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Applies I need heals II when Activated. Lasts for 12.0 seconds.
• Increases the group's potency of heals and wards by 110%.
• Suspends the passive effect for 30 seconds
• Cannot be modified except by direct means
• The reuse time of I need heals II is 30.0 seconds
When Equipped:
• Increases Crit Bonus of caster by 30.0.
• Cannot be modified except by direct means
Adornment Slots:
White, White
HEIRLOOM LORE-EQUIP ATTUNEABLE
Ahrmatal's Red Scale
FABLED
378 Stamina
243 Primary Attributes
7.8 Casting Speed
38 Crit Chance
24 Potency
24 Crit Bonus
31.2 Haste
Infused Stats:
Slots
Charm
Level
95
Effects:
Shelter
Applies Shelter when Activated. Lasts for 12.0 seconds.
• Summons a sigil on the ground that makes any group member immune to stun, stifle, fear and daze. All group members receive a ward for 55,500 instantly and every second inside of the sigil.
• You must be in combat to benefit from these effects.
• This effect does not stack with itself when adorned on multiple items
• Heals group members for 1,444 every 2 seconds and increases their Crit Bonus by 6%
• Cannot be modified except by direct means
HEIRLOOM NO-VALUE
Malice Mead
HANDCRAFTED
Infused Stats:
Slots
Drink
Level
100
Satiation
High
Duration
30 minutes
Effects:
Increases WIS of target by 492.8. Increases STA of target by 633.6. Increases Max Health of target by 3.0%. Increases Potency of target by 16.0. Increases Power Regen of target by 363.6.
Highroller Hoops
LEGENDARY
333 Stamina
214 Primary Attributes
10,148 Resistances
46 Combat Skills
21.8 DPS
17.2 Potency
17.2 Crit Bonus
31.2 Haste
Infused Stats:
Slots
Ear
Level
95
Effects:
Cerebral Destruction
When Equipped:
• On any combat or spell hit this spell may cast Cerebral Destruction on target of attack. Lasts for 15.0 seconds. Triggers about 2.0 times per minute.
• Inflicts 93,296 mental damage on target.
• Decreases INT, AGI, WIS and STR of target by 237.4.
• On a healing spell cast this spell will cast Focused Healing II on target. Lasts for 8.0 seconds.
• When this effect reaches 5 increments, it will daze the wearer and grant 82.5% potency to heals and wards for 15 seconds. This cannot trigger while the second effect is active.
Increases WIS of target by 492.8. Increases STA of target by 633.6. Increases Potency of target by 16.0. Increases Crit Chance of target by 176.0. Increases Health Regen of target by 363.6.
• On a death blow this spell will cast Murder and Mayhem on caster. Lasts for 30.0 seconds. This effect normalizes based off of a three second triggering event.
• Increases Crit Bonus and Potency by 3.5 per increment
• Increments up to 5 times
• Cannot be modified except by direct means
Adornment Slots:
White, Green
HEIRLOOM LORE-EQUIP ATTUNEABLE
Fabled Wristband of the Deep
LEGENDARY
358 Stamina
230 Primary Attributes
10,148 Resistances
49 Combat Skills
7.8 Casting Speed
17.2 Potency
17.2 Crit Bonus
31.2 Haste
Infused Stats:
Slots
Wrist
Level
95
Effects:
Necessary Healing II
When Equipped:
• On a healing spell cast this spell will cast Necessary Healing II on target of spell cast. Lasts for 12.0 seconds.
• Increases Potency of caster by 66.0.
• Applies to the caster if the target they heal is below 25% when the heal lands