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• On a critical spell hit this spell may cast Unleashed on the group. Lasts for 15.0 seconds. Triggers about 2.2 times per minute.
• Increases Ability Mod of group members by 500.0.
• Must not be engaged in pvp combat
• Cannot be modified except by direct means
• On a critical healing spell cast this spell may cast Unleashed on the group. Lasts for 15.0 seconds. Triggers about 2.2 times per minute.
• Increases Ability Mod of group members by 500.0.
• Must not be engaged in pvp combat
• Cannot be modified except by direct means
• On a critical combat hit this spell may cast Unleashed on the group. Lasts for 15.0 seconds. Triggers about 2.2 times per minute.
• Increases Ability Mod of group members by 500.0.
• Must not be engaged in pvp combat
• Cannot be modified except by direct means
• You may only benefit from one effect of this type.
• Cannot be modified except by direct means
HEIRLOOM NO-VALUE
War Shard of the Temple
FABLED
88 Primary Attributes
88 Stamina
29 Combat Skills
5.3 Crit Bonus
5.9 Crit Chance
8.8 Potency
9.3 Mitigation Increase
288 Ability Mod
Infused Stats:
Slots
Charm
Level
90
All Fighters
Adornment Slots:
White, Turquoise, Yellow
HEIRLOOM LORE-EQUIP
Ethereal Adornment of Extra Attacks (Superior)
MASTERCRAFTED FABLED
Adds the following to an item:
4.6 Multi Attack
Type:
White Adornment
Slots:
Forearms, Legs, Ranged, Cloak, Charm
Level
90
NO-VALUE
Rune: Greater Cyclical Battering I
FABLED
Adds the following to an item:
Type:
Yellow Adornment
Slots:
Primary, Secondary, Ranged, Charm
Level
90
Effects:
Greater Cyclical Battering I
When Equipped:
•This effect will not stack with any rank or tier of itself.
• On a critical combat hit this spell may cast Greater Cyclical Battering I on caster. Lasts for 12.0 seconds. Triggers about 2.0 times per minute.
• Increases Multi Attack of caster by 30.0.
• Must not be engaged in pvp combat
• Cannot be modified except by direct means
• On a critical spell hit this spell may cast Greater Cyclical Battering I on caster. Lasts for 12.0 seconds. Triggers about 2.0 times per minute.
• Increases Multi Attack of caster by 30.0.
• Must not be engaged in pvp combat
• Cannot be modified except by direct means
• You may only benefit from one effect of this type.
HEIRLOOM NO-VALUE
pristine stonehide leather sack
Sack that can be placed in your ammo slot that holds shurikens, throwing axes, throwing daggers, and throwing hammers to be used while using a ranged weapon. These are the only items that can be held in this container.
UNCOMMON
Infused Stats:
Slots
14
Brute's Irebound Gi
FABLED
88 Primary Attributes
88 Stamina
29 Combat Skills
5.3 Crit Bonus
5.9 Crit Chance
8.8 Potency
12.7 Max Health
288 Ability Mod
Infused Stats:
Leather Armor (Chest)
Mitigation
438
Level
90
Bruiser
Effects:
Pestilential Rain II
When Equipped:
• On any combat or spell hit this spell may cast Pestilential Rain on target of attack. Triggers about 2.0 times per minute.
• Inflicts 1,998 disease damage on target encounter.
• Must not be engaged in pvp combat
• Cannot be modified except by direct means
Adornment Slots:
White, Turquoise, Yellow
HEIRLOOM
Ethereal Adornment of Weaponry (Greater)
MASTERCRAFTED LEGENDARY
Adds the following to an item:
21 Combat Skills
Type:
White Adornment
Slots:
Chest, Hands, Feet, Neck, Wrist
Level
88
NO-VALUE
Rune: Armor
FABLED
Adds the following to an item:
6 Mitigation Increase
Type:
Yellow Adornment
Slots:
Chest
Level
90
HEIRLOOM NO-VALUE
Dreadnaught Cloak
FABLED
52 Stamina
52 Primary Attributes
8 Multi Attack
5 Max Health
Infused Stats:
Slots
Cloak
Level
90
All Fighters
Effects:
PvP Potency II
When Equipped:
• Increases Potency of caster by 2.0.
• Must be engaged in pvp combat
Fatal Lifetap II
When Equipped:
• On any combat or spell hit this spell may cast Fatal Lifetap on target of attack. Triggers about 2.0 times per minute.
• Inflicts 1,218 - 1,827 poison damage on target
• Heals caster for 811 - 1,217
• Cannot be modified except by direct means
• Cannot be modified except by direct means
Adornment Slots:
White
HEIRLOOM LORE-EQUIP NO-VALUE
Ethereal Adornment of Extra Attacks (Superior)
MASTERCRAFTED FABLED
Adds the following to an item:
4.6 Multi Attack
Type:
White Adornment
Slots:
Forearms, Legs, Ranged, Cloak, Charm
Level
90
NO-VALUE
Succulent Mead
HANDCRAFTED
Infused Stats:
Slots
Drink
Level
80
Satiation
High
Duration
5 hours and 3 minutes
Effects:
Increases STA of target by 13.2. Increases Power Regen of target by 120.0.
Onyx Dreadnaught Earring
FABLED
50 Stamina
55 Primary Attributes
8 Multi Attack
8 Crit Chance
Infused Stats:
Slots
Ear
Level
90
All Fighters
Effects:
Fatal Lifetap
When Equipped:
• On any combat or spell hit this spell may cast Fatal Lifetap on target of attack. Triggers about 2.0 times per minute.
Ethereal Adornment of Increased Criticals (Superior)
MASTERCRAFTED FABLED
Adds the following to an item:
2 Crit Bonus
Type:
White Adornment
Slots:
Primary, Secondary, Ranged
Level
90
NO-VALUE
Rune: Greater Magnitude I
FABLED
Adds the following to an item:
Type:
Yellow Adornment
Slots:
Primary, Secondary, Ranged, Charm
Level
90
Effects:
Greater Magnitude I
When Equipped:
•This effect will not stack with any rank or tier of itself.
• On a critical healing spell cast this spell may cast Greater Magnitude I on caster. Lasts for 10.0 seconds. Triggers about 2.0 times per minute.
• Increases Crit Bonus of caster by 12.0.
• Must not be engaged in pvp combat
• Cannot be modified except by direct means
• On a critical spell hit this spell may cast Greater Magnitude I on caster. Lasts for 10.0 seconds. Triggers about 2.0 times per minute.
• Increases Crit Bonus of caster by 12.0.
• Must not be engaged in pvp combat
• Cannot be modified except by direct means
• On a critical combat hit this spell may cast Greater Magnitude I on caster. Lasts for 10.0 seconds. Triggers about 2.0 times per minute.
• Increases Crit Bonus of caster by 12.0.
• Must not be engaged in pvp combat
• Cannot be modified except by direct means
• You may only benefit from one effect of this type.
HEIRLOOM NO-VALUE
Cocooned Satchel
FABLED
92 Primary Attributes
92 Stamina
30 Combat Skills
5.6 Crit Bonus
6.3 Crit Chance
9.2 Potency
6.3 Block Chance
6.3 Reuse Speed
18.2 Extra Riposte
Infused Stats:
Thrown Weapon
Ranged
Damage
222 - 1,260
(164.67 Rating)
Delay
9.0 seconds
Range
2 - 35 meters
Level
90
All Scouts, Berserker, Bruiser, Guardian, Monk
Adornment Slots:
White, Yellow, Turquoise
HEIRLOOM
Ethereal Adornment of Extra Attacks (Superior)
MASTERCRAFTED FABLED
Adds the following to an item:
4.6 Multi Attack
Type:
White Adornment
Slots:
Forearms, Legs, Ranged, Cloak, Charm
Level
90
NO-VALUE
Manalink
FABLED
Adds the following to an item:
Type:
Yellow Adornment
Slots:
Ranged, Waist, Cloak, Charm
Level
90
All Fighters, All Scouts
Effects:
Manalink
When Equipped:
• On a critical spell hit this spell may cast Manalink on caster. Lasts for 16.0 seconds. Triggers about 2.2 times per minute.
• Increases power of caster by 286 instantly and every 4 seconds.
• Must not be engaged in pvp combat
• Cannot be modified except by direct means
• On a critical combat hit this spell may cast Manalink on caster. Lasts for 16.0 seconds. Triggers about 2.2 times per minute.
• Increases power of caster by 286 instantly and every 4 seconds.
• Must not be engaged in pvp combat
• Cannot be modified except by direct means
HEIRLOOM NO-VALUE
Ring of Deathless Fealty
FABLED
88 Primary Attributes
88 Stamina
1,551 Resistances
29 Combat Skills
5.3 Crit Bonus
22.6 DPS
5.9 Crit Chance
8.8 Potency
9.3 Mitigation Increase
Infused Stats:
Slots
Finger
Level
90
All Fighters
Adornment Slots:
White, Turquoise, Green
HEIRLOOM LORE-EQUIP
Ethereal Adornment of Heightened Power (Superior)
MASTERCRAFTED FABLED
Adds the following to an item:
51 Ability Mod
Type:
White Adornment
Slots:
Chest, Shoulders, Finger, Ear, Charm
Level
90
NO-VALUE
Glacial Protective Wrist brace
FABLED
88 Primary Attributes
88 Stamina
1,551 Resistances
29 Combat Skills
5.3 Crit Bonus
5.9 Crit Chance
8.8 Potency
9.3 Mitigation Increase
14.5 Multi Attack
Infused Stats:
Slots
Wrist
Level
90
All Fighters
Adornment Slots:
White, Turquoise
HEIRLOOM LORE-EQUIP
Ethereal Adornment of Weaponry (Greater)
MASTERCRAFTED LEGENDARY
Adds the following to an item:
21 Combat Skills
Type:
White Adornment
Slots:
Chest, Hands, Feet, Neck, Wrist
Level
88
NO-VALUE
Brute's Irebound Arm Wraps
FABLED
88 Primary Attributes
88 Stamina
29 Combat Skills
5.3 Crit Bonus
5.9 Crit Chance
8.8 Potency
5.9 Block Chance
14.5 Multi Attack
Infused Stats:
Leather Armor (Shoulders)
Mitigation
409
Level
90
Bruiser
Adornment Slots:
White, Turquoise, Yellow
HEIRLOOM
Ethereal Adornment of Haste (Superior)
MASTERCRAFTED FABLED
Adds the following to an item:
4.9 Haste
Type:
White Adornment
Slots:
Shoulders, Feet, Waist, Cloak, Charm
Level
90
NO-VALUE
Rune: Flurry
FABLED
Adds the following to an item:
2.5 Flurry
Type:
Yellow Adornment
Slots:
Shoulders
Level
90
HEIRLOOM NO-VALUE
Looped Belt of Sacrifice
FABLED
90 Primary Attributes
90 Stamina
30 Combat Skills
5.4 Crit Bonus
23.4 DPS
6.1 Crit Chance
9 Potency
13.1 Max Health
15.1 Multi Attack
Infused Stats:
Slots
Waist
Level
90
All Fighters
Adornment Slots:
White, Black, Turquoise, Yellow
HEIRLOOM
Ethereal Adornment of Damaging (Superior)
MASTERCRAFTED FABLED
Adds the following to an item:
7.7 DPS
Type:
White Adornment
Slots:
Chest, Neck, Waist
Level
90
NO-VALUE
Glacial Deflection
FABLED
Adds the following to an item:
Type:
Yellow Adornment
Slots:
Ranged, Waist, Cloak, Charm
Level
90
All Fighters
Effects:
Glacial Deflection
When Equipped:
• This effect will not stack with itself if adorned on multiple items.
• When damaged with a melee weapon this spell has a 12% chance to cast Glacial Deflection on caster. Lasts for 15.0 seconds. This effect normalizes based off of a three second triggering event.
• Prevents AOE (except when direct)
• Must not be engaged in pvp combat
• Cannot be modified except by direct means
• You may only benefit from one effect of this type.
This character has 109,600 Maximum Hitpoints. Health is increased by equipped Items, Spells, AAs, and Prestige lines that increase Stamina and/or Max Health.
This character regenerates 4,404 health per tick while out-of-combat.
This character has a Maximum Power pool of 33,951. Power is increased by equipped Items, Spells, AAs, and Prestige lines that increase the character's primary stat or Maximum Power.
This character regenerates 1,498 power per tick while out-of-combat.
This character runs 75% faster than normal (not including spell effects).
Fighters do increased Damage and have a larger Power pool based on their Strength.
Agility provides no benefit to Fighters.
Intelligence provides no benefit to Fighters.
Wisdom provides no benefit to Fighters.
All characters have an increased Maximum Health and chance to Resist spells based on their Stamina.
This character resists Elemental damage in the amount of 23,798 whatsits.
This character resists Noxious damage in the amount of 23,099 whatsits.
This character resists Arcane damage in the amount of 19,016 whatsits.
This character's ability to absorb physical damage is determined by Mitigation on equipped items, Spells, and AA/Prestige choices, as well as through the "Mitigation Increase" stat. Mitigation scales to or is 'contested' by the enemy's level.
Avoidance uses a closely guarded formula to determine this character's ability to avoid physical damage. It is increased by Block Chance, Defensive Skills (Parry, Dodge, Deflection), the Protection value of your equipped shield, Block, and Parry which can come from Items, Adornments, AAs, Prestige lines, and even Food/Drink.
Uncontested Avoidance comes from Extra Parry Chance, Extra Dodge Chance, and Extra Riposte Chance.
Beyond that, Avoidance remains shrouded in mystery!
I tried to decipher this stat well enough to write a tooltip. It burns!
Hard cap: 70%
I tried to decipher this stat well enough to write a tooltip. It burns!
Hard Cap (adjusted for Uncontested Block): 50.595813204509
This Fighter's Spells, Combat Arts, and Autoattacks always apply for the maximum amount, plus there's a 136.8% chance of a Legendary, Fabled, or Mythical crit which multiplies the amount further.
Soft Cap: 1400
Crit Bonus is a multiplier to the critical hits of your Spells, Combat Arts, Autoattacks, and Heals.
Potency is a base multiplier of your abilities such as Spells, Combat Arts, and Heals, but not Autoattacks.
There is no soft or hard cap on Potency.
A percentage bonus to all your Abilities (Spells, Combat Arts, and Heals) applied after all other modifiers.
Formerly known as 'Final Ability Damage'.
If your resolve is less than the resolve of your enemy, then you will do reduced damage and they will do increased damage to you.
A kinder, gentler stat analagous to Critical Mitigation and Critical Avoidance.
Ability Mod increases the maximum amount of each of this character's Spells and Combat Arts by up to 50%.
If most of this character's abilities already max out at 2,204, then some of this stat can be reforged.
This character decreases the amount of hate generated by their actions by 0%.
Hard Cap: -50% Hate Gain
This character's Combat Arts, Spells, and Abilities refresh 18.2% faster than normal.
Hard Cap: 100%.
This character's Spells and Combat Arts cast 5.6% faster than normal.
Soft Cap: 100%
Additional Casting Speed over 100% might still be converted into Spell Doublecast in Blood of Luclin, who knows?
The pause (cooldown) between the casting of Abilities is reduced from .5 seconds to 0.5 seconds, a 0% improvement.
Hard Cap: 100%
While no longer itemized, some items increase the character's Spell Reuse Speed. This stat stacks with Ability Reuse Speed but only affects Spells.
While no longer itemized, some items increase the character's Spell Doublecast.
Amounts of Ability Doublecast over 100% are useful when facing enemies with Ability Doublecast Avoidance.
Attack Speed (Haste) shortens the delay between weapon swings, increasing the frequency of procs. At the soft cap of 200, Autoattack weapon swings happen 125% quicker than the delay indicated on the weapon.
Soft Cap: 200 Hard Cap: 1200
Additional Haste over 200 might still be converted to Flurry in Blood of Luclin, who knows?
This character has a 16% chance to strike (and thus proc) up to four additional targets (not their current target) they are facing with their weapon.
Hard Cap: 100%
Accuracy is your chance to hit the target when you normally would have missed. It does not help you against parries, blocks or ripostes.
Soft Cap depends on the enemy and your Weapon Skills stat.
Hard Cap: 100%
Strikethrough is your chance to ignore the target's Riposte, Parry or Block.
Hard Cap: 100%
Multi Attack is the chance that your melee, ranged, or spell weapon will swing (autoattack). This stat has no effect on Abilities, Spells, or procs.
200%+ MA = 1.25 additional attacks
Hard Cap: 1200 -- 1.75 additional attacks
DPS Modifier increases your melee, ranged, or spell (wand) weapon's Autoattack damage. It has a diminishing returns curve after 600.
This character has a 10.5% chance to strike their primary target 2-4 additional times with their weapon. The 3rd and 4th hit are contested based on the character's hit rate.
Flurry cannot trigger (proc) items, effects, or spells.
Hard Cap: 100%
Weapon Damage Bonus is an independent additional multiplier to Autoattack damage.