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Ethereal Protectors Charm
LEGENDARY
11 Stamina
11 Primary Attributes
4 Combat Skills
Infused Stats:
Slots
Charm
Level
30
All Fighters
Adornment Slots:
White
HEIRLOOM ATTUNEABLE NO-VALUE
Ethereal Protectors Charm
LEGENDARY
11 Stamina
11 Primary Attributes
4 Combat Skills
Infused Stats:
Slots
Charm
Level
30
All Fighters
Adornment Slots:
White
HEIRLOOM ATTUNEABLE NO-VALUE
Small Ammo Pouch
Quiver that can be placed in your ammo slot that holds arrows to be used while using a ranged weapon. This is the only item that can be held in this container
MASTERCRAFTED LEGENDARY
Infused Stats:
Slots
3
NO-VALUE NO-TRADE
Ethereal Leather Breastplate
LEGENDARY
11 Stamina
11 Primary Attributes
4 Combat Skills
Infused Stats:
Leather Armor (Chest)
Mitigation
110
Level
30
Bruiser, Channeler, Fury, Monk, Warden
Adornment Slots:
White
HEIRLOOM ATTUNEABLE NO-VALUE
Ethereal Protectors Cloak
LEGENDARY
11 Stamina
11 Primary Attributes
4 Combat Skills
Infused Stats:
Slots
Cloak
Level
30
All Fighters
Adornment Slots:
White
HEIRLOOM ATTUNEABLE NO-VALUE
flask of water
A flask of water from the nearest river.
Infused Stats:
Slots
Drink
Level
10
Satiation
Average
Duration
30 minutes
Effects:
Increases Power Regen of target by 6.0.
NO-VALUE
Ethereal Protectors Earring
LEGENDARY
11 Stamina
11 Primary Attributes
45 Resistances
4 Combat Skills
Infused Stats:
Slots
Ear
Level
30
All Fighters
Adornment Slots:
White
HEIRLOOM ATTUNEABLE NO-VALUE
Ethereal Protectors Earring
LEGENDARY
11 Stamina
11 Primary Attributes
45 Resistances
4 Combat Skills
Infused Stats:
Slots
Ear
Level
30
All Fighters
Adornment Slots:
White
HEIRLOOM ATTUNEABLE NO-VALUE
Ethereal Leather Boots
LEGENDARY
11 Stamina
11 Primary Attributes
4 Combat Skills
Infused Stats:
Leather Armor (Feet)
Mitigation
103
Level
30
Bruiser, Channeler, Fury, Monk, Warden
Adornment Slots:
White
HEIRLOOM ATTUNEABLE NO-VALUE
ration
A set of dry bread, enough to satisfy hunger but not taste.
Infused Stats:
Slots
Food
Level
10
Satiation
Average
Duration
30 minutes
Effects:
Increases Health Regen of target by 4.0. This effect suspends during combat