EQ2U has been updated for Scars of Destruction, including Recipes, Achievements, Collections, and more. If YOU want to help us add Scars of Destruction Quests to EQ2U, please visit your Active Quest Journal and find further instructions there!
Applies Dragon Grit IV when Activated. Lasts for 20.0 seconds.
• Reduces all damage done to caster by 11%. This spell will absorb a total of 20 attacks.
• This item may not be used in a PvP zone.
• Cannot be modified except by direct means
• The reuse time of Dragon Grit IV is 2 minutes
Adornment Slots:
White
HEIRLOOM LORE-EQUIP REFORGED
Incandescent Adornment of Reuse (Superior)
MASTERCRAFTED FABLED
Adds the following to an item:
15 Reuse Speed
Type:
White Adornment
Slots:
Secondary, Feet, Ranged, Waist, Charm
Level
96
NO-VALUE
Vigorous Geode of Igneous Diversity
LEGENDARY
500 Stamina
246 Primary Attributes
21.8 DPS
38 Crit Chance
27 Potency
27 Crit Bonus
31.26.2% Multi Attack
9.9 Hate Gain
Infused Stats:
Slots
Charm
Level
98
Effects:
Vigor II
Applies Vigor II when Activated.
• Increases the casting or upkeep cost of all abilities by 130%.
• Increases Potency and Damage Per Second by 0.75% of the caster's primary attribute
• This item may not be used in a PvP zone.
• Your target cannot have Vigor or Enchanted Vigor already active.
• Cannot be modified except by direct means
• The casting time of Vigor II is 0.5 seconds and the reuse time of the spell is 2.0 seconds
Adornment Slots:
White
HEIRLOOM LORE-EQUIP REFORGED
Incandescent Adornment of Reuse (Superior)
MASTERCRAFTED FABLED
Adds the following to an item:
15 Reuse Speed
Type:
White Adornment
Slots:
Secondary, Feet, Ranged, Waist, Charm
Level
96
NO-VALUE
spotted leather sack
Sack that can be placed in your ammo slot that holds shurikens, throwing axes, throwing daggers, and throwing hammers to be used while using a ranged weapon. These are the only items that can be held in this container.
MASTERCRAFTED
Infused Stats:
Slots
26
Deft Chest of Umbrage
1/1 purple malice gem slots filled.
FABLED
537 Primary Attributes
1,720 Stamina
54.8 Crit Bonus
50.139% Casting Speed
54.8 Potency
12.3 Mitigation Increase
18.4 Max Health
4 Extra Riposte
5.5 AE Autoattack Chance
Infused Stats:
Leather Armor (Chest)
Mitigation
781
Level
100
Bruiser, Channeler, Fury, Monk, Warden
Adornment Slots:
White, Purple
HEIRLOOM REFORGED
Incandescent Adornment of Blocking (Superior)
MASTERCRAFTED FABLED
Adds the following to an item:
5 Block Chance
Type:
White Adornment
Slots:
Primary, Secondary, Chest
Level
96
HEIRLOOM NO-VALUE
Mastercraft Rune: Armor
FABLED
Adds the following to an item:
15 Mitigation Increase
Type:
Purple Adornment
Slots:
Chest
Level
96
Sigil of Defiance 1/8
Sigil of Defiance
Item Set Details:
(1) +60 sta
(2) +60 sta
(3) +60 sta
(4) +3% Block Chance +60 sta
(5) +60 sta +3% Mitigation Increase
(6) +3% Block Chance +60 sta
(7) +60 sta +3% Mitigation Increase
(8) +35% Damage Per Second +250 Combatskills +40% Potency +35% Ability Casting Speed
HEIRLOOM NO-VALUE
Long Burried Cloak
FABLED
336 Primary Attributes
789 Stamina
429 Combat Skills
13.4 Crit Bonus
59.5 Crit Chance
13.4 Potency
9 Mitigation Increase
8.9 Block Chance
Infused Stats:
Slots
Cloak
Level
100
Adornment Slots:
White, Purple
HEIRLOOM
Incandescent Adornment of Swift Casting (Superior)
MASTERCRAFTED FABLED
Adds the following to an item:
15 Casting Speed
Type:
White Adornment
Slots:
Forearms, Legs, Wrist, Cloak, Charm
Level
96
HEIRLOOM NO-VALUE
Utter Annihilation
FABLED
Adds the following to an item:
Type:
Purple Adornment
Slots:
Primary, Secondary, Ranged, Waist, Cloak
Level
96
Effects:
Utter Annihilation
When Equipped:
• Increases Crit Bonus of caster by 10.0.
• Increases Strikethrough of caster by 15.0%.
• Increases Multi Attack of caster by 70.0.
• This effect does not stack with itself when adorned on multiple items
• Cannot be modified except by direct means
HEIRLOOM NO-VALUE
Highhold Frost Lager
HANDCRAFTED
Infused Stats:
Slots
Drink
Level
100
Satiation
High
Duration
30 minutes
Effects:
Increases STR of target by 492.8. Increases STA of target by 633.6. Gives target an extra 3.0% mitigation to their worn armor. Increases Max Health of target by 3.0%. Increases Power Regen of target by 363.6.
Spiteful Golden Hoop
FABLED
567 Stamina
279 Primary Attributes
22,204 Resistances
59 Combat Skills
3.90.7% AE Auto
20.2 Potency
20.2 Crit Bonus
31.2 Multi Attack
6.2 Ability Casting Speed
Infused Stats:
Slots
Ear
Level
100
Effects:
Indiscriminate Counter III
When Equipped:
• Applies Indiscriminate Counter III. Lasts for 10.0 seconds.
• Inflicts 211,200 slashing damage on targets in Area of Effect.
• Gives caster an extra 4.5% mitigation to their worn armor.
• Applies once per 10 seconds when avoiding an attack
• Cannot be modified except by direct means
Adornment Slots:
White
HEIRLOOM LORE-EQUIP NO-VALUE REFORGED
Incandescent Adornment of Prismatic Resilience (Superior)
MASTERCRAFTED FABLED
Adds the following to an item:
1,364 Resistances
Type:
White Adornment
Slots:
Finger, Ear, Wrist
Level
96
NO-VALUE
Hoop of Hardened Rule
FABLED
683 Stamina
336 Primary Attributes
26,832 Resistances
71 Combat Skills
3.90.7% AE Auto
20.2 Potency
6 Mitigation Increase
20.2 Crit Bonus
9.9 Hate Gain
Infused Stats:
Slots
Ear
Level
100
Effects:
Aspect of Granite II
When Equipped:
• On a block this spell has a 11% chance to cast Aspect of Granite II on caster. Lasts for 10.0 seconds. This effect normalizes based off of a three second triggering event.
• Will absorb all damage when the amount is greater than 35% of the target's maximum health. This spell will absorb a total of 1 attack.
• Cannot be modified except by direct means
Adornment Slots:
White
HEIRLOOM LORE-EQUIP REFORGED
Incandescent Adornment of Prismatic Resilience (Superior)
MASTERCRAFTED FABLED
Adds the following to an item:
1,364 Resistances
Type:
White Adornment
Slots:
Finger, Ear, Wrist
Level
96
NO-VALUE
Deft Boots of Umbrage
0/1 purple malice gem slots filled.
FABLED
359 Primary Attributes
854 Stamina
30.8 Crit Bonus
1.5 Parry
30.8 Potency
6.9 Mitigation Increase
459% Reuse Speed
10.4 Max Health
62.9 Damage Per Second
Infused Stats:
Leather Armor (Feet)
Mitigation
729
Level
100
Bruiser, Channeler, Fury, Monk, Warden
Adornment Slots:
White, Purple
HEIRLOOM REFORGED
Primordial Adornment of Elusiveness (Feet)
FABLED
Adds the following to an item:
1 Dodge
Type:
White Adornment
Slots:
Feet
Level
1
HEIRLOOM NO-VALUE
Superior Rune: Health
ETHEREAL
Adds the following to an item:
40 Stamina
Type:
Purple Adornment
Slots:
Head, Hands, Feet
Level
96
Sigil of Defiance 1/8
Sigil of Defiance
Item Set Details:
(1) +60 sta
(2) +60 sta
(3) +60 sta
(4) +3% Block Chance +60 sta
(5) +60 sta +3% Mitigation Increase
(6) +3% Block Chance +60 sta
(7) +60 sta +3% Mitigation Increase
(8) +35% Damage Per Second +250 Combatskills +40% Potency +35% Ability Casting Speed
NO-VALUE
Peppered Thresher Steak
HANDCRAFTED
Infused Stats:
Slots
Food
Level
100
Satiation
High
Duration
30 minutes
Effects:
Increases STR of target by 492.8. Increases STA of target by 633.6. Target will Dodge 3.0% of incoming attacks. Increases Crit Chance of target by 176.0. Increases Health Regen of target by 363.6.
(8) +35% Damage Per Second +250 Combatskills +40% Potency +35% Ability Casting Speed
NO-VALUE
Ring of Grand Anguish
FABLED
683 Stamina
336 Primary Attributes
26,832 Resistances
71 Combat Skills
7.81.5% Casting Speed
20.2 Potency
20.2 Crit Bonus
31.2 Haste
5.5 Strikethrough
Infused Stats:
Slots
Finger
Level
100
Effects:
Anguish III
When Equipped:
• On any combat or spell hit this spell may cast Anguish III on target of attack. Lasts for 6.0 seconds. Triggers about 3.0 times per minute.
• Increases all damage done to target encounter by 0.5%.
• Inflicts 42,240 mental damage on target encounter instantly and every second.
• Cannot be modified except by direct means
Adornment Slots:
White, Green
HEIRLOOM LORE-EQUIP NO-VALUE REFORGED
Incandescent Adornment of Prismatic Resilience (Superior)
MASTERCRAFTED FABLED
Adds the following to an item:
1,364 Resistances
Type:
White Adornment
Slots:
Finger, Ear, Wrist
Level
96
NO-VALUE
Bulwark of Malice
This will grow in power as you gain Adventure Experience!
LEGENDARY
Adds the following to an item:
150 Stamina
150 Primary Attributes
5 Crit Bonus
5 Potency
Type:
Green Adornment
Slots:
Finger, Neck
Level
98
Spirit Stone Stats:
+397 agi +252 sta
+2.9% Mitigation Increase +8.6% Potency +8.6% Crit Bonus +7% Max Health +7.3% Strikethrough
100
0%
NO-VALUE
Shissar Heinous Bangle
LEGENDARY
567 Stamina
279 Primary Attributes
21,632 Resistances
59 Combat Skills
3.90.7% AE Auto
20.2 Potency
20.2 Crit Bonus
6 Block Chance
9.9 Hate Gain
Infused Stats:
Slots
Wrist
Level
100
Effects:
Feedback III
When Equipped:
• When damaged with a melee weapon this spell will cast Feedback III on target's attacker. This effect normalizes based off of a three second triggering event.
• Inflicts 20,900 - 23,100 slashing damage on target encounter.
• Cannot be modified except by direct means
• This effect can only trigger once every 1.0 second.
Adornment Slots:
White
HEIRLOOM LORE-EQUIP REFORGED
Incandescent Adornment of Aggressiveness (Superior)
MASTERCRAFTED FABLED
Adds the following to an item:
12.5 Hate Gain
Type:
White Adornment
Slots:
Hands, Wrist
Level
96
NO-VALUE
Deft Leggings of Anger
0/1 purple malice gem slots filled.
FABLED
431 Primary Attributes
1,275 Stamina
41 Crit Bonus
2 Parry
13.8 Max Health
9.1 Block Chance
37.57.5% Casting Speed
83.9 Damage Per Second
Infused Stats:
Leather Armor (Legs)
Mitigation
781
Level
100
Bruiser, Channeler, Fury, Monk, Warden
Adornment Slots:
White, Purple
HEIRLOOM REFORGED
Incandescent Adornment of Swift Casting (Superior)
This character has 2,264,233 Maximum Hitpoints. Health is increased by equipped Items, Spells, AAs, and Prestige lines that increase Stamina and/or Max Health.
This character regenerates 90,591 health per tick while out-of-combat.
This character has a Maximum Power pool of 146,755. Power is increased by equipped Items, Spells, AAs, and Prestige lines that increase the character's primary stat or Maximum Power.
This character regenerates 5,892 power per tick while out-of-combat.
This character runs 110% faster than normal (not including spell effects).
Fighters do increased Damage and have a larger Power pool based on their Strength.
Agility provides no benefit to Fighters.
Intelligence provides no benefit to Fighters.
Wisdom provides no benefit to Fighters.
All characters have an increased Maximum Health and chance to Resist spells based on their Stamina.
This character resists Elemental damage in the amount of 157,177 whatsits.
This character resists Noxious damage in the amount of 157,427 whatsits.
This character resists Arcane damage in the amount of 160,365 whatsits.
This character's ability to absorb physical damage is determined by Mitigation on equipped items, Spells, and AA/Prestige choices, as well as through the "Mitigation Increase" stat. Mitigation scales to or is 'contested' by the enemy's level.
Avoidance uses a closely guarded formula to determine this character's ability to avoid physical damage. It is increased by Block Chance, Defensive Skills (Parry, Dodge, Deflection), the Protection value of your equipped shield, Block, and Parry which can come from Items, Adornments, AAs, Prestige lines, and even Food/Drink.
Uncontested Avoidance comes from Extra Parry Chance, Extra Dodge Chance, and Extra Riposte Chance.
Beyond that, Avoidance remains shrouded in mystery!
I tried to decipher this stat well enough to write a tooltip. It burns!
Hard cap: 70%
I tried to decipher this stat well enough to write a tooltip. It burns!
Hard Cap (adjusted for Uncontested Block): 171.1
This Fighter's Spells, Combat Arts, and Autoattacks always apply for the maximum amount, plus there's a 673.4% chance of a Legendary, Fabled, or Mythical crit which multiplies the amount further.
Soft Cap: 1400
Crit Bonus is a multiplier to the critical hits of your Spells, Combat Arts, Autoattacks, and Heals.
Potency is a base multiplier of your abilities such as Spells, Combat Arts, and Heals, but not Autoattacks.
There is no soft or hard cap on Potency.
A percentage bonus to all your Abilities (Spells, Combat Arts, and Heals) applied after all other modifiers.
Formerly known as 'Final Ability Damage'.
If your resolve is less than the resolve of your enemy, then you will do reduced damage and they will do increased damage to you.
A kinder, gentler stat analagous to Critical Mitigation and Critical Avoidance.
Ability Mod increases the maximum amount of each of this character's Spells and Combat Arts by up to 50%.
If most of this character's abilities already max out at 7,358, then some of this stat can be reforged.
This character increases the amount of hate generated by their actions by 97%.
Hard Cap: +100% Hate Gain
This character's Combat Arts, Spells, and Abilities refresh 100% faster than normal.
Hard Cap: 100%.
An unused 3.1 points of Reuse Speed should be reforged into something else.
This character's Spells and Combat Arts cast 95.1565% faster than normal.
Soft Cap: 100%
Additional Casting Speed over 100% might still be converted into Spell Doublecast in Blood of Luclin, who knows?
The pause (cooldown) between the casting of Abilities is reduced from .5 seconds to 0.5 seconds, a 0% improvement.
Hard Cap: 100%
While no longer itemized, some items increase the character's Spell Reuse Speed. This stat stacks with Ability Reuse Speed but only affects Spells.
While no longer itemized, some items increase the character's Spell Doublecast.
Amounts of Ability Doublecast over 100% are useful when facing enemies with Ability Doublecast Avoidance.
Attack Speed (Haste) shortens the delay between weapon swings, increasing the frequency of procs. At the soft cap of 200, Autoattack weapon swings happen 125% quicker than the delay indicated on the weapon.
Soft Cap: 200 Hard Cap: 1200
Additional Haste over 200 might still be converted to Flurry in Blood of Luclin, who knows?
This character has a 27.4% chance to strike (and thus proc) up to four additional targets (not their current target) they are facing with their weapon.
Hard Cap: 100%
Accuracy is your chance to hit the target when you normally would have missed. It does not help you against parries, blocks or ripostes.
Soft Cap depends on the enemy and your Weapon Skills stat.
Hard Cap: 100%
Strikethrough is your chance to ignore the target's Riposte, Parry or Block.
Hard Cap: 100%
Multi Attack is the chance that your melee, ranged, or spell weapon will swing (autoattack). This stat has no effect on Abilities, Spells, or procs.
100%+ MA = 1 additional attack
Hard Cap: 1200 -- 1.75 additional attacks
Multi Attack is of limited usefulness in Kunark Ascending content.
DPS Modifier increases your melee, ranged, or spell (wand) weapon's Autoattack damage. It has a diminishing returns curve after 600.
DPS Mod is of limited usefulness in Kunark Ascending content.
This character has a 0% chance to strike their primary target 2-4 additional times with their weapon. The 3rd and 4th hit are contested based on the character's hit rate.
Flurry cannot trigger (proc) items, effects, or spells.
Hard Cap: 100%
Flurry is of limited usefulness in Kunark Ascending content.
Weapon Damage Bonus is an independent additional multiplier to Autoattack damage.