
Infused Stats:
Slots
Finger
Level
90
Adornment Slots:
White, Turquoise, Green
LORE-EQUIP ATTUNEABLE
Deathgazer Armguards
FABLED
66 Primary Attributes
66 Stamina
1,256 Resistances
24 Combat Skills
1.4 Crit Bonus
15.9 DPS
4 Crit Chance
6.4 Potency
9.3 Haste
Infused Stats:
Slots
Wrist
Level
90
Effects:
Runic Recovery III
When Equipped:
• Reduces reuse time of beneficial spells by 3 percent.
Adornment Slots:
White, Turquoise
HEIRLOOM LORE-EQUIP
Ethereal Adornment of Endurance (Greater)
MASTERCRAFTED LEGENDARY
Adds the following to an item:
229 Health
Type:
White Adornment
Slots:
Head, Hands, Ear, Wrist
Level
88
NO-VALUE
Othmir Fishbone Legplates
LEGENDARY
75 Primary Attributes
75 Stamina
4.3 Crit Bonus
4.6 Crit Chance
7.6 Potency
11.5 Multi Attack
238 Ability Mod
Infused Stats:
Plate Armor (Legs)
Mitigation
626
Level
88
Berserker, Guardian, Paladin, Shadowknight
Adornment Slots:
White, Turquoise
NO-TRADE
Crystal Spider Amulet
LEGENDARY
84 Stamina
84 Primary Attributes
5.5 Crit Chance
8.4 Potency
4.9 Crit Bonus
13.5 Multi Attack
270 Ability Mod
Infused Stats:
Slots
Neck
Level
90
All Fighters
Adornment Slots:
White, Turquoise, Green
HEIRLOOM
Pulsing Adornment of Strength
TREASURED
Adds the following to an item:
22 Primary Attributes
Type:
White Adornment
Slots:
Head, Shoulders, Forearms, Legs, Neck, Waist
Level
86
HEIRLOOM NO-VALUE
Stoic Longsword of Oppression
LEGENDARY
102 Primary Attributes
102 Stamina
32 Combat Skills
6.1 Crit Bonus
26.3 DPS
6.9 Crit Chance
10.4 Potency
14.8 Max Health
Infused Stats:
Sword
One-Handed Slashing
Damage
109 - 616
(120.77 Rating)
Delay
6.0 seconds
Level
92
All Scouts, Berserker, Channeler, Fury, Guardian, Paladin, Shadowknight, Warden
Effects:
Rain of Blades
When Equipped:
• On any combat or spell hit this spell may cast Rain of Blades on target of attack. Lasts for 10.0 seconds. Triggers about 2.2 times per minute.
• Inflicts 3,163 - 3,497 slashing damage on target encounter.
• Inflicts 633 - 699 slashing damage on target encounter every 2 seconds.
• Must not be engaged in pvp combat
• Cannot be modified except by direct means
Adornment Slots:
White, Turquoise, Yellow, Yellow
LORE-EQUIP ATTUNEABLE
Frostwind Champion's Bow
LEGENDARY
75 Primary Attributes
75 Stamina
26 Combat Skills
4.3 Crit Bonus
4.6 Crit Chance
7.6 Potency
4.6 Reuse Speed
238 Ability Mod
Infused Stats:
Bow
Ranged
Damage
204 - 1,155
(150.96 Rating)
Delay
9.0 seconds
Range
2 - 35 meters
Level
90
All Scouts, Berserker, Channeler, Guardian, Paladin, Shadowknight
Adornment Slots:
White, Turquoise
NO-TRADE
Platinum Coldain Insignia Ring
LEGENDARY, Coldain Ring
82 Stamina
82 Primary Attributes
1,457 Resistances
27 Combat Skills
20.3 DPS
5.2 Crit Chance
8.2 Potency
11.3 Max Health
4.8 Crit Bonus
Infused Stats:
Slots
Finger
Level
90
All Fighters
Effects:
Favor of Brell IV
When Equipped:
• On a critical spell hit this spell has a 8% chance to cast Brell's Blessing IV on caster. Lasts for 10.0 seconds.
• Increases Crit Bonus of caster by 2.5.
• Must not be engaged in pvp combat
• Cannot be modified except by direct means
• On a critical combat hit this spell has a 8% chance to cast Brell's Blessing IV on caster. Lasts for 10.0 seconds.
• Increases Crit Bonus of caster by 2.5.
• Must not be engaged in pvp combat
• Cannot be modified except by direct means
• On a critical healing spell cast this spell has a 8% chance to cast Brell's Blessing IV on caster. Lasts for 10.0 seconds.
• Increases Crit Bonus of caster by 2.5.
• Must not be engaged in pvp combat
• Cannot be modified except by direct means
• When damaged with a melee weapon this spell will cast Brell's Retribution IV on target's attacker.
This character has 76,051 Maximum Hitpoints. Health is increased by equipped Items, Spells, AAs, and Prestige lines that increase Stamina and/or Max Health.
This character regenerates 3,391 health per tick while out-of-combat.
This character has a Maximum Power pool of 26,016. Power is increased by equipped Items, Spells, AAs, and Prestige lines that increase the character's primary stat or Maximum Power.
This character regenerates 1,220 power per tick while out-of-combat.
This character runs 5% faster than normal (not including spell effects).
Fighters do increased Damage and have a larger Power pool based on their Strength.
Agility provides no benefit to Fighters.
Intelligence provides no benefit to Fighters.
Wisdom provides no benefit to Fighters.
All characters have an increased Maximum Health and chance to Resist spells based on their Stamina.
This character resists Elemental damage in the amount of 17,109 whatsits.
This character resists Noxious damage in the amount of 14,815 whatsits.
This character resists Arcane damage in the amount of 14,815 whatsits.
This character's ability to absorb physical damage is determined by Mitigation on equipped items, Spells, and AA/Prestige choices, as well as through the "Mitigation Increase" stat. Mitigation scales to or is 'contested' by the enemy's level.
Avoidance uses a closely guarded formula to determine this character's ability to avoid physical damage. It is increased by Block Chance, Defensive Skills (Parry, Dodge, Deflection), the Protection value of your equipped shield, Block, and Parry which can come from Items, Adornments, AAs, Prestige lines, and even Food/Drink.
Uncontested Avoidance comes from Extra Parry Chance, Extra Dodge Chance, and Extra Riposte Chance.
Beyond that, Avoidance remains shrouded in mystery!
I tried to decipher this stat well enough to write a tooltip. It burns!
Hard cap: 70%
I tried to decipher this stat well enough to write a tooltip. It burns!
Hard Cap is calculated based upon your Block and Block Chance, both of which must be higher than 0!
This Fighter's Spells, Combat Arts, and Autoattacks always apply for the maximum amount, plus there's a 60.4% chance of a Legendary, Fabled, or Mythical crit which multiplies the amount further.
Soft Cap: 1400
Crit Bonus is a multiplier to the critical hits of your Spells, Combat Arts, Autoattacks, and Heals.
Potency is a base multiplier of your abilities such as Spells, Combat Arts, and Heals, but not Autoattacks.
There is no soft or hard cap on Potency.
A percentage bonus to all your Abilities (Spells, Combat Arts, and Heals) applied after all other modifiers.
Formerly known as 'Final Ability Damage'.
If your resolve is less than the resolve of your enemy, then you will do reduced damage and they will do increased damage to you.
A kinder, gentler stat analagous to Critical Mitigation and Critical Avoidance.
Ability Mod increases the maximum amount of each of this character's Spells and Combat Arts by up to 50%.
If most of this character's abilities already max out at 848, then some of this stat can be reforged.
This character decreases the amount of hate generated by their actions by 0%.
Hard Cap: -50% Hate Gain
This character's Combat Arts, Spells, and Abilities refresh 35.7% faster than normal.
Hard Cap: 100%.
This character's Spells and Combat Arts cast 12% faster than normal.
Soft Cap: 100%
Additional Casting Speed over 100% might still be converted into Spell Doublecast in Blood of Luclin, who knows?
The pause (cooldown) between the casting of Abilities is reduced from .5 seconds to 0.425 seconds, a 30% improvement.
Hard Cap: 100%
While no longer itemized, some items increase the character's Spell Reuse Speed. This stat stacks with Ability Reuse Speed but only affects Spells.
While no longer itemized, some items increase the character's Spell Doublecast.
Amounts of Ability Doublecast over 100% are useful when facing enemies with Ability Doublecast Avoidance.
Attack Speed (Haste) shortens the delay between weapon swings, increasing the frequency of procs. At the soft cap of 200, Autoattack weapon swings happen 125% quicker than the delay indicated on the weapon.
Soft Cap: 200 Hard Cap: 1200
Additional Haste over 200 might still be converted to Flurry in Blood of Luclin, who knows?
This character has a 0% chance to strike (and thus proc) up to four additional targets (not their current target) they are facing with their weapon.
Hard Cap: 100%
Accuracy is your chance to hit the target when you normally would have missed. It does not help you against parries, blocks or ripostes.
Soft Cap depends on the enemy and your Weapon Skills stat.
Hard Cap: 100%
Strikethrough is your chance to ignore the target's Riposte, Parry or Block.
Hard Cap: 100%
Multi Attack is the chance that your melee, ranged, or spell weapon will swing (autoattack). This stat has no effect on Abilities, Spells, or procs.
Hard Cap: 1200 -- 1.75 additional attacks
DPS Modifier increases your melee, ranged, or spell (wand) weapon's Autoattack damage. It has a diminishing returns curve after 600.
This character has a 0% chance to strike their primary target 2-4 additional times with their weapon. The 3rd and 4th hit are contested based on the character's hit rate.
Flurry cannot trigger (proc) items, effects, or spells.
Hard Cap: 100%
Weapon Damage Bonus is an independent additional multiplier to Autoattack damage.